bool Game::initialize() { m_pNetwork->initialize(); m_pFrameTimer = al_create_timer(1.0 / FPS); if (!m_pFrameTimer) { return false; } m_pNetworkTimer = al_create_timer(0.06); if (!m_pNetworkTimer) { return false; } if (!m_pGraphics->initialize()) { al_destroy_timer(m_pFrameTimer); return false; } if (!m_pPlatform[0]->initialize() || !m_pPlatform[1]->initialize() || !m_pBall->initialize()) { al_destroy_timer(m_pFrameTimer); return false; } m_pEventQueue = al_create_event_queue(); if (!m_pEventQueue) { al_destroy_timer(m_pFrameTimer); return false; } al_register_event_source(m_pEventQueue, al_get_display_event_source(m_pGraphics->getDisplay())); al_register_event_source(m_pEventQueue, al_get_timer_event_source(m_pFrameTimer)); al_register_event_source(m_pEventQueue, al_get_timer_event_source(m_pNetworkTimer)); al_register_event_source(m_pEventQueue, al_get_keyboard_event_source()); al_set_target_bitmap(al_get_backbuffer(m_pGraphics->getDisplay())); al_clear_to_color(al_map_rgb(0, 0, 0)); al_flip_display(); al_start_timer(m_pFrameTimer); al_start_timer(m_pNetworkTimer); return true; }
GUI::GUI() { al_init(); al_init_image_addon(); al_init_primitives_addon(); al_init_font_addon(); al_install_keyboard(); al_set_new_display_flags(ALLEGRO_WINDOWED); display = al_create_display(640, 480); al_set_window_position(display,10,10); al_set_window_title(display, "Rogue"); timer = al_create_timer(1.0 / TICK_PER_S); queue = al_create_event_queue(); al_register_event_source(queue, al_get_keyboard_event_source()); al_register_event_source(queue, al_get_display_event_source(display)); al_register_event_source(queue, al_get_timer_event_source(timer)); al_start_timer(timer); viewport.view = Rectangle(0,0,640,480); tiles = al_load_bitmap("Images/Phoebus_tileset.png"); }
void gfx_init(int w, int h, int fps) { if (!al_init()) die(1, "can't init allegro\n"); if (!(al_init_primitives_addon())) die(1, "can't init primitives addon\n"); if (!(al_install_keyboard())) die(1, "can't init keyboard\n"); if (!(G.display = al_create_display(w, h))) die(2, "can't create display"); if (!(G.ev = al_create_event_queue())) die(3, "can't create event queue"); if (!(G.tick = al_create_timer(1.0 / (fps*MOVE_FRAMES)))) die(4, "invalid fps"); al_init_font_addon(); // initialize the font addon al_init_ttf_addon(); // initialize the ttf (True Type Font) addon G.font = al_load_ttf_font("font.ttf", 10,0 ); assert(G.font); /* current position is the begining */ G.gi.cur[0] = G.gi.start[0]; G.gi.cur[1] = G.gi.start[1]; G.w = w; G.h = h; al_register_event_source(G.ev, al_get_keyboard_event_source()); al_register_event_source(G.ev, al_get_display_event_source(G.display)); al_register_event_source(G.ev, al_get_timer_event_source(G.tick)); al_start_timer(G.tick); }
void game_loop(void) { bool redraw = true; al_start_timer(timer); while (!done) { ALLEGRO_EVENT event; al_wait_for_event(event_queue, &event); switch(event.type) { case ALLEGRO_EVENT_TIMER: redraw = true; break; case ALLEGRO_EVENT_DISPLAY_CLOSE: return; case ALLEGRO_EVENT_KEY_DOWN: if (event.keyboard.keycode == ALLEGRO_KEY_ESCAPE) return; break; } if (redraw && al_is_event_queue_empty(event_queue)) { redraw = false; draw(display); al_flip_display(); } } }
void Engine::Init() { done = false; al_init(); //Initialises the allegro library al_init_image_addon(); al_init_primitives_addon(); display = al_create_display(WIDTH, HEIGHT); al_set_window_title(display, "Double Pendulum Simulation"); al_install_keyboard(); //Installs keyboard driver al_install_mouse(); //installs mouse driver eventQueue = al_create_event_queue(); al_register_event_source(eventQueue, al_get_display_event_source(display)); al_register_event_source(eventQueue, al_get_keyboard_event_source()); al_register_event_source(eventQueue, al_get_mouse_event_source()); timer = al_create_timer(1.0f / FPS); al_register_event_source(eventQueue, al_get_timer_event_source(timer)); al_start_timer(timer); doublePendulum = new DoublePendulum(); doublePendulum->Init(150, 150, 4, 4, 0.5, 0.5, 400, 200); }
