Пример #1
0
/*
 * Notify thread waiting on cvar; called when thread is interrupted
 * 	The thread lock is held on entry and released before return
 */
void _PR_NotifyLockedThread (PRThread *thread)
{
    PRThread *me = _PR_MD_CURRENT_THREAD();
    PRCondVar *cvar;
    PRThreadPriority pri;

    if ( !_PR_IS_NATIVE_THREAD(me))
    	PR_ASSERT(_PR_MD_GET_INTSOFF() != 0);

    cvar = thread->wait.cvar;
    thread->wait.cvar = NULL;
    _PR_THREAD_UNLOCK(thread);

    _PR_CVAR_LOCK(cvar);
    _PR_THREAD_LOCK(thread);

    if (!_PR_IS_NATIVE_THREAD(thread)) {
            _PR_SLEEPQ_LOCK(thread->cpu);
            /* The notify and timeout can collide; in which case both may
             * attempt to delete from the sleepQ; only let one do it.
             */
            if (thread->flags & (_PR_ON_SLEEPQ|_PR_ON_PAUSEQ))
                _PR_DEL_SLEEPQ(thread, PR_TRUE);
            _PR_SLEEPQ_UNLOCK(thread->cpu);

	    /* Make thread runnable */
	    pri = thread->priority;
	    thread->state = _PR_RUNNABLE;

	    PR_ASSERT(!(thread->flags & _PR_IDLE_THREAD));

            _PR_AddThreadToRunQ(me, thread);
            _PR_THREAD_UNLOCK(thread);

            _PR_MD_WAKEUP_WAITER(thread);
    } else {
	    if (thread->flags & _PR_SUSPENDING) {
		/*
		 * set thread state to SUSPENDED; a Resume operation
		 * on the thread will enable the thread to run
		 */
            	thread->state = _PR_SUSPENDED;
	     } else
            	thread->state = _PR_RUNNING;
            _PR_THREAD_UNLOCK(thread);
            _PR_MD_WAKEUP_WAITER(thread);
    }    

    _PR_CVAR_UNLOCK(cvar);
    return;
}
Пример #2
0
/*
** Unblock the first runnable waiting thread. Skip over
** threads that are trying to be suspended
** Note: Caller must hold _PR_LOCK_LOCK()
*/
void _PR_UnblockLockWaiter(PRLock *lock)
{
    PRThread *t = NULL;
    PRThread *me;
    PRCList *q;

    q = lock->waitQ.next;
    PR_ASSERT(q != &lock->waitQ);
    while (q != &lock->waitQ) {
        /* Unblock first waiter */
        t = _PR_THREAD_CONDQ_PTR(q);

		/* 
		** We are about to change the thread's state to runnable and for local
		** threads, we are going to assign a cpu to it.  So, protect thread's
		** data structure.
		*/
        _PR_THREAD_LOCK(t);

        if (t->flags & _PR_SUSPENDING) {
            q = q->next;
            _PR_THREAD_UNLOCK(t);
            continue;
        }

        /* Found a runnable thread */
	    PR_ASSERT(t->state == _PR_LOCK_WAIT);
	    PR_ASSERT(t->wait.lock == lock);
        t->wait.lock = 0;
        PR_REMOVE_LINK(&t->waitQLinks);         /* take it off lock's waitQ */

		/*
		** If this is a native thread, nothing else to do except to wake it
		** up by calling the machine dependent wakeup routine.
		**
		** If this is a local thread, we need to assign it a cpu and
		** put the thread on that cpu's run queue.  There are two cases to
		** take care of.  If the currently running thread is also a local
		** thread, we just assign our own cpu to that thread and put it on
		** the cpu's run queue.  If the the currently running thread is a
		** native thread, we assign the primordial cpu to it (on NT,
		** MD_WAKEUP handles the cpu assignment).  
		*/
		
        if ( !_PR_IS_NATIVE_THREAD(t) ) {

            t->state = _PR_RUNNABLE;

            me = _PR_MD_CURRENT_THREAD();

