void Client::addUpdateMeshTaskWithEdge(v3s16 blockpos, bool ack_to_server) { /*{ v3s16 p = blockpos; infostream<<"Client::addUpdateMeshTaskWithEdge(): " <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")" <<std::endl; }*/ try{ v3s16 p = blockpos + v3s16(0,0,0); //MapBlock *b = m_env.getMap().getBlockNoCreate(p); addUpdateMeshTask(p, ack_to_server); } catch(InvalidPositionException &e){} // Leading edge try{ v3s16 p = blockpos + v3s16(-1,0,0); addUpdateMeshTask(p); } catch(InvalidPositionException &e){} try{ v3s16 p = blockpos + v3s16(0,-1,0); addUpdateMeshTask(p); } catch(InvalidPositionException &e){} try{ v3s16 p = blockpos + v3s16(0,0,-1); addUpdateMeshTask(p); } catch(InvalidPositionException &e){} }
void Client::addUpdateMeshTaskWithEdge(v3s16 blockpos, bool ack_to_server, bool urgent) { try{ addUpdateMeshTask(blockpos, ack_to_server, urgent); } catch(InvalidPositionException &e){} // Leading edge for (int i=0;i<6;i++) { try{ v3s16 p = blockpos + g_6dirs[i]; addUpdateMeshTask(p, false, urgent); } catch(InvalidPositionException &e){} } }
void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool urgent) { /* { v3s16 p = nodepos; infostream<<"Client::addUpdateMeshTaskForNode(): " <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")" <<std::endl; } */ v3s16 blockpos = getNodeBlockPos(nodepos); v3s16 blockpos_relative = blockpos * MAP_BLOCKSIZE; try{ addUpdateMeshTask(blockpos, urgent); } catch(InvalidPositionException &e){} // Leading edge if(nodepos.X == blockpos_relative.X){ try{ v3s16 p = blockpos + v3s16(-1,0,0); addUpdateMeshTask(p, urgent); } catch(InvalidPositionException &e){} } if(nodepos.Y == blockpos_relative.Y){ try{ v3s16 p = blockpos + v3s16(0,-1,0); addUpdateMeshTask(p, urgent); } catch(InvalidPositionException &e){} } if(nodepos.Z == blockpos_relative.Z){ try{ v3s16 p = blockpos + v3s16(0,0,-1); addUpdateMeshTask(p, urgent); } catch(InvalidPositionException &e){} } }
void Client::addUpdateMeshTaskWithEdge(v3POS blockpos, bool urgent) { for (int i=0;i<7;i++) { try{ v3s16 p = blockpos + g_6dirs[i]; addUpdateMeshTask(p, urgent); } catch(InvalidPositionException &e){} } }