void AllegroEngine::Start() { al_start_timer(timer_fps); quit=false; while(!quit) Run(); }
static SCM game_run (SCM game_smob) { Game *game = check_game (game_smob); if (scm_is_true (game->on_start)) { scm_call_0 (game->on_start); } al_start_timer (game->timer); game->last_update_time = al_get_time (); while (game->running) { game_process_event (game); if (game->redraw && al_is_event_queue_empty (game->event_queue)) { game->redraw = false; game_draw (game); } } game_destroy (game); return SCM_UNSPECIFIED; }
void DrawingClass::Run () { bool redraw = false; al_start_timer(mTimer); while (!mDone) { ALLEGRO_EVENT ev; al_wait_for_event(mEventQueue, &ev); if (ev.type == ALLEGRO_EVENT_TIMER) { mInterface->Update(); redraw = true; } else if (ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) { mDone = true; } else if (ev.type == ALLEGRO_EVENT_MOUSE_AXES || ev.type == ALLEGRO_EVENT_MOUSE_ENTER_DISPLAY) { mMousePosition.x = ev.mouse.x; mMousePosition.y = ev.mouse.y; } else if (ev.type == ALLEGRO_EVENT_MOUSE_BUTTON_UP) { mInterface->Mouse(MouseUp); } else if (ev.type == ALLEGRO_EVENT_KEY_DOWN) { mInterface->Keyboard(KeyMap[ev.keyboard.keycode]); } if (redraw && al_is_event_queue_empty(mEventQueue)) { redraw = false; al_clear_to_color(al_map_rgb(0,0,0)); mInterface->Draw(); al_flip_display(); } } }
void inicializar_timer_mothership(Mothership *mothership) { mothership->event_queue = al_create_event_queue(); mothership->timer = al_create_timer(mothership->frequencia); al_register_event_source(mothership->event_queue, al_get_timer_event_source(mothership->timer)); al_start_timer(mothership->timer); }
void game_loop(void) { bool redraw = true; al_start_timer(timer); int frame = 0; while (!done) { ALLEGRO_EVENT event; al_wait_for_event(event_queue, &event); if (event.type == ALLEGRO_EVENT_TIMER) { redraw = true; //update_logic(); } else if (event.type == ALLEGRO_EVENT_KEY_DOWN) { if (event.keyboard.keycode == ALLEGRO_KEY_ESCAPE) { done = true; } get_user_input(event.keyboard.keycode); } if (redraw && al_is_event_queue_empty(event_queue)) { redraw = false; al_clear_to_color(al_map_rgb(0,0,0)); update_graphics(); al_flip_display(); } frame++; } }
void game_loop(ALLEGRO_EVENT_QUEUE **event_queue, ALLEGRO_TIMER **timer, ALLEGRO_DISPLAY **display, bool *done) { al_start_timer(*timer); ALLEGRO_EVENT event; bool redraw = true; Game game(event_queue, timer, display); while(!*done) { al_wait_for_event(*event_queue, &event); if(event.type == ALLEGRO_EVENT_TIMER) { redraw = true; game.update(); } // if timer ticks else { if(event.type == ALLEGRO_EVENT_DISPLAY_CLOSE) break; game.inputs.gather(&event); } // else if(redraw && al_is_event_queue_empty(*event_queue)) { game.draw(); redraw = false; } // if redraw } // while not done } // gameloop()
void Framework::Run() { #ifdef WRITE_LOG fprintf( LogFile, "Framework: Run.Program Loop\n" ); #endif ProgramStages->Push( new BootUp() ); al_start_timer( frameTimer ); while( !quitProgram ) { ProcessEvents(); while( framesToProcess > 0 ) { if( ProgramStages->IsEmpty() ) { break; } ProgramStages->Current()->Update(); #ifdef DOWNLOAD_SUPPORT DOWNLOADS->Update(); #endif framesToProcess--; } if( !ProgramStages->IsEmpty() ) { ProgramStages->Current()->Render(); DISPLAY->Render(); } } }
