float* _glfwPlatformGetJoystickAxes(int joy, int* count) { JOYCAPS jc; JOYINFOEX ji; float* axes = _glfw.win32.joystick[joy].axes; if (_glfw_joyGetDevCaps(joy, &jc, sizeof(JOYCAPS)) != JOYERR_NOERROR) return NULL; ji.dwSize = sizeof(JOYINFOEX); ji.dwFlags = JOY_RETURNX | JOY_RETURNY | JOY_RETURNZ | JOY_RETURNR | JOY_RETURNU | JOY_RETURNV; if (_glfw_joyGetPosEx(joy, &ji) != JOYERR_NOERROR) return NULL; axes[(*count)++] = calcJoystickPos(ji.dwXpos, jc.wXmin, jc.wXmax); axes[(*count)++] = -calcJoystickPos(ji.dwYpos, jc.wYmin, jc.wYmax); if (jc.wCaps & JOYCAPS_HASZ) axes[(*count)++] = calcJoystickPos(ji.dwZpos, jc.wZmin, jc.wZmax); if (jc.wCaps & JOYCAPS_HASR) axes[(*count)++] = calcJoystickPos(ji.dwRpos, jc.wRmin, jc.wRmax); if (jc.wCaps & JOYCAPS_HASU) axes[(*count)++] = calcJoystickPos(ji.dwUpos, jc.wUmin, jc.wUmax); if (jc.wCaps & JOYCAPS_HASV) axes[(*count)++] = -calcJoystickPos(ji.dwVpos, jc.wVmin, jc.wVmax); return axes; }
int _glfwPlatformGetJoystickButtons( int joy, unsigned char *buttons, int numbuttons ) { JOYCAPS jc; JOYINFOEX ji; int button; // return 0; // Is joystick present? if( !_glfwJoystickPresent( joy ) ) { return 0; } // Get joystick capabilities _glfw_joyGetDevCaps( joy - GLFW_JOYSTICK_1, &jc, sizeof(JOYCAPS) ); // Get joystick state ji.dwSize = sizeof( JOYINFOEX ); ji.dwFlags = JOY_RETURNBUTTONS; _glfw_joyGetPosEx( joy - GLFW_JOYSTICK_1, &ji ); // Get states of all requested buttons button = 0; while( button < numbuttons && button < (int) jc.wNumButtons ) { buttons[ button ] = (unsigned char) (ji.dwButtons & (1UL << button) ? GLFW_PRESS : GLFW_RELEASE); button ++; } return button; }
int _glfwPlatformGetJoystickPos( int joy, float *pos, int numaxes ) { JOYCAPS jc; JOYINFOEX ji; int axis; // return 0; // Is joystick present? if( !_glfwJoystickPresent( joy ) ) { return 0; } // Get joystick capabilities _glfw_joyGetDevCaps( joy - GLFW_JOYSTICK_1, &jc, sizeof(JOYCAPS) ); // Get joystick state ji.dwSize = sizeof( JOYINFOEX ); ji.dwFlags = JOY_RETURNX | JOY_RETURNY | JOY_RETURNZ | JOY_RETURNR | JOY_RETURNU | JOY_RETURNV; _glfw_joyGetPosEx( joy - GLFW_JOYSTICK_1, &ji ); // Get position values for all axes axis = 0; if( axis < numaxes ) { pos[ axis++ ] = _glfwCalcJoystickPos( ji.dwXpos, jc.wXmin, jc.wXmax ); } if( axis < numaxes ) { pos[ axis++ ] = -_glfwCalcJoystickPos( ji.dwYpos, jc.wYmin, jc.wYmax ); } if( axis < numaxes && jc.wCaps & JOYCAPS_HASZ ) { pos[ axis++ ] = _glfwCalcJoystickPos( ji.dwZpos, jc.wZmin, jc.wZmax ); } if( axis < numaxes && jc.wCaps & JOYCAPS_HASR ) { pos[ axis++ ] = _glfwCalcJoystickPos( ji.dwRpos, jc.wRmin, jc.wRmax ); } if( axis < numaxes && jc.wCaps & JOYCAPS_HASU ) { pos[ axis++ ] = _glfwCalcJoystickPos( ji.dwUpos, jc.wUmin, jc.wUmax ); } if( axis < numaxes && jc.wCaps & JOYCAPS_HASV ) { pos[ axis++ ] = -_glfwCalcJoystickPos( ji.dwVpos, jc.wVmin, jc.wVmax ); } // Return number of returned axes return axis; }
