/* * user defined action function */ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { keyevent_t event = record->event; tap_t tap = record->tap; switch (id) { case LSHIFT_LPAREN: // LShft + tap '(' // NOTE: cant use register_code to avoid conflicting with magic key bind if (event.pressed) { if (tap.count == 0 || tap.interrupted) { add_mods(MOD_BIT(KC_LSHIFT)); } else { host_add_mods(MOD_BIT(KC_LSHIFT)); host_add_key(KC_9); host_send_keyboard_report(); host_del_mods(MOD_BIT(KC_LSHIFT)); host_del_key(KC_9); host_send_keyboard_report(); } } else { if (tap.count == 0 || tap.interrupted) { del_mods(MOD_BIT(KC_LSHIFT)); } } break; case RSHIFT_RPAREN: // RShift + tap ')' if (event.pressed) { if (tap.count == 0 || tap.interrupted) { add_mods(MOD_BIT(KC_RSHIFT)); } else { host_add_mods(MOD_BIT(KC_RSHIFT)); host_add_key(KC_0); host_send_keyboard_report(); host_del_mods(MOD_BIT(KC_RSHIFT)); host_del_key(KC_0); host_send_keyboard_report(); } } else { if (tap.count == 0 || tap.interrupted) { del_mods(MOD_BIT(KC_RSHIFT)); } } break; } }
void tmux(bool pressed) { if (pressed) { add_mods(MOD_BIT(KC_LALT)); add_key(KC_COMMA); send_keyboard_report(); clear_keyboard(); } }
static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t *action) { if (action->state.finished) return; action->state.finished = true; add_mods(action->state.oneshot_mods); send_keyboard_report(); _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished); }
bool CharacterBefore(void) { bool consumed = false; // todo: Why does this state not stick? if (ultramod.machine.state != NORMAL_STATE) { add_mods(ultramod.machine.modifierBit); layer_on(ultramod.machine.layer); } return consumed; }
void stroke(void) { // Send characters for each key family const uint8_t original_mods = get_mods(); del_mods(MOD_LSFT|MOD_RSFT); bool initial_case_1 = false; bool initial_case_2 = false; undo_command_t new_undo_command; memset(&new_undo_command, 0, sizeof(undo_command_t)); // Get *, + and case controls info const uint8_t special_controls_bits = g_family_bits[FAMILY_SPECIAL_CONTROLS]; const uint8_t thumbs_bits = g_family_bits[FAMILY_THUMBS]; const bool has_star = special_controls_bits & (1 << (SC_STAR & 0xF)); const bool has_plus = special_controls_bits & (1 << (SC_PLUS & 0xF)); const bool has_meta_space = special_controls_bits & (1 << (SC_MSPC & 0xF)); const uint8_t case_controls_bits = g_family_bits[FAMILY_CASE_CONTROLS]; if (case_controls_bits) { initial_case_1 = case_controls_bits == 2; initial_case_2 = case_controls_bits == 3; add_mods(MOD_LSFT); } // Evaluate stroke bool undo_allowed = true; bool no_space_code_detected = false; for (int family_id = 0; family_id < NB_FAMILY; ++family_id) { uint8_t family_bits = g_family_bits[family_id]; if (family_bits == 0) { continue; } // Get the lookup table undo_allowed = family_id == FAMILY_SPECIAL_CONTROLS; void* any_table = 0; uint8_t kind = g_family_to_kind_table[family_id]; if (family_id == FAMILY_THUMBS && has_star) { any_table = g_thumbs_bigrams_table; } else if (family_id == FAMILY_LEFT_HAND && has_star && !thumbs_bits) { any_table = g_left_punctuations_table; kind = KIND_PUNCTUATIONS; } else if (family_id == FAMILY_RIGHT_HAND && has_star && !thumbs_bits) { any_table = g_right_punctuations_table; kind = KIND_PUNCTUATIONS; } else { any_table = g_all_tables[family_id]; } if (any_table) { switch (kind) { case KIND_LETTERS: { uint8_t register_count = 0; uint8_t last_byte = 0; letters_table_t* letters_table = (letters_table_t*)any_table; for (int code_pos = 0; code_pos < MAX_LETTERS; ++code_pos) { const uint8_t byte = pgm_read_byte(&(letters_table[family_bits][code_pos])); if (byte) { register_code(byte); unregister_code(byte); last_byte = byte; register_count++; new_undo_command.inserted_chars_count++; if ((initial_case_1 && new_undo_command.inserted_chars_count == 1) || (initial_case_2 && new_undo_command.inserted_chars_count == 2)) { del_mods(MOD_LSFT); } } else { // Double the consonnant for the right hand only if ( has_plus && (register_count == 1) && (family_id == FAMILY_RIGHT_HAND) && (last_byte != 0)) { register_code(last_byte); unregister_code(last_byte); new_undo_command.inserted_chars_count++; } break; } } break; } case KIND_SYMBOLS: { symbols_table_t* symbols_table = (symbols_table_t*)any_table; for (int code_pos = 0; code_pos < MAX_SYMBOLS; ++code_pos) { const uint16_t word = pgm_read_word(&(symbols_table[family_bits][code_pos])); if (word) { const uint8_t code = (uint8_t)word; if (is_letter(code)) { // By doing this the shift mod can be