void grlib_Controllers (bool enable) { if (enable) { PAD_Init(); WPAD_Init(); WPAD_SetDataFormat(WPAD_CHAN_0, WPAD_FMT_BTNS_ACC_IR); WPAD_SetVRes(0, 640, 480); WPAD_SetPowerButtonCallback( wmpower_cb ); } else { u8 i; for (i = 0; i < WPAD_MAX_WIIMOTES; i++) { if(WPAD_Probe(i,0) < 0) continue; WPAD_Flush(i); WPAD_Disconnect(i); } WPAD_Shutdown(); PAD_Reset(0xf0000000); } }
void IN_Init (void) { #if FORCE_KEY_BINDINGS // Set up the key bindings. Cbuf_AddText("bind JOY1 +jump\n"); Cbuf_AddText("bind JOY2 +speed\n"); Cbuf_AddText("bind JOY4 \"impulse 10\"\n"); Cbuf_AddText("bind JOY6 +attack\n"); #endif last_irx = -1; last_iry = -1; in_osk = 0; in_pitchangle = .0f; in_yawangle = .0f; in_rollangle = .0f; WPAD_SetDataFormat(WPAD_CHAN_ALL, WPAD_FMT_BTNS_ACC_IR); WPAD_SetVRes(WPAD_CHAN_ALL, wiimote_ir_res_x, wiimote_ir_res_y); Cvar_RegisterVariable(&osk_repeat_delay); Cvar_RegisterVariable(&kb_repeat_delay); keycode_normal[225] = K_LSHIFT; keycode_normal[229] = K_RSHIFT; keycode_shifted[225] = K_LSHIFT; keycode_shifted[229] = K_RSHIFT; }
void grlib_Init (void) { memset (&grlibSettings, 0, sizeof (s_grlibSettings)); grlibSettings.wiiswitch_poweroff = false; grlibSettings.wiiswitch_reset = false; // Initialise the Wiimotes & Gamecube PAD_Init(); WPAD_Init(); WPAD_SetDataFormat(WPAD_CHAN_0, WPAD_FMT_BTNS_ACC_IR); VIDEO_Init(); VIDEO_SetBlack(true); // Disable video output during initialisation VIDEO_WaitVSync(); VIDEO_WaitVSync(); GRRLIB_Init(1,0); WPAD_SetVRes(0, 640, 480); WPAD_SetPowerButtonCallback( wmpower_cb ); SYS_SetPowerCallback (power_cb); SYS_SetResetCallback (reset_cb); redrawTex = GRRLIB_CreateEmptyTexture (rmode->fbWidth, rmode->efbHeight); popPushTex = GRRLIB_CreateEmptyTexture (rmode->fbWidth, rmode->efbHeight); grlibSettings.RedrawCallback = NULL; grlibSettings.pointer[0] = NULL; grlibSettings.pointer[1] = NULL; grlibSettings.pointer[2] = NULL; grlibSettings.pointer[3] = NULL; }
/**************************************************************************** * SetupPads * * Sets up userInput triggers for use ***************************************************************************/ void SetupPads() { WPAD_SetIdleTimeout(60); // read wiimote accelerometer and IR data WPAD_SetDataFormat(WPAD_CHAN_0, WPAD_FMT_BTNS_ACC_IR); WPAD_SetVRes(WPAD_CHAN_0, screenwidth, screenheight); userInput[0].chan = 0; userInput[0].wpad = WPAD_Data(0); }
void ogc_input__init(void) { PAD_Init (); #ifdef HW_RVL WPAD_Init(); WPAD_SetIdleTimeout(60); WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR); WPAD_SetVRes(WPAD_CHAN_ALL,640,480); #endif }
void ogc_input__init(void) { PAD_Init (); #ifdef HW_RVL WPAD_Init(); WPAD_SetIdleTimeout(60); WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR); WPAD_SetVRes(WPAD_CHAN_ALL,640,480); #endif /* register SOFTRESET */ SYS_SetResetCallback(set_softreset); }
int main(int argc, char **argv) { void *xfb[2]; u32 type; int fbi = 0; VIDEO_Init(); PAD_Init(); WPAD_Init(); rmode = VIDEO_GetPreferredMode(NULL); // double buffering, prevents flickering (is it needed for LCD TV? i don't have one to test) xfb[0] = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode)); xfb[1] = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode)); VIDEO_Configure(rmode); VIDEO_SetNextFramebuffer(xfb); VIDEO_SetBlack(FALSE); VIDEO_Flush(); VIDEO_WaitVSync(); if(rmode->viTVMode&VI_NON_INTERLACE) VIDEO_WaitVSync(); SYS_SetResetCallback(reload); SYS_SetPowerCallback(shutdown); WPAD_SetDataFormat(0, WPAD_FMT_BTNS_ACC_IR); WPAD_SetVRes(0, rmode->fbWidth, rmode->xfbHeight); while(!doreload && !dooff) { CON_Init(xfb[fbi],0,0,rmode->fbWidth,rmode->xfbHeight,rmode->fbWidth*VI_DISPLAY_PIX_SZ); //VIDEO_ClearFrameBuffer(rmode,xfb[fbi],COLOR_BLACK); std::cout<<"\n\n\n"; WPAD_ReadPending(WPAD_CHAN_ALL, countevs); int wiimote_connection_status = WPAD_Probe(0, &type); print_wiimote_connection_status(wiimote_connection_status); std::cout<<" Event count: "<<evctr<<"\n"; if(wiimote_connection_status == WPAD_ERR_NONE) { print_and_draw_wiimote_data(xfb[fbi]); } VIDEO_SetNextFramebuffer(xfb[fbi]); VIDEO_Flush(); VIDEO_WaitVSync(); fbi ^= 1; } if(doreload) return 0; if(dooff) SYS_ResetSystem(SYS_SHUTDOWN,0,0); return 0; }
/* * Stores the current location of the Wiimote (IR) */ static void wii_atari_update_wiimote_ir() { // Necessary as the SDL seems to keep resetting the resolution WPAD_SetVRes(WPAD_CHAN_0, 640, 480); ir_t ir; WPAD_IR(WPAD_CHAN_0, &ir); if( ir.valid ) { wii_ir_x = ir.x; wii_ir_y = ir.y; } else { wii_ir_x = -100; wii_ir_y = -100; } }
int Sys_IosReload(int IOS) { s32 ret = -1; //shutdown SD and USB before IOS Reload in DiscWait SDCard_deInit(); USBDevice_deInit(); WPAD_Flush(0); WPAD_Disconnect(0); WPAD_Shutdown(); WDVD_Close(); USBStorage2_Deinit(); if (IOS == 249 || IOS == 222 || IOS == 223) { for (int i = 0; i < 10; i++) { ret = IOS_ReloadIOSsafe(IOS); if (ret < 0) return ret; if (IOS == 222 || IOS == 223) load_ehc_module(); ret = WBFS_Init(WBFS_DEVICE_USB); if (!(ret < 0)) break; sleep(1); USBStorage2_Deinit(); } if (ret>=0) { ret = Disc_Init(); if (ret>=0) { ret = WBFS_Open(); } } else Sys_BackToLoader(); } PAD_Init(); Wpad_Init(); WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR); WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight); //reinitialize SD and USB SDCard_Init(); USBDevice_Init(); return ret; }
/**************************************************************************** * SetupPads * * Sets up userInput triggers for use ***************************************************************************/ void SetupPads() { PAD_Init(); #ifdef HW_RVL // read wiimote accelerometer and IR data WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR); WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight); #endif for(int i=0; i < 4; i++) { userInput[i].chan = i; #ifdef HW_RVL userInput[i].wpad = WPAD_Data(i); #endif } }
int Sys_ChangeIos(int ios) { s32 prevIos = IOS_GetVersion(); SDCard_deInit(); USBDevice_deInit(); WPAD_Flush(0); WPAD_Disconnect(0); WPAD_Shutdown(); WDVD_Close(); USBStorage2_Deinit(); s32 ret = IOS_ReloadIOSsafe(ios); if (ret < 0) { ios = prevIos; } SDCard_Init(); if (ios == 222 || ios == 223) { load_ehc_module(); } USBDevice_Init(); PAD_Init(); Wpad_Init(); WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR); WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight); WBFS_Init(WBFS_DEVICE_USB); Disc_Init(); if (Sys_IsHermes()) { WBFS_OpenNamed((char *) &game_partition); } else { WBFS_Open(); } return ret; }
static void *wii_poll_thread(void *dud) { WPAD_Init(); WPAD_SetDataFormat(WPAD_CHAN_ALL, WPAD_FMT_BTNS); WPAD_SetDataFormat(0, WPAD_FMT_BTNS_ACC_IR); WPAD_SetVRes(0, 640 + PTR_BORDER_W * 2, 350 + PTR_BORDER_H * 2); PAD_Init(); KEYBOARD_Init(NULL); MOUSE_Init(); while(1) { VIDEO_WaitVSync(); poll_input(); } return 0; }
