Пример #1
0
void compute_path( Path *p ){
    int i;

    if(p->num + 1 == numCities){
        for(i = 0; i < numCities; i++){
            if(p->visited[i] == 0){
                add_city(p, i);
            }
        }
        if(check_best_path(p) == 1){
            Path* curr_best_path;

            curr_best_path = copy_paths(p);
            
            #pragma omp critical
            best_path = curr_best_path;
        }

        remove_last(p);
        remove_last(p);

    } else {
        for( i = 0; i < numCities; i++){
            if(p->visited[i] == 0){
                add_city(p, i);
                compute_path(p);
            }
        }
        remove_last(p);
    }
}
void TSP(tour t){
	for (int i=N-1; 1<=i; i--)
		push(stack, i);
	while (0<=stack->top){
		int city=pop(stack);
		if (city==NO_CITY)
			remove_last_city(&t);
		else{
			add_city(&t, city);
			if (t.n==N){
				if (t.cost<best_tour->cost){
					copy(best_tour, &t);			
					display();
					reshape(WIDTH, HEIGHT);					
				}
				remove_last_city(&t);
			}
			else{
				push(stack, NO_CITY);
				for (int i=N-1; 1<=i; i--){
					if (feasible(t,i)){
						push(stack, i);
					}
				}
			}
		}		
	}
}
void* TSP(void *argument){
	Stack *s = (Stack *)argument;
	while (0<=s->top){
		tour city=pop(s);
		if (city.n==N){
			omp_set_lock(&best_tour_lock);
			if (city.cost<best_tour->cost){
				/**imprime los mejores costos
				for (int i = 0; i < thread_count; i++){
					if (s==stacks[i])
						printf("id: %d\n",i);
				}				
				printf("costo: %f\n",best_tour->cost);**/
				copy(best_tour, &city);			
				display();
				reshape(WIDTH, HEIGHT);					
			}
			omp_unset_lock(&best_tour_lock);
		}
		else{
			for (int i=N-1; 1<=i; i--){
				if (feasible(city,i)){
					add_city(&city, i);
					push(s, city);
					remove_last_city(&city);
				}
			}
		
		}	
	}	
	return NULL;
}
Пример #4
0
struct city* find_or_add_city(struct city** cities, const char* name, size_t maxcount)
{
    struct city* c;
    if ((c = find_city(cities, name)) == NULL)
        c = add_city(cities, name, maxcount);

    return c;
}
static RET_CODE on_weather_add_city(control_t *ctrl, u16 msg,
                              u32 para1, u32 para2)
{
  if(city_count > 8)
  {
    ui_comm_cfmdlg_open(NULL, IDS_MSG_SPACE_IS_FULL, NULL, 0);
  }
  else
  {
    add_city();
  }
  return SUCCESS;
}
void partition2(Stack **s,tour t){
	s = malloc((thread_count)*sizeof(Stack*));
	for (int i = 0; i < thread_count; i++){
		s[i] = malloc(sizeof(Stack));
		s[i]->max = N*((N-1)*0.5);
		s[i]->top = -1;
		s[i]->content = malloc((s[i]->max)*sizeof(tour));
	}
	for (int i=N-1,k=0; 1<=i; i--){
		if (feasible(t,i)){
			add_city(&t, i);
			for (int j=N-1; 1<=j; j--){
				if (feasible(t,j)){
					add_city(&t, j);
					push(s[k%thread_count], t);
					remove_last_city(&t);
					k++;
				}
			}
			remove_last_city(&t);
		}
	}
	stacks=s;
} 
Пример #7
0
int main(int argc, char *argv[]){   
    int i; 

    get_input(argv[1]);

    init_best_path(best_path);

