Пример #1
0
static void myexit(void)
{
   bool playing;
   playing = al_get_audio_stream_playing(music_stream);
   if (playing && music_stream)
      al_drain_audio_stream(music_stream);
   al_destroy_audio_stream(music_stream);
}
Пример #2
0
int isMusicPaused(void)
{

    /* return true if music is paused */
    if (music != NULL)
    {
        return !(al_get_audio_stream_playing(music));
    }
    return false;

}
Пример #3
0
/* Function: al_drain_audio_stream
 */
void al_drain_audio_stream(ALLEGRO_AUDIO_STREAM *stream)
{
   bool playing;

   if (!al_get_audio_stream_attached(stream)) {
      al_set_audio_stream_playing(stream, false);
      return;
   }

   stream->is_draining = true;
   do {
      al_rest(0.01);
      playing = al_get_audio_stream_playing(stream);
   } while (playing);
   stream->is_draining = false;
}
Пример #4
0
static int allua_audio_stream_get_playing(lua_State * L)
{
   ALLUA_audio_stream audio_stream = allua_check_audio_stream(L, 1);
   lua_pushboolean(L, al_get_audio_stream_playing(audio_stream));
   return 1;
}
Пример #5
0
int main(int argc, char **argv)
{
   ALLEGRO_AUDIO_RECORDER *r;
   ALLEGRO_AUDIO_STREAM *s;
   
   ALLEGRO_EVENT_QUEUE *q;
   ALLEGRO_DISPLAY *d;
   ALLEGRO_FILE *fp = NULL;
   ALLEGRO_PATH *tmp_path = NULL;
      
   int prev = 0;
   bool is_recording = false;
   
   int n = 0; /* number of samples written to disk */
   
   (void) argc;
   (void) argv;

   if (!al_init()) {
      abort_example("Could not init Allegro.\n");
   }
   
   if (!al_init_primitives_addon()) {
      abort_example("Unable to initialize primitives addon");
   }
      
   if (!al_install_keyboard()) {
      abort_example("Unable to install keyboard");
   }
      
   if (!al_install_audio()) {
      abort_example("Unable to initialize audio addon");
   }
   
   if (!al_init_acodec_addon()) {
      abort_example("Unable to initialize acodec addon");
   }
   
   /* Note: increasing the number of channels will break this demo. Other
    * settings can be changed by modifying the constants at the top of the
    * file.
    */
   r = al_create_audio_recorder(1000, samples_per_fragment, frequency,
      audio_depth, ALLEGRO_CHANNEL_CONF_1);
   if (!r) {
      abort_example("Unable to create audio recorder");
   }
   
   s = al_create_audio_stream(playback_fragment_count,
      playback_samples_per_fragment, frequency, audio_depth,
      ALLEGRO_CHANNEL_CONF_1);      
   if (!s) {
      abort_example("Unable to create audio stream");
   }
      
   al_reserve_samples(0);
   al_set_audio_stream_playing(s, false);
   al_attach_audio_stream_to_mixer(s, al_get_default_mixer());
      
   q = al_create_event_queue();
   
   /* Note: the following two options are referring to pixel samples, and have
    * nothing to do with audio samples. */
   al_set_new_display_option(ALLEGRO_SAMPLE_BUFFERS, 1, ALLEGRO_SUGGEST);
   al_set_new_display_option(ALLEGRO_SAMPLES, 8, ALLEGRO_SUGGEST);
   
   d = al_create_display(320, 256);
   if (!d) {
      abort_example("Error creating display\n");
   }
      
   al_set_window_title(d, "SPACE to record. P to playback.");
   
   al_register_event_source(q, al_get_audio_recorder_event_source(r));
   al_register_event_source(q, al_get_audio_stream_event_source(s));
   al_register_event_source(q, al_get_display_event_source(d));
   al_register_event_source(q, al_get_keyboard_event_source());
   
   al_start_audio_recorder(r);
   
   while (true) {
      ALLEGRO_EVENT e;

      al_wait_for_event(q, &e);
       
      if (e.type == ALLEGRO_EVENT_AUDIO_RECORDER_FRAGMENT) {
         /* We received an incoming fragment from the microphone. In this
          * example, the recorder is constantly recording even when we aren't
          * saving to disk. The display is updated every time a new fragment
          * comes in, because it makes things more simple. If the fragments
          * are coming in faster than we can update the screen, then it will be
          * a problem.
          */          
         ALLEGRO_AUDIO_RECORDER_EVENT *re = al_get_audio_recorder_event(&e);
         audio_buffer_t input = (audio_buffer_t) re->buffer;
         int sample_count = re->samples; 
         const int R = sample_count / 320;
         int i, gain = 0;
         