int main(int argc, char *argv[]) { #ifdef HW_DOL ipl_set_config(6); // disable Qoob modchip #endif #ifdef WII_DVD DI_Init(); // first #endif int selectedMenu = -1; InitDeviceThread(); InitGCVideo (); ResetVideo_Menu (); // change to menu video mode // Controllers PAD_Init(); #ifdef HW_RVL WPAD_Init(); // read wiimote accelerometer and IR data WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR); WPAD_SetVRes(WPAD_CHAN_ALL,640,480); // Wii Power/Reset buttons WPAD_SetPowerButtonCallback((WPADShutdownCallback)ShutdownCB); SYS_SetPowerCallback(ShutdownCB); SYS_SetResetCallback(ResetCB); #endif // Initialise FreeType if (FT_Init ()) { printf ("Cannot initialise font subsystem!\n"); while (1); } InitialiseAudio(); // Initialize libFAT for SD and USB MountAllFAT(); // Initialize DVD subsystem (GameCube only) #ifdef HW_DOL DVD_Init (); #endif // allocate memory to store rom nesrom = (unsigned char *)malloc(1024*1024*3); // 3 MB should be plenty /*** Minimal Emulation Loop ***/ if ( !FCEUI_Initialize() ) { WaitPrompt("Unable to initialize FCE Ultra\n"); ExitToLoader(); } FCEUI_SetGameGenie(0); // 0 - OFF, 1 - ON memset(FDSBIOS, 0, sizeof(FDSBIOS)); // clear FDS BIOS memory cleanSFMDATA(); // clear state data // Set defaults DefaultSettings(); // store path app was loaded from sprintf(appPath, "fceugx"); if(argc > 0 && argv[0] != NULL) CreateAppPath(argv[0]); // Load preferences if(!LoadPrefs()) { WaitPrompt("Preferences reset - check settings!"); selectedMenu = 1; // change to preferences menu } FCEUI_SetSoundQuality(1); // 0 - low, 1 - high, 2 - high (alt.) FCEUI_SetVidSystem(GCSettings.timing); // causes a small 'pop' in the audio while (1) // main loop { #ifdef HW_RVL if(ShutdownRequested) ShutdownWii(); #endif // go back to checking if devices were inserted/removed // since we're entering the menu LWP_ResumeThread (devicethread); MainMenu(selectedMenu); selectedMenu = 2; // return to game menu from now on // stop checking if devices were removed/inserted // since we're starting emulation again LWP_SuspendThread (devicethread); ResetVideo_Emu(); setFrameTimer(); // set frametimer method before emulation SetPalette(); static int fskipc=0; while(1) // emulation loop { uint8 *gfx; int32 *sound; int32 ssize; #ifdef FRAMESKIP fskipc=(fskipc+1)%(frameskip+1); #endif FCEUI_Emulate(&gfx, &sound, &ssize, fskipc); if(!fskipc) { xbsave = gfx; FCEUD_Update(gfx, sound, ssize); } if(ResetRequested) { PowerNES(); // reset game ResetRequested = 0; } if(ConfigRequested) { ResetVideo_Menu(); if (GCSettings.AutoSave == 1) { SaveRAM(GCSettings.SaveMethod, SILENT); } else if (GCSettings.AutoSave == 2) { SaveState(GCSettings.SaveMethod, SILENT); } else if(GCSettings.AutoSave == 3) { SaveRAM(GCSettings.SaveMethod, SILENT); SaveState(GCSettings.SaveMethod, SILENT); } // save zoom level SavePrefs(SILENT); ConfigRequested = 0; break; // leave emulation loop } } } }
void REV_init() { //Local variables f32 yscale; u32 xfbHeight; //Load the right IOS, so keyboard works fin u32 iosVersion = IOS_GetVersion(); if(iosVersion != 36) { IOS_ReloadIOS(36); } //// VIDEO_Init();//Video Library Init PAD_Init();//Gamecube Pad Library Init WPAD_Init();//Wiimote Library Init rMode = VIDEO_GetPreferredMode(NULL);//Set render mode // allocate 2 framebuffers for double buffering frameBuffer[0] = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rMode)); frameBuffer[1] = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rMode)); //Configure Video System VIDEO_Configure(rMode); VIDEO_SetNextFramebuffer(frameBuffer[fb]);//Initial Framebuffer VIDEO_Flush(); VIDEO_WaitVSync(); if(rMode->viTVMode&VI_NON_INTERLACE) VIDEO_WaitVSync(); fb ^= 1;//Set next index //Set up the FIFO void *gp_fifo = memalign(32,DEFAULT_FIFO_SIZE);//Allocate memset(gp_fifo,0,DEFAULT_FIFO_SIZE);//and Clear //Init GX hardware GX_Init(gp_fifo,DEFAULT_FIFO_SIZE); // clears the bg to color and clears the z buffer GX_SetCopyClear(DEF_BG_COLOR , 0x00ffffff); //More initialization w = rMode->viWidth; h = rMode->viHeight; yscale = GX_GetYScaleFactor(rMode->efbHeight,rMode->xfbHeight); xfbHeight = GX_SetDispCopyYScale(yscale); GX_SetDispCopySrc(0,0,rMode->fbWidth,rMode->efbHeight); GX_SetDispCopyDst(rMode->fbWidth,xfbHeight); GX_SetFieldMode(rMode->field_rendering,((h==2*rMode->xfbHeight)?GX_ENABLE:GX_DISABLE)); if (rMode->aa) GX_SetPixelFmt(GX_PF_RGB565_Z16, GX_ZC_LINEAR); else GX_SetPixelFmt(GX_PF_RGB8_Z24, GX_ZC_LINEAR); GX_CopyDisp(frameBuffer[fb],GX_TRUE); GX_SetDispCopyGamma(GX_GM_1_0); for(u8 i = 0; i < 4; i++) WPAD_SetVRes(i,w,h); //Hardware Initialized, now engine initialization //Init filesystem fatInitDefault(); //First create a Root mainRoot = new ROOT; mainRoot->init((f32)w,(f32)h); GX_SetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_CLEAR); GX_SetColorUpdate(GX_ENABLE); GX_SetAlphaUpdate(GX_ENABLE); GX_SetZCompLoc(GX_TRUE); GX_SetZMode (GX_TRUE, GX_LEQUAL, GX_TRUE); init3dConfig(); init2dConfig(); init2D(w, h); transQueue = NULL; solidQueue = NULL; zQueue = NULL; REV_fontsInit(); KEYBOARD_Init(NULL); keyboardInit(); }
int main (int argc, char **argv) { VIDEO_Init(); WPAD_Init(); PAD_Init(); sys_rmode = VIDEO_GetPreferredMode(NULL); sys_framebuffer[0] = MEM_K0_TO_K1(SYS_AllocateFramebuffer(sys_rmode)); sys_framebuffer[1] = MEM_K0_TO_K1(SYS_AllocateFramebuffer(sys_rmode)); sys_frame_count = 0; CON_Init(sys_framebuffer[sys_frame_count & 1], 20, 20, sys_rmode->fbWidth, sys_rmode->xfbHeight, sys_rmode->fbWidth * VI_DISPLAY_PIX_SZ); VIDEO_Configure(sys_rmode); VIDEO_SetNextFramebuffer(sys_framebuffer[sys_frame_count & 1]); VIDEO_SetBlack(FALSE); VIDEO_Flush(); VIDEO_WaitVSync(); if(sys_rmode->viTVMode & VI_NON_INTERLACE) { VIDEO_WaitVSync(); }; sys_frame_count++; GXU_Init(sys_rmode, sys_framebuffer[sys_frame_count & 1]); WPAD_SetDataFormat(WPAD_CHAN_0, WPAD_FMT_BTNS_ACC_IR); WPAD_SetVRes(WPAD_CHAN_0, sys_rmode->fbWidth, sys_rmode->xfbHeight); if(!fatInitDefault()) { Sys_Error("Filesystem not enabled"); }; sys_previous_time = Sys_Milliseconds(); do { sys_netinit_error = if_config(sys_ipaddress_text, NULL, NULL, true); } while((sys_netinit_error == -EAGAIN)&&((Sys_Milliseconds() - sys_previous_time) < 3000)); if(sys_netinit_error < 0) { printf("Network not enabled\n"); }; if (KEYBOARD_Init(Sys_KeyPress) != 0) { printf("Keyboard not found\n"); }; OSK_LoadKeys(Keys_dat, Keys_dat_size); int len, i; char *cmdline; // merge the command line, this is kinda silly for (len = 1, i = 1; i < argc; i++) len += strlen(argv[i]) + 1; cmdline = malloc(len); *cmdline = 0; for (i = 1; i < argc; i++) { if (i > 1) strcat(cmdline, " "); strcat(cmdline, argv[i]); } Com_Init(cmdline); WPAD_SetPowerButtonCallback(Sys_PowerOff); while (1) { sys_previous_time = Sys_Milliseconds(); if(MOUSE_IsConnected()) { sys_mouse_valid = MOUSE_GetEvent(&sys_mouse_event); if(sys_mouse_valid) MOUSE_FlushEvents(); } else { sys_mouse_valid = 0; sys_mouse_event.button = 0; }; Com_Frame( ); if(in_osk->value) { OSK_Draw(sys_rmode, sys_framebuffer[sys_frame_count & 1]); }; sys_frame_count++; GXU_EndFrame(sys_framebuffer[sys_frame_count & 1]); KEYBOARD_FlushEvents(); VIDEO_Flush(); VIDEO_WaitVSync(); } return 0; }