            _PR_AddThreadToRunQ(me, t);
            _PR_THREAD_UNLOCK(t);
        } else {
            t->state = _PR_RUNNING;
            _PR_THREAD_UNLOCK(t);
        }
        _PR_MD_WAKEUP_WAITER(t);
        break;
    }
    return;
}
Пример #3
0
/*
** Notify one thread that it has finished waiting on a condition variable
** Caller must hold the _PR_CVAR_LOCK(cv)
*/
PRBool _PR_NotifyThread (PRThread *thread, PRThread *me)
{
    PRBool rv;

    PR_ASSERT(_PR_IS_NATIVE_THREAD(me) || _PR_MD_GET_INTSOFF() != 0);

    _PR_THREAD_LOCK(thread);
    PR_ASSERT(!(thread->flags & _PR_IDLE_THREAD));
    if ( !_PR_IS_NATIVE_THREAD(thread) ) {
        if (thread->wait.cvar != NULL) {
            thread->wait.cvar = NULL;

            _PR_SLEEPQ_LOCK(thread->cpu);
            /* The notify and timeout can collide; in which case both may
             * attempt to delete from the sleepQ; only let one do it.
             */
            if (thread->flags & (_PR_ON_SLEEPQ|_PR_ON_PAUSEQ))
                _PR_DEL_SLEEPQ(thread, PR_TRUE);
            _PR_SLEEPQ_UNLOCK(thread->cpu);

	    if (thread->flags & _PR_SUSPENDING) {
		/*
		 * set thread state to SUSPENDED; a Resume operation
		 * on the thread will move it to the runQ
		 */
            	thread->state = _PR_SUSPENDED;
		_PR_MISCQ_LOCK(thread->cpu);
		_PR_ADD_SUSPENDQ(thread, thread->cpu);
		_PR_MISCQ_UNLOCK(thread->cpu);
            	_PR_THREAD_UNLOCK(thread);
	    } else {
            	/* Make thread runnable */
            	thread->state = _PR_RUNNABLE;
            	_PR_THREAD_UNLOCK(thread);

                _PR_AddThreadToRunQ(me, thread);
                _PR_MD_WAKEUP_WAITER(thread);
            }

            rv = PR_TRUE;
        } else {
            /* Thread has already been notified */
            _PR_THREAD_UNLOCK(thread);
            rv = PR_FALSE;
        }
    } else { /* If the thread is a native thread */
        if (thread->wait.cvar) {
            thread->wait.cvar = NULL;

	    if (thread->flags & _PR_SUSPENDING) {
		/*
		 * set thread state to SUSPENDED; a Resume operation
		 * on the thread will enable the thread to run
		 */
            	thread->state = _PR_SUSPENDED;
	     } else
            	thread->state = _PR_RUNNING;
            _PR_THREAD_UNLOCK(thread);
            _PR_MD_WAKEUP_WAITER(thread);
            rv = PR_TRUE;
        } else {
            _PR_THREAD_UNLOCK(thread);
            rv = PR_FALSE;
        }    
    }    

    return rv;
}
Пример #4
0
/*
** Expire condition variable waits that are ready to expire. "now" is the current
** time.
*/
void _PR_ClockInterrupt(void)
{
    PRThread *thread, *me = _PR_MD_CURRENT_THREAD();
    _PRCPU *cpu = me->cpu;
    PRIntervalTime elapsed, now;
 
    PR_ASSERT(_PR_MD_GET_INTSOFF() != 0);
    /* Figure out how much time elapsed since the last clock tick */
    now = PR_IntervalNow();
    elapsed = now - cpu->last_clock;
    cpu->last_clock = now;

