Пример #1
0
int __glXDispSwap_GetClipPlane(__GLXclientState *cl, GLbyte *pc)
{
    __GLXcontext *cx;
    ClientPtr client = cl->client;
    int error;
    GLdouble answer[4];
    __GLX_DECLARE_SWAP_VARIABLES;
    __GLX_DECLARE_SWAP_ARRAY_VARIABLES;

    __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
    cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
    if (!cx) {
	return error;
    }
    pc += __GLX_SINGLE_HDR_SIZE;
    __GLX_SWAP_INT(pc + 0);

    __glXClearErrorOccured();
    glGetClipPlane(*(GLenum   *)(pc + 0), answer);
    if (__glXErrorOccured()) {
	__GLX_BEGIN_REPLY(0);
	__GLX_SWAP_REPLY_HEADER();
	__GLX_SEND_HEADER();
    } else {
	__GLX_SWAP_DOUBLE_ARRAY((GLbyte *)answer, 4);
	__GLX_BEGIN_REPLY(32);
	__GLX_SWAP_REPLY_HEADER();
	__GLX_SEND_HEADER();
	__GLX_SEND_DOUBLE_ARRAY(4);
    }
    return Success;
}
Пример #2
0
int __glXDisp_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc)
{
    GLsizei size;
    GLenum type;
    __GLXcontext *cx;
    int error;

    cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
    if (!cx) {
	return error;
    }

    pc += __GLX_SINGLE_HDR_SIZE;
    size = *(GLsizei *)(pc+0);
    type = *(GLenum *)(pc+4);
    if (cx->feedbackBufSize < size) {
	cx->feedbackBuf = (GLfloat *) __glXRealloc(cx->feedbackBuf,
						   (size_t)size 
						   * __GLX_SIZE_FLOAT32);
	if (!cx->feedbackBuf) {
	    cl->client->errorValue = size;
	    return BadAlloc;
	}
	cx->feedbackBufSize = size;
    }
    glFeedbackBuffer(size, type, cx->feedbackBuf);
    __GLX_NOTE_UNFLUSHED_CMDS(cx);
    return Success;
}
Пример #3
0
int __glXDispSwap_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc)
{
    ClientPtr client = cl->client;
    GLsizei size;
    GLenum type;
    __GLX_DECLARE_SWAP_VARIABLES;
    __GLXcontext *cx;
    int error;

    REQUEST_FIXED_SIZE(xGLXSingleReq, 8);
    __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
    cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
    if (!cx) {
	return error;
    }

    pc += __GLX_SINGLE_HDR_SIZE;
    __GLX_SWAP_INT(pc+0);
    __GLX_SWAP_INT(pc+4);
    size = *(GLsizei *)(pc+0);
    type = *(GLenum *)(pc+4);
    if (cx->feedbackBufSize < size) {
	cx->feedbackBuf = (GLfloat *) __glXRealloc(cx->feedbackBuf,
						   (size_t) size 
						   * __GLX_SIZE_FLOAT32);
	if (!cx->feedbackBuf) {
	    cl->client->errorValue = size;
	    return BadAlloc;
	}
	cx->feedbackBufSize = size;
    }
    glFeedbackBuffer(size, type, cx->feedbackBuf);
    __GLX_NOTE_UNFLUSHED_CMDS(cx);
    return Success;
}
Пример #4
0
int
__glXDisp_FeedbackBuffer(__GLXclientState * cl, GLbyte * pc)
{
    GLsizei size;
    GLenum type;
    __GLXcontext *cx;
    int error;

    cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
    if (!cx) {
        return error;
    }

    pc += __GLX_SINGLE_HDR_SIZE;
    size = *(GLsizei *) (pc + 0);
    type = *(GLenum *) (pc + 4);
    if (cx->feedbackBufSize < size) {
        cx->feedbackBuf = (GLfloat *) realloc(cx->feedbackBuf,
                                              (size_t) size
                                              * __GLX_SIZE_FLOAT32);
        if (!cx->feedbackBuf) {
            cl->client->errorValue = size;
            return BadAlloc;
        }
        cx->feedbackBufSize = size;
    }
    CALL_FeedbackBuffer(GET_DISPATCH(), (size, type, cx->feedbackBuf));
    cx->hasUnflushedCommands = GL_TRUE;
    return Success;
}
Пример #5
0
int
__glXDisp_SelectBuffer(__GLXclientState * cl, GLbyte * pc)
{
    __GLXcontext *cx;
    GLsizei size;
    int error;

    cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
    if (!cx) {
        return error;
    }

    pc += __GLX_SINGLE_HDR_SIZE;
    size = *(GLsizei *) (pc + 0);
    if (cx->selectBufSize < size) {
        cx->selectBuf = (GLuint *) realloc(cx->selectBuf,
                                           (size_t) size * __GLX_SIZE_CARD32);
        if (!cx->selectBuf) {
            cl->client->errorValue = size;
            return BadAlloc;
        }
        cx->selectBufSize = size;
    }
    CALL_SelectBuffer(GET_DISPATCH(), (size, cx->selectBuf));
    cx->hasUnflushedCommands = GL_TRUE;
    return Success;
}
Пример #6
0
int
__glXDispSwap_SelectBuffer(__GLXclientState * cl, GLbyte * pc)
{
    ClientPtr client = cl->client;
    __GLXcontext *cx;
    GLsizei size;

    __GLX_DECLARE_SWAP_VARIABLES;
    int error;

    REQUEST_FIXED_SIZE(xGLXSingleReq, 4);

    __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag);
    cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
    if (!cx) {
        return error;
    }

    pc += __GLX_SINGLE_HDR_SIZE;
    __GLX_SWAP_INT(pc + 0);
    size = *(GLsizei *) (pc + 0);
    if (cx->selectBufSize < size) {
        cx->selectBuf = reallocarray(cx->selectBuf,
                                     (size_t) size, __GLX_SIZE_CARD32);
        if (!cx->selectBuf) {
            cl->client->errorValue = size;
            return BadAlloc;
        }
        cx->selectBufSize = size;
    }
    glSelectBuffer(size, cx->selectBuf);
    cx->hasUnflushedCommands = GL_TRUE;
    return Success;
}
Пример #7
0
int __glXDisp_GetClipPlane(__GLXclientState *cl, GLbyte *pc)
{
    __GLXcontext *cx;
    ClientPtr client = cl->client;
    int error;
    GLdouble answer[4];

    cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
    if (!cx) {
	return error;
    }
    pc += __GLX_SINGLE_HDR_SIZE;

    __glXClearErrorOccured();
    glGetClipPlane(*(GLenum   *)(pc + 0), answer);
    if (__glXErrorOccured()) {
	__GLX_BEGIN_REPLY(0);
	__GLX_SEND_HEADER();
    } else {
	__GLX_BEGIN_REPLY(32);
	__GLX_SEND_HEADER();
	__GLX_SEND_DOUBLE_ARRAY(4);
    }
    return Success;
}
Пример #8
0
int __glXDisp_GenTextures(__GLXclientState *cl, GLbyte *pc)
{
	GLsizei n;
	__GLXcontext *cx;
	ClientPtr client = cl->client;
	int error;
	GLuint answerBuffer[200];
	char *answer;

	cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
	if (!cx) {
		return error;
	}
	pc += __GLX_SINGLE_HDR_SIZE;
	n = *(GLsizei *)(pc + 0);

	__GLX_GET_ANSWER_BUFFER(answer,cl,n*4,4);
	glGenTextures( 
		*(GLsizei  *)(pc + 0),
		(GLuint   *) answer
	);
	__GLX_BEGIN_REPLY(n*4);
	__GLX_SEND_HEADER();
	__GLX_SEND_INT_ARRAY(n);
	return Success;
}
Пример #9
0
int
__glXDisp_GetColorTable(__GLXclientState * cl, GLbyte * pc)
{
    const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);

    return GetColorTable(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
}
Пример #10
0
int
__glXDisp_GetPolygonStipple(__GLXclientState * cl, GLbyte * pc)
{
    GLboolean lsbFirst;
    __GLXcontext *cx;
    ClientPtr client = cl->client;
    int error;
    GLubyte answerBuffer[200];
    char *answer;

    cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
    if (!cx) {
        return error;
    }

    pc += __GLX_SINGLE_HDR_SIZE;
    lsbFirst = *(GLboolean *) (pc + 0);

    CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst));
    __GLX_GET_ANSWER_BUFFER(answer, cl, 128, 1);

    __glXClearErrorOccured();
    CALL_GetPolygonStipple(GET_DISPATCH(), ((GLubyte *) answer));

    if (__glXErrorOccured()) {
        __GLX_BEGIN_REPLY(0);
        __GLX_SEND_HEADER();
    }
    else {
        __GLX_BEGIN_REPLY(128);
        __GLX_SEND_HEADER();
        __GLX_SEND_BYTE_ARRAY(128);
    }
    return Success;
}
Пример #11
0
int __glXDisp_AreTexturesResident(__GLXclientState *cl, GLbyte *pc)
{
	GLsizei n;
	GLboolean retval;
	__GLXcontext *cx;
	ClientPtr client = cl->client;
	int error;
	GLboolean answerBuffer[200];
	char *answer;

	cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
	if (!cx) {
		return error;
	}
	pc += __GLX_SINGLE_HDR_SIZE;
	n = *(GLsizei *)(pc + 0);

	__GLX_GET_ANSWER_BUFFER(answer,cl,n,1);
	retval =
	glAreTexturesResident( 
		*(GLsizei  *)(pc + 0),
		(GLuint   *)(pc + 4),
		(GLboolean *) answer
	);
	__GLX_PUT_RETVAL(retval);
	__GLX_BEGIN_REPLY(n);
	__GLX_SEND_HEADER();
	__GLX_SEND_BYTE_ARRAY(n);
	return Success;
}
Пример #12
0
int
__glXDispSwap_Finish(__GLXclientState * cl, GLbyte * pc)
{
    ClientPtr client = cl->client;
    __GLXcontext *cx;
    int error;

    __GLX_DECLARE_SWAP_VARIABLES;

    REQUEST_SIZE_MATCH(xGLXSingleReq);

    __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag);
    cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
    if (!cx) {
        return error;
    }

    /* Do a local glFinish */
    glFinish();
    cx->hasUnflushedCommands = GL_FALSE;

    /* Send empty reply packet to indicate finish is finished */
    __GLX_BEGIN_REPLY(0);
    __GLX_PUT_RETVAL(0);
    __GLX_SWAP_REPLY_HEADER();
    __GLX_SEND_HEADER();

    return Success;
}
Пример #13
0
int
__glXDispSwap_GetColorTable(__GLXclientState * cl, GLbyte * pc)
{
    const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
    ClientPtr client = cl->client;

    REQUEST_FIXED_SIZE(xGLXSingleReq, 16);
    return GetColorTable(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
}
Пример #14
0
int
__glXDisp_ReadPixels(__GLXclientState * cl, GLbyte * pc)
{
    GLsizei width, height;
    GLenum format, type;
    GLboolean swapBytes, lsbFirst;
    GLint compsize;
    __GLXcontext *cx;
    ClientPtr client = cl->client;
    int error;
    char *answer, answerBuffer[200];

    cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
    if (!cx) {
        return error;
    }

    pc += __GLX_SINGLE_HDR_SIZE;
    width = *(GLsizei *) (pc + 8);
    height = *(GLsizei *) (pc + 12);
    format = *(GLenum *) (pc + 16);
    type = *(GLenum *) (pc + 20);
    swapBytes = *(GLboolean *) (pc + 24);
    lsbFirst = *(GLboolean *) (pc + 25);
    compsize = __glReadPixels_size(format, type, width, height);
    if (compsize < 0)
        compsize = 0;

    CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
    CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst));
    __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
    __glXClearErrorOccured();
    CALL_ReadPixels(GET_DISPATCH(), (*(GLint *) (pc + 0),
                                     *(GLint *) (pc + 4),
                                     *(GLsizei *) (pc + 8),
                                     *(GLsizei *) (pc + 12),
                                     *(GLenum *) (pc + 16),
                                     *(GLenum *) (pc + 20), answer));

    if (__glXErrorOccured()) {
        __GLX_BEGIN_REPLY(0);
        __GLX_SEND_HEADER();
    }
    else {
        __GLX_BEGIN_REPLY(compsize);
        __GLX_SEND_HEADER();
        __GLX_SEND_VOID_ARRAY(compsize);
    }
    cx->hasUnflushedCommands = GL_FALSE;
    return Success;
}
Пример #15
0
int __glXDisp_EndList(__GLXclientState *cl, GLbyte *pc)
{
	__GLXcontext *cx;
	int error;

	cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
	if (!cx) {
		return error;
	}

	glEndList( 
	);
	return Success;
}
Пример #16
0
int __glXDisp_Flush(__GLXclientState *cl, GLbyte *pc)
{
	__GLXcontext *cx;
	int error;

	cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
	if (!cx) {
		return error;
	}