applied on letter code register_code(code); } else { send_mods_and_code(word >> 8, code); } unregister_code(code); if (code == KC_LEFT) { new_undo_command.left_arrow_count++; } else { new_undo_command.inserted_chars_count++; } if ((initial_case_1 && new_undo_command.inserted_chars_count == 1) || (initial_case_2 && new_undo_command.inserted_chars_count == 2)) { del_mods(MOD_LSFT); } } else { break; } } break; } case KIND_PUNCTUATIONS: { punctuations_table_t* punctuations_table = (punctuations_table_t*)any_table; for (int code_pos = 0; code_pos < MAX_PUNCTUATIONS; ++code_pos) { const uint16_t word = pgm_read_word(&(punctuations_table[family_bits][code_pos])); if (word) { if (word == _NOSPC) { no_space_code_detected = true; } else { const uint8_t code = (uint8_t)word; send_mods_and_code(word >> 8, code); unregister_code(code); if (code == KC_LEFT) { new_undo_command.left_arrow_count++; } else { new_undo_command.inserted_chars_count++; } } } else { break; } } break; } } }
/** \brief Take an action and processes it. * * FIXME: Needs documentation. */ void process_action(keyrecord_t *record, action_t action) { keyevent_t event = record->event; #ifndef NO_ACTION_TAPPING uint8_t tap_count = record->tap.count; #endif if (event.pressed) { // clear the potential weak mods left by previously pressed keys clear_weak_mods(); } #ifndef NO_ACTION_ONESHOT bool do_release_oneshot = false; // notice we only clear the one shot layer if the pressed key is not a modifier. if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) { clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); do_release_oneshot = !is_oneshot_layer_active(); } #endif switch (action.kind.id) { /* Key and Mods */ case ACT_LMODS: case ACT_RMODS: { uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods : action.key.mods<<4; if (event.pressed) { if (mods) { if (IS_MOD(action.key.code) || action.key.code == KC_NO) { // e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless. // This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT). // Same applies for some keys like KC_MEH which are declared as MEH(KC_NO). add_mods(mods); } else { add_weak_mods(mods); } send_keyboard_report(); } register_code(action.key.code); } else { unregister_code(action.key.code); if (mods) { if (IS_MOD(action.key.code) || action.key.code == KC_NO) { del_mods(mods); } else { del_weak_mods(mods); } send_keyboard_report(); } } } break; #ifndef NO_ACTION_TAPPING case ACT_LMODS_TAP: case ACT_RMODS_TAP: { uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods : action.key.mods<<4; switch (action.layer_tap.code) { #ifndef NO_ACTION_ONESHOT case MODS_ONESHOT: // Oneshot modifier if (event.pressed) { if (tap_count == 0) { dprint("MODS_TAP: Oneshot: 0\n"); register_mods(mods); } else if (tap_count == 1) { dprint("MODS_TAP: Oneshot: start\n"); set_oneshot_mods(mods); #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 } else if (tap_count == ONESHOT_TAP_TOGGLE) { dprint("MODS_TAP: Toggling oneshot"); clear_oneshot_mods(); set_oneshot_locked_mods(mods); register_mods(mods); #endif } else { register_mods(mods); } } else { if (tap_count == 0) { clear_oneshot_mods(); unregister_mods(mods); } else if (tap_count == 1) { // Retain Oneshot mods #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 if (mods & get_mods()) { clear_oneshot_locked_mods(); clear_oneshot_mods(); unregister_mods(mods); } } else if (tap_count == ONESHOT_TAP_TOGGLE) { // Toggle Oneshot Layer #endif } else { clear_oneshot_mods(); unregister_mods(mods); } } break; #endif case MODS_TAP_TOGGLE: if (event.pressed) { if (tap_count <= TAPPING_TOGGLE) { register_mods(mods); } } else { if (tap_count < TAPPING_TOGGLE) { unregister_mods(mods); } } break; default: if (event.pressed) { if (tap_count > 0) { #ifndef IGNORE_MOD_TAP_INTERRUPT if (record->tap.interrupted) { dprint("mods_tap: tap: cancel: add_mods\n"); // ad hoc: set 0 to cancel tap record->tap.count = 0; register_mods(mods); } else #endif { dprint("MODS_TAP: Tap: register_code\n"); register_code(action.key.code); } } else { dprint("MODS_TAP: No tap: add_mods\n"); register_mods(mods); } } else { if (tap_count > 0) { dprint("MODS_TAP: Tap: unregister_code\n"); unregister_code(action.key.code); } else { dprint("MODS_TAP: No tap: add_mods\n"); unregister_mods(mods); } } break; } } break; #endif #ifdef EXTRAKEY_ENABLE /* other HID usage */ case ACT_USAGE: switch (action.usage.page) { case PAGE_SYSTEM: if (event.pressed) { host_system_send(action.usage.code); } else { host_system_send(0); } break; case