Пример #1
0
locale _STLP_CALL locale::global(const locale& L) {
  locale old(_Stl_get_global_locale()->_M_impl);
  if (_Stl_get_global_locale()->_M_impl != L._M_impl) {
    _release_Locale_impl(_Stl_get_global_locale()->_M_impl);
    // this assign should be atomic, should be fixed here:
    _Stl_get_global_locale()->_M_impl = _get_Locale_impl(L._M_impl);

    // Set the global C locale, if appropriate.
#if !defined(_STLP_NO_LOCALE_SUPPORT) && !defined(_STLP_WINCE) && !defined(_STLP_WCE_NET)
    if (L.name() != _Nameless)
      setlocale(LC_ALL, L.name().c_str());
#endif
  }

  return old;
}
Пример #2
0
_Locale_impl* _STLP_CALL locale::global(const locale& L) {
#endif
  locale old(_Stl_get_global_locale()->_M_impl);
  if (_Stl_get_global_locale()->_M_impl != L._M_impl) {
    _release_Locale_impl(_Stl_get_global_locale()->_M_impl);
    // this assign should be atomic, should be fixed here:
    _Stl_get_global_locale()->_M_impl = _get_Locale_impl(L._M_impl);

    // Set the global C locale, if appropriate.
#if !defined(_STLP_NO_LOCALE_SUPPORT)
    if (L.name() != _Nameless)
      setlocale(LC_ALL, L.name().c_str());
#endif
  }

#if !defined (_STLP_USE_MSVC6_MEM_T_BUG_WORKAROUND)
  return old;
#else
  return old._M_impl;
#endif
}