void WarehouseSpecialOrdersWindow::toggleDevastation() { __D_IMPL(d, WarehouseSpecialOrdersWindow) d->warehouse->store().setDevastation( !d->warehouse->store().isDevastation() ); _updateBtnDevastation(); }
WarehouseSpecialOrdersWindow::WarehouseSpecialOrdersWindow( Widget* parent, const Point& pos, WarehousePtr warehouse ) : BaseSpecialOrdersWindow( parent, pos, defaultHeight ), __INIT_IMPL(WarehouseSpecialOrdersWindow) { __D_IMPL(d, WarehouseSpecialOrdersWindow) setupUI( ":/gui/warehousespecial.gui"); setTitle( _("##warehouse_orders##") ); d->warehouse = warehouse; int index=0; for( int goodType=Good::wheat; goodType <= Good::marble; goodType++ ) { const GoodOrders::Order rule = d->warehouse->store().getOrder( (Good::Type)goodType ); if( rule != GoodOrders::none ) { addOrderWidget<WarehousePtr>( index, (Good::Type)goodType, _ordersArea(), d->warehouse ); index++; } } GET_DWIDGET_FROM_UI( d, btnToggleDevastation ) GET_DWIDGET_FROM_UI( d, btnTradeCenter ) CONNECT( d->btnToggleDevastation, onClicked(), this, WarehouseSpecialOrdersWindow::toggleDevastation ); _updateBtnDevastation(); }
void GranarySpecialOrdersWindow::_updateBtnDevastation() { __D_IMPL(d, GranarySpecialOrdersWindow) d->btnToggleDevastation->setText( d->granary->store().isDevastation() ? _("##stop_granary_devastation##") : _("##devastate_granary##") ); }
GranarySpecialOrdersWindow::GranarySpecialOrdersWindow( Widget* parent, const Point& pos, GranaryPtr granary ) : BaseSpecialOrdersWindow( parent, pos, defaultHeight ), __INIT_IMPL(GranarySpecialOrdersWindow) { __D_IMPL(d, GranarySpecialOrdersWindow) setupUI( ":/gui/granaryspecial.gui" ); setTitle( _("##granary_orders##") ); int index=0; d->granary = granary; for( auto& goodType : good::foods() ) { const good::Orders::Order rule = granary->store().getOrder( goodType ); if( rule != good::Orders::none ) { OrderGoodWidget::create( index, goodType, _ordersArea(), granary->store() ); index++; } } d->btnToggleDevastation = new PushButton( this, Rect( 80, height() - 45, width() - 80, height() - 25 ), "", -1, false, PushButton::whiteBorderUp ); CONNECT( d->btnToggleDevastation, onClicked(), this, GranarySpecialOrdersWindow::toggleDevastation ); _updateBtnDevastation(); }
void WarehouseSpecialOrdersWindow::_updateBtnDevastation() { __D_IMPL(d, WarehouseSpecialOrdersWindow) d->btnToggleDevastation->setText( d->warehouse->store().isDevastation() ? _("##stop_warehouse_devastation##") : _("##devastate_warehouse##") ); }
void GranarySpecialOrdersWindow::toggleDevastation() { __D_IMPL(d, GranarySpecialOrdersWindow) d->granary->store().setDevastation( !d->granary->store().isDevastation() ); _updateBtnDevastation(); }