PAGE_CONSUMER: if (event.pressed) { host_consumer_send(action.usage.code); } else { host_consumer_send(0); } break; } break; #endif #ifdef MOUSEKEY_ENABLE /* Mouse key */ case ACT_MOUSEKEY: if (event.pressed) { switch (action.key.code) { case KC_MS_BTN1: tp_buttons |= (1<<0); break; case KC_MS_BTN2: tp_buttons |= (1<<1); break; case KC_MS_BTN3: tp_buttons |= (1<<2); break; default: break; } mousekey_on(action.key.code); mousekey_send(); } else { switch (action.key.code) { case KC_MS_BTN1: tp_buttons &= ~(1<<0); break; case KC_MS_BTN2: tp_buttons &= ~(1<<1); break; case KC_MS_BTN3: tp_buttons &= ~(1<<2); break; default: break; } mousekey_off(action.key.code); mousekey_send(); } break; #endif #ifndef NO_ACTION_LAYER case ACT_LAYER: if (action.layer_bitop.on == 0) { /* Default Layer Bitwise Operation */ if (!event.pressed) { uint8_t shift = action.layer_bitop.part*4; uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift; uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0; switch (action.layer_bitop.op) { case OP_BIT_AND: default_layer_and(bits | mask); break; case OP_BIT_OR: default_layer_or(bits | mask); break; case OP_BIT_XOR: default_layer_xor(bits | mask); break; case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break; } } } else { /* Layer Bitwise Operation */ if (event.pressed ? (action.layer_bitop.on & ON_PRESS) : (action.layer_bitop.on & ON_RELEASE)) { uint8_t shift = action.layer_bitop.part*4; uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift; uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0; switch (action.layer_bitop.op) { case OP_BIT_AND: layer_and(bits | mask); break; case OP_BIT_OR: layer_or(bits | mask); break; case OP_BIT_XOR: layer_xor(bits | mask); break; case OP_BIT_SET: layer_and(mask); layer_or(bits); break; } } } break; #ifndef NO_ACTION_TAPPING case ACT_LAYER_TAP: case ACT_LAYER_TAP_EXT: switch (action.layer_tap.code) { case 0xe0 ... 0xef: /* layer On/Off with modifiers(left only) */ if (event.pressed) { layer_on(action.layer_tap.val); register_mods(action.layer_tap.code & 0x0f); } else { layer_off(action.layer_tap.val); unregister_mods(action.layer_tap.code & 0x0f); } break; case OP_TAP_TOGGLE: /* tap toggle */ if (event.pressed) { if (tap_count < TAPPING_TOGGLE) { layer_invert(action.layer_tap.val); } } else { if (tap_count <= TAPPING_TOGGLE) { layer_invert(action.layer_tap.val); } } break; case OP_ON_OFF: event.pressed ? layer_on(action.layer_tap.val) : layer_off(action.layer_tap.val); break; case OP_OFF_ON: event.pressed ? layer_off(action.layer_tap.val) : layer_on(action.layer_tap.val); break; case OP_SET_CLEAR: event.pressed ? layer_move(action.layer_tap.val) : layer_clear(); break; #ifndef NO_ACTION_ONESHOT case OP_ONESHOT: // Oneshot modifier #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 do_release_oneshot = false; if (event.pressed) { del_mods(get_oneshot_locked_mods()); if (get_oneshot_layer_state() == ONESHOT_TOGGLED) { reset_oneshot_layer(); layer_off(action.layer_tap.val); break; } else if (tap_count < ONESHOT_TAP_TOGGLE) { layer_on(action.layer_tap.val); set_oneshot_layer(action.layer_tap.val, ONESHOT_START); } } else { add_mods(get_oneshot_locked_mods()); if (tap_count >= ONESHOT_TAP_TOGGLE) { reset_oneshot_layer(); clear_oneshot_locked_mods(); set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED); } else { clear_oneshot_layer_state(ONESHOT_PRESSED); } } #else if (event.pressed) { layer_on(action.layer_tap.val); set_oneshot_layer(action.layer_tap.val, ONESHOT_START); } else { clear_oneshot_layer_state(ONESHOT_PRESSED); if (tap_count > 1) { clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); } } #endif break; #endif default: /* tap key */ if (event.pressed) { if (tap_count > 0) { dprint("KEYMAP_TAP_KEY: Tap: register_code\n"); register_code(action.layer_tap.code); } else { dprint("KEYMAP_TAP_KEY: No tap: On on press\n"); layer_on(action.layer_tap.val); } } else { if (tap_count > 0) { dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n"); if (action.layer_tap.code == KC_CAPS) { wait_ms(80); } unregister_code(action.layer_tap.code); } else { dprint("KEYMAP_TAP_KEY: No tap: Off on release\n"); layer_off(action.layer_tap.val); } } break; } break; #endif #endif /* Extentions */ #ifndef NO_ACTION_MACRO case ACT_MACRO: action_macro_play(action_get_macro(record, action.func.id, action.func.opt)); break; #endif #ifdef BACKLIGHT_ENABLE case ACT_BACKLIGHT: if (!event.pressed) { switch (action.backlight.opt) { case BACKLIGHT_INCREASE: backlight_increase(); break; case