const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { // MACRODOWN only works in this function switch(id) { case 0 ... END_UC: if (record->event.pressed) { send_unicode(unicode_chars[id]); } break; case M_CSA_SFT: // BÉPO over CSA: toggle shift layer layer_invert(LR_CSA_SFT); if (record->event.pressed) { hold_shift(); } else { release_shift(); } break; case M_CSA_SFT_AGR: // BÉPO over CSA: from shift layer, momentary altgr+shift layer layer_invert(LR_CSA_AGR); layer_invert(LR_CSA_AGR_SFT); if (record->event.pressed) { // shift not needed for LR_CSA_AGR_SFT release_shift(); } else { // back to shift layer hold_shift(); } break; case M_CSA_AGR_SFT: // BÉPO over CSA: from altgr layer, momentary altgr+shift layer layer_invert(LR_CSA_SFT); layer_invert(LR_CSA_AGR_SFT); break; case M_1 ... M_0: case M_DEGR: case M_SCLN: case M_GRV: case M_NBSP: // macros of the shift layer that require to release shift if (record->event.pressed) { release_shift(); switch (id) { case M_1 ... M_0: register_code(KC_1 + (id - M_1)); break; case M_DEGR: return MACRO(DOWN(CSA_ALTGR), D(SCLN), END); case M_SCLN: return MACRO(D(SCLN), END); case M_GRV: return MACRO(I(75), DOWN(CSA_ALTGR), TYPE(CSA_DCRC), UP(CSA_ALTGR), T(SPACE), END); case M_NBSP: // use weak mod such that pressing another key will not be affected add_weak_mods(MOD_BIT(CSA_ALTGR)); return MACRO(D(SPACE), END); } } else {
static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t *action) { if (action->state.finished) return; action->state.finished = true; add_mods(action->state.oneshot_mods); add_weak_mods(action->state.weak_mods); send_keyboard_report(); _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished); }
/* * user defined action function */ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { if (record->event.pressed) dprint("P"); else dprint("R"); dprintf("%d", record->tap.count); if (record->tap.interrupted) dprint("i"); dprint("\n"); switch (id) { case LSHIFT_LPAREN: // Shift parentheses example: LShft + tap '(' // http://stevelosh.com/blog/2012/10/a-modern-space-cadet/#shift-parentheses // http://geekhack.org/index.php?topic=41989.msg1304899#msg1304899 if (record->event.pressed) { if (record->tap.count > 0 && !record->tap.interrupted) { if (record->tap.interrupted) { dprint("tap interrupted\n"); register_mods(MOD_BIT(KC_LSHIFT)); } } else { register_mods(MOD_BIT(KC_LSHIFT)); } } else { if (record->tap.count > 0 && !(record->tap.interrupted)) { add_weak_mods(MOD_BIT(KC_LSHIFT)); send_keyboard_report(); register_code(KC_9); unregister_code(KC_9); del_weak_mods(MOD_BIT(KC_LSHIFT)); send_keyboard_report(); record->tap.count = 0; // ad hoc: cancel tap } else { unregister_mods(MOD_BIT(KC_LSHIFT)); } } break; } }
static inline void qk_register_weak_mods(uint8_t kc) { add_weak_mods(MOD_BIT(kc)); send_keyboard_report(); }
void kput_char(char c) { uint8_t code = 0; uint8_t mods = 0; if ('a' <= c && c <= 'z') { code = (c - 'a') + KC_A; } else if ('A' <= c && c <= 'Z') { code = (c - 'A') + KC_A; mods = MOD_BIT(KC_LSHIFT); } else if ('0' <= c && c <= '9') { code = (c == '0') ? KC_0 : (c - '1') + KC_1; } else { switch (c) { case ' ': code = KC_SPACE; break; case '\n': code = KC_ENTER; break; case '\t': code = KC_TAB; break; case ';': code = KC_SCOLON; break; case ',': code = KC_COMMA; break; case '.': code = KC_DOT; break; case '/': code = KC_SLASH; break; case '\\': code = KC_BSLASH; break; case '[': code = KC_LBRACKET; break; case ']': code = KC_RBRACKET; break; case '-': code = KC_MINUS; break; case '=': code = KC_EQUAL; break; case '`': code = KC_GRAVE; break; case '\'': code = KC_QUOTE; break; } if (!code) { switch (c) { case ':': code = KC_SCOLON; break; case '<': code = KC_COMMA; break; case '>': code = KC_DOT; break; case '?': code = KC_SLASH; break; case '|': code = KC_BSLASH; break; case '{': code = KC_LBRACKET; break; case '}': code = KC_RBRACKET; break; case '_': code = KC_MINUS; break; case '+': code = KC_EQUAL; break; case '~': code = KC_GRAVE; break; case '"': code = KC_QUOTE; break; case '!': code = KC_1; break; case '@': code = KC_2; break; case '#': code = KC_3; break; case '$': code = KC_4; break; case '%': code = KC_5; break; case '^': code = KC_6; break; case '&': code = KC_7; break; case '*': code = KC_8; break; case '(': code = KC_9; break; case ')': code = KC_0; break; } mods = code ? MOD_BIT(KC_LSHIFT) : 0; } } if (!code) { code = KC_SLASH; mods = MOD_BIT(KC_LSHIFT); } // key down add_weak_mods(mods); register_code(code); wait_ms(KPRINT_DELAY); // key up del_weak_mods(mods); unregister_code(code); /* send_keyboard_report(); */ }
/** \brief Take an action and processes it. * * FIXME: Needs documentation. */ void process_action(keyrecord_t *record, action_t action) { keyevent_t event = record->event; #ifndef NO_ACTION_TAPPING uint8_t tap_count = record->tap.count; #endif if (event.pressed) { // clear the potential weak mods left by previously pressed keys clear_weak_mods(); } #ifndef NO_ACTION_ONESHOT bool do_release_oneshot = false; // notice we only clear the one shot layer if the pressed key is not a modifier. if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) { clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); do_release_oneshot = !is_oneshot_layer_active(); } #endif switch (action.kind.id) { /* Key and Mods */ case ACT_LMODS: case ACT_RMODS: { uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods : action.key.mods<<4; if (event.pressed) { if (mods) { if (IS_MOD(action.key.code) || action.key.code == KC_NO) { // e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless. // This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT). // Same applies for some keys like KC_MEH which are declared as MEH(KC_NO). add_mods(mods); } else { add_weak_mods(mods); } send_keyboard_report(); } register_code(action.key.code); } else { unregister_code(action.key.code); if (mods) { if (IS_MOD(action.key.code) || action.key.code == KC_NO) { del_mods(mods); } else { del_weak_mods(mods); } send_keyboard_report(); } } } break; #ifndef NO_ACTION_TAPPING case ACT_LMODS_TAP: case ACT_RMODS_TAP: { uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods : action.key.mods<<4; switch (action.layer_tap.code) { #ifndef NO_ACTION_ONESHOT case MODS_ONESHOT: // Oneshot modifier if (event.pressed) { if (tap_count == 0) { dprint("MODS_TAP: Oneshot: 0\n"); register_mods(mods); } else if (tap_count == 1) { dprint("MODS_TAP: Oneshot: start\n"); set_oneshot_mods(mods); #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 } else if (tap_count == ONESHOT_TAP_TOGGLE) { dprint("MODS_TAP: Toggling oneshot"); clear_oneshot_mods(); set_oneshot_locked_mods(mods); register_mods(mods); #endif } else { register_mods(mods); } } else { if (tap_count == 0) { clear_oneshot_mods(); unregister_mods(mods); } else if (tap_count == 1) { // Retain Oneshot mods #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 if (mods & get_mods()) { clear_oneshot_locked_mods(); clear_oneshot_mods(); unregister_mods(mods); } } else if (tap_count == ONESHOT_TAP_TOGGLE) { // Toggle Oneshot Layer #endif } else { clear_oneshot_mods(); unregister_mods(mods); } } break; #endif case MODS_TAP_TOGGLE: if (event.pressed) { if (tap_count <= TAPPING_TOGGLE) { register_mods(mods); } } else { if (tap_count < TAPPING_TOGGLE) { unregister_mods(mods); } } break; default: if (event.pressed) { if (tap_count > 0) { #ifndef IGNORE_MOD_TAP_INTERRUPT if (record->tap.interrupted) { dprint("mods_tap: tap: cancel: add_mods\n"); // ad hoc: set 0 to cancel tap record->tap.count = 0; register_mods(mods); } else #endif { dprint("MODS_TAP: Tap: register_code\n"); register_code(action.key.code); } } else { dprint("MODS_TAP: No tap: add_mods\n"); register_mods(mods); } } else { if (tap_count > 0) { dprint("MODS_TAP: Tap: unregister_code\n"); unregister_code(action.key.code); } else { dprint("MODS_TAP: No tap: add_mods\n"); unregister_mods(mods); } } break; } } break; #endif #ifdef EXTRAKEY_ENABLE /* other HID usage */ case ACT_USAGE: switch (action.usage.page) { case PAGE_SYSTEM: if (event.pressed) { host_system_send(action.usage.code); } else { host_system_send(0); } break; case PAGE_CONSUMER: if (event.pressed) { host_consumer_send(action.usage.code); } else { host_consumer_send(0); } break; } break; #endif #ifdef MOUSEKEY_ENABLE /* Mouse key */ case ACT_MOUSEKEY: if (event.pressed) { switch (action.key.code) { case KC_MS_BTN1: tp_buttons |= (1<<0); break; case KC_MS_BTN2: tp_buttons |= (1<<1); break; case KC_MS_BTN3: tp_buttons |= (1<<2); break; default: break; } mousekey_on(action.key.code); mousekey_send(); } else { switch (action.key.code) { case KC_MS_BTN1: tp_buttons &= ~(1<<0); break; case KC_MS_BTN2: tp_buttons &= ~(1<<1); break; case KC_MS_BTN3: tp_buttons &= ~(1<<2); break; default: break; } mousekey_off(action.key.code); mousekey_send(); } break; #endif #ifndef NO_ACTION_LAYER case ACT_LAYER: if (action.layer_bitop.on == 0) { /* Default Layer Bitwise Operation */ if (!event.pressed) { uint8_t shift = action.layer_bitop.part*4; uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift; uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0; switch (action.layer_bitop.op) { case OP_BIT_AND: default_layer_and(bits | mask); break; case OP_BIT_OR: default_layer_or(bits | mask); break; case OP_BIT_XOR: default_layer_xor(bits | mask); break; case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break; } } } else { /* Layer Bitwise Operation */ if (event.pressed ? (action.layer_bitop.on & ON_PRESS) : (action.layer_bitop.on & ON_RELEASE)) { uint8_t shift = action.layer_bitop.part*4; uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift; uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0; switch (action.layer_bitop.op) { case OP_BIT_AND: layer_and(bits | mask); break; case OP_BIT_OR: layer_or(bits | mask); break; case OP_BIT_XOR: layer_xor(bits | mask); break; case OP_BIT_SET: layer_and(mask); layer_or(bits); break; } } } break; #ifndef NO_ACTION_TAPPING case ACT_LAYER_TAP: case ACT_LAYER_TAP_EXT: switch (action.layer_tap.code) { case 0xe0 ... 0xef: /* layer On/Off with modifiers(left only) */ if (event.pressed) { layer_on(action.layer_tap.val); register_mods(action.layer_tap.code & 0x0f); } else { layer_off(action.layer_tap.val); unregister_mods(action.layer_tap.code & 0x0f); } break; case OP_TAP_TOGGLE: /* tap toggle */ if (event.pressed) { if (tap_count < TAPPING_TOGGLE) { layer_invert(action.layer_tap.val); } } else { if (tap_count <= TAPPING_TOGGLE) { layer_invert(action.layer_tap.val); } } break; case OP_ON_OFF: event.pressed ? layer_on(action.layer_tap.val) : layer_off(action.layer_tap.val); break; case OP_OFF_ON: event.pressed ? layer_off(action.layer_tap.val) : layer_on(action.layer_tap.val); break; case OP_SET_CLEAR: event.pressed ? layer_move(action.layer_tap.val) : layer_clear(); break; #ifndef NO_ACTION_ONESHOT case OP_ONESHOT: // Oneshot modifier #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 do_release_oneshot = false; if (event.pressed) { del_mods(get_oneshot_locked_mods()); if (get_oneshot_layer_state() == ONESHOT_TOGGLED) { reset_oneshot_layer(); layer_off(action.layer_tap.val); break; } else if (tap_count < ONESHOT_TAP_TOGGLE) { layer_on(action.layer_tap.val); set_oneshot_layer(action.layer_tap.val, ONESHOT_START); } } else { add_mods(get_oneshot_locked_mods()); if (tap_count >= ONESHOT_TAP_TOGGLE) { reset_oneshot_layer(); clear_oneshot_locked_mods(); set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED); } else { clear_oneshot_layer_state(ONESHOT_PRESSED); } } #else if (event.pressed) { layer_on(action.layer_tap.val); set_oneshot_layer(action.layer_tap.val, ONESHOT_START); } else { clear_oneshot_layer_state(ONESHOT_PRESSED); if (tap_count > 1) { clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); } } #endif break; #endif default: /* tap key */ if (event.pressed) { if (tap_count > 0) { dprint("KEYMAP_TAP_KEY: Tap: register_code\n"); register_code(action.layer_tap.code); } else { dprint("KEYMAP_TAP_KEY: No tap: On on press\n"); layer_on(action.layer_tap.val); } } else { if (tap_count > 0) { dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n"); if (action.layer_tap.code == KC_CAPS) { wait_ms(80); } unregister_code(action.layer_tap.code); } else { dprint("KEYMAP_TAP_KEY: No tap: Off on release\n"); layer_off(action.layer_tap.val); } } break; } break; #endif #endif /* Extentions */ #ifndef NO_ACTION_MACRO case ACT_MACRO: action_macro_play(action_get_macro(record, action.func.id, action.func.opt)); break; #endif #ifdef BACKLIGHT_ENABLE case ACT_BACKLIGHT: if (!event.pressed) { switch (action.backlight.opt) { case BACKLIGHT_INCREASE: backlight_increase(); break; case BACKLIGHT_DECREASE: backlight_decrease(); break; case BACKLIGHT_TOGGLE: backlight_toggle(); break; case BACKLIGHT_STEP: backlight_step(); break; case BACKLIGHT_ON: backlight_level(BACKLIGHT_LEVELS); break; case BACKLIGHT_OFF: backlight_level(0); break; } } break; #endif case ACT_COMMAND: break; #ifdef SWAP_HANDS_ENABLE case ACT_SWAP_HANDS: switch (action.swap.code) { case OP_SH_TOGGLE: if (event.pressed) { swap_hands = !swap_hands; } break; case OP_SH_ON_OFF: swap_hands = event.pressed; break; case OP_SH_OFF_ON: swap_hands = !event.pressed; break; case OP_SH_ON: if (!event.pressed) { swap_hands = true; } break; case OP_SH_OFF: if (!event.pressed) { swap_hands = false; } break; #ifndef NO_ACTION_TAPPING case OP_SH_TAP_TOGGLE: /* tap toggle */ if (event.pressed) { if (swap_held) { swap_held = false; } else { swap_hands = !swap_hands; } } else { if (tap_count < TAPPING_TOGGLE) { swap_hands = !swap_hands; } } break; default: /* tap key */ if (tap_count > 0) { if (swap_held) { swap_hands = !swap_hands; // undo hold set up in _tap_hint swap_held = false; } if (event.pressed) { register_code(action.swap.code); } else { unregister_code(action.swap.code); *record = (keyrecord_t){}; // hack: reset tap mode } } else { if (swap_held && !event.pressed) { swap_hands = !swap_hands; // undo hold set up in _tap_hint swap_held = false; } } #endif } #endif #ifndef NO_ACTION_FUNCTION case ACT_FUNCTION: action_function(record, action.func.id, action.func.opt); break; #endif default: break; } #ifndef NO_ACTION_LAYER // if this event is a layer action, update the leds switch (action.kind.id) { case ACT_LAYER: #ifndef NO_ACTION_TAPPING case ACT_LAYER_TAP: case ACT_LAYER_TAP_EXT: #endif led_set(host_keyboard_leds()); break; default: break; } #endif #ifndef NO_ACTION_TAPPING #ifdef RETRO_TAPPING if (!is_tap_key(record->event.key)) { retro_tapping_counter = 0; } else { if (event.pressed) { if (tap_count > 0) { retro_tapping_counter = 0; } else { } } else { if (tap_count > 0) { retro_tapping_counter = 0; } else { if (retro_tapping_counter == 2) { register_code(action.layer_tap.code); unregister_code(action.layer_tap.code); } retro_tapping_counter = 0; } } } #endif #endif #ifndef NO_ACTION_ONESHOT /* Because we switch layers after a oneshot event, we need to release the * key before we leave the layer or no key up event will be generated. */ if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED ) ) { record->event.pressed = false; layer_on(get_oneshot_layer()); process_record(record); layer_off(get_oneshot_layer()); } #endif }
