ALboolean COALExtProvider::CreateEffect(ALuint *puiEffect, ALenum eEffectType) { if(!m_initialized) return AL_FALSE; ALboolean bReturn = AL_FALSE; if (puiEffect) { // Clear AL Error State alGetError(); // Generate an Effect alGenEffects(1, puiEffect); if (alGetError() == AL_NO_ERROR) { // Set the Effect Type alEffecti(*puiEffect, AL_EFFECT_TYPE, eEffectType); if (alGetError() == AL_NO_ERROR) bReturn = AL_TRUE; else alDeleteEffects(1, puiEffect); } } return bReturn; }
AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects) { ALCcontext *Context; ALsizei i; Context = GetContextRef(); if(!Context) return; if(n < 0 || IsBadWritePtr((void*)effects, n * sizeof(ALuint))) alSetError(Context, AL_INVALID_VALUE); else { ALCdevice *device = Context->Device; ALenum err; for(i = 0;i < n;i++) { ALeffect *effect = calloc(1, sizeof(ALeffect)); if(!effect || InitEffect(effect) != AL_NO_ERROR) { free(effect); alSetError(Context, AL_OUT_OF_MEMORY); alDeleteEffects(i, effects); break; } err = NewThunkEntry(&effect->effect); if(err == AL_NO_ERROR) err = InsertUIntMapEntry(&device->EffectMap, effect->effect, effect); if(err != AL_NO_ERROR) { FreeThunkEntry(effect->effect); memset(effect, 0, sizeof(ALeffect)); free(effect); alSetError(Context, err); alDeleteEffects(i, effects); break; } effects[i] = effect->effect; } } ALCcontext_DecRef(Context); }
AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects) { ALCcontext *Context; ALsizei cur = 0; Context = GetContextRef(); if(!Context) return; al_try { ALCdevice *device = Context->Device; ALenum err; CHECK_VALUE(Context, n >= 0); for(cur = 0;cur < n;cur++) { ALeffect *effect = calloc(1, sizeof(ALeffect)); err = AL_OUT_OF_MEMORY; if(!effect || (err=InitEffect(effect)) != AL_NO_ERROR) { free(effect); alDeleteEffects(cur, effects); al_throwerr(Context, err); } err = NewThunkEntry(&effect->id); if(err == AL_NO_ERROR) err = InsertUIntMapEntry(&device->EffectMap, effect->id, effect); if(err != AL_NO_ERROR) { FreeThunkEntry(effect->id); memset(effect, 0, sizeof(ALeffect)); free(effect); alDeleteEffects(cur, effects); al_throwerr(Context, err); } effects[cur] = effect->id; } } al_endtry; ALCcontext_DecRef(Context); }
AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects) { ALCcontext *Context; ALsizei i=0; Context = GetContextSuspended(); if(!Context) return; if(n < 0 || IsBadWritePtr((void*)effects, n * sizeof(ALuint))) alSetError(Context, AL_INVALID_VALUE); else { ALCdevice *device = Context->Device; ALenum err; while(i < n) { ALeffect *effect = calloc(1, sizeof(ALeffect)); if(!effect) { alSetError(Context, AL_OUT_OF_MEMORY); alDeleteEffects(i, effects); break; } effect->effect = ALTHUNK_ADDENTRY(effect); err = InsertUIntMapEntry(&device->EffectMap, effect->effect, effect); if(err != AL_NO_ERROR) { ALTHUNK_REMOVEENTRY(effect->effect); memset(effect, 0, sizeof(ALeffect)); free(effect); alSetError(Context, err); alDeleteEffects(i, effects); break; } effects[i++] = effect->effect; InitEffectParams(effect, AL_EFFECT_NULL); } } ProcessContext(Context); }
AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects) { ALCdevice *device; ALCcontext *context; ALsizei cur; context = GetContextRef(); if(!context) return; if(!(n >= 0)) SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); device = context->Device; for(cur = 0;cur < n;cur++) { ALeffect *effect = calloc(1, sizeof(ALeffect)); ALenum err = AL_OUT_OF_MEMORY; if(!effect || (err=InitEffect(effect)) != AL_NO_ERROR) { free(effect); alDeleteEffects(cur, effects); SET_ERROR_AND_GOTO(context, err, done); } err = NewThunkEntry(&effect->id); if(err == AL_NO_ERROR) err = InsertUIntMapEntry(&device->EffectMap, effect->id, effect); if(err != AL_NO_ERROR) { FreeThunkEntry(effect->id); memset(effect, 0, sizeof(ALeffect)); free(effect); alDeleteEffects(cur, effects); SET_ERROR_AND_GOTO(context, err, done); } effects[cur] = effect->id; } done: ALCcontext_DecRef(context); }