BACKLIGHT_DECREASE: backlight_decrease(); break; case BACKLIGHT_TOGGLE: backlight_toggle(); break; case BACKLIGHT_STEP: backlight_step(); break; case BACKLIGHT_ON: backlight_level(BACKLIGHT_LEVELS); break; case BACKLIGHT_OFF: backlight_level(0); break; } } break; #endif case ACT_COMMAND: break; #ifdef SWAP_HANDS_ENABLE case ACT_SWAP_HANDS: switch (action.swap.code) { case OP_SH_TOGGLE: if (event.pressed) { swap_hands = !swap_hands; } break; case OP_SH_ON_OFF: swap_hands = event.pressed; break; case OP_SH_OFF_ON: swap_hands = !event.pressed; break; case OP_SH_ON: if (!event.pressed) { swap_hands = true; } break; case OP_SH_OFF: if (!event.pressed) { swap_hands = false; } break; #ifndef NO_ACTION_TAPPING case OP_SH_TAP_TOGGLE: /* tap toggle */ if (event.pressed) { if (swap_held) { swap_held = false; } else { swap_hands = !swap_hands; } } else { if (tap_count < TAPPING_TOGGLE) { swap_hands = !swap_hands; } } break; default: /* tap key */ if (tap_count > 0) { if (swap_held) { swap_hands = !swap_hands; // undo hold set up in _tap_hint swap_held = false; } if (event.pressed) { register_code(action.swap.code); } else { unregister_code(action.swap.code); *record = (keyrecord_t){}; // hack: reset tap mode } } else { if (swap_held && !event.pressed) { swap_hands = !swap_hands; // undo hold set up in _tap_hint swap_held = false; } } #endif } #endif #ifndef NO_ACTION_FUNCTION case ACT_FUNCTION: action_function(record, action.func.id, action.func.opt); break; #endif default: break; } #ifndef NO_ACTION_LAYER // if this event is a layer action, update the leds switch (action.kind.id) { case ACT_LAYER: #ifndef NO_ACTION_TAPPING case ACT_LAYER_TAP: case ACT_LAYER_TAP_EXT: #endif led_set(host_keyboard_leds()); break; default: break; } #endif #ifndef NO_ACTION_TAPPING #ifdef RETRO_TAPPING if (!is_tap_key(record->event.key)) { retro_tapping_counter = 0; } else { if (event.pressed) { if (tap_count > 0) { retro_tapping_counter = 0; } else { } } else { if (tap_count > 0) { retro_tapping_counter = 0; } else { if (retro_tapping_counter == 2) { register_code(action.layer_tap.code); unregister_code(action.layer_tap.code); } retro_tapping_counter = 0; } } } #endif #endif #ifndef NO_ACTION_ONESHOT /* Because we switch layers after a oneshot event, we need to release the * key before we leave the layer or no key up event will be generated. */ if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED ) ) { record->event.pressed = false; layer_on(get_oneshot_layer()); process_record(record); layer_off(get_oneshot_layer()); } #endif }
void process_action(keyrecord_t *record) { bool do_release_oneshot = false; keyevent_t event = record->event; #ifndef NO_ACTION_TAPPING uint8_t tap_count = record->tap.count; #endif if (IS_NOEVENT(event)) { return; } #if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0)) if (has_oneshot_layer_timed_out()) { dprintf("Oneshot layer: timeout\n"); clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); } #endif action_t action = layer_switch_get_action(event.key); dprint("ACTION: "); debug_action(action); #ifndef NO_ACTION_LAYER dprint(" layer_state: "); layer_debug(); dprint(" default_layer_state: "); default_layer_debug(); #endif dprintln(); #ifndef NO_ACTION_ONESHOT if (is_oneshot_layer_active() && event.pressed) { clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); do_release_oneshot = !is_oneshot_layer_active(); } #endif switch (action.kind.id) { /* Key and Mods */ case ACT_LMODS: case ACT_RMODS: { uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods : action.key.mods<<4; if (event.pressed) { if (mods) { add_weak_mods(mods); send_keyboard_report(); } register_code(action.key.code); } else { unregister_code(action.key.code); if (mods) { del_weak_mods(mods); send_keyboard_report(); } } } break; #ifndef NO_ACTION_TAPPING case ACT_LMODS_TAP: case ACT_RMODS_TAP: { uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods : action.key.mods<<4; switch (action.layer_tap.code) { #ifndef NO_ACTION_ONESHOT case MODS_ONESHOT: // Oneshot modifier if (event.pressed) { if (tap_count == 0) { dprint("MODS_TAP: Oneshot: 0\n"); register_mods(mods); } else if (tap_count == 1) { dprint("MODS_TAP: Oneshot: start\n"); set_oneshot_mods(mods); #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 } else if (tap_count == ONESHOT_TAP_TOGGLE) { dprint("MODS_TAP: Toggling oneshot"); clear_oneshot_mods(); set_oneshot_locked_mods(mods); register_mods(mods); #endif } else { register_mods(mods); } } else { if (tap_count == 