Пример #1
0
void Menu_Loop(void)
{
	/* Menu loop */
	for (;;) {
		/* Clear console */
		Con_Clear();

		/* Print entries */
		__Menu_PrintList();

		/* Controls */
		__Menu_Controls();
	}
}
Пример #2
0
void Menu_Loop(void)
{
	// enable the console if starting with console mode
	if (CFG.gui != CFG_GUI_START) {
		if (!(CFG.direct_launch && !CFG.intro)) {
			Gui_Console_Enable();
		}
	}

	// Direct Launch?
	Direct_Launch();

	// Start Music
	Music_Start();

	// Clear console
	// (so that it doesn't show when switching back from gui)
	Con_Clear();
	__console_scroll = 0;

	// Init Favorites
	Switch_Favorites(CFG.start_favorites);

	// Start GUI
	if (CFG.gui == CFG_GUI_START) goto skip_list;

	/* Menu loop */
	for (;;) {
		/* Clear console */
		Con_Clear();

		/* Show gamelist */
		__Menu_ShowList();

		/* Show cover */
		__Menu_ShowCover();

		//memstat();

		skip_list:
		/* Controls */
		__Menu_Controls();
	}
}
Пример #3
0
void Menu_Loop(void)
{
	/* Device menu */
	Menu_Device();

	/* Menu loop */
	for (;;) {
		/* Clear console */
		Con_Clear();

		/* Show gamelist */
		__Menu_ShowList();

		/* Show cover */
		__Menu_ShowCover();

		/* Controls */
		__Menu_Controls();
	}
}