Пример #1
0
void HAL_WWDG_MspInit(WWDG_HandleTypeDef* hwwdg)
{

  if(hwwdg->Instance==WWDG)
  {
  /* USER CODE BEGIN WWDG_MspInit 0 */

  /* USER CODE END WWDG_MspInit 0 */
    /* Peripheral clock enable */
    __WWDG_CLK_ENABLE();
  /* USER CODE BEGIN WWDG_MspInit 1 */

  /* USER CODE END WWDG_MspInit 1 */
  }
}
Пример #2
0
void Watchdog_Init()
{  
	__WWDG_CLK_ENABLE();
  /*##-2- Configure the WWDG peripheral ######################################*/
  /* WWDG clock counter = (PCLK1 (32MHz)/4096)/8) = 976.6 Hz (~1024 us) 
     WWDG Window value = 80 means that the WWDG counter should be refreshed only 
     when the counter is below 80 (and greater than 64) otherwise a reset will 
     be generated. 
     WWDG Counter value = 127, WWDG timeout = ~1024 us * 64 = 65.536 ms 
     In this case the refresh window is: ~1024 * (127-80) = 48.128 ms < refresh window < ~1024 * 64 = 65.536 ms */
  WatchdogHandle.Instance = WWDG;
  WatchdogHandle.Init.Prescaler = WWDG_PRESCALER_8;
  WatchdogHandle.Init.Window = 0x7F;
  WatchdogHandle.Init.Counter = 0x7F;

  HAL_WWDG_Init(&WatchdogHandle);

  /*##-3- Start the WWDG #####################################################*/ 
  HAL_WWDG_Start(&WatchdogHandle);
	//
	Timer_For_Main_Loop_Init();
}
/**
  * @brief WWDG MSP Initialization 
  *        This function configures the hardware resources used in this example: 
  *           - Peripheral's clock enable 
  * @param hwwdg: WWDG handle pointer
  * @retval None
  */
void HAL_WWDG_MspInit(WWDG_HandleTypeDef *hwwdg)
{
  /* WWDG Peripheral clock enable */
  __WWDG_CLK_ENABLE();
}