0) { clear_oneshot_mods(); unregister_mods(mods); } else if (tap_count == 1) { // Retain Oneshot mods #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 if (mods & get_mods()) { clear_oneshot_locked_mods(); clear_oneshot_mods(); unregister_mods(mods); } } else if (tap_count == ONESHOT_TAP_TOGGLE) { // Toggle Oneshot Layer #endif } else { clear_oneshot_mods(); unregister_mods(mods); } } break; #endif case MODS_TAP_TOGGLE: if (event.pressed) { if (tap_count <= TAPPING_TOGGLE) { register_mods(mods); } } else { if (tap_count < TAPPING_TOGGLE) { unregister_mods(mods); } } break; default: if (event.pressed) { if (tap_count > 0) { if (record->tap.interrupted) { dprint("MODS_TAP: Tap: Cancel: add_mods\n"); // ad hoc: set 0 to cancel tap record->tap.count = 0; register_mods(mods); } else { dprint("MODS_TAP: Tap: register_code\n"); register_code(action.key.code); } } else { dprint("MODS_TAP: No tap: add_mods\n"); register_mods(mods); } } else { if (tap_count > 0) { dprint("MODS_TAP: Tap: unregister_code\n"); unregister_code(action.key.code); } else { dprint("MODS_TAP: No tap: add_mods\n"); unregister_mods(mods); } } break; } } break; #endif #ifdef EXTRAKEY_ENABLE /* other HID usage */ case ACT_USAGE: switch (action.usage.page) { case PAGE_SYSTEM: if (event.pressed) { host_system_send(action.usage.code); } else { host_system_send(0); } break; case PAGE_CONSUMER: if (event.pressed) { host_consumer_send(action.usage.code); } else { host_consumer_send(0); } break; } break; #endif #ifdef MOUSEKEY_ENABLE /* Mouse key */ case ACT_MOUSEKEY: if (event.pressed) { mousekey_on(action.key.code); mousekey_send(); } else { mousekey_off(action.key.code); mousekey_send(); } break; #endif #ifndef NO_ACTION_LAYER case ACT_LAYER: if (action.layer_bitop.on == 0) { /* Default Layer Bitwise Operation */ if (!event.pressed) { uint8_t shift = action.layer_bitop.part*4; uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift; uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0; switch (action.layer_bitop.op) { case OP_BIT_AND: default_layer_and(bits | mask); break; case OP_BIT_OR: default_layer_or(bits | mask); break; case OP_BIT_XOR: default_layer_xor(bits | mask); break; case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break; } } } else { /* Layer Bitwise Operation */ if (event.pressed ? (action.layer_bitop.on & ON_PRESS) : (action.layer_bitop.on & ON_RELEASE)) { uint8_t shift = action.layer_bitop.part*4; uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift; uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0; switch (action.layer_bitop.op) { case OP_BIT_AND: layer_and(bits | mask); break; case OP_BIT_OR: layer_or(bits | mask); break; case OP_BIT_XOR: layer_xor(bits | mask); break; case OP_BIT_SET: layer_and(mask); layer_or(bits); break; } } } break; #ifndef NO_ACTION_TAPPING case ACT_LAYER_TAP: case ACT_LAYER_TAP_EXT: switch (action.layer_tap.code) { case 0xe0 ... 0xef: /* layer On/Off with modifiers(left only) */ if (event.pressed) { layer_on(action.layer_tap.val); register_mods(action.layer_tap.code & 0x0f); } else { layer_off(action.layer_tap.val); unregister_mods(action.layer_tap.code & 0x0f); } break; case OP_TAP_TOGGLE: /* tap toggle */ if (event.pressed) { if (tap_count < TAPPING_TOGGLE) { layer_invert(action.layer_tap.val); } } else { if (tap_count <= TAPPING_TOGGLE) { layer_invert(action.layer_tap.val); } } break; case OP_ON_OFF: event.pressed ? layer_on(action.layer_tap.val) : layer_off(action.layer_tap.val); break; case OP_OFF_ON: event.pressed ? layer_off(action.layer_tap.val) : layer_on(action.layer_tap.val); break; case OP_SET_CLEAR: event.pressed ? layer_move(action.layer_tap.val) : layer_clear(); break; #ifndef NO_ACTION_ONESHOT case OP_ONESHOT: // Oneshot modifier #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 do_release_oneshot = false; if (event.pressed) { del_mods(get_oneshot_locked_mods()); if (get_oneshot_layer_state() == ONESHOT_TOGGLED) { reset_oneshot_layer(); layer_off(action.layer_tap.val); break; } else if (tap_count < ONESHOT_TAP_TOGGLE) { layer_on(action.layer_tap.val); set_oneshot_layer(action.layer_tap.val, ONESHOT_START); } } else { add_mods(get_oneshot_locked_mods()); if (tap_count >= ONESHOT_TAP_TOGGLE) { reset_oneshot_layer(); clear_oneshot_locked_mods(); set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED); } else { clear_oneshot_layer_state(ONESHOT_PRESSED); } } #else if (event.pressed) { layer_on(action.layer_tap.val); set_oneshot_layer(action.layer_tap.val, ONESHOT_START); } else { clear_oneshot_layer_state(ONESHOT_PRESSED); if (tap_count > 1) { clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); } } #endif break; #endif default: /* tap key */ if (event.pressed) { if (tap_count > 0) { dprint("KEYMAP_TAP_KEY: Tap: register_code\n"); register_code(action.layer_tap.code); } else { dprint("KEYMAP_TAP_KEY: No tap: On on press\n"); layer_on(action.layer_tap.val); } } else { if (tap_count > 0) { dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n"); unregister_code(action.layer_tap.code); } else { dprint("KEYMAP_TAP_KEY: No tap: Off on release\n"); layer_off(action.layer_tap.val); } } break; } break; #endif #endif /* Extentions */ #ifndef NO_ACTION_MACRO case ACT_MACRO: action_macro_play(action_get_macro(record, action.func.id, action.func.opt)); break; #endif #ifdef BACKLIGHT_ENABLE case ACT_BACKLIGHT: if (!event.pressed) { switch (action.backlight.opt) { case BACKLIGHT_INCREASE: backlight_increase(); break; case BACKLIGHT_DECREASE: backlight_decrease(); break; case BACKLIGHT_TOGGLE: backlight_toggle(); break; case BACKLIGHT_STEP: backlight_step(); break; case BACKLIGHT_LEVEL: backlight_level(action.backlight.level); break; } } break; #endif case ACT_COMMAND: break; #ifndef NO_ACTION_FUNCTION case ACT_FUNCTION: action_function(record, action.func.id, action.func.opt); break; #endif default: break; } #ifndef NO_ACTION_ONESHOT /* Because we switch layers after a oneshot event, we need to release the * key before we leave the layer or no key up event will be generated. */ if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED ) ) { record->event.pressed = false; layer_on(get_oneshot_layer()); process_action(record); layer_off(get_oneshot_layer()); } #endif }
void process_register_key(uint8_t code) { dprintf("process_register_key: code=%X\n", code); if (code == KC_LAMBDA) { dprintf(" lambda\n"); lambda_pressed = 1; } else if (code == KC_TILDE) { dprintf(" tilde\n"); add_mods(MOD_BIT(KC_LSFT)); add_key(KC_TLDE_S); send_keyboard_report(); } else if (code == KC_EXCLAM) { dprintf(" exclam\n"); add_mods(MOD_BIT(KC_LSFT)); add_key(KC_EXCL_S); send_keyboard_report(); } else if (code == KC_AT_SIGN) { dprintf(" at_sign\n"); add_mods(MOD_BIT(KC_LSFT)); add_key(KC_ATSI_S); send_keyboard_report(); } else if (code == KC_NUMBER_SIGN) { dprintf(" num_sign\n"); add_mods(MOD_BIT(KC_LSFT)); add_key(KC_NUSI_S); send_keyboard_report(); } else if (code == KC_DOLLAR_SIGN) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_DOSI_S); send_keyboard_report(); } else if (code == KC_PERCENT) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_PCNT_S); send_keyboard_report(); } else if (code == KC_CARET) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_CART_S); send_keyboard_report(); } else if (code == KC_AMPERSTAND) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_AMPT_S); send_keyboard_report(); } else if (code == KC_ASTERISK) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_ASTK_S); send_keyboard_report(); } else if (code == KC_LPARENT) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_LPAR_S); send_keyboard_report(); } else if (code == KC_RPARENT) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_RPAR_S); send_keyboard_report(); } else if (code == KC_UNDERSCORE) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_UNDS_S); send_keyboard_report(); } else if (code == KC_PLUS) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_PLUS_S); send_keyboard_report(); } else if (code == KC_LCBRACKET) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_LCBR_S); send_keyboard_report(); } else if (code == KC_RCBRACKET) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_RCBR_S); send_keyboard_report(); } else if (code == KC_PIPE) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_PIPE_S); send_keyboard_report(); } else if (code == KC_DOUBLE_QUOTE) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_DQUO_S); send_keyboard_report(); } else { add_key(code); send_keyboard_report(); } }