	CALL_Flush( GET_DISPATCH(), () );
	cx->hasUnflushedCommands = GL_FALSE;
	return Success;
}
Пример #17
0
int __glXDisp_Flush(__GLXclientState *cl, GLbyte *pc)
{
	__GLXcontext *cx;
	int error;

	cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
	if (!cx) {
		return error;
	}

	glFlush();
	__GLX_NOTE_FLUSHED_CMDS(cx);
	return Success;
}
Пример #18
0
static int
ephyrGLXGetStringReal (__GLXclientState *a_cl, GLbyte *a_pc, Bool a_do_swap)
{
    ClientPtr client=NULL ;
    int context_tag=0, name=0, res=BadImplementation, length=0 ;
    char *string=NULL;
    __GLX_DECLARE_SWAP_VARIABLES;

    EPHYR_RETURN_VAL_IF_FAIL (a_cl && a_pc, BadValue) ;

    EPHYR_LOG ("enter\n") ;

    client = a_cl->client ;

    if (a_do_swap) {
        __GLX_SWAP_INT (a_pc + 4);
        __GLX_SWAP_INT (a_pc + __GLX_SINGLE_HDR_SIZE);
    }
    context_tag = __GLX_GET_SINGLE_CONTEXT_TAG (a_pc) ;
    a_pc += __GLX_SINGLE_HDR_SIZE;
    name = *(GLenum*)(a_pc + 0);
    EPHYR_LOG ("context_tag:%d, name:%d\n", context_tag, name) ;
    if (!ephyrHostGLXGetStringFromServer (context_tag,
                                          name,
                                          EPHYR_HOST_GLX_GetString,
                                          &string)) {
        EPHYR_LOG_ERROR ("failed to get string from server\n") ;
        goto out ;
    }
    if (string) {
        length = strlen (string) + 1;
        EPHYR_LOG ("got string:'%s', size:%d\n", string, length) ;
    } else {
        EPHYR_LOG ("got string: string (null)\n") ;
    }
    __GLX_BEGIN_REPLY (length);
    __GLX_PUT_SIZE (length);
    __GLX_SEND_HEADER ();
    if (a_do_swap) {
        __GLX_SWAP_REPLY_SIZE ();
        __GLX_SWAP_REPLY_HEADER ();
    }
    WriteToClient (client, length, (char *)string);

    res = Success ;
out:
    EPHYR_LOG ("leave\n") ;
    return res ;
}
Пример #19
0
int __glXDispSwap_Flush(__GLXclientState *cl, GLbyte *pc)
{
	__GLXcontext *cx;
	int error;
	__GLX_DECLARE_SWAP_VARIABLES;

	__GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
	cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
	if (!cx) {
		return error;
	}

	CALL_Flush( GET_DISPATCH(), () );
	__GLX_NOTE_FLUSHED_CMDS(cx);
	return Success;
}
Пример #20
0
int __glXDisp_GetMapiv(__GLXclientState *cl, GLbyte *pc)
{
	GLenum target;
	GLenum query;
	GLint compsize;
	__GLXcontext *cx;
	ClientPtr client = cl->client;
	int error;
	GLint answerBuffer[200];
	char *answer;

	cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
	if (!cx) {
		return error;
	}
	pc += __GLX_SINGLE_HDR_SIZE;
	target = *(GLenum *)(pc + 0);
	query = *(GLenum *)(pc + 4);
	compsize = __glGetMapiv_size(target,query);
	if (compsize < 0) compsize = 0;

