void KisRasterKeyframeChannel::importFrame(int time, KisPaintDeviceSP sourceDevice, KUndo2Command *parentCommand)
{
    KisKeyframeSP keyframe = addKeyframe(time, parentCommand);

    const int frameId = keyframe->value();

    m_d->paintDevice->framesInterface()->uploadFrame(frameId, sourceDevice);
}
Пример #2
0
void PropertyTimelineWidget::initConnections() {
    connect(propertyTimelineView_, SIGNAL(addKeyframe(QPointF)), this, SLOT(addKeyframeCore(QPointF)));
    connect(propertyTimelineView_, SIGNAL(clearTimeline()), this, SLOT(clearTimeline()));
    connect(propertyTimelineView_, SIGNAL(removeTimeline()), this, SLOT(removeTimeline()));
    connect(propertyTimelineView_, SIGNAL(noItemPressed(bool)), this, SLOT(disablePropertyWidget(bool)));
    connect(propertyTimelineView_, SIGNAL(snapshot(int, bool)), this, SLOT(snapshot(int, bool)));
    if(propertyWidget_ != 0) {
        connect(propertyWidget_, SIGNAL(widgetChanged()), this, SLOT(updateKeyframe()));
        connect(propertyWidget_, SIGNAL(modified()), this, SLOT(updateKeyframe()));
    }
}
void ofxTLKeyframes::keyPressed(ofKeyEventArgs& args){
	if(args.key == OF_KEY_DEL || args.key == OF_KEY_BACKSPACE){
		deleteSelectedKeyframes();
	}
	if ( args.key == 's')
    {
        simplifySelectedKeyframes();
    }
    if ( args.key == 'k')
    {
        addKeyframe( getValue() );
    }
}
Пример #4
0
bool KeyframeMapper::processFrame(
  const rgbdtools::RGBDFrame& frame, 
  const AffineTransform& pose)
{
  // add the frame pose to the path vector
  geometry_msgs::PoseStamped frame_pose; 
  tf::Transform frame_tf = tfFromEigenAffine(pose);
  tf::poseTFToMsg(frame_tf, frame_pose.pose);
 
  // update the header of the pose for the path
  frame_pose.header.frame_id = fixed_frame_;
  frame_pose.header.seq = frame.header.seq;
  frame_pose.header.stamp.sec = frame.header.stamp.sec;
  frame_pose.header.stamp.nsec = frame.header.stamp.nsec;
    
  path_msg_.poses.push_back(frame_pose);
   
  // determine if a new keyframe is needed
  bool result; 

  if(keyframes_.empty() || manual_add_)
  {
    result = true;
  }
  else
  {
    double dist, angle;
    getTfDifference(tfFromEigenAffine(pose), 
                    tfFromEigenAffine(keyframes_.back().pose), 
                    dist, angle);

    if (dist > kf_dist_eps_ || angle > kf_angle_eps_)
      result = true;
    else 
      result = false;
  }