void process_action(keyrecord_t *record) { keyevent_t event = record->event; #ifndef NO_ACTION_TAPPING uint8_t tap_count = record->tap.count; #endif if (IS_NOEVENT(event)) { return; } process_action_kb(record); action_t action = store_or_get_action(event.pressed, event.key); dprint("ACTION: "); debug_action(action); #ifndef NO_ACTION_LAYER dprint(" layer_state: "); layer_debug(); dprint(" default_layer_state: "); default_layer_debug(); #endif dprintln(); if (event.pressed) { // clear the potential weak mods left by previously pressed keys clear_weak_mods(); } switch (action.kind.id) { /* Key and Mods */ case ACT_LMODS: case ACT_RMODS: { uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods : action.key.mods<<4; if (event.pressed) { if (mods) { if (IS_MOD(action.key.code)) { // e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless. // this also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT) add_mods(mods); } else { add_weak_mods(mods); } send_keyboard_report(); } register_code(action.key.code); } else { unregister_code(action.key.code); if (mods) { if (IS_MOD(action.key.code)) { del_mods(mods); } else { del_weak_mods(mods); } send_keyboard_report(); } } } break; #ifndef NO_ACTION_TAPPING case ACT_LMODS_TAP: case ACT_RMODS_TAP: { uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods : action.key.mods<<4; switch (action.layer_tap.code) { #ifndef NO_ACTION_ONESHOT case MODS_ONESHOT: // Oneshot modifier if (event.pressed) { if (tap_count == 0) { register_mods(mods); } else if (tap_count == 1) { dprint("MODS_TAP: Oneshot: start\n"); set_oneshot_mods(mods); } else { register_mods(mods); } } else { if (tap_count == 0) { clear_oneshot_mods(); unregister_mods(mods); } else if (tap_count == 1) { // Retain Oneshot mods } else { clear_oneshot_mods(); unregister_mods(mods); } } break; #endif case MODS_TAP_TOGGLE: if (event.pressed) { if (tap_count <= TAPPING_TOGGLE) { register_mods(mods); } } else { if (tap_count < TAPPING_TOGGLE) { unregister_mods(mods); } } break; default: if (event.pressed) { if (tap_count > 0) { #ifndef IGNORE_MOD_TAP_INTERRUPT if (record->tap.interrupted) { dprint("mods_tap: tap: cancel: add_mods\n"); // ad hoc: set 0 to cancel tap record->tap.count = 0; register_mods(mods); } else #endif { dprint("MODS_TAP: Tap: register_code\n"); register_code(action.key.code); } } else { dprint("MODS_TAP: No tap: add_mods\n"); register_mods(mods); } } else { if (tap_count > 0) { dprint("MODS_TAP: Tap: unregister_code\n"); unregister_code(action.key.code); } else { dprint("MODS_TAP: No tap: add_mods\n"); unregister_mods(mods); } } break; } } break; #endif #ifdef EXTRAKEY_ENABLE /* other HID usage */ case ACT_USAGE: switch (action.usage.page) { case PAGE_SYSTEM: if (event.pressed) { host_system_send(action.usage.code); } else { host_system_send(0); } break; case PAGE_CONSUMER: if (event.pressed) { host_consumer_send(action.usage.code); } else { host_consumer_send(0); } break; } break; #endif #ifdef MOUSEKEY_ENABLE /* Mouse key */ case ACT_MOUSEKEY: if (event.pressed) { mousekey_on(action.key.code); mousekey_send(); } else { mousekey_off(action.key.code); mousekey_send(); } break; #endif #ifndef NO_ACTION_LAYER case ACT_LAYER: if (action.layer_bitop.on == 0) { /* Default Layer Bitwise Operation */ if (!event.pressed) { uint8_t shift = action.layer_bitop.part*4; uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift; uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0; switch (action.layer_bitop.op) { case OP_BIT_AND: default_layer_and(bits | mask); break; case OP_BIT_OR: default_layer_or(bits | mask); break; case OP_BIT_XOR: default_layer_xor(bits | mask); break; case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break; } } } else { /* Layer Bitwise Operation */ if (event.pressed ? (action.layer_bitop.on & ON_PRESS) : (action.layer_bitop.on & ON_RELEASE)) { uint8_t shift = action.layer_bitop.part*4; uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift; uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0; switch (action.layer_bitop.op) { case OP_BIT_AND: layer_and(bits | mask); break; case OP_BIT_OR: layer_or(bits | mask); break; case OP_BIT_XOR: layer_xor(bits | mask); break; case OP_BIT_SET: layer_and(mask); layer_or(bits); break; } } } break; #ifndef NO_ACTION_TAPPING case ACT_LAYER_TAP: case ACT_LAYER_TAP_EXT: switch (action.layer_tap.code) { case 0xe0 ... 0xef: /* layer On/Off with modifiers(left only) */ if (event.pressed) { layer_on(action.layer_tap.val); register_mods(action.layer_tap.code & 0x0f); } else { layer_off(action.layer_tap.val); unregister_mods(action.layer_tap.code & 0x0f); } break; case OP_TAP_TOGGLE: /* tap toggle */ if (event.pressed) { if (tap_count < TAPPING_TOGGLE) { layer_invert(action.layer_tap.val); } } else { if (tap_count <= TAPPING_TOGGLE) { layer_invert(action.layer_tap.val); } } break; case OP_ON_OFF: event.pressed ? layer_on(action.layer_tap.val) : layer_off(action.layer_tap.val); break; case OP_OFF_ON: event.pressed ? layer_off(action.layer_tap.val) : layer_on(action.layer_tap.val); break; case OP_SET_CLEAR: event.pressed ? layer_move(action.layer_tap.val) : layer_clear(); break; default: /* tap key */ if (event.pressed) { if (tap_count > 0) { dprint("KEYMAP_TAP_KEY: Tap: register_code\n"); register_code(action.layer_tap.code); } else { dprint("KEYMAP_TAP_KEY: No tap: On on press\n"); layer_on(action.layer_tap.val); } } else { if (tap_count > 0) { dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n"); unregister_code(action.layer_tap.code); } else { dprint("KEYMAP_TAP_KEY: No tap: Off on release\n"); layer_off(action.layer_tap.val); } } break; } break; #endif #endif /* Extentions */ #ifndef NO_ACTION_MACRO case ACT_MACRO: action_macro_play(action_get_macro(record, action.func.id, action.func.opt)); break; #endif #ifdef BACKLIGHT_ENABLE case ACT_BACKLIGHT: if (!event.pressed) { switch (action.backlight.opt) { case BACKLIGHT_INCREASE: backlight_increase(); break; case BACKLIGHT_DECREASE: backlight_decrease(); break; case BACKLIGHT_TOGGLE: backlight_toggle(); break; case BACKLIGHT_STEP: backlight_step(); break; case BACKLIGHT_LEVEL: backlight_level(action.backlight.level); break; } } break; #endif case ACT_COMMAND: break; #ifndef NO_ACTION_FUNCTION case ACT_FUNCTION: action_function(record, action.func.id, action.func.opt); break; #endif default: break; } }
bool ModifierBefore(void) { bool consumed = false; // Make sure modifier chord matches exactly // if (ultramod.machine.modifierBit != get_mods()) // return; switch (ultramod.machine.state) { case NORMAL_STATE: if (ultramod.event.pressed) { ultramod.machine.modifierKey = ultramod.event.pKeyRecord->event.key; ultramod.machine.state = HELD_STATE; consumed = true; } break; case HELD_STATE: if (ultramod.event.released) { const bool tooLateForSingleTap = TimedOut(ultramod.event.time, ultramod.machine.modifierPressedTime, ultramod.settings.singleTapTimeout); if (tooLateForSingleTap) { SetNormalState(); } else { ultramod.machine.lastActionTime = ultramod.event.time; ultramod.machine.state = ONE_SHOT_STATE; } consumed = true; } break; case MOMENTARY_STATE: if (ultramod.event.released) { SetNormalState(); consumed = true; } break; case ONE_SHOT_STATE: if (ultramod.event.pressed) { const bool oneShotTimedOut = TimedOut(ultramod.event.time, ultramod.machine.modifierReleasedTime, ultramod.settings.doubleTapTimeout); if (oneShotTimedOut) SetNormalState(); else ultramod.machine.state = LOCKED_STATE; consumed = true; } break; case LOCKED_STATE: if (ultramod.event.pressed) { SetNormalState(); consumed = true; } break; } // todo: Why does this state not stick? if (ultramod.machine.state != NORMAL_STATE) { add_mods(ultramod.machine.modifierBit); layer_on(ultramod.machine.layer); } return consumed; }
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { if (record->event.pressed) dprint("P"); else dprint("R"); if (record->tap.interrupted) dprint("i"); # define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)) static uint8_t shift_mod; # define MODS_MASK_1 (MOD_BIT(KC_LALT)) # define MODS_MASK_2 (MOD_BIT(KC_RALT)) static uint8_t lalt_ralt_mods; switch (id) { // Shift + Scroll Lock -> Num Pad Layer On case SHIFT_NUM: shift_mod = get_mods()&MODS_SHIFT_MASK; if (record->event.pressed) { if (shift_mod) { layer_invert(1); // toggle number pad layer DDR_NUMLAYER ^= (1<<BIT_NUMLAYER); // turn on layer LED } else { del_mods(shift_mod); // remove shift add_key(KC_SLCK); send_keyboard_report(); // send Scroll Lock add_mods(shift_mod); // return shift but not sent } } else { if (shift_mod) { } else { del_key(KC_SLCK); send_keyboard_report(); } } break; // Shift + Num Lock -> Num Pad Layer Off case SHIFT_NUM1: shift_mod = get_mods()&MODS_SHIFT_MASK; if (record->event.pressed) { if (shift_mod) { layer_invert(1); // toggle number pad layer DDR_NUMLAYER ^= (1<<BIT_NUMLAYER); // turn off layer LED } else { del_mods(shift_mod); // remove shift add_key(KC_NLCK); send_keyboard_report(); // send Num Lock add_mods(shift_mod); // return shift but not sent } } else { if (shift_mod) { } else { del_key(KC_NLCK); send_keyboard_report(); } } break; // Left ALT + Right ALT + Pause = DFU case PAUS_BOOT: lalt_ralt_mods = get_mods()&MODS_MASK_1 && get_mods()&MODS_MASK_2; if (record->event.pressed) { if (lalt_ralt_mods) { del_mods(lalt_ralt_mods); send_keyboard_report(); clear_keyboard(); bootloader_jump(); } else { del_mods(lalt_ralt_mods); // remove shift add_key(KC_PAUS); send_keyboard_report(); // send Scroll Lock add_mods(lalt_ralt_mods); // return shift but not sent } } else { if (lalt_ralt_mods) { } else { del_key(KC_PAUS); send_keyboard_report(); } } break; } };