CEFX::~CEFX() { if (supported) { alAuxiliaryEffectSloti(sfxSlot, AL_EFFECTSLOT_EFFECT, AL_EFFECT_NULL); alDeleteFilters(1, &sfxFilter); alDeleteEffects(1, &sfxReverb); alDeleteAuxiliaryEffectSlots(1, &sfxSlot); } delete sfxProperties; }
CEFX::~CEFX() { configHandler->RemoveObserver(this); if (supported) { alAuxiliaryEffectSloti(sfxSlot, AL_EFFECTSLOT_EFFECT, AL_EFFECT_NULL); alDeleteFilters(1, &sfxFilter); alDeleteEffects(1, &sfxReverb); alDeleteAuxiliaryEffectSlots(1, &sfxSlot); } delete sfxProperties; }
AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects) { ALCcontext *Context; ALsizei i; Context = alcGetCurrentContext(); SuspendContext(Context); if (n > 0) { // Check that enough memory has been allocted in the 'effects' array for n Effects if (!IsBadWritePtr((void*)effects, n * sizeof(ALuint))) { ALeffect **list = &g_EffectList; while(*list) list = &(*list)->next; i = 0; while(i < n) { *list = calloc(1, sizeof(ALeffect)); if(!(*list)) { // We must have run out or memory alDeleteEffects(i, effects); alSetError(AL_OUT_OF_MEMORY); break; } effects[i] = (ALuint)ALTHUNK_ADDENTRY(*list); (*list)->effect = effects[i]; InitEffectParams(*list, AL_EFFECT_NULL); g_EffectCount++; i++; list = &(*list)->next; } } } ProcessContext(Context); }
// Thread: Main. Must be locked: AudioMutex. void ClosePlaybackDevice(not_null<Instance*> instance) { if (!AudioDevice) return; LOG(("Audio Info: Closing audio playback device.")); #ifndef TDESKTOP_DISABLE_OPENAL_EFFECTS // playback speed related alDeleteFilters(1, &_playbackSpeedData.uiFilter); alDeleteEffects(1, &_playbackSpeedData.uiEffect); alDeleteAuxiliaryEffectSlots(1, &_playbackSpeedData.uiEffectSlot); _playbackSpeedData.uiFilter = 0; _playbackSpeedData.uiEffect = 0; _playbackSpeedData.uiEffectSlot = 0; #endif // TDESKTOP_DISABLE_OPENAL_EFFECTS if (Player::mixer()) { Player::mixer()->detachTracks(); } instance->detachTracks(); DestroyPlaybackDevice(); }
AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects) { ALCcontext *context; ALsizei cur; context = GetContextRef(); if(!context) return; if(n < 0) alSetError(context, AL_INVALID_VALUE, "Generating %d effects", n); else for(cur = 0;cur < n;cur++) { ALeffect *effect = AllocEffect(context); if(!effect) { alDeleteEffects(cur, effects); break; } effects[cur] = effect->id; } ALCcontext_DecRef(context); }
void openal_kill() { if(soundevents.size()) killarray(soundevents); if(soundbuffers.size()) killarray(soundbuffers); if(musiclist.size()) killarray(musiclist); if(uiEffect) alDeleteEffects(1,&uiEffect); if(uiEffectSlot) alDeleteAuxiliaryEffectSlots(1,&uiEffectSlot); if(uiFilter) alDeleteFilters(1,&uiFilter); alcMakeContextCurrent(NULL); alcDestroyContext(ctx); alcCloseDevice(dev); }
ALboolean QOpenALEngine::CreateEffect(ALuint *puiEffect, ALenum eEffectType) { ALboolean bReturn = AL_FALSE; if (puiEffect) { // Clear AL Error State alGetError(); // Generate an Effect alGenEffects(1, puiEffect); if (alGetError() == AL_NO_ERROR) { // Set the Effect Type alEffecti(*puiEffect, AL_EFFECT_TYPE, eEffectType); if (alGetError() == AL_NO_ERROR) bReturn = AL_TRUE; else alDeleteEffects(1, puiEffect); } } return bReturn; }