  if (result)
  {
    addKeyframe(frame, pose);
  }
  return result;
}
KeyframeWidget::KeyframeWidget(QWidget* parent) : ConfigWidget(parent) {
  setupUi(this);
  connect(btnSave, SIGNAL(clicked()), this, SLOT(save()));
  connect(btnReload, SIGNAL(clicked()), this, SLOT(reload()));
  connect(btnSaveAs, SIGNAL(clicked()), this, SLOT(saveAs()));
  connect(btnLoad, SIGNAL(clicked()), this, SLOT(load()));
  connect(btnAdd, SIGNAL(clicked()), this, SLOT(addKeyframe()));
  connect(btnDelete, SIGNAL(clicked()), this, SLOT(deleteKeyframe()));
  connect(btnPlay, SIGNAL(clicked()), this, SLOT(play()));
  connect(btnShow, SIGNAL(clicked()), this, SLOT(show()));
  connect(keyframeBox, SIGNAL(itemChanged(QListWidgetItem*)), this, SLOT(updateItem(QListWidgetItem*)));
  connect(keyframeBox, SIGNAL(itemDoubleClicked(QListWidgetItem*)), this, SLOT(activate(QListWidgetItem*)));
  connect(keyframeBox, SIGNAL(itemSelectionChanged()), this, SLOT(deactivateCurrent()));
  connect(rdoTorso, SIGNAL(toggled(bool)), this, SLOT(supportBaseUpdated(bool)));
  connect(rdoLeftFoot, SIGNAL(toggled(bool)), this, SLOT(supportBaseUpdated(bool)));
  connect(rdoRightFoot, SIGNAL(toggled(bool)), this, SLOT(supportBaseUpdated(bool)));
  connect(rdoSensor, SIGNAL(toggled(bool)), this, SLOT(supportBaseUpdated(bool)));
  keyframeTimer_ = new QTimer(this);
  connect(keyframeTimer_, SIGNAL(timeout()), this, SLOT(playNextFrame()));
  keyframeTimer_->setSingleShot(true);
  activated_ = NULL;
  kfconfig_.sequence_file = UTMainWnd::dataDirectory() + "/kicks/default.yaml";
  
}
void ofxTLKeyframes::addKeyframe(){
	addKeyframe(defaultValue);
}
Пример #7
0
GeometryWidget::GeometryWidget(EffectMetaInfo *info, int clipPos, bool showRotation, bool useOffset, QWidget* parent):
    QWidget(parent),
    m_monitor(info->monitor),
    m_timePos(new TimecodeDisplay(info->monitor->timecode())),
    m_clipPos(clipPos),
    m_inPoint(0),
    m_outPoint(1),
    m_previous(NULL),
    m_geometry(NULL),
    m_frameSize(info->frameSize),
    m_fixedGeom(false),
    m_singleKeyframe(false),
    m_useOffset(useOffset)
{
    m_ui.setupUi(this);
    setSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::Maximum);
    connect(m_monitor, &Monitor::effectChanged, this, &GeometryWidget::slotUpdateGeometryRect);
    connect(m_monitor, &Monitor::effectPointsChanged, this, &GeometryWidget::slotUpdateCenters, Qt::UniqueConnection);
    /*
        Setup of timeline and keyframe controls
    */

    ((QGridLayout *)(m_ui.widgetTimeWrapper->layout()))->addWidget(m_timePos, 1, 5);

    QVBoxLayout *layout = new QVBoxLayout(m_ui.frameTimeline);
    m_timeline = new KeyframeHelper(m_ui.frameTimeline);
    layout->addWidget(m_timeline);
    layout->setContentsMargins(0, 0, 0, 0);

    int size = style()->pixelMetric(QStyle::PM_SmallIconSize);
    QSize iconSize(size, size);

    m_ui.buttonPrevious->setIcon(KoIconUtils::themedIcon(QStringLiteral("media-skip-backward")));
    m_ui.buttonPrevious->setToolTip(i18n("Go to previous keyframe"));
    m_ui.buttonPrevious->setIconSize(iconSize);
    m_ui.buttonNext->setIcon(KoIconUtils::themedIcon(QStringLiteral("media-skip-forward")));
    m_ui.buttonNext->setToolTip(i18n("Go to next keyframe"));
    m_ui.buttonNext->setIconSize(iconSize);
    m_ui.buttonAddDelete->setIcon(KoIconUtils::themedIcon(QStringLiteral("list-add")));
    m_ui.buttonAddDelete->setToolTip(i18n("Add keyframe"));
    m_ui.buttonAddDelete->setIconSize(iconSize);