         /* Calculate the volume, and display it regardless if we are actively
          * recording to disk. */
         for (i = 0; i < sample_count; ++i) {
            if (gain < abs(input[i] - sample_center))
               gain = abs(input[i] - sample_center);
         }
        
         al_clear_to_color(al_map_rgb(0,0,0));
        
         if (is_recording) {
            /* Save raw bytes to disk. Assumes everything is written
             * succesfully. */
            if (fp && n < frequency / (float) samples_per_fragment * 
               max_seconds_to_record) {
               al_fwrite(fp, input, sample_count * sample_size);
               ++n;
            }

            /* Draw a pathetic visualization. It draws exactly one fragment
             * per frame. This means the visualization is dependent on the 
             * various parameters. A more thorough implementation would use this
             * event to copy the new data into a circular buffer that holds a
             * few seconds of audio. The graphics routine could then always
             * draw that last second of audio, which would cause the
             * visualization to appear constant across all different settings.
             */
            for (i = 0; i < 320; ++i) {
               int j, c = 0;
               
               /* Take the average of R samples so it fits on the screen */
               for (j = i * R; j < i * R + R && j < sample_count; ++j) {
                  c += input[j] - sample_center;
               }
               c /= R;
               
               /* Draws a line from the previous sample point to the next */
               al_draw_line(i - 1, 128 + ((prev - min_sample_val) /
                  (float) sample_range) * 256 - 128, i, 128 +
                  ((c - min_sample_val) / (float) sample_range) * 256 - 128,
                  al_map_rgb(255,255,255), 1.2);
               
               prev = c;
            }
         }
         
         /* draw volume bar */
         al_draw_filled_rectangle((gain / (float) max_sample_val) * 320, 251,
            0, 256, al_map_rgba(0, 255, 0, 128));
            
         al_flip_display();
      }
      else if (e.type == ALLEGRO_EVENT_AUDIO_STREAM_FRAGMENT) {
         /* This event is received when we are playing back the audio clip.
          * See ex_saw.c for an example dedicated to playing streams.
          */
         if (fp) {
            audio_buffer_t output = al_get_audio_stream_fragment(s);
            if (output) {
               /* Fill the buffer from the data we have recorded into the file.
                * If an error occurs (or end of file) then silence out the
                * remainder of the buffer and stop the playback.
                */
               const size_t bytes_to_read =
                  playback_samples_per_fragment * sample_size;
               size_t bytes_read = 0, i;
               
               do {
                  bytes_read += al_fread(fp, (uint8_t *)output + bytes_read,
                     bytes_to_read - bytes_read);                  
               } while (bytes_read < bytes_to_read && !al_feof(fp) &&
                  !al_ferror(fp));
               
               /* silence out unused part of buffer (end of file) */
               for (i = bytes_read / sample_size;
                  i < bytes_to_read / sample_size; ++i) {
                     output[i] = sample_center;
               }
               
               al_set_audio_stream_fragment(s, output);
               
               if (al_ferror(fp) || al_feof(fp)) {
                  al_drain_audio_stream(s);
                  al_fclose(fp);
                  fp = NULL;
               }
            }
         }
      }      
      else if (e.type == ALLEGRO_EVENT_DISPLAY_CLOSE) {
         break;
      }
      else if (e.type == ALLEGRO_EVENT_KEY_CHAR) {
         if (e.keyboard.unichar == 27) {
            /* pressed ESC */
            break;
         }
         else if (e.keyboard.unichar == ' ') {
            if (!is_recording) {
               /* Start the recording */
               is_recording = true;
               
               if (al_get_audio_stream_playing(s)) {
                  al_drain_audio_stream(s);
               }
               
