Пример #1
0
static void __CFArrayDeallocate(CFTypeRef cf) {
    CFArrayRef array = (CFArrayRef)cf;
    BEGIN_MUTATION(array);
#if DEPLOYMENT_TARGET_MACOSX
    // Under GC, keep contents alive when we know we can, either standard callbacks or NULL
    // if (__CFBitfieldGetValue(cf->info, 5, 4)) return; // bits only ever set under GC
    CFAllocatorRef allocator = __CFGetAllocator(array);
    if (CF_IS_COLLECTABLE_ALLOCATOR(allocator)) {
	// XXX_PCB keep array intact during finalization.
	const CFArrayCallBacks *cb = __CFArrayGetCallBacks(array);
	if (cb->retain == NULL && cb->release == NULL) {
	    END_MUTATION(array);
            return;
	}
        if (cb == &kCFTypeArrayCallBacks || cb->release == kCFTypeArrayCallBacks.release) {
            markFinalized(cf);
            for (CFIndex idx = 0; idx < __CFArrayGetCount(array); idx++) {
                const void *item = CFArrayGetValueAtIndex(array, 0 + idx);
    	        kCFTypeArrayCallBacks.release(kCFAllocatorSystemDefault, item);
            }
	    END_MUTATION(array);
            return;
        }
    }
#endif
    __CFArrayReleaseValues(array, CFRangeMake(0, __CFArrayGetCount(array)), true);
    END_MUTATION(array);
}
void CFArrayRemoveAllValues(CFMutableArrayRef array) {
    CF_OBJC_FUNCDISPATCHV(__kCFArrayTypeID, void, (NSMutableArray *)array, removeAllObjects);
    __CFGenericValidateType(array, __kCFArrayTypeID);
    CFAssert1(__CFArrayGetType(array) != __kCFArrayImmutable, __kCFLogAssertion, "%s(): array is immutable", __PRETTY_FUNCTION__);
    CHECK_FOR_MUTATION(array);
    BEGIN_MUTATION(array);
    __CFArrayReleaseValues(array, CFRangeMake(0, __CFArrayGetCount(array)), true);
    __CFArraySetCount(array, 0);
    array->_mutations++;
    END_MUTATION(array);
}
// This function does no ObjC dispatch or argument checking;
// It should only be called from places where that dispatch and check has already been done, or NSCFArray
void _CFArrayReplaceValues(CFMutableArrayRef array, CFRange range, const void **newValues, CFIndex newCount) {
    CHECK_FOR_MUTATION(array);
    BEGIN_MUTATION(array);
    const CFArrayCallBacks *cb;
    CFIndex idx, cnt, futureCnt;
    const void **newv, *buffer[256];
    cnt = __CFArrayGetCount(array);
    futureCnt = cnt - range.length + newCount;
    CFAssert1(newCount <= futureCnt, __kCFLogAssertion, "%s(): internal error 1", __PRETTY_FUNCTION__);
    cb = __CFArrayGetCallBacks(array);
    CFAllocatorRef allocator = __CFGetAllocator(array);

    /* Retain new values if needed, possibly allocating a temporary buffer for them */
    if (NULL != cb->retain && !hasBeenFinalized(array)) {
	newv = (newCount <= 256) ? (const void **)buffer : (const void **)CFAllocatorAllocate(kCFAllocatorSystemDefault, newCount * sizeof(void *), 0); // GC OK
	if (newv != buffer && __CFOASafe) __CFSetLastAllocationEventName(newv, "CFArray (temp)");
	for (idx = 0; idx < newCount; idx++) {
	    newv[idx] = (void *)INVOKE_CALLBACK2(cb->retain, allocator, (void *)newValues[idx]);
	}
    } else {
	newv = newValues;
    }
    array->_mutations++;

    /* Now, there are three regions of interest, each of which may be empty:
     *   A: the region from index 0 to one less than the range.location
     *   B: the region of the range
     *   C: the region from range.location + range.length to the end
     * Note that index 0 is not necessarily at the lowest-address edge
     * of the available storage. The values in region B need to get
     * released, and the values in regions A and C (depending) need
     * to get shifted if the number of new values is different from
     * the length of the range being replaced.
     */
    if (0 < range.length) {
	__CFArrayReleaseValues(array, range, false);
    }
    // region B elements are now "dead"
    if (0) {
    } else if (NULL == array->_store) {
	if (0) {
	} else if (0 <= futureCnt) {
	    struct __CFArrayDeque *deque;
	    CFIndex capacity = __CFArrayDequeRoundUpCapacity(futureCnt);
	    CFIndex size = sizeof(struct __CFArrayDeque) + capacity * sizeof(struct __CFArrayBucket);
	    deque = (struct __CFArrayDeque *)CFAllocatorAllocate(_CFConvertAllocatorToGCRefZeroEquivalent(allocator), size, isStrongMemory(array) ? __kCFAllocatorGCScannedMemory : 0);
	    if (__CFOASafe) __CFSetLastAllocationEventName(deque, "CFArray (store-deque)");
	    deque->_leftIdx = (capacity - newCount) / 2;
	    deque->_capacity = capacity;
	    __CFAssignWithWriteBarrier((void **)&array->_store, (void *)deque);
	}
    } else {		// Deque
	// reposition regions A and C for new region B elements in gap
	if (0) {
	} else if (range.length != newCount) {
	    __CFArrayRepositionDequeRegions(array, range, newCount);
	}
    }
    // copy in new region B elements
    if (0 < newCount) {
	if (0) {
	} else {	// Deque
	    struct __CFArrayDeque *deque = (struct __CFArrayDeque *)array->_store;
	    struct __CFArrayBucket *raw_buckets = (struct __CFArrayBucket *)((uint8_t *)deque + sizeof(struct __CFArrayDeque));
	    objc_memmove_collectable(raw_buckets + deque->_leftIdx + range.location, newv, newCount * sizeof(struct __CFArrayBucket));
	}
    }
    __CFArraySetCount(array, futureCnt);
    if (newv != buffer && newv != newValues) CFAllocatorDeallocate(kCFAllocatorSystemDefault, newv);
    END_MUTATION(array);
}
static void __CFArrayDeallocate(CFTypeRef cf) {
    CFArrayRef array = (CFArrayRef)cf;
    BEGIN_MUTATION(array);
    __CFArrayReleaseValues(array, CFRangeMake(0, __CFArrayGetCount(array)), true);
    END_MUTATION(array);
}