	__GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
	__glXClearErrorOccured();
	glGetMapiv( 
		*(GLenum   *)(pc + 0),
		*(GLenum   *)(pc + 4),
		(GLint    *) answer
	);
	if (__glXErrorOccured()) {
	    __GLX_BEGIN_REPLY(0);
	    __GLX_PUT_SIZE(0);
	    __GLX_SEND_HEADER();
	} else if (compsize == 1) {
	    __GLX_BEGIN_REPLY(0);
	    __GLX_PUT_SIZE(1);
	    __GLX_PUT_INT();
	    __GLX_SEND_HEADER();
	} else {
	    __GLX_BEGIN_REPLY(compsize*4);
	    __GLX_PUT_SIZE(compsize);
	    __GLX_SEND_HEADER();
	    __GLX_SEND_INT_ARRAY(compsize);
	}
	return Success;
}
Пример #21
0
int __glXDisp_PixelStorei(__GLXclientState *cl, GLbyte *pc)
{
	__GLXcontext *cx;
	int error;

	cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
	if (!cx) {
		return error;
	}
	pc += __GLX_SINGLE_HDR_SIZE;

	glPixelStorei( 
		*(GLenum   *)(pc + 0),
		*(GLint    *)(pc + 4)
	);
	__GLX_NOTE_UNFLUSHED_CMDS(cx);
	return Success;
}
Пример #22
0
int __glXDisp_DeleteLists(__GLXclientState *cl, GLbyte *pc)
{
	__GLXcontext *cx;
	int error;

	cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
	if (!cx) {
		return error;
	}
	pc += __GLX_SINGLE_HDR_SIZE;

	glDeleteLists( 
		*(GLuint   *)(pc + 0),
		*(GLsizei  *)(pc + 4)
	);
	__GLX_NOTE_UNFLUSHED_CMDS(cx);
	return Success;
}
Пример #23
0
int __glXDispSwap_Flush(__GLXclientState *cl, GLbyte *pc)
{
    ClientPtr client = cl->client;
	__GLXcontext *cx;
	int error;
	__GLX_DECLARE_SWAP_VARIABLES;

	REQUEST_SIZE_MATCH(xGLXSingleReq);
	__GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
	cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
	if (!cx) {
		return error;
	}

	glFlush();
	__GLX_NOTE_FLUSHED_CMDS(cx);
	return Success;
}
Пример #24
0
int __glXDisp_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc)
{
	GLenum pname;
	GLint compsize;
	__GLXcontext *cx;
	ClientPtr client = cl->client;
	int error;
	GLfloat answerBuffer[200];
	char *answer;

	cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
	if (!cx) {
		return error;
	}
	pc += __GLX_SINGLE_HDR_SIZE;
	pname = *(GLenum *)(pc + 8);
	compsize = __glGetTexLevelParameterfv_size(pname);
	if (compsize < 0) compsize = 0;

	__GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
	__glXClearErrorOccured();
	glGetTexLevelParameterfv( 
		*(GLenum   *)(pc + 0),
		*(GLint    *)(pc + 4),
		*(GLenum   *)(pc + 8),
		(GLfloat  *) answer
	);
	if (__glXErrorOccured()) {
	    __GLX_BEGIN_REPLY(0);
	    __GLX_PUT_SIZE(0);
	    __GLX_SEND_HEADER();
	} else if (compsize == 1) {
	    __GLX_BEGIN_REPLY(0);
	    __GLX_PUT_SIZE(1);
	    __GLX_PUT_FLOAT();
	    __GLX_SEND_HEADER();
	} else {
	    __GLX_BEGIN_REPLY(compsize*4);
	    __GLX_PUT_SIZE(compsize);
	    __GLX_SEND_HEADER();
	    __GLX_SEND_FLOAT_ARRAY(compsize);
	}
	return Success;
}
Пример #25
0
int __glXDisp_DeleteTextures(__GLXclientState *cl, GLbyte *pc)
{
	GLsizei n;
	__GLXcontext *cx;
	int error;

	cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
	if (!cx) {
		return error;
	}
	pc += __GLX_SINGLE_HDR_SIZE;
	n = *(GLsizei *)(pc + 0);

	glDeleteTextures( 
		*(GLsizei  *)(pc + 0),
		(GLuint   *)(pc + 4)
	);
	return Success;
}
Пример #26
0
int __glXDisp_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc)
{
	GLenum map;
	GLint compsize;
	__GLXcontext *cx;
	ClientPtr client = cl->client;
	int error;
	GLushort answerBuffer[200];
	char *answer;

	cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
	if (!cx) {
		return error;
	}
	pc += __GLX_SINGLE_HDR_SIZE;
	map = *(GLenum *)(pc + 0);
	compsize = __glGetPixelMapusv_size(map);
	if (compsize < 0) compsize = 0;