    connect(m_timeline, SIGNAL(requestSeek(int)), this, SLOT(slotRequestSeek(int)));
    connect(m_timeline, SIGNAL(keyframeMoved(int)),   this, SLOT(slotKeyframeMoved(int)));
    connect(m_timeline, SIGNAL(addKeyframe(int)),     this, SLOT(slotAddKeyframe(int)));
    connect(m_timeline, SIGNAL(removeKeyframe(int)),  this, SLOT(slotDeleteKeyframe(int)));
    connect(m_timePos, SIGNAL(timeCodeEditingFinished()), this, SLOT(slotPositionChanged()));
    connect(m_ui.buttonPrevious,  SIGNAL(clicked()), this, SLOT(slotPreviousKeyframe()));
    connect(m_ui.buttonNext,      SIGNAL(clicked()), this, SLOT(slotNextKeyframe()));
    connect(m_ui.buttonAddDelete, SIGNAL(clicked()), this, SLOT(slotAddDeleteKeyframe()));

    m_spinX = new DragValue(i18nc("x axis position", "X"), 0, 0, -99000, 99000, -1, QString(), false, this);
    m_ui.horizontalLayout->addWidget(m_spinX, 0, 0);

    m_spinY = new DragValue(i18nc("y axis position", "Y"), 0, 0, -99000, 99000, -1, QString(), false, this);
    m_ui.horizontalLayout->addWidget(m_spinY, 0, 1);

    m_spinWidth = new DragValue(i18nc("Frame width", "W"), m_monitor->render->frameRenderWidth(), 0, 1, 99000, -1, QString(), false, this);
    m_ui.horizontalLayout->addWidget(m_spinWidth, 0, 2);

    m_spinHeight = new DragValue(i18nc("Frame height", "H"), m_monitor->render->renderHeight(), 0, 1, 99000, -1, QString(), false, this);
    m_ui.horizontalLayout->addWidget(m_spinHeight, 0, 3);

    m_ui.horizontalLayout->setColumnStretch(4, 10);

    QMenu *menu = new QMenu(this);
    QAction *originalSize = new QAction(KoIconUtils::themedIcon(QStringLiteral("zoom-original")), i18n("Adjust to original size"), this);
    connect(originalSize, SIGNAL(triggered()), this, SLOT(slotAdjustToSource()));
    QAction *adjustSize = new QAction(KoIconUtils::themedIcon(QStringLiteral("zoom-fit-best")), i18n("Adjust and center in frame"), this);
    connect(adjustSize, SIGNAL(triggered()), this, SLOT(slotAdjustToFrameSize()));
    QAction *fitToWidth = new QAction(KoIconUtils::themedIcon(QStringLiteral("zoom-fit-width")), i18n("Fit to width"), this);
    connect(fitToWidth, SIGNAL(triggered()), this, SLOT(slotFitToWidth()));
    QAction *fitToHeight = new QAction(KoIconUtils::themedIcon(QStringLiteral("zoom-fit-height")), i18n("Fit to height"), this);
    connect(fitToHeight, SIGNAL(triggered()), this, SLOT(slotFitToHeight()));

    QAction *importKeyframes = new QAction(i18n("Import keyframes from clip"), this);
    connect(importKeyframes, SIGNAL(triggered()), this, SIGNAL(importClipKeyframes()));
    menu->addAction(importKeyframes);
    QAction *resetKeyframes = new QAction(i18n("Reset all keyframes"), this);
    connect(resetKeyframes, SIGNAL(triggered()), this, SLOT(slotResetKeyframes()));
    menu->addAction(resetKeyframes);

    QAction *resetNextKeyframes = new QAction(i18n("Reset keyframes after cursor"), this);
    connect(resetNextKeyframes, SIGNAL(triggered()), this, SLOT(slotResetNextKeyframes()));
    menu->addAction(resetNextKeyframes);
    QAction *resetPreviousKeyframes = new QAction(i18n("Reset keyframes before cursor"), this);
    connect(resetPreviousKeyframes, SIGNAL(triggered()), this, SLOT(slotResetPreviousKeyframes()));
    menu->addAction(resetPreviousKeyframes);
    menu->addSeparator();

