Пример #1
0
/*
 * _clutter_master_clock_advance:
 * @master_clock: a #ClutterMasterClock
 *
 * Advances all the timelines held by the master clock. This function
 * should be called before calling clutter_redraw() to make sure that
 * all the timelines are advanced and the scene is updated.
 */
void
_clutter_master_clock_advance (ClutterMasterClock *master_clock)
{
  GSList *timelines, *l;

  CLUTTER_STATIC_TIMER (master_timeline_advance,
                        "Master Clock",
                        "Timelines Advancement",
                        "The time spent advancing all timelines",
                        0);

  g_return_if_fail (CLUTTER_IS_MASTER_CLOCK (master_clock));

  CLUTTER_TIMER_START (_clutter_uprof_context, master_timeline_advance);

  /* we protect ourselves from timelines being removed during
   * the advancement by other timelines by copying the list of
   * timelines, taking a reference on them, iterating over the
   * copied list and then releasing the reference.
   *
   * we cannot simply take a reference on the timelines and still
   * use the list held by the master clock because the do_tick()
   * might result in the creation of a new timeline, which gets
   * added at the end of the list with no reference increase and
   * thus gets disposed at the end of the iteration.
   *
   * this implies that a newly added timeline will not be advanced
   * by this clock iteration, which is perfectly fine since we're
   * in its first cycle.
   *
   * we also cannot steal the master clock timelines list because
   * a timeline might be removed as the direct result of do_tick()
   * and remove_timeline() would not find the timeline, failing
   * and leaving a dangling pointer behind.
   */
  timelines = g_slist_copy (master_clock->timelines);
  g_slist_foreach (timelines, (GFunc) g_object_ref, NULL);

  for (l = timelines; l != NULL; l = l->next)
    _clutter_timeline_do_tick (l->data, master_clock->cur_tick / 1000);

  g_slist_foreach (timelines, (GFunc) g_object_unref, NULL);
  g_slist_free (timelines);

  CLUTTER_TIMER_STOP (_clutter_uprof_context, master_timeline_advance);
}
/*
 * master_clock_advance_timelines:
 * @master_clock: a #ClutterMasterClock
 *
 * Advances all the timelines held by the master clock. This function
 * should be called before calling _clutter_stage_do_update() to
 * make sure that all the timelines are advanced and the scene is updated.
 */
static void
master_clock_advance_timelines (ClutterMasterClockDefault *master_clock)
{
  GSList *timelines, *l;
#ifdef CLUTTER_ENABLE_DEBUG
  gint64 start = g_get_monotonic_time ();
#endif

  /* we protect ourselves from timelines being removed during
   * the advancement by other timelines by copying the list of
   * timelines, taking a reference on them, iterating over the
   * copied list and then releasing the reference.
   *
   * we cannot simply take a reference on the timelines and still
   * use the list held by the master clock because the do_tick()
   * might result in the creation of a new timeline, which gets
   * added at the end of the list with no reference increase and
   * thus gets disposed at the end of the iteration.
   *
   * this implies that a newly added timeline will not be advanced
   * by this clock iteration, which is perfectly fine since we're
   * in its first cycle.
   *
   * we also cannot steal the master clock timelines list because
   * a timeline might be removed as the direct result of do_tick()
   * and remove_timeline() would not find the timeline, failing
   * and leaving a dangling pointer behind.
   */
  timelines = g_slist_copy (master_clock->timelines);
  g_slist_foreach (timelines, (GFunc) g_object_ref, NULL);

  for (l = timelines; l != NULL; l = l->next)
    _clutter_timeline_do_tick (l->data, master_clock->cur_tick / 1000);

  g_slist_foreach (timelines, (GFunc) g_object_unref, NULL);
  g_slist_free (timelines);

#ifdef CLUTTER_ENABLE_DEBUG
  if (_clutter_diagnostic_enabled ())
    clutter_warn_if_over_budget (master_clock, start, "Animations");

  master_clock->remaining_budget -= (g_get_monotonic_time () - start);
#endif
}