static void enableSystemKeys( void ) { if( !_glfwWin.sysKeysDisabled ) { return; } _glfwPlatformEnableSystemKeys(); // Indicate that system keys are no longer disabled _glfwWin.sysKeysDisabled = GL_FALSE; }
static void setSystemKeys(_GLFWwindow* window, int enabled) { if (window->systemKeys == enabled) return; if (enabled) _glfwPlatformEnableSystemKeys(window); else _glfwPlatformDisableSystemKeys(window); window->systemKeys = enabled; }