    QAction *syncTimeline = new QAction(KoIconUtils::themedIcon(QStringLiteral("edit-link")), i18n("Synchronize with timeline cursor"), this);
    syncTimeline->setCheckable(true);
    syncTimeline->setChecked(KdenliveSettings::transitionfollowcursor());
    connect(syncTimeline, SIGNAL(toggled(bool)), this, SLOT(slotSetSynchronize(bool)));
    menu->addAction(syncTimeline);

    QAction *alignleft = new QAction(KoIconUtils::themedIcon(QStringLiteral("kdenlive-align-left")), i18n("Align left"), this);
    connect(alignleft, SIGNAL(triggered()), this, SLOT(slotMoveLeft()));
    QAction *alignhcenter = new QAction(KoIconUtils::themedIcon(QStringLiteral("kdenlive-align-hor")), i18n("Center horizontally"), this);
    connect(alignhcenter, SIGNAL(triggered()), this, SLOT(slotCenterH()));
    QAction *alignright = new QAction(KoIconUtils::themedIcon(QStringLiteral("kdenlive-align-right")), i18n("Align right"), this);
    connect(alignright, SIGNAL(triggered()), this, SLOT(slotMoveRight()));
    QAction *aligntop = new QAction(KoIconUtils::themedIcon(QStringLiteral("kdenlive-align-top")), i18n("Align top"), this);
    connect(aligntop, SIGNAL(triggered()), this, SLOT(slotMoveTop()));
    QAction *alignvcenter = new QAction(KoIconUtils::themedIcon(QStringLiteral("kdenlive-align-vert")), i18n("Center vertically"), this);
    connect(alignvcenter, SIGNAL(triggered()), this, SLOT(slotCenterV()));
    QAction *alignbottom = new QAction(KoIconUtils::themedIcon(QStringLiteral("kdenlive-align-bottom")), i18n("Align bottom"), this);
    connect(alignbottom, SIGNAL(triggered()), this, SLOT(slotMoveBottom()));

    m_ui.buttonOptions->setMenu(menu);
    m_ui.buttonOptions->setIcon(KoIconUtils::themedIcon(QStringLiteral("configure")));
    m_ui.buttonOptions->setToolTip(i18n("Options"));
    m_ui.buttonOptions->setIconSize(iconSize);

    QHBoxLayout *alignLayout = new QHBoxLayout;
    alignLayout->setSpacing(0);
    QToolButton *alignButton = new QToolButton;
    alignButton->setDefaultAction(alignleft);
    alignButton->setAutoRaise(true);
    alignLayout->addWidget(alignButton);

    alignButton = new QToolButton;
    alignButton->setDefaultAction(alignhcenter);
    alignButton->setAutoRaise(true);
    alignLayout->addWidget(alignButton);

    alignButton = new QToolButton;
    alignButton->setDefaultAction(alignright);
    alignButton->setAutoRaise(true);
    alignLayout->addWidget(alignButton);

    alignButton = new QToolButton;
    alignButton->setDefaultAction(aligntop);
    alignButton->setAutoRaise(true);
    alignLayout->addWidget(alignButton);

    alignButton = new QToolButton;
    alignButton->setDefaultAction(alignvcenter);
    alignButton->setAutoRaise(true);
    alignLayout->addWidget(alignButton);

    alignButton = new QToolButton;
    alignButton->setDefaultAction(alignbottom);
    alignButton->setAutoRaise(true);
    alignLayout->addWidget(alignButton);

    alignButton = new QToolButton;
    alignButton->setDefaultAction(originalSize);
    alignButton->setAutoRaise(true);
    alignLayout->addWidget(alignButton);

    alignButton = new QToolButton;
    alignButton->setDefaultAction(adjustSize);
    alignButton->setAutoRaise(true);
    alignLayout->addWidget(alignButton);

    alignButton = new QToolButton;
    alignButton->setDefaultAction(fitToWidth);
    alignButton->setAutoRaise(true);
    alignLayout->addWidget(alignButton);
    
