Пример #1
0
static void
_dumpJSDScriptList( JSDContext* jsdc )
{
    JSDScript* iterp = NULL;
    JSDScript* jsdscript = NULL;
    
    OutputDebugString( "*** JSDScriptDump\n" );
    while( NULL != (jsdscript = jsd_IterateScripts(jsdc, &iterp)) )
        _dumpJSDScript( jsdc, jsdscript, "  script: " );
}
Пример #2
0
void
jsd_DestroyScriptHookProc( 
                JSFreeOp    *fop,
                JSScript    *script_,
                void*       callerdata )
{
    JSDScript* jsdscript = NULL;
    JSDContext* jsdc = (JSDContext*) callerdata;
    JS::RootedScript script(jsdc->dumbContext, script_);
    JSD_ScriptHookProc      hook;
    void*                   hookData;

    JSD_ASSERT_VALID_CONTEXT(jsdc);

    if( JSD_IS_DANGEROUS_THREAD(jsdc) )
        return;

    JSD_LOCK_SCRIPTS(jsdc);
    jsdscript = jsd_FindJSDScript(jsdc, script);
    JSD_UNLOCK_SCRIPTS(jsdc);

    if( ! jsdscript )
        return;

#ifdef JSD_DUMP
    JSD_LOCK_SCRIPTS(jsdc);
    _dumpJSDScript(jsdc, jsdscript, "***DESTROY Script: ");
    JSD_UNLOCK_SCRIPTS(jsdc);
#endif /* JSD_DUMP */

    /* local in case hook gets cleared on another thread */
    JSD_LOCK();
    hook = (jsdscript->flags & JSD_SCRIPT_CALL_DESTROY_HOOK_BIT) ? jsdc->scriptHook : NULL;
    hookData = jsdc->scriptHookData;
    JSD_UNLOCK();

    if( hook )
        hook(jsdc, jsdscript, JS_FALSE, hookData);

    JSD_LOCK_SCRIPTS(jsdc);
    JS_HashTableRemove(jsdc->scriptsTable, (void *)script);
    JSD_UNLOCK_SCRIPTS(jsdc);

#ifdef JSD_DUMP
    JSD_LOCK_SCRIPTS(jsdc);
    _dumpJSDScriptList(jsdc);
    JSD_UNLOCK_SCRIPTS(jsdc);
#endif /* JSD_DUMP */
}                
Пример #3
0
void JS_DLL_CALLBACK
jsd_NewScriptHookProc( 
                JSContext   *cx,
                const char  *filename,      /* URL this script loads from */
                uintN       lineno,         /* line where this script starts */
                JSScript    *script,
                JSFunction  *fun,                
                void*       callerdata )
{
    JSDScript* jsdscript = NULL;
    JSDContext* jsdc = (JSDContext*) callerdata;
    JSD_ScriptHookProc      hook;
    void*                   hookData;
    
    JSD_ASSERT_VALID_CONTEXT(jsdc);

    if( JSD_IS_DANGEROUS_THREAD(jsdc) )
        return;
    
#ifdef LIVEWIRE
    if( 1 == lineno )
        jsdlw_PreLoadSource(jsdc, LWDBG_GetCurrentApp(), filename, JS_TRUE );
#endif
    
    JSD_LOCK_SCRIPTS(jsdc);
    jsdscript = _newJSDScript(jsdc, cx, script, fun);
    JSD_UNLOCK_SCRIPTS(jsdc);
    if( ! jsdscript )
        return;

#ifdef JSD_DUMP
    JSD_LOCK_SCRIPTS(jsdc);
    _dumpJSDScript(jsdc, jsdscript, "***NEW Script: ");
    _dumpJSDScriptList( jsdc );
    JSD_UNLOCK_SCRIPTS(jsdc);
#endif /* JSD_DUMP */

    /* local in case jsdc->scriptHook gets cleared on another thread */
    JSD_LOCK();
    hook = jsdc->scriptHook;
    hookData = jsdc->scriptHookData;
    JSD_UNLOCK();

    if( hook )
        hook(jsdc, jsdscript, JS_TRUE, hookData);
}                
Пример #4
0
void
jsd_NewScriptHookProc( 
                JSContext   *cx,
                const char  *filename,      /* URL this script loads from */
                unsigned       lineno,         /* line where this script starts */
                JSScript    *script,
                JSFunction  *fun,                
                void*       callerdata )
{
    JSDScript* jsdscript = NULL;
    JSDContext* jsdc = (JSDContext*) callerdata;
    JSD_ScriptHookProc      hook;
    void*                   hookData;
    
    JSD_ASSERT_VALID_CONTEXT(jsdc);

    if( JSD_IS_DANGEROUS_THREAD(jsdc) )
        return;
    
    JSD_LOCK_SCRIPTS(jsdc);
    jsdscript = _newJSDScript(jsdc, cx, script);
    JSD_UNLOCK_SCRIPTS(jsdc);
    if( ! jsdscript )
        return;

#ifdef JSD_DUMP
    JSD_LOCK_SCRIPTS(jsdc);
    _dumpJSDScript(jsdc, jsdscript, "***NEW Script: ");
    _dumpJSDScriptList( jsdc );
    JSD_UNLOCK_SCRIPTS(jsdc);
#endif /* JSD_DUMP */

    /* local in case jsdc->scriptHook gets cleared on another thread */
    JSD_LOCK();
    hook = jsdc->scriptHook;
    if( hook )
        jsdscript->flags = jsdscript->flags | JSD_SCRIPT_CALL_DESTROY_HOOK_BIT;
    hookData = jsdc->scriptHookData;
    JSD_UNLOCK();

    if( hook )
        hook(jsdc, jsdscript, JS_TRUE, hookData);
}