void process_action(keyrecord_t *record) { keyevent_t event = record->event; #ifndef NO_ACTION_TAPPING uint8_t tap_count = record->tap.count; #endif if (IS_NOEVENT(event)) { return; } action_t action = layer_switch_get_action(event.key); dprint("ACTION: "); debug_action(action); #ifndef NO_ACTION_LAYER dprint(" layer_state: "); layer_debug(); dprint(" default_layer_state: "); default_layer_debug(); #endif dprintln(); switch (action.kind.id) { /* Key and Mods */ case ACT_LMODS: case ACT_RMODS: { uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods : action.key.mods<<4; if (event.pressed) { if (mods) { add_weak_mods(mods); send_keyboard_report(); } register_code(action.key.code); } else { unregister_code(action.key.code); if (mods) { del_weak_mods(mods); send_keyboard_report(); } } } break; #ifndef NO_ACTION_TAPPING case ACT_LMODS_TAP: case ACT_RMODS_TAP: { uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods : action.key.mods<<4; switch (action.layer_tap.code) { #ifndef NO_ACTION_ONESHOT case MODS_ONESHOT: // Oneshot modifier if (event.pressed) { if (tap_count == 0) { register_mods(mods); } else if (tap_count == 1) { dprint("MODS_TAP: Oneshot: start\n"); set_oneshot_mods(mods); } else { register_mods(mods); } } else { if (tap_count == 0) { clear_oneshot_mods(); unregister_mods(mods); } else if (tap_count == 1) { // Retain Oneshot mods } else { clear_oneshot_mods(); unregister_mods(mods); } } break; #endif case MODS_TAP_TOGGLE: if (event.pressed) { if (tap_count <= TAPPING_TOGGLE) { register_mods(mods); } } else { if (tap_count < TAPPING_TOGGLE) { unregister_mods(mods); } } break; default: if (event.pressed) { if (tap_count > 0) { if (record->tap.interrupted) { dprint("MODS_TAP: Tap: Cancel: add_mods\n"); // ad hoc: set 0 to cancel tap record->tap.count = 0; register_mods(mods); } else { dprint("MODS_TAP: Tap: register_code\n"); register_code(action.key.code); } } else { dprint("MODS_TAP: No tap: add_mods\n"); register_mods(mods); } } else { if (tap_count > 0) { dprint("MODS_TAP: Tap: unregister_code\n"); unregister_code(action.key.code); } else { dprint("MODS_TAP: No tap: add_mods\n"); unregister_mods(mods); } } break; } } break; #endif #ifdef EXTRAKEY_ENABLE /* other HID usage */ case ACT_USAGE: switch (action.usage.page) { case PAGE_SYSTEM: if (event.pressed) { host_system_send(action.usage.code); } else { host_system_send(0); } break; case PAGE_CONSUMER: if (event.pressed) { host_consumer_send(action.usage.code); } else { host_consumer_send(0); } break; } break; #endif #ifdef MOUSEKEY_ENABLE /* Mouse key */ case ACT_MOUSEKEY: if (event.pressed) { mousekey_on(action.key.code); mousekey_send(); } else { mousekey_off(action.key.code); mousekey_send(); } break; #endif #ifndef NO_ACTION_LAYER case ACT_LAYER: if (action.layer_bitop.on == 0) { /* Default Layer Bitwise Operation */ if (!event.pressed) { uint8_t shift = action.layer_bitop.part*4; uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift; uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0; switch (action.layer_bitop.op) { case OP_BIT_AND: default_layer_and(bits | mask); break; case OP_BIT_OR: default_layer_or(bits | mask); break; case OP_BIT_XOR: default_layer_xor(bits | mask); break; case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break; } } } else { /* Layer Bitwise Operation */ if (event.pressed ? (action.layer_bitop.on & ON_PRESS) : (action.layer_bitop.on & ON_RELEASE)) { uint8_t shift = action.layer_bitop.part*4; uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift; uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0; switch (action.layer_bitop.op) { case OP_BIT_AND: layer_and(bits | mask); break; case OP_BIT_OR: layer_or(bits | mask); break; case OP_BIT_XOR: layer_xor(bits | mask); break; case OP_BIT_SET: layer_and(mask); layer_or(bits); break; } } } break; #ifndef NO_ACTION_TAPPING case ACT_LAYER_TAP: case ACT_LAYER_TAP_EXT: switch (action.layer_tap.code) { case 0xe0 ... 0xef: /* layer On/Off with modifiers(left only) */ if (event.pressed) { layer_on(action.layer_tap.val); register_mods(action.layer_tap.code & 0x0f); } else { layer_off(action.layer_tap.val); unregister_mods(action.layer_tap.code & 0x0f); } break; case OP_TAP_TOGGLE: /* tap toggle */ if (event.pressed) { if (tap_count < TAPPING_TOGGLE) { layer_invert(action.layer_tap.val); } } else { if (tap_count <= TAPPING_TOGGLE) { layer_invert(action.layer_tap.val); } } break; case OP_ON_OFF: event.pressed ? layer_on(action.layer_tap.val) : layer_off(action.layer_tap.val); break; case OP_OFF_ON: event.pressed ? layer_off(action.layer_tap.val) : layer_on(action.layer_tap.val); break; case OP_SET_CLEAR: event.pressed ? layer_move(action.layer_tap.val) : layer_clear(); break; default: /* tap key */ if (event.pressed) { if (tap_count > 0) { dprint("KEYMAP_TAP_KEY: Tap: register_code\n"); register_code(action.layer_tap.code); } else { dprint("KEYMAP_TAP_KEY: No tap: On on press\n"); layer_on(action.layer_tap.val); } } else { if (tap_count > 0) { dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n"); unregister_code(action.layer_tap.code); } else { dprint("KEYMAP_TAP_KEY: No tap: Off on release\n"); layer_off(action.layer_tap.val); } } break; } break; #endif #endif /* Extentions */ #ifndef NO_ACTION_MACRO case ACT_MACRO: action_macro_play(action_get_macro(record, action.func.id, action.func.opt)); break; #endif #ifdef BACKLIGHT_ENABLE case ACT_BACKLIGHT: if (!event.pressed) { switch (action.backlight.opt) { case BACKLIGHT_INCREASE: backlight_increase(); break; case BACKLIGHT_DECREASE: backlight_decrease(); break; case BACKLIGHT_TOGGLE: backlight_toggle(); break; case BACKLIGHT_STEP: backlight_step(); break; case BACKLIGHT_LEVEL: backlight_level(action.backlight.level); break; } } break; #endif case ACT_COMMAND: break; #ifndef NO_ACTION_FUNCTION case ACT_FUNCTION: action_function(record, action.func.id, action.func.opt); break; #endif default: break; } }
void action_macro_play(const macro_t *macro_p) { macro_t macro = END; uint8_t interval = 0; uint8_t mod_storage = 0; if (!macro_p) return; while (true) { switch (MACRO_READ()) { case KEY_DOWN: MACRO_READ(); dprintf("KEY_DOWN(%02X)\n", macro); if (IS_MOD(macro)) { add_weak_mods(MOD_BIT(macro)); send_keyboard_report(); } else { register_code(macro); } break; case KEY_UP: MACRO_READ(); dprintf("KEY_UP(%02X)\n", macro); if (IS_MOD(macro)) { del_weak_mods(MOD_BIT(macro)); send_keyboard_report(); } else { unregister_code(macro); } break; case WAIT: MACRO_READ(); dprintf("WAIT(%u)\n", macro); { uint8_t ms = macro; while (ms--) wait_ms(1); } break; case INTERVAL: interval = MACRO_READ(); dprintf("INTERVAL(%u)\n", interval); break; case MOD_STORE: mod_storage = get_mods(); break; case MOD_RESTORE: set_mods(mod_storage); send_keyboard_report(); break; case MOD_CLEAR: clear_mods(); send_keyboard_report(); break; case 0x04 ... 0x73: dprintf("DOWN(%02X)\n", macro); register_code(macro); break; case 0x84 ... 0xF3: dprintf("UP(%02X)\n", macro); unregister_code(macro&0x7F); break; case END: default: return; } // interval { uint8_t ms = interval; while (ms--) wait_ms(1); } } }