#ifndef XP_MAC
    PR_LOG(_pr_clock_lm, PR_LOG_MAX,
	   ("ExpireWaits: elapsed=%lld usec", elapsed));
#endif

    while(1) {
        _PR_SLEEPQ_LOCK(cpu);
        if (_PR_SLEEPQ(cpu).next == &_PR_SLEEPQ(cpu)) {
            _PR_SLEEPQ_UNLOCK(cpu);
            break;
        }

        thread = _PR_THREAD_PTR(_PR_SLEEPQ(cpu).next);
        PR_ASSERT(thread->cpu == cpu);

        if (elapsed < thread->sleep) {
            thread->sleep -= elapsed;
            _PR_SLEEPQMAX(thread->cpu) -= elapsed;
            _PR_SLEEPQ_UNLOCK(cpu);
            break;
        }
        _PR_SLEEPQ_UNLOCK(cpu);

        PR_ASSERT(!_PR_IS_NATIVE_THREAD(thread));

        _PR_THREAD_LOCK(thread);

        if (thread->cpu != cpu) {
            /*
            ** The thread was switched to another CPU
            ** between the time we unlocked the sleep
            ** queue and the time we acquired the thread
            ** lock, so it is none of our business now.
            */
            _PR_THREAD_UNLOCK(thread);
            continue;
        }

        /*
        ** Consume this sleeper's amount of elapsed time from the elapsed
        ** time value. The next remaining piece of elapsed time will be
        ** available for the next sleeping thread's timer.
        */
        _PR_SLEEPQ_LOCK(cpu);
        PR_ASSERT(!(thread->flags & _PR_ON_PAUSEQ));
        if (thread->flags & _PR_ON_SLEEPQ) {
            _PR_DEL_SLEEPQ(thread, PR_FALSE);
            elapsed -= thread->sleep;
            _PR_SLEEPQ_UNLOCK(cpu);
        } else {
            /* Thread was already handled; Go get another one */
            _PR_SLEEPQ_UNLOCK(cpu);
            _PR_THREAD_UNLOCK(thread);
            continue;
        }

        /* Notify the thread waiting on the condition variable */
        if (thread->flags & _PR_SUSPENDING) {
		PR_ASSERT((thread->state == _PR_IO_WAIT) ||
				(thread->state == _PR_COND_WAIT));
            /*
            ** Thread is suspended and its condition timeout
            ** expired. Transfer thread from sleepQ to suspendQ.
            */
            thread->wait.cvar = NULL;
            _PR_MISCQ_LOCK(cpu);
            thread->state = _PR_SUSPENDED;
            _PR_ADD_SUSPENDQ(thread, cpu);
            _PR_MISCQ_UNLOCK(cpu);
        } else {
            if (thread->wait.cvar) {
                PRThreadPriority pri;

                /* Do work very similar to what _PR_NotifyThread does */
                PR_ASSERT( !_PR_IS_NATIVE_THREAD(thread) );

                /* Make thread runnable */
                pri = thread->priority;
                thread->state = _PR_RUNNABLE;
                PR_ASSERT(!(thread->flags & _PR_IDLE_THREAD));

                PR_ASSERT(thread->cpu == cpu);
                _PR_RUNQ_LOCK(cpu);
                _PR_ADD_RUNQ(thread, cpu, pri);
                _PR_RUNQ_UNLOCK(cpu);

                if (pri > me->priority)
                    _PR_SET_RESCHED_FLAG();

                thread->wait.cvar = NULL;

                _PR_MD_WAKEUP_WAITER(thread);

            } else if (thread->io_pending == PR_TRUE) {
                /* Need to put IO sleeper back on runq */
                int pri = thread->priority;

                thread->io_suspended = PR_TRUE;
#ifdef WINNT
				/*
				 * For NT, record the cpu on which I/O was issued
				 * I/O cancellation is done on the same cpu
				 */
                thread->md.thr_bound_cpu = cpu;
#endif

				PR_ASSERT(!(thread->flags & _PR_IDLE_THREAD));
                PR_ASSERT(thread->cpu == cpu);
                thread->state = _PR_RUNNABLE;
                _PR_RUNQ_LOCK(cpu);
                _PR_ADD_RUNQ(thread, cpu, pri);
                _PR_RUNQ_UNLOCK(cpu);
            }
        }
        _PR_THREAD_UNLOCK(thread);
    }
}