int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons) { JOYCAPS jc; JOYINFOEX ji; int button, hats; // Bit fields of button presses for each direction, including nil const int directions[9] = { 1, 3, 2, 6, 4, 12, 8, 9, 0 }; if (!isJoystickPresent(joy)) return 0; // Get joystick capabilities _glfw_joyGetDevCaps(joy - GLFW_JOYSTICK_1, &jc, sizeof(JOYCAPS)); // Get joystick state ji.dwSize = sizeof(JOYINFOEX); ji.dwFlags = JOY_RETURNBUTTONS | JOY_RETURNPOV; _glfw_joyGetPosEx(joy - GLFW_JOYSTICK_1, &ji); // Get states of all requested buttons for (button = 0; button < numbuttons && button < (int) jc.wNumButtons; button++) { buttons[button] = (unsigned char) (ji.dwButtons & (1UL << button) ? GLFW_PRESS : GLFW_RELEASE); } // Virtual buttons - Inject data from hats // Each hat is exposed as 4 buttons which exposes 8 directions with // concurrent button presses // NOTE: this API exposes only one hat hats = (jc.wCaps & JOYCAPS_HASPOV) && (jc.wCaps & JOYCAPS_POV4DIR) ? 1 : 0; if (hats > 0) { int j, value = ji.dwPOV / 100 / 45; if (value < 0 || value > 8) value = 8; for (j = 0; j < 4 && button < numbuttons; j++) { if (directions[value] & (1 << j)) buttons[button] = GLFW_PRESS; else buttons[button] = GLFW_RELEASE; button++; } } return button; }
unsigned char* _glfwPlatformGetJoystickButtons(int joy, int* count) { JOYCAPS jc; JOYINFOEX ji; unsigned char* buttons = _glfw.win32.joystick[joy].buttons; if (_glfw_joyGetDevCaps(joy, &jc, sizeof(JOYCAPS)) != JOYERR_NOERROR) return NULL; ji.dwSize = sizeof(JOYINFOEX); ji.dwFlags = JOY_RETURNBUTTONS | JOY_RETURNPOV; if (_glfw_joyGetPosEx(joy, &ji) != JOYERR_NOERROR) return NULL; while (*count < jc.wNumButtons) { buttons[*count] = (unsigned char) (ji.dwButtons & (1UL << *count) ? GLFW_PRESS : GLFW_RELEASE); (*count)++; } // Virtual buttons - Inject data from hats // Each hat is exposed as 4 buttons which exposes 8 directions with // concurrent button presses // NOTE: this API exposes only one hat if ((jc.wCaps & JOYCAPS_HASPOV) && (jc.wCaps & JOYCAPS_POV4DIR)) { int i, value = ji.dwPOV / 100 / 45; // Bit fields of button presses for each direction, including nil const int directions[9] = { 1, 3, 2, 6, 4, 12, 8, 9, 0 }; if (value < 0 || value > 8) value = 8; for (i = 0; i < 4; i++) { if (directions[value] & (1 << i)) buttons[(*count)++] = GLFW_PRESS; else buttons[(*count)++] = GLFW_RELEASE; } } return buttons; }
int _glfwPlatformGetJoystickAxes(int joy, float* axes, int numaxes) { JOYCAPS jc; JOYINFOEX ji; int axis; if (!isJoystickPresent(joy)) return 0; // Get joystick capabilities _glfw_joyGetDevCaps(joy - GLFW_JOYSTICK_1, &jc, sizeof(JOYCAPS)); // Get joystick state ji.dwSize = sizeof(JOYINFOEX); ji.dwFlags = JOY_RETURNX | JOY_RETURNY | JOY_RETURNZ | JOY_RETURNR | JOY_RETURNU | JOY_RETURNV; _glfw_joyGetPosEx(joy - GLFW_JOYSTICK_1, &ji); // Get position values for all axes axis = 0; if (axis < numaxes) axes[axis++] = calcJoystickPos(ji.dwXpos, jc.wXmin, jc.wXmax); if (axis < numaxes) axes[axis++] = -calcJoystickPos(ji.dwYpos, jc.wYmin, jc.wYmax); if (axis < numaxes && jc.wCaps & JOYCAPS_HASZ) axes[axis++] = calcJoystickPos(ji.dwZpos, jc.wZmin, jc.wZmax); if (axis < numaxes && jc.wCaps & JOYCAPS_HASR) axes[axis++] = calcJoystickPos(ji.dwRpos, jc.wRmin, jc.wRmax); if (axis < numaxes && jc.wCaps & JOYCAPS_HASU) axes[axis++] = calcJoystickPos(ji.dwUpos, jc.wUmin, jc.wUmax); if (axis < numaxes && jc.wCaps & JOYCAPS_HASV) axes[axis++] = -calcJoystickPos(ji.dwVpos, jc.wVmin, jc.wVmax); return axis; }