int init(ALG* allg, ALLEGRO_FONT* font) { if (!al_init()) { fprintf(stderr, "failed to initialize allegro!\n"); return -1; } if (!al_install_keyboard()) { fprintf(stderr, "failed to initialize the keyboard!\n"); return -1; } allg->timer2 = al_create_timer(1.0 / FPS); if (!allg->timer2) { fprintf(stderr, "failed to create timer!\n"); return -1; } allg->display2 = al_create_display(SCREEN_W, SCREEN_H); if (!allg->display2) { fprintf(stderr, "failed to create display!\n"); al_destroy_timer(allg->timer2); return -1; } al_set_window_title(allg->display2, "Set Value"); al_init_font_addon(); al_clear_to_color(al_map_rgb(255, 0, 255)); al_set_target_bitmap(al_get_backbuffer(allg->display2)); allg->event_queue2 = al_create_event_queue(); if (!allg->event_queue2) { fprintf(stderr, "failed to create event_queue!\n"); al_destroy_display(allg->display2); al_destroy_timer(allg->timer2); return -1; } al_register_event_source(allg->event_queue2, al_get_display_event_source(allg->display2)); al_register_event_source(allg->event_queue2, al_get_timer_event_source(allg->timer2)); al_register_event_source(allg->event_queue2, al_get_keyboard_event_source()); al_clear_to_color(al_map_rgb(0, 0, 0)); al_draw_text(font, al_map_rgb(255, 255, 255), 150 / 2, 30, ALLEGRO_ALIGN_CENTRE, "value:"); al_flip_display(); al_start_timer(allg->timer2); return 0; }
void TimerEvent::start(void) { RAGE_CHECK_DISPOSED(disposed); if ((timer != nullptr) && !al_get_timer_started(timer)) al_start_timer(timer); }
void BaseGame::run() { gameTime = new GameTime(); al_start_timer(timer); while(running) { ALLEGRO_EVENT events; al_wait_for_event(eventQueue, &events); if(events.type == ALLEGRO_EVENT_DISPLAY_CLOSE) { stop(); } else if(events.type == ALLEGRO_EVENT_TIMER) { gameTime->Update(); prevMouseState = mouseState; prevKeyState = keyState; al_get_keyboard_state(&keyState); al_get_mouse_state(&mouseState); Update(gameTime); Draw(gameTime); al_flip_display(); al_clear_to_color(CORNFLOWER_BLUE); } } }
void tela_boot_jogo (Jogo* jogo) { ALLEGRO_EVENT_QUEUE *event_queue = NULL; ALLEGRO_TIMER *timer = NULL; ALLEGRO_EVENT ev; int alfa = 0; int velocidade = 5; ALLEGRO_BITMAP* minerva = al_load_bitmap("resources/minerva.png"); if (minerva == NULL) { puts("Erro ao carregar o arquivo \"resources/minerva.png\""); puts("Erro ao carregar o arquivo resources/minerva.png"); exit(0); } event_queue = al_create_event_queue(); timer = al_create_timer(1.0 / 30); al_register_event_source(event_queue, al_get_display_event_source(jogo->display)); al_register_event_source(event_queue, al_get_timer_event_source(timer)); al_install_keyboard(); al_register_event_source(event_queue, al_get_keyboard_event_source()); al_rest(1); al_start_timer(timer); while (true) { alfa += velocidade; al_wait_for_event(event_queue, &ev); if (ev.type == ALLEGRO_EVENT_TIMER) { if (alfa > 0 && alfa < 255) { al_clear_to_color(al_map_rgb(0,0,0)); al_draw_tinted_bitmap(minerva, al_map_rgba(alfa, alfa, alfa, alfa), (jogo->largura - al_get_bitmap_width(minerva))/2, (jogo->altura - al_get_bitmap_height(minerva))/2, 0); al_flip_display(); } if (alfa > 350) velocidade = -velocidade; if (alfa < 0) break; } else if (ev.type == ALLEGRO_EVENT_KEY_DOWN) { break; } } al_destroy_timer(timer); al_destroy_event_queue(event_queue); al_destroy_bitmap(minerva); }
int main(int argc, char * argv[]) { ALLEGRO_CONFIG *config; ALLEGRO_EVENT event; unsigned buffer_count; unsigned samples; const char *s; initialize(); if (argc < 2) { log_printf("This example needs to be run from the command line.\nUsage: %s {audio_files}\n", argv[0]); goto done; } buffer_count = 0; samples = 0; config = al_load_config_file("ex_stream_seek.cfg"); if (config) { if ((s = al_get_config_value(config, "", "buffer_count"))) { buffer_count = atoi(s); } if ((s = al_get_config_value(config, "", "samples"))) { samples = atoi(s); } al_destroy_config(config); } if (buffer_count == 0) { buffer_count = 4; } if (samples == 0) { samples = 1024; } stream_filename = argv[1]; music_stream = al_load_audio_stream(stream_filename, buffer_count, samples); if (!music_stream) { abort_example("Stream error!\n"); } loop_start = 0.0; loop_end = al_get_audio_stream_length_secs(music_stream); al_set_audio_stream_loop_secs(music_stream, loop_start, loop_end); al_set_audio_stream_playmode(music_stream, ALLEGRO_PLAYMODE_LOOP); al_attach_audio_stream_to_mixer(music_stream, al_get_default_mixer()); al_start_timer(timer); while (!exiting) { al_wait_for_event(queue, &event); event_handler(&event); } done: myexit(); al_destroy_display(display); close_log(true); return 0; }