int main() { // Initializing GRRLIB GRRLIB_Init(); // Initializing Wiimotes WPAD_Init(); // IR init rmode = VIDEO_GetPreferredMode(NULL); GXRModeObj *rmode = IR_Init(); WPAD_SetVRes(WPAD_CHAN_ALL,rmode->fbWidth,rmode->xfbHeight); WPAD_SetDataFormat(WPAD_CHAN_0,WPAD_FMT_BTNS_ACC_IR); //IR pointer ir_t irPointer; // Data textures GRRLIB_texImg * texFont = GRRLIB_LoadTexture(font_png); GRRLIB_InitTileSet(texFont, 8, 16, 0); GRRLIB_texImg* pointer = GRRLIB_LoadTexture(pointer_png); GRRLIB_SetMidHandle(pointer,true); // Objects Button left; left.initButton(0, maxY/2, 15, 60); Button right; right.initButton(maxX-15, maxY/2, 15, 60); Circle move; move.initCircle(maxX/2, maxY/2, 10); // Globals variables bool finProgramme = false; int pass = 0; float b=0.0; float speed = 3; int scoreL = 0; int scoreR = 0; while (!finProgramme){ WPAD_ScanPads(); //Scan wiimotes WPAD_IR(WPAD_CHAN_0, &irPointer); if (WPAD_ButtonsDown(0) & WPAD_BUTTON_HOME) finProgramme = true; //==================== DRAW START ======================== GRRLIB_Rectangle(left.x, left.y, left.width, left.height, 0xFF0000FF, 1); GRRLIB_Rectangle(right.x, right.y, right.width, right.height, 0x00FF00FF, 1); GRRLIB_Circle(move.x, move.y, move.radius, CLR_WHITE, 2); //GRRLIB_DrawImg(irPointer.x, irPointer.y, pointer, 0, 1, 1, CLR_WHITE); //GRRLIB_DrawImg(0,0,titlescreen,0,1,1,CLR_UNKNOW); char* posX =(char*)malloc(sizeof(char)); char* posY =(char*)malloc(sizeof(char)); char* showScoreL = (char*)malloc(sizeof(char)); char* showScoreR = (char*)malloc(sizeof(char)); sprintf(posX,"%.3f",irPointer.x); sprintf(posY,"%.3f",irPointer.y); sprintf(showScoreL, "%d", scoreL); sprintf(showScoreR, "%d", scoreR); GRRLIB_Printf(20 + 15, 16 + 15, texFont, CLR_WHITE, 2, posX); GRRLIB_Printf(20 + 15, 16 + 60, texFont, CLR_WHITE, 2, posY); GRRLIB_Printf(300, 50, texFont, 0xFF0000FF, 2, showScoreL); GRRLIB_Printf(340, 50, texFont, 0x00FF00FF, 2, showScoreR); free(posX); free(posY); free(showScoreL); free(showScoreR); GRRLIB_Render(); //================== DRAW END ============================== // Calculate the new positions, speeds, etc… isMoving(move, right, left, pass, speed, b); // Move the player's pointer bMove(right, irPointer); // Move the IA player ia(left, move, speed); // If the ball reaches one side of the screen, // Start a new game and count the points ! if(move.x - move.radius > maxX) { scoreL += 1; move.x = maxX/2; move.y = maxY/2; b = 0.0; pass = 0; speed = 3; } if (move.x + move.radius < 0) { scoreR += 1; move.x = maxX/2; move.y = maxY/2; b = 0.0; pass = 0; speed = 3; } } // Clean memory GRRLIB_Exit(); exit(0); }
int main(int argc, char* argv[]) { u8 *tex_ptrone=GRRLIB_LoadTexture(handpointerred_png); u8 *tex_ptrtwo=GRRLIB_LoadTexture(handpointergreen_png); u8 *tex_back=GRRLIB_LoadJPG(bigmenuback_jpg, bigmenuback_jpg_size); u8 *tex_fore=GRRLIB_LoadTexture(credits_png); fatInitDefault(); GRRLIB_InitVideo(); WPAD_Init(); SYS_SetResetCallback(WiiResetPressed); SYS_SetPowerCallback(WiiPowerPressed); WPAD_SetPowerButtonCallback(WiimotePowerPressed); rmode = VIDEO_GetPreferredMode(NULL); AESND_Init(NULL); MODPlay_Init(&mod_track); Init_Voice(); AESND_Pause(0); // the sound loop is running now // set the MOD song if (MODPlay_SetMOD (&mod_track, dojo_dan_oriental_mod) < 0 ) { MODPlay_Unload (&mod_track); } else { // set the music volume to the minimum so we don't hear the music before saved volume is known MODPlay_SetVolume( &mod_track, 0,0); MODPlay_Start (&mod_track);// Play the MOD } WPAD_SetDataFormat(WPAD_CHAN_ALL, WPAD_FMT_BTNS_ACC_IR); WPAD_SetVRes(WPAD_CHAN_ALL, rmode->fbWidth, rmode->xfbHeight); initMain(); MODPlay_SetVolume( &mod_track, opt_music, opt_music); while( HWButton == 0) { WPAD_ScanPads(); u32 wpad_one_down = WPAD_ButtonsDown(0); u32 wpad_two_down = WPAD_ButtonsDown(1); u32 type; WPADData *wd_one, *wd_two; WPAD_ReadPending(WPAD_CHAN_ALL, countevs); WPAD_Probe(WPAD_CHAN_ALL, &type); wd_one = WPAD_Data(0); wd_two = WPAD_Data(1); switch(main_mode) { case STARTUP : GRRLIB_FillScreen(0xFF000000); GRRLIB_DrawImg(0, 0, 640, 480, tex_back, 0, 1, 1, alpha>255?255:alpha); GRRLIB_DrawImg(68,308, 