void HelloWorld::startGame(){ linesCount = 0; showEnd = false; timerRunning = false; addStartLine(); addNormalLine(1); addNormalLine(2); addNormalLine(3); }
void HelloWorld::startGame(){ //init stopTimer(); linesCount = 0; showEnd = false; timerRunning = false; currentEndLine = NULL; timerLabel->setString("0.000000"); //try to clear Block::removeAllBlocks(); addStartLine(); addNormalLine(1); addNormalLine(2); addNormalLine(3); }