Пример #1
0
/*
** Free a context.
*/
GLboolean
__glXFreeContext(__GLXcontext * cx)
{
    if (cx->idExists || cx->isCurrent)
        return GL_FALSE;

    free(cx->feedbackBuf);
    free(cx->selectBuf);
    if (cx == __glXLastContext) {
        __glXFlushContextCache();
    }

    __glXRemoveFromContextList(cx);

    /* We can get here through both regular dispatching from
     * __glXDispatch() or as a callback from the resource manager.  In
     * the latter case we need to lift the DRI lock manually. */

    if (!glxBlockClients) {
        __glXleaveServer(GL_FALSE);
        cx->destroy(cx);
        __glXenterServer(GL_FALSE);
    }
    else {
        cx->next = glxPendingDestroyContexts;
        glxPendingDestroyContexts = cx;
    }

    return GL_TRUE;
}
Пример #2
0
/*
** Called when the extension is reset.
*/
static void
ResetExtension(ExtensionEntry * extEntry)
{
    __glXFlushContextCache();
    __glXScreenReset();
    SwapBarrierReset();
}
Пример #3
0
/*
** Free a context.
*/
GLboolean
__glXFreeContext(__GLXcontext * cx)
{
    if (cx->idExists || cx->isCurrent)
        return GL_FALSE;

    free(cx->feedbackBuf);
    free(cx->selectBuf);
    free(cx->real_ids);
    free(cx->real_vids);

    if (cx->pGlxPixmap) {
        /*
         ** The previous drawable was a glx pixmap, release it.
         */
        cx->pGlxPixmap->refcnt--;
        __glXFreeGLXPixmap(cx->pGlxPixmap);
        cx->pGlxPixmap = 0;
    }

    if (cx->pGlxReadPixmap) {
        /*
         ** The previous drawable was a glx pixmap, release it.
         */
        cx->pGlxReadPixmap->refcnt--;
        __glXFreeGLXPixmap(cx->pGlxReadPixmap);
        cx->pGlxReadPixmap = 0;
    }

    if (cx->pGlxWindow) {
        /*
         ** The previous drawable was a glx window, release it.
         */
        cx->pGlxWindow->refcnt--;
        __glXFreeGLXWindow(cx->pGlxWindow);
        cx->pGlxWindow = 0;
    }

    if (cx->pGlxReadWindow) {
        /*
         ** The previous drawable was a glx window, release it.
         */
        cx->pGlxReadWindow->refcnt--;
        __glXFreeGLXWindow(cx->pGlxReadWindow);
        cx->pGlxReadWindow = 0;
    }

    free(cx);

    if (cx == __glXLastContext) {
        __glXFlushContextCache();
    }

    return GL_TRUE;
}
Пример #4
0
/*
** Destroy routine that gets called when a drawable is freed.  A drawable
** contains the ancillary buffers needed for rendering.
*/
static Bool
DrawableGone(__GLXdrawable * glxPriv, XID xid)
{
    __GLXcontext *c, *next;

    if (glxPriv->type == GLX_DRAWABLE_WINDOW) {
        /* If this was created by glXCreateWindow, free the matching resource */
        if (glxPriv->drawId != glxPriv->pDraw->id) {
            if (xid == glxPriv->drawId)
                FreeResourceByType(glxPriv->pDraw->id, __glXDrawableRes, TRUE);
            else
                FreeResourceByType(glxPriv->drawId, __glXDrawableRes, TRUE);
        }
        /* otherwise this window was implicitly created by MakeCurrent */
    }

    for (c = glxAllContexts; c; c = next) {
        next = c->next;
        if (c->isCurrent && (c->drawPriv == glxPriv || c->readPriv == glxPriv)) {
            if (GET_DISPATCH()) FlushContext(c); /* Only flush if we still have a context */

            (*c->loseCurrent) (c);
            c->isCurrent = GL_FALSE;
            if (c == __glXLastContext)
                __glXFlushContextCache();
        }
        if (c->drawPriv == glxPriv)
            c->drawPriv = NULL;
        if (c->readPriv == glxPriv)
            c->readPriv = NULL;
    }

    /* drop our reference to any backing pixmap */
    if (glxPriv->type == GLX_DRAWABLE_PIXMAP)
        glxPriv->pDraw->pScreen->DestroyPixmap((PixmapPtr) glxPriv->pDraw);

    glxPriv->destroy(glxPriv);

    return True;
}
Пример #5
0
/*
** Called when the extension is reset.
*/
static void
ResetExtension(ExtensionEntry * extEntry)
{
    __glXFlushContextCache();
}