Пример #1
0
/* MAKE SURE you hold the audio lock (SDL_LockAudio()) before calling this! */
int _Mix_UnregisterEffect_locked(int channel, Mix_EffectFunc_t f)
{
	effect_info **e = NULL;

	if (channel == MIX_CHANNEL_POST) {
		e = &posteffects;
	} else {
		if ((channel < 0) || (channel >= num_channels)) {
			Mix_SetError("Invalid channel number");
			return(0);
		}
		e = &mix_channel[channel].effects;
	}

	return _Mix_remove_effect(channel, e, f);
}
Пример #2
0
int Mix_UnregisterEffect(int channel, Mix_EffectFunc_t f)
{
	effect_info **e = NULL;
	int retval;

	if (channel == MIX_CHANNEL_POST) {
		e = &posteffects;
	} else {
		if ((channel < 0) || (channel >= num_channels)) {
			Mix_SetError("Invalid channel number");
			return(0);
		}
		e = &mix_channel[channel].effects;
	}

	SDL_LockAudio();
	retval = _Mix_remove_effect(channel, e, f);
	SDL_UnlockAudio();
	return(retval);
}