Пример #1
0
void R3Matrix::Scale(const R3Vector& scale)
{
    // Scale matrix
    XScale(scale.X());
    YScale(scale.Y());
    ZScale(scale.Z());
}
Пример #2
0
void R3Matrix::Scale(double scale)
{
    // Scale matrix 
    XScale(scale);
    YScale(scale);
    ZScale(scale);
}
Пример #3
0
void R4Matrix:: 
Scale(RNScalar scale)
{
    // Scale matrix 
    XScale(scale);
    YScale(scale);
    ZScale(scale);
}
Пример #4
0
GeometryRefPtr buildTerrain(Vec2f Dimensions, UInt32 XSubdivisions, UInt32 YSubdivisions)
{
    GeoUInt8PropertyRefPtr type = GeoUInt8Property::create();        
    type->addValue(GL_TRIANGLES);

    GeoPnt3fPropertyRefPtr  pnts  = GeoPnt3fProperty ::create();
    GeoVec3fPropertyRefPtr  norms = GeoVec3fProperty ::create();
    Real32 ZScale(8.0);
    for(UInt32 i(0) ; i<XSubdivisions ; ++i)
    {
        for(UInt32 j(0) ; j<YSubdivisions ; ++j)
        {
            Real32 Theta(5*3.14159*(static_cast<Real32>(i)/static_cast<Real32>(XSubdivisions))),
                   ThetaNext(5*3.14159*(static_cast<Real32>(i+1)/static_cast<Real32>(XSubdivisions)));
            // the points of the Tris
            pnts->addValue(Pnt3f(-Dimensions.x()/2.0+i*(Dimensions.x()/static_cast<Real32>(XSubdivisions)),  Dimensions.y()/2.0-j*(Dimensions.y()/static_cast<Real32>(YSubdivisions)),  ZScale*osgCos(Theta)));
            norms->addValue(Vec3f( 0.0,0.0,1.0));
            pnts->addValue(Pnt3f(-Dimensions.x()/2.0+i*(Dimensions.x()/static_cast<Real32>(XSubdivisions)),  Dimensions.y()/2.0-(j+1)*(Dimensions.y()/static_cast<Real32>(YSubdivisions)),  ZScale*osgCos(Theta)));
            norms->addValue(Vec3f( 0.0,0.0,1.0));
            pnts->addValue(Pnt3f(-Dimensions.x()/2.0+(i+1)*(Dimensions.x()/static_cast<Real32>(XSubdivisions)),  Dimensions.y()/2.0-j*(Dimensions.y()/static_cast<Real32>(YSubdivisions)),  ZScale*osgCos(ThetaNext)));
            norms->addValue(Vec3f( 0.0,0.0,1.0));

            pnts->addValue(Pnt3f(-Dimensions.x()/2.0+i*(Dimensions.x()/static_cast<Real32>(XSubdivisions)),  Dimensions.y()/2.0-(j+1)*(Dimensions.y()/static_cast<Real32>(YSubdivisions)),  ZScale*osgCos(Theta)));
            norms->addValue(Vec3f( 0.0,0.0,1.0));
            pnts->addValue(Pnt3f(-Dimensions.x()/2.0+(i+1)*(Dimensions.x()/static_cast<Real32>(XSubdivisions)),  Dimensions.y()/2.0-(j+1)*(Dimensions.y()/static_cast<Real32>(YSubdivisions)),  ZScale*osgCos(ThetaNext)));
            norms->addValue(Vec3f( 0.0,0.0,1.0));
            pnts->addValue(Pnt3f(-Dimensions.x()/2.0+(i+1)*(Dimensions.x()/static_cast<Real32>(XSubdivisions)),  Dimensions.y()/2.0-j*(Dimensions.y()/static_cast<Real32>(YSubdivisions)),  ZScale*osgCos(ThetaNext)));
            norms->addValue(Vec3f( 0.0,0.0,1.0));
        }
    }


    GeoUInt32PropertyUnrecPtr lens = GeoUInt32Property::create();    
    lens->addValue(pnts->size());

    GeometryRefPtr Terrain = Geometry::create();
    Terrain->setTypes    (type);
    Terrain->setLengths  (lens);
    Terrain->setPositions(pnts);
    Terrain->setNormals(norms);

    calcVertexNormals(Terrain);

    return Terrain;
}
Пример #5
0
void R4Matrix:: 
Scale(RNAxis axis, RNScalar scale)
{
    // Scale matrix along axis
    switch (axis) {
    case RN_XAXIS: 
	XScale(scale); 
	break;

    case RN_YAXIS: 
	YScale(scale); 
	break;

    case RN_ZAXIS: 
	ZScale(scale); 
	break;

    default: 
	RNWarning("Matrix scale along undefined axis");
	break;
    }
}
Пример #6
0
void R3Matrix:: 
Scale(int axis, double scale)
{
  // Scale matrix along axis
  switch (axis) {
  case R3_X: 
    XScale(scale); 
    break;

  case R3_Y: 
    YScale(scale); 
    break;

  case R3_Z: 
    ZScale(scale); 
    break;

  default: 
    fprintf(stderr, "Matrix scale along undefined axis");
    break;
  }
}