	__GLX_GET_ANSWER_BUFFER(answer,cl,compsize*2,2);
	__glXClearErrorOccured();
	glGetPixelMapusv( 
		*(GLenum   *)(pc + 0),
		(GLushort *) answer
	);
	if (__glXErrorOccured()) {
	    __GLX_BEGIN_REPLY(0);
	    __GLX_PUT_SIZE(0);
	    __GLX_SEND_HEADER();
	} else if (compsize == 1) {
	    __GLX_BEGIN_REPLY(0);
	    __GLX_PUT_SIZE(1);
	    __GLX_PUT_SHORT();
	    __GLX_SEND_HEADER();
	} else {
	    __GLX_BEGIN_REPLY(compsize*2);
	    __GLX_PUT_SIZE(compsize);
	    __GLX_SEND_HEADER();
	    __GLX_SEND_SHORT_ARRAY(compsize);
	}
	return Success;
}
Пример #27
0
int __glXDisp_GetError(__GLXclientState *cl, GLbyte *pc)
{
	GLenum retval;
	__GLXcontext *cx;
	ClientPtr client = cl->client;
	int error;

	cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
	if (!cx) {
		return error;
	}

	retval =
	glGetError( 
	);
	__GLX_PUT_RETVAL(retval);
	__GLX_BEGIN_REPLY(0);
	__GLX_SEND_HEADER();
	return Success;
}
Пример #28
0
int
__glXDispSwap_GetPolygonStipple(__GLXclientState * cl, GLbyte * pc)
{
    GLboolean lsbFirst;
    __GLXcontext *cx;
    ClientPtr client = cl->client;
    int error;
    GLubyte answerBuffer[200];
    char *answer;
    xGLXSingleReply reply = { 0, };

    __GLX_DECLARE_SWAP_VARIABLES;

    REQUEST_FIXED_SIZE(xGLXSingleReq, 4);

    __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag);
    cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
    if (!cx) {
        return error;
    }
    pc += __GLX_SINGLE_HDR_SIZE;
    lsbFirst = *(GLboolean *) (pc + 0);

    glPixelStorei(GL_PACK_LSB_FIRST, lsbFirst);
    __GLX_GET_ANSWER_BUFFER(answer, cl, 128, 1);

    __glXClearErrorOccured();
    glGetPolygonStipple((GLubyte *) answer);
    if (__glXErrorOccured()) {
        __GLX_BEGIN_REPLY(0);
        __GLX_SWAP_REPLY_HEADER();
        __GLX_SEND_HEADER();
    }
    else {
        __GLX_BEGIN_REPLY(128);
        __GLX_SWAP_REPLY_HEADER();
        __GLX_SEND_HEADER();
        __GLX_SEND_BYTE_ARRAY(128);
    }
    return Success;
}
Пример #29
0
int __glXDisp_Finish(__GLXclientState *cl, GLbyte *pc)
{
    __GLXcontext *cx;
    ClientPtr client;
    int error;

    cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
    if (!cx) {
	return error;
    }

    /* Do a local glFinish */
    CALL_Finish( GET_DISPATCH(), () );
    cx->hasUnflushedCommands = GL_FALSE;

    /* Send empty reply packet to indicate finish is finished */
    client = cl->client;
    __GLX_BEGIN_REPLY(0);
    __GLX_SEND_HEADER();
    return Success;
}
Пример #30
0
int __glXDisp_Finish(__GLXclientState *cl, GLbyte *pc)
{
    __GLXcontext *cx;
    ClientPtr client;
    int error;

    cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
    if (!cx) {
	return error;
    }

    /* Do a local glFinish */
    glFinish();
    __GLX_NOTE_FLUSHED_CMDS(cx);

    /* Send empty reply packet to indicate finish is finished */
    client = cl->client;
    __GLX_BEGIN_REPLY(0);
    __GLX_SEND_HEADER();
    return Success;
}