    #pragma omp parallel for
    for(i = 1; i < numCities;i++){
        Path *curr_path;
        curr_path = malloc( sizeof( Path));
        init_path(curr_path);

        add_city(curr_path, i);
        compute_path(curr_path );
    }

    print_path(best_path);



    return 0;
}
Пример #8
0
int main(int argc, char **argv)
{
    int i, j, k, ret, city, city1;
    int nlines, type, ltype, afield, tfield, geo, cat;
    int node, node1, node2, line;
    struct Option *map, *output, *afield_opt, *tfield_opt, *afcol, *type_opt,
	*term_opt;
    struct Flag *geo_f;
    struct GModule *module;
    char *mapset;
    struct Map_info Map, Out;
    struct ilist *TList;	/* list of terminal nodes */
    struct ilist *List;
    struct ilist *StArcs;	/* list of arcs on Steiner tree */
    struct ilist *StNodes;	/* list of nodes on Steiner tree */
    double cost, tmpcost, tcost;
    struct cat_list *Clist;
    struct line_cats *Cats;
    struct line_pnts *Points;

    /* Initialize the GIS calls */
    G_gisinit(argv[0]);

    module = G_define_module();
    module->keywords = _("vector, network, salesman");
    module->label =
	_("Creates a cycle connecting given nodes (Traveling salesman problem).");
    module->description =
	_("Note that TSP is NP-hard, heuristic algorithm is used by "
	  "this module and created cycle may be sub optimal");

    map = G_define_standard_option(G_OPT_V_INPUT);
    output = G_define_standard_option(G_OPT_V_OUTPUT);

    type_opt = G_define_standard_option(G_OPT_V_TYPE);
    type_opt->options = "line,boundary";
    type_opt->answer = "line,boundary";
    type_opt->description = _("Arc type");

    afield_opt = G_define_standard_option(G_OPT_V_FIELD);
    afield_opt->key = "alayer";
    afield_opt->description = _("Arc layer");

    tfield_opt = G_define_standard_option(G_OPT_V_FIELD);
    tfield_opt->key = "nlayer";
    tfield_opt->answer = "2";
    tfield_opt->description = _("Node layer (used for cities)");

    afcol = G_define_option();
    afcol->key = "acolumn";
    afcol->type = TYPE_STRING;
    afcol->required = NO;
    afcol->description = _("Arcs' cost column (for both directions)");

    term_opt = G_define_standard_option(G_OPT_V_CATS);
    term_opt->key = "ccats";
    term_opt->required = YES;
    term_opt->description = _("Categories of points ('cities') on nodes "
			      "(layer is specified by nlayer)");

    geo_f = G_define_flag();
    geo_f->key = 'g';
    geo_f->description =
	_("Use geodesic calculation for longitude-latitude locations");

    if (G_parser(argc, argv))
	exit(EXIT_FAILURE);

    Cats = Vect_new_cats_struct();
    Points = Vect_new_line_struct();

    type = Vect_option_to_types(type_opt);
    afield = atoi(afield_opt->answer);

    TList = Vect_new_list();
    List = Vect_new_list();
    StArcs = Vect_new_list();
    StNodes = Vect_new_list();

    Clist = Vect_new_cat_list();
    tfield = atoi(tfield_opt->answer);
    Vect_str_to_cat_list(term_opt->answer, Clist);

    G_debug(1, "Imput categories:\n");
    for (i = 0; i < Clist->n_ranges; i++) {
	G_debug(1, "%d - %d\n", Clist->min[i], Clist->max[i]);
    }

    if (geo_f->answer)
	geo = 1;
    else
	geo = 0;

    Vect_check_input_output_name(map->answer, output->answer, GV_FATAL_EXIT);

    mapset = G_find_vector2(map->answer, NULL);

    if (mapset == NULL)
	G_fatal_error(_("Vector map <%s> not found"), map->answer);

    Vect_set_open_level(2);
    Vect_open_old(&Map, map->answer, mapset);
    nnodes = Vect_get_num_nodes(&Map);