CEFX::CEFX(ALCdevice* device) :enabled(false) ,supported(false) ,sfxProperties(NULL) ,sfxSlot(0) ,sfxReverb(0) ,sfxFilter(0) ,updates(0) ,maxSlots(0) ,maxSlotsPerSource(0) { SetAirAbsorptionFactor(configHandler->GetFloat("snd_airAbsorption")); bool hasExtension = alcIsExtensionPresent(device, "ALC_EXT_EFX"); if(hasExtension && alGenEffects && alDeleteEffects) supported = true; //! set default preset eaxPresets["default"] = eaxPresets[default_preset]; //! always allocate this sfxProperties = new EAXSfxProps(); *sfxProperties = eaxPresets[default_preset]; if (!supported) { if(!hasExtension) LOG(" EFX Supported: no"); else LOG(" EFX is supported but software does not seem to work properly"); return; } //! clear log alGetError() ; //! Check Available Effects { static const ALuint effects[] = { AL_EFFECT_REVERB, AL_EFFECT_EAXREVERB, AL_EFFECT_CHORUS, AL_EFFECT_DISTORTION, AL_EFFECT_ECHO, AL_EFFECT_FLANGER, AL_EFFECT_FREQUENCY_SHIFTER, AL_EFFECT_VOCAL_MORPHER, AL_EFFECT_PITCH_SHIFTER, AL_EFFECT_RING_MODULATOR, AL_EFFECT_AUTOWAH, AL_EFFECT_COMPRESSOR, AL_EFFECT_EQUALIZER }; ALuint alFx; alGenEffects(1, &alFx); if (alGetError() == AL_NO_ERROR) { for(size_t i = 0; i < sizeof(effects); i++) { const ALuint fx = effects[i]; alEffecti(alFx, AL_EFFECT_TYPE, fx); effectsSupported[fx] = (alGetError() == AL_NO_ERROR); } } alDeleteEffects(1, &alFx); } //! Check Available Filters { static const ALuint filters[] = { AL_FILTER_LOWPASS, AL_FILTER_HIGHPASS, AL_FILTER_BANDPASS }; ALuint alFilter; alGenFilters(1, &alFilter); if (alGetError() == AL_NO_ERROR) { for(size_t i = 0; i < sizeof(filters); i++) { const ALuint filter = filters[i]; alFilteri(alFilter, AL_FILTER_TYPE, filter); filtersSupported[filter] = (alGetError() == AL_NO_ERROR); } } alDeleteFilters(1, &alFilter); } //! Check Max Available EffectSlots { int n; ALuint alFXSlots[128]; for (n = 0; n < 128; n++) { alGenAuxiliaryEffectSlots(1, &alFXSlots[n]); if (alGetError() != AL_NO_ERROR) break; } maxSlots = n; alDeleteAuxiliaryEffectSlots(n, alFXSlots); } //! Check Max AUX FX SLOTS Per Sound Source alcGetIntegerv(device, ALC_MAX_AUXILIARY_SENDS, 1, (ALCint*)&maxSlotsPerSource); //! Check requirements if (!effectsSupported[AL_EFFECT_EAXREVERB] || !filtersSupported[AL_FILTER_LOWPASS] || (maxSlots<1) || (maxSlotsPerSource<1) ) { LOG_L(L_WARNING, " EFX Supported: no"); supported = false; return; } //! Create our global sfx enviroment alGenAuxiliaryEffectSlots(1, &sfxSlot); alGenEffects(1, &sfxReverb); alEffecti(sfxReverb, AL_EFFECT_TYPE, AL_EFFECT_EAXREVERB); alGenFilters(1, &sfxFilter); alFilteri(sfxFilter, AL_FILTER_TYPE, AL_FILTER_LOWPASS); if (!alIsAuxiliaryEffectSlot(sfxSlot) || !alIsEffect(sfxReverb) || !alIsFilter(sfxFilter)) { LOG_L(L_ERROR, " Initializing EFX failed!"); alDeleteFilters(1, &sfxFilter); alDeleteEffects(1, &sfxReverb); alDeleteAuxiliaryEffectSlots(1, &sfxSlot); supported = false; return; } //! Load defaults CommitEffects(); if (!CheckError(" EFX")) { LOG_L(L_ERROR, " Initializing EFX failed!"); alAuxiliaryEffectSloti(sfxSlot, AL_EFFECTSLOT_EFFECT, AL_EFFECT_NULL); alDeleteFilters(1, &sfxFilter); alDeleteEffects(1, &sfxReverb); alDeleteAuxiliaryEffectSlots(1, &sfxSlot); supported = false; return; } //! User may disable it (performance reasons?) enabled = configHandler->GetBool("UseEFX"); LOG(" EFX Enabled: %s", (enabled ? "yes" : "no")); if (enabled) { LOG_L(L_DEBUG, " EFX MaxSlots: %i", maxSlots); LOG_L(L_DEBUG, " EFX MaxSlotsPerSource: %i", maxSlotsPerSource); } configHandler->NotifyOnChange(this); }
static ALvoid CDECL wine_alDeleteEffects(ALsizei n, const ALuint* effects) { alDeleteEffects(n, effects); }
SoundEffect::~SoundEffect() { alDeleteEffects(1, &m_effect); }