               /* Reuse the same temp file for all recordings */
               if (!tmp_path) {
                  fp = al_make_temp_file("alrecXXX.raw", &tmp_path);
               }
               else {
                  if (fp) al_fclose(fp);
                  fp = al_fopen(al_path_cstr(tmp_path, '/'), "w");
               }
               
               n = 0;
            }
            else {
               is_recording = false;
               if (fp) {
                  al_fclose(fp);
                  fp = NULL;
               }
            }
         }
         else if (e.keyboard.unichar == 'p') {
            /* Play the previously recorded wav file */
            if (!is_recording) {
               if (tmp_path) {
                  fp = al_fopen(al_path_cstr(tmp_path, '/'), "r");
                  if (fp) {
                     al_set_audio_stream_playing(s, true);
                  }
               }
            }
         }
      }
   }
   
   /* clean up */
   al_destroy_audio_recorder(r);
   al_destroy_audio_stream(s);
      
   if (fp)
      al_fclose(fp);
      
   if (tmp_path) {
      al_remove_filename(al_path_cstr(tmp_path, '/'));
      al_destroy_path(tmp_path);
   }
   
   return 0;
}
Пример #6
0
static void event_handler(const ALLEGRO_EVENT * event)
{
   int i;

   switch (event->type) {
      /* Was the X button on the window pressed? */
      case ALLEGRO_EVENT_DISPLAY_CLOSE:
         exiting = true;
         break;

      /* Was a key pressed? */
      case ALLEGRO_EVENT_KEY_CHAR:
         if (event->keyboard.keycode == ALLEGRO_KEY_LEFT) {
            double pos = al_get_audio_stream_position_secs(music_stream);
            pos -= 5.0;
            if (pos < 0.0)
               pos = 0.0;
            al_seek_audio_stream_secs(music_stream, pos);
         }
         else if (event->keyboard.keycode == ALLEGRO_KEY_RIGHT) {
            double pos = al_get_audio_stream_position_secs(music_stream);
            pos += 5.0;
            if (!al_seek_audio_stream_secs(music_stream, pos))
               log_printf("seek error!\n");
         }
         else if (event->keyboard.keycode == ALLEGRO_KEY_SPACE) {
            bool playing;
            playing = al_get_audio_stream_playing(music_stream);
            playing = !playing;
            al_set_audio_stream_playing(music_stream, playing);
         }
         else if (event->keyboard.keycode == ALLEGRO_KEY_ESCAPE) {
            exiting = true;
         }
         break;

      case ALLEGRO_EVENT_MOUSE_BUTTON_DOWN:
         mouse_button[event->mouse.button] = 1;
         maybe_fiddle_sliders(event->mouse.x, event->mouse.y);
         break;
      case ALLEGRO_EVENT_MOUSE_AXES:
         maybe_fiddle_sliders(event->mouse.x, event->mouse.y);
         break;
      case ALLEGRO_EVENT_MOUSE_BUTTON_UP:
         mouse_button[event->mouse.button] = 0;
         break;
      case ALLEGRO_EVENT_MOUSE_LEAVE_DISPLAY:
         for (i = 0; i < 16; i++)
            mouse_button[i] = 0;
         break;

      /* Is it time for the next timer tick? */
      case ALLEGRO_EVENT_TIMER:
         logic();
         render();
         break;

      case ALLEGRO_EVENT_AUDIO_STREAM_FINISHED:
         log_printf("Stream finished.\n");
         break;
   }
}
Пример #7
0
bool AudioStream::playing()
{
	return al_get_audio_stream_playing(m_stream);
}
Пример #8
0
bool AllegroMusicSample5::IsPlaying() const
{
	if ( !m_pInstance )
	    return false;
	return al_get_audio_stream_playing( m_pInstance );
}
Пример #9
0
bool
is_sound_playing(sound_t* sound)
{
	return al_get_audio_stream_playing(sound->stream);
}