    /* Create list of terminals based on list of categories */
    for (i = 1; i <= nnodes; i++) {
	nlines = Vect_get_node_n_lines(&Map, i);
	for (j = 0; j < nlines; j++) {
	    line = abs(Vect_get_node_line(&Map, i, j));
	    ltype = Vect_read_line(&Map, NULL, Cats, line);
	    if (!(ltype & GV_POINT))
		continue;
	    if (!(Vect_cat_get(Cats, tfield, &cat)))
		continue;
	    if (Vect_cat_in_cat_list(cat, Clist)) {
		Vect_list_append(TList, i);
	    }
	}
    }
    ncities = TList->n_values;
    G_message(_("Number of cities: [%d]"), ncities);
    if (ncities < 2)
	G_fatal_error(_("Not enough cities (< 2)"));

    /* Alloc memory */
    cities = (int *)G_malloc(ncities * sizeof(int));
    cused = (int *)G_malloc(ncities * sizeof(int));
    for (i = 0; i < ncities; i++) {
	G_debug(1, "%d\n", TList->value[i]);
	cities[i] = TList->value[i];
	cused[i] = 0;		/* not in cycle */
    }

    costs = (COST **) G_malloc(ncities * sizeof(COST *));
    for (i = 0; i < ncities; i++) {
	costs[i] = (COST *) G_malloc(ncities * sizeof(COST));
    }

    cycle = (int *)G_malloc((ncities + 1) * sizeof(int));	/* + 1 is for output cycle */

    /* Build graph */
    Vect_net_build_graph(&Map, type, afield, 0, afcol->answer, NULL, NULL,
			 geo, 0);

    /* Create sorted lists of costs */
    for (i = 0; i < ncities; i++) {
	k = 0;
	for (j = 0; j < ncities; j++) {
	    if (i == j)
		continue;
	    ret =
		Vect_net_shortest_path(&Map, cities[i], cities[j], NULL,
				       &cost);
	    if (ret == -1)
		G_fatal_error(_("Destination node [%d] is unreachable "
				"from node [%d]"), cities[i], cities[j]);

	    costs[i][k].city = j;
	    costs[i][k].cost = cost;
	    k++;
	}
	qsort((void *)costs[i], k, sizeof(COST), cmp);
    }
    /* debug: print sorted */
    for (i = 0; i < ncities; i++) {
	for (j = 0; j < ncities - 1; j++) {
	    city = costs[i][j].city;
	    G_debug(2, "%d -> %d = %f\n", cities[i], cities[city],
		    costs[i][j].cost);
	}
    }

    /* find 2 cities with largest distance */
    cost = -1;
    for (i = 0; i < ncities; i++) {
	tmpcost = costs[i][ncities - 2].cost;
	if (tmpcost > cost) {
	    cost = tmpcost;
	    city = i;
	}
    }
    G_debug(2, "biggest costs %d - %d\n", city,
	    costs[city][ncities - 2].city);

    /* add this 2 cities to array */
    add_city(city, -1);
    add_city(costs[city][ncities - 2].city, 0);

    /* In each step, find not used city, with biggest cost to any used city, and insert 
     *  into cycle between 2 nearest nodes */
    for (i = 0; i < ncities - 2; i++) {
	cost = -1;
	G_debug(2, "---- %d ----\n", i);
	for (j = 0; j < ncities; j++) {
	    if (cused[j] == 1)
		continue;
	    tmpcost = 0;
	    for (k = 0; k < ncities - 1; k++) {
		G_debug(2, "? %d (%d) - %d (%d) \n", j, cnode(j),
			costs[j][k].city, cnode(costs[j][k].city));
		if (!cused[costs[j][k].city])
		    continue;	/* only used */
		tmpcost += costs[j][k].cost;
		break;		/* first nearest */
	    }
	    G_debug(2, "    cost = %f x %f\n", tmpcost, cost);
	    if (tmpcost > cost) {
		cost = tmpcost;
		city = j;
	    }
	}
	G_debug(2, "add %d\n", city);