256, 80, tex_fore, 0, 1, 1, alpha>255?255:alpha); if(alpha++>394 || wpad_one_down > 0) { main_mode=MENU; if(tex_back) free(tex_back); if(tex_fore) free(tex_fore); initMenu(); } break; case MENU : GRRLIB_FillScreen(0xFF000000); int menuopt = menuWiimote(wd_one,wpad_one_down); if(menuopt==EXIT) { if(tex_ptrone) free(tex_ptrone); if(tex_ptrtwo) free(tex_ptrtwo); } if(menuopt>NOTHING) { processMenuOption(menuopt); if(main_mode==GAME) { MODPlay_Unload (&mod_track); if(opt_tileset==SPOOKY) MODPlay_SetMOD (&mod_track, graveyard_mod); else if(opt_tileset==EGYPTIAN) MODPlay_SetMOD (&mod_track, egypt_crap_mod); else if(opt_tileset==SIMPLE) MODPlay_SetMOD (&mod_track, childhood_mod); else if(opt_tileset==SPACE) MODPlay_SetMOD (&mod_track, nebulos_mod); else MODPlay_SetMOD (&mod_track, sushi_mod); MODPlay_SetVolume( &mod_track, opt_music, opt_music); MODPlay_Start (&mod_track); } else drawMenu(wd_one); } else drawMenu(wd_one); break; case GAME : if(gameWiimote(wd_one,wpad_one_down,wd_two,wpad_two_down)) { // we are exiting the game back to the menu main_mode=MENU; MODPlay_Unload (&mod_track); MODPlay_SetMOD (&mod_track, dojo_dan_oriental_mod); MODPlay_SetVolume( &mod_track, opt_music, opt_music); MODPlay_Start (&mod_track); killGame(); initMenu(); } else { drawGame(); } break; } // alternate which pointer is on top every frame to not give the advantage to player one in two player mode static int ticktock=0; ticktock++; if(wd_two->ir.valid && ticktock%2==0) { if(main_mode==GAME && whatGameMode()==ONE_PLAYER_GAME) { // don't display second pointer in one player mode } else GRRLIB_DrawColImg(wd_two->ir.x - 9,wd_two->ir.y - 7,68,80,tex_ptrtwo,0,1,1,0xEEFFFFFF); } if(wd_one->ir.valid) { GRRLIB_DrawColImg(wd_one->ir.x - 9,wd_one->ir.y - 7,68,80,tex_ptrone,0,1,1,0xEEFFFFFF); } if(wd_two->ir.valid && ticktock%2!=0) { if(main_mode==GAME && whatGameMode()==ONE_PLAYER_GAME) { // don't display second pointer in one player mode } else GRRLIB_DrawColImg(wd_two->ir.x - 9,wd_two->ir.y - 7,68,80,tex_ptrtwo,0,1,1,0xEEFFFFFF); } if(wd_one->btns_h & WPAD_BUTTON_1) { GRRLIB_ScrShot("MahjonggWii_Screen_%y%m%d_%H%M%S.png",time(NULL)); } GRRLIB_Render(); } // we are exiting, free the mallocs switch( main_mode) { case GAME: killGame(); } if(tex_ptrone) free(tex_ptrone); if(tex_ptrtwo) free(tex_ptrtwo); killMenuLanguages(); MODPlay_Unload (&mod_track); Free_Voice(); WPAD_Shutdown(); GRRLIB_Stop(); saveConfig(FILE_CFG); SYS_ResetSystem(HWButton, 0, 0); return 0; }
int main(int argc, char *argv[]) { setlocale(LC_ALL, "en.UTF-8"); geckoinit = InitGecko(); if (hbcStubAvailable() || geckoinit) { InitTextVideo(); } // DEBUG_Init(GDBSTUB_DEVICE_USB, 1); //_break(); __exception_setreload(5); //auto reset code dump nobody gives us codedump info anyways. gprintf("\n\n------------------"); gprintf("\nUSB Loader GX rev%s",GetRev()); gprintf("\nmain(%d", argc); for (int i=0;i<argc;i++) gprintf(", %s",argv[i]?argv[i]:"<NULL>"); gprintf(")"); // This part is added, because we need a identify patched ios // printf("\n\tReloading into ios 236"); if (IOS_ReloadIOSsafe(236) < 0) { // printf("\n\tIOS 236 not found, reloading into 36"); IOS_ReloadIOSsafe(36); } printf("\n\tStarting up"); MEM2_init(36); // Initialize 36 MB MEM2_takeBigOnes(true); s32 ret; bool startupproblem = false; bool bootDevice_found=false; if (argc >= 1) { if (!strncasecmp(argv[0], "usb:/", 5)) { strcpy(bootDevice, "USB:"); bootDevice_found = true; } else if (!strncasecmp(argv[0], "sd:/", 4)) bootDevice_found = true; } printf("\n\tInitializing controllers"); /** PAD_Init has to be before InitVideo don't move that **/ PAD_Init(); // initialize PAD/WPAD printf("\n\tInitialize USB (wake up)"); USBDevice_Init(); // seems enough to wake up some HDDs if they are in sleep mode when the loader starts (tested with WD MyPassport Essential 2.5") gprintf("\n\tChecking for stub IOS"); ios222rev = getIOSrev(0x00000001000000dell); ios249rev = getIOSrev(0x00000001000000f9ll); //if we don't like either of the cIOS then scram if (!