/* Define the Input used. Add the callbacks on input p_input is held once here */ void InputManager::setInput( input_thread_t *_p_input ) { delInput(); p_input = _p_input; if( p_input && !( p_input->b_dead || !vlc_object_alive (p_input) ) ) { msg_Dbg( p_intf, "IM: Setting an input" ); vlc_object_hold( p_input ); addCallbacks(); UpdateStatus(); UpdateName(); UpdateArt(); UpdateTeletext(); UpdateNavigation(); UpdateVout(); p_item = input_GetItem( p_input ); emit rateChanged( var_GetFloat( p_input, "rate" ) ); } else { p_input = NULL; p_item = NULL; assert( !p_input_vbi ); emit rateChanged( var_InheritFloat( p_intf, "rate" ) ); } }
/* Define the Input used. Add the callbacks on input p_input is held once here */ void InputManager::setInput( input_thread_t *_p_input ) { delInput(); p_input = _p_input; if( p_input != NULL ) { msg_Dbg( p_intf, "IM: Setting an input" ); vlc_object_hold( p_input ); addCallbacks(); UpdateStatus(); UpdateName(); UpdateArt(); UpdateTeletext(); UpdateNavigation(); UpdateVout(); p_item = input_GetItem( p_input ); emit rateChanged( var_GetFloat( p_input, "rate" ) ); /* Get Saved Time */ if( p_item->i_type == ITEM_TYPE_FILE ) { char *uri = input_item_GetURI( p_item ); int i_time = RecentsMRL::getInstance( p_intf )->time( qfu(uri) ); if( i_time > 0 && qfu( uri ) != lastURI && !var_GetFloat( p_input, "run-time" ) && !var_GetFloat( p_input, "start-time" ) && !var_GetFloat( p_input, "stop-time" ) ) { emit resumePlayback( (int64_t)i_time * 1000 ); } playlist_Lock( THEPL ); // Add root items only playlist_item_t* p_node = playlist_CurrentPlayingItem( THEPL ); if ( p_node != NULL && p_node->p_parent != NULL && p_node->p_parent->i_id == THEPL->p_playing->i_id ) { // Save the latest URI to avoid asking to restore the // position on the same input file. lastURI = qfu( uri ); RecentsMRL::getInstance( p_intf )->addRecent( lastURI ); } playlist_Unlock( THEPL ); free( uri ); } } else { p_item = NULL; lastURI.clear(); assert( !p_input_vbi ); emit rateChanged( var_InheritFloat( p_intf, "rate" ) ); } }
void NuiMayaDeviceGrabber::postConstructor() { // Avoid node to be auto deleted when all connection breaks setExistWithoutInConnections(true); setExistWithoutOutConnections(true); addCallbacks(); SafeDelete(m_pCache); m_pCache = new NuiFrameBuffer(); SafeDelete(m_pDevice); m_pDevice = new NuiRGBDDeviceController(); }
/* Define the Input used. Add the callbacks on input p_input is held once here */ void InputManager::setInput( input_thread_t *_p_input ) { delInput(); p_input = _p_input; if( p_input != NULL ) { msg_Dbg( p_intf, "IM: Setting an input" ); vlc_object_hold( p_input ); addCallbacks(); UpdateStatus(); UpdateName(); UpdateArt(); UpdateTeletext(); UpdateNavigation(); UpdateVout(); p_item = input_GetItem( p_input ); emit rateChanged( var_GetFloat( p_input, "rate" ) ); /* Get Saved Time */ if( p_item->i_type == ITEM_TYPE_FILE ) { int i_time = RecentsMRL::getInstance( p_intf )->time( p_item->psz_uri ); if( i_time > 0 && !var_GetFloat( p_input, "run-time" ) && !var_GetFloat( p_input, "start-time" ) && !var_GetFloat( p_input, "stop-time" ) ) { emit resumePlayback( (int64_t)i_time * 1000 ); } } } else { p_item = NULL; assert( !p_input_vbi ); emit rateChanged( var_InheritFloat( p_intf, "rate" ) ); } }
static void mainLoop() { addCallbacks(retracer); long long startTime = 0; frameNo = 0; startTime = os::getTime(); if (singleThread) { trace::Call *call; while ((call = parser->parse_call())) { retraceCall(call); delete call; } } else { RelayRace race; race.run(); } finishRendering(); long long endTime = os::getTime(); float timeInterval = (endTime - startTime) * (1.0 / os::timeFrequency); if ((retrace::verbosity >= -1) || (retrace::profiling)) { std::cout << "Rendered " << frameNo << " frames" " in " << timeInterval << " secs," " average of " << (frameNo/timeInterval) << " fps\n"; } if (waitOnFinish) { waitForInput(); } else { return; } }
Retracer() { addCallbacks(stdc_callbacks); }
static void mainLoop() { addCallbacks(retracer); long long startTime = 0; frameNo = 0; startTime = os::getTime(); if (singleThread) { trace::Call *call; while ((call = parser.parse_call())) { retraceCall(call); delete call; }; } else { RelayRace race; race.run(); } finishRendering(); long long endTime = os::getTime(); float timeInterval = (endTime - startTime) * (1.0 / os::timeFrequency); if ((retrace::verbosity >= -1) || (retrace::profiling)) { std::cout << "Rendered " << frameNo << " frames" " in " << timeInterval << " secs," " average of " << (frameNo/timeInterval) << " fps\n"; std::cout << std::endl; std::cout << "Total number of calls: " << nCalls.tot() << std::endl; std::cout << "Average number of calls: " << nCalls.avg() << std::endl; std::cout << "Minimum number of calls: " << nCalls.min() << std::endl; std::cout << "Maximum number of calls: " << nCalls.max() << std::endl; std::cout << std::endl; std::cout << "Total number of render calls: " << nRenderCalls.tot() << std::endl; std::cout << "Average number of render calls: " << nRenderCalls.avg() << std::endl; std::cout << "Minimum number of render calls: " << nRenderCalls.min() << std::endl; std::cout << "Maximum number of render calls: " << nRenderCalls.max() << std::endl; std::cout << std::endl; std::cout << "Total texel uploads: " << texUploads.tot() << std::endl; std::cout << "Average texel uploads: " << texUploads.avg() << std::endl; std::cout << "Minimum texel uploads: " << texUploads.min() << std::endl; std::cout << "Maximum texel uploads: " << texUploads.max() << std::endl; std::cout << std::endl; std::cout << "Total number of triangles: " << nTriangles.tot() << std::endl; std::cout << "Average number of triangles: " << nTriangles.avg() << std::endl; std::cout << "Minimum number of triangles: " << nTriangles.min() << std::endl; std::cout << "Maximum number of triangles: " << nTriangles.max() << std::endl; std::cout << std::endl; std::cout << "Total number of vertices: " << nVertices.tot() << std::endl; std::cout << "Average number of vertices: " << nVertices.avg() << std::endl; std::cout << "Minimum number of vertices: " << nVertices.min() << std::endl; std::cout << "Maximum number of vertices: " << nVertices.max() << std::endl; } if (waitOnFinish) { waitForInput(); } else { return; } }