	/* add to cycle on lovest costs */
	cycle[ncyc] = cycle[0];	/* tmp for cycle */
	cost = PORT_DOUBLE_MAX;
	for (j = 0; j < ncyc; j++) {
	    node1 = cities[cycle[j]];
	    node2 = cities[cycle[j + 1]];
	    ret = Vect_net_shortest_path(&Map, node1, node2, NULL, &tcost);
	    tmpcost = -tcost;
	    node1 = cities[cycle[j]];
	    node2 = cities[city];
	    ret = Vect_net_shortest_path(&Map, node1, node2, NULL, &tcost);
	    tmpcost += tcost;
	    node1 = cities[cycle[j + 1]];
	    node2 = cities[city];
	    ret = Vect_net_shortest_path(&Map, node1, node2, NULL, &tcost);
	    tmpcost += tcost;

	    G_debug(2, "? %d - %d cost = %f x %f\n", node1, node2, tmpcost,
		    cost);
	    if (tmpcost < cost) {
		city1 = j;
		cost = tmpcost;
	    }
	}

	add_city(city, city1);

    }

    /* Print */
    G_debug(2, "Cycle:\n");
    for (i = 0; i < ncities; i++) {
	G_debug(2, "%d: %d: %d\n", i, cycle[i], cities[cycle[i]]);
    }

    /* Create list of arcs */
    cycle[ncities] = cycle[0];
    for (i = 0; i < ncities; i++) {
	node1 = cities[cycle[i]];
	node2 = cities[cycle[i + 1]];
	G_debug(2, " %d -> %d\n", node1, node2);
	ret = Vect_net_shortest_path(&Map, node1, node2, List, NULL);
	for (j = 0; j < List->n_values; j++) {
	    line = abs(List->value[j]);
	    Vect_list_append(StArcs, line);
	    Vect_get_line_nodes(&Map, line, &node1, &node2);
	    Vect_list_append(StNodes, node1);
	    Vect_list_append(StNodes, node2);
	}
    }



    /* Write arcs to new map */
    Vect_open_new(&Out, output->answer, Vect_is_3d(&Map));
    Vect_hist_command(&Out);

    fprintf(stdout, "\nCycle:\n");
    fprintf(stdout, "Arcs' categories (layer %d, %d arcs):\n", afield,
	    StArcs->n_values);
    for (i = 0; i < StArcs->n_values; i++) {
	line = StArcs->value[i];
	ltype = Vect_read_line(&Map, Points, Cats, line);
	Vect_write_line(&Out, ltype, Points, Cats);
	Vect_cat_get(Cats, afield, &cat);
	if (i > 0)
	    printf(",");
	fprintf(stdout, "%d", cat);
    }
    fprintf(stdout, "\n\n");

    fprintf(stdout, "Nodes' categories (layer %d, %d nodes):\n", tfield,
	    StNodes->n_values);
    k = 0;
    for (i = 0; i < StNodes->n_values; i++) {
	node = StNodes->value[i];
	nlines = Vect_get_node_n_lines(&Map, node);
	for (j = 0; j < nlines; j++) {
	    line = abs(Vect_get_node_line(&Map, node, j));
	    ltype = Vect_read_line(&Map, Points, Cats, line);
	    if (!(ltype & GV_POINT))
		continue;
	    if (!(Vect_cat_get(Cats, tfield, &cat)))
		continue;
	    Vect_write_line(&Out, ltype, Points, Cats);
	    if (k > 0)
		fprintf(stdout, ",");
	    fprintf(stdout, "%d", cat);
	    k++;
	}
    }
    fprintf(stdout, "\n\n");

    Vect_build(&Out);

    /* Free, ... */
    Vect_destroy_list(StArcs);
    Vect_destroy_list(StNodes);
    Vect_close(&Map);
    Vect_close(&Out);

    exit(EXIT_SUCCESS);
}