(ios222rev==4 || ios222rev==5 || (ios249rev>=9 && ios249rev<65280))) { InitTextVideo(); printf("\x1b[2J"); if ((ios222rev < 0 && ios222rev != WII_EINSTALL) && (ios249rev < 0 && ios249rev != WII_EINSTALL)) { printf("\n\n\n\tWARNING!"); printf("\n\tUSB Loader GX needs unstubbed cIOS 222 v4 or 249 v9+"); printf("\n\n\tWe cannot determine the versions on your system,\n\tsince you have no patched ios 36 or 236 installed."); printf("\n\tTherefor, if loading of USB Loader GX fails, you\n\tprobably have installed the 4.2 update,"); printf("\n\tand you should go figure out how to get some cios action going on\n\tin your Wii."); printf("\n\n\tThis message will show every time."); sleep(5); } else { printf("\n\n\n\tERROR!"); printf("\n\tUSB Loader GX needs unstubbed cIOS 222 v4 or 249 v9+"); printf("\n\n\tI found \n\t\t222 = %d%s",ios222rev,ios222rev==65280?" (Stubbed by 4.2 update)":""); printf("\n\t\t249 = %d%s",ios249rev,ios249rev==65280?" (Stubbed by 4.2 update)":""); printf("\n\n\tGo figure out how to get some cIOS action going on\n\tin your Wii and come back and see me."); sleep(15); printf("\n\n\tBye"); USBDevice_deInit(); exit(0); } } printf("\n\tReloading ios 249..."); ret = IOS_ReloadIOSsafe(249); printf("%d", ret); if (ret < 0) { printf("\n\tIOS 249 failed, reloading ios 222..."); ret = IOS_ReloadIOSsafe(222); printf("%d", ret); if (ret < 0) { printf("\n\tIOS 222 failed, reloading ios 250..."); ret = IOS_ReloadIOSsafe(250); printf("%d", ret); if(ret < 0) { printf("\n\tIOS 250 failed, reloading ios 223..."); ret = IOS_ReloadIOSsafe(223); printf("%d", ret); if (ret < 0) { printf("\n\tERROR: cIOS could not be loaded!\n"); sleep(5); SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); } } } printf("\n\tInitialize sd card"); SDCard_Init(); printf("\n\tLoad ehc module"); load_ehc_module(); printf("\n\tdeinit sd card"); SDCard_deInit(); } printf("\n\tInit wbfs..."); ret = WBFS_Init(WBFS_DEVICE_USB); printf("%d", ret); if (ret < 0) { printf("\n\tYou have issues with a slow disc, or a difficult disc\n\tReloading 222..."); ret = IOS_ReloadIOSsafe(222); printf("%d", ret); /*if(ret < 0) { // printf("\n\tSleeping for 4 seconds"); // sleep(4); InitVideo(); // Initialise video Menu_Render(); BootUpProblems(); startupproblem = true; ret = 1; }*/ printf("\n\tInitialize sd card"); SDCard_Init(); printf("\n\tLoad ehc module"); load_ehc_module(); printf("\n\tdeinit sd card"); SDCard_deInit(); printf("\n\tInitialize wbfs..."); USBDevice_deInit(); USBDevice_Init(); ret = WBFS_Init(WBFS_DEVICE_USB); printf("%d", ret); if(ret < 0) { // printf("\n\tSleeping for 4 seconds"); // sleep(4); InitVideo(); // Initialise video Menu_Render(); BootUpProblems(); startupproblem = true; ret = 1; } } printf("\n\tInitialize sd card"); SDCard_Init(); // mount SD for loading cfg's //this should have already been done by now in order to WBFS_Init(). printf("\n\tInitialize usb device"); USBDevice_Init(); // and mount USB:/ if (!bootDevice_found) { printf("\n\tSearch for configuration file"); //try USB //left in all the dol and elf files in this check in case this is the first time running the app and they dont have the config if (checkfile((char*) "USB:/config/GXglobal.cfg") || (checkfile((char*) "USB:/apps/usbloader_gx/boot.elf")) || checkfile((char*) "USB:/apps/usbloadergx/boot.dol") || (checkfile((char*) "USB:/apps/usbloadergx/boot.elf")) || checkfile((char*) "USB:/apps/usbloader_gx/boot.dol")) strcpy(bootDevice, "USB:"); printf("\n\tConfiguration file is on %s", bootDevice); } // Try opening and closing the configuration file here // to prevent a crash dump later on - giantpune char GXGlobal_cfg[26]; sprintf(GXGlobal_cfg, "%s/config/GXGlobal.cfg", bootDevice); FILE *fp = fopen(GXGlobal_cfg, "r"); if (fp) { fclose(fp); } gettextCleanUp(); printf("\n\tLoading configuration..."); CFG_Load(); printf("done"); // gprintf("\n\tbootDevice = %s",bootDevice); /* Load Custom IOS */ if ((Settings.cios == ios222 && IOS_GetVersion() != 222) || (Settings.cios == ios223 && IOS_GetVersion() != 223)) { printf("\n\tReloading IOS to config setting (%d)...", Settings.cios == ios222 ? 222 : 223); SDCard_deInit(); // unmount SD for reloading IOS USBDevice_deInit(); // unmount USB for reloading IOS USBStorage2_Deinit(); ret = IOS_ReloadIOSsafe(Settings.cios == ios222 ? 222 : 223); printf("%d", ret); SDCard_Init(); load_ehc_module(); if (ret < 0) { SDCard_deInit(); Settings.cios = ios249; ret = IOS_ReloadIOSsafe(249); // now mount SD:/ //no need to keep mindlessly mounting and unmounting SD card SDCard_Init(); } USBDevice_Init(); // and mount USB:/ WBFS_Init(WBFS_DEVICE_USB); } else if ((Settings.cios == ios249 && IOS_GetVersion() != 249) || (Settings.cios == ios250 && IOS_GetVersion() != 250)) { printf("\n\tReloading IOS to config setting (%d)...", ios249 ? 249 : 250); SDCard_deInit(); // unmount SD for reloading IOS USBDevice_deInit(); // unmount USB for reloading IOS USBStorage2_Deinit(); ret = IOS_ReloadIOSsafe(ios249 ? 249 : 250); printf("%d", ret); if (ret < 0) { Settings.cios = ios222; ret = IOS_ReloadIOSsafe(222); SDCard_Init(); load_ehc_module(); } else SDCard_Init(); // now mount SD:/ //no need to keep mindlessly mounting and unmounting SD card USBDevice_Init(); // and mount USB:/ WBFS_Init(WBFS_DEVICE_USB); } // Partition_GetList(&partitions); if (ret < 0) { printf("\nERROR: cIOS could not be loaded!"); sleep(5); exit(0); //SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); } //gprintf("\n\tcIOS = %u (Rev %u)",IOS_GetVersion(), IOS_GetRevision());//don't need gprintf if sending console shit to gecko, too printf("\n\tcIOS = %u (Rev %u)",IOS_GetVersion(), IOS_GetRevision()); // printf("Sleeping for 5 seconds\n"); // sleep(5); //if a ID was passed via args copy it and try to boot it after the partition is mounted //its not really a headless mode. more like hairless. if (argc > 1 && argv[1]) { if (strlen(argv[1])==6) strncpy(headlessID, argv[1], sizeof(headlessID)); } //! Init the rest of the System Sys_Init(); Wpad_Init(); if(!startupproblem) InitVideo(); InitAudio(); // Initialize audio WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR); WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight); // load main font from file, or default to built-in font fontSystem = new FreeTypeGX(); char *fontPath = NULL; asprintf(&fontPath, "%sfont.ttf", CFG.theme_path); fontSystem->loadFont(fontPath, font_ttf, font_ttf_size, 0); fontSystem->setCompatibilityMode(FTGX_COMPATIBILITY_DEFAULT_TEVOP_GX_PASSCLR | FTGX_COMPATIBILITY_DEFAULT_VTXDESC_GX_NONE); free(fontPath); fontClock = new FreeTypeGX(); fontClock->loadFont(NULL, clock_ttf, clock_ttf_size, 0); fontClock->setCompatibilityMode(FTGX_COMPATIBILITY_DEFAULT_TEVOP_GX_PASSCLR | FTGX_COMPATIBILITY_DEFAULT_VTXDESC_GX_NONE); gprintf("\n\tEnd of Main()"); InitGUIThreads(); MainMenu(MENU_CHECK); return 0; }