void  CScriptGameObject::AddIconedTalkMessage		(LPCSTR text, LPCSTR texture_name, Frect tex_rect, LPCSTR templ_name)
{
	return _AddIconedTalkMessage	(text,
									texture_name, 
									tex_rect, 
									templ_name); 
}
void  CScriptGameObject::AddIconedTalkMessage(LPCSTR caption, LPCSTR text, LPCSTR texture_name, LPCSTR templ_name)
{
	_AddIconedTalkMessage( caption, text, texture_name, templ_name );
}