    alignButton = new QToolButton;
    alignButton->setDefaultAction(fitToHeight);
    alignButton->setAutoRaise(true);
    alignLayout->addWidget(alignButton);
    alignLayout->addStretch(10);

    m_ui.horizontalLayout->addLayout(alignLayout, 1, 0, 1, 4);
    //m_ui.horizontalLayout->addStretch(10);

    m_spinSize = new DragValue(i18n("Size"), 100, 2, 1, 99000, -1, i18n("%"), false, this);
    m_ui.horizontalLayout2->addWidget(m_spinSize);

    m_opacity = new DragValue(i18n("Opacity"), 100, 0, 0, 100, -1, i18n("%"), true, this);
    m_ui.horizontalLayout2->addWidget(m_opacity);


    if (showRotation) {
        m_rotateX = new DragValue(i18n("Rotate X"), 0, 0, -1800, 1800, -1, QString(), true, this);
        m_rotateX->setObjectName(QStringLiteral("rotate_x"));
        m_ui.horizontalLayout3->addWidget(m_rotateX);
        m_rotateY = new DragValue(i18n("Rotate Y"), 0, 0, -1800, 1800,  -1, QString(), true, this);
        m_rotateY->setObjectName(QStringLiteral("rotate_y"));
        m_ui.horizontalLayout3->addWidget(m_rotateY);
        m_rotateZ = new DragValue(i18n("Rotate Z"), 0, 0, -1800, 1800,  -1, QString(), true, this);
        m_rotateZ->setObjectName(QStringLiteral("rotate_z"));
        m_ui.horizontalLayout3->addWidget(m_rotateZ);
        connect(m_rotateX,            SIGNAL(valueChanged(double)), this, SLOT(slotUpdateGeometry()));
        connect(m_rotateY,            SIGNAL(valueChanged(double)), this, SLOT(slotUpdateGeometry()));
        connect(m_rotateZ,            SIGNAL(valueChanged(double)), this, SLOT(slotUpdateGeometry()));
    }
    
    /*
        Setup of geometry controls
    */

    connect(m_spinX,            SIGNAL(valueChanged(double)), this, SLOT(slotSetX(double)));
    connect(m_spinY,            SIGNAL(valueChanged(double)), this, SLOT(slotSetY(double)));
    connect(m_spinWidth,        SIGNAL(valueChanged(double)), this, SLOT(slotSetWidth(double)));
    connect(m_spinHeight,       SIGNAL(valueChanged(double)), this, SLOT(slotSetHeight(double)));

    connect(m_spinSize, SIGNAL(valueChanged(double)), this, SLOT(slotResize(double)));

    connect(m_opacity, SIGNAL(valueChanged(double)), this, SLOT(slotSetOpacity(double)));
    
    /*connect(m_ui.buttonMoveLeft,   SIGNAL(clicked()), this, SLOT(slotMoveLeft()));
    connect(m_ui.buttonCenterH,    SIGNAL(clicked()), this, SLOT(slotCenterH()));
    connect(m_ui.buttonMoveRight,  SIGNAL(clicked()), this, SLOT(slotMoveRight()));
    connect(m_ui.buttonMoveTop,    SIGNAL(clicked()), this, SLOT(slotMoveTop()));
    connect(m_ui.buttonCenterV,    SIGNAL(clicked()), this, SLOT(slotCenterV()));
    connect(m_ui.buttonMoveBottom, SIGNAL(clicked()), this, SLOT(slotMoveBottom()));*/


    /*
        Setup of configuration controls
    */

    connect(m_monitor, SIGNAL(addKeyframe()), this, SLOT(slotAddKeyframe()));
    connect(m_monitor, SIGNAL(seekToKeyframe(int)), this, SLOT(slotSeekToKeyframe(int)));
    connect(this, SIGNAL(parameterChanged()), this, SLOT(slotUpdateProperties()));
}