bool init() { if (!al_init()) return false; if (!al_init_image_addon()) return false; if (!al_install_keyboard()) return false; if (!al_install_mouse()) return false; _eventQueue = al_create_event_queue(); if (!_eventQueue) return false; _timer = al_create_timer(1.0f / 30.0f); if (!_timer) return (false); al_register_event_source(_eventQueue, al_get_keyboard_event_source()); al_start_timer(_timer); _cameraContext = new CameraCtx(); if (!_cameraContext) return false; _captureListener = new CaptureListener(); if (!_captureListener) return false; _captureDisplay = new CaptureDisplay(); if (!_captureDisplay) return false; _slideshowDisplay = new SlideshowDisplay(); if (!_slideshowDisplay) return false; _optionParser = new OptionParser(); if (!_optionParser) return false; if (!_cameraContext->init()) return false; if (!_captureListener->init()) return false; if (!_captureDisplay->init()) return false; if (!_slideshowDisplay->init()) return false; if (!_optionParser->init()) return false; // init subscriptions sub("stopRunning", [&](){ this->_running = false; }); return true; }
int main(int argc, char * argv[]) { ALLEGRO_CONFIG *config; ALLEGRO_EVENT event; unsigned buffer_count; unsigned samples; const char *s; if (argc < 2) { printf("Usage: ex_stream_seek <filename>\n"); return -1; } if (!initialize()) return 1; buffer_count = 0; samples = 0; config = al_load_config_file("ex_stream_seek.cfg"); if (config) { if ((s = al_get_config_value(config, "", "buffer_count"))) { buffer_count = atoi(s); } if ((s = al_get_config_value(config, "", "samples"))) { samples = atoi(s); } al_destroy_config(config); } if (buffer_count == 0) { buffer_count = 4; } if (samples == 0) { samples = 1024; } stream_filename = argv[1]; music_stream = al_load_audio_stream(stream_filename, buffer_count, samples); if (!music_stream) { printf("Stream error!\n"); return 1; } loop_start = 0.0; loop_end = al_get_audio_stream_length_secs(music_stream); al_set_audio_stream_loop_secs(music_stream, loop_start, loop_end); al_set_audio_stream_playmode(music_stream, ALLEGRO_PLAYMODE_LOOP); al_attach_audio_stream_to_mixer(music_stream, al_get_default_mixer()); al_start_timer(timer); while (!exiting) { al_wait_for_event(queue, &event); event_handler(&event); } myexit(); return 0; }
int MenuManager::main_loop(ALLEGRO_TIMER *timer,ALLEGRO_EVENT_QUEUE *event_queue,Client *myDad){ bool done=false; bool redraw=false; ALLEGRO_EVENT ev; ALLEGRO_MOUSE_STATE mouseState; al_clear_to_color(al_map_rgb(255,255,255)); al_start_timer(timer); while(!done){ al_wait_for_event(event_queue, &ev); if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) exit(0); else if(ev.type == ALLEGRO_EVENT_KEY_DOWN){ if(ev.keyboard.keycode == ALLEGRO_KEY_ESCAPE){ exit(0); } } else if(ev.type == ALLEGRO_EVENT_MOUSE_BUTTON_DOWN){ int result=menu->botao_action(); if(result==EXIT) exit(0); else if(result==CHANGE_MENU){ delete menu; menu=new MenuArmas(res_x,res_y); } else if(result == MENU_RIFLE){ myDad->setWeapon(RIFLE); if(!myDad->connect()){ std::cout << "Error connecting to the server\n"; exit(-1); } myDad->main_loop(); exit(0); } else if(result == MENU_PISTOL){ myDad->setWeapon(PISTOL); if(!myDad->connect()){ std::cout << "Error connecting to the server\n"; exit(-1); } myDad->main_loop(); exit(0); } } else if(ev.type == ALLEGRO_EVENT_TIMER){ al_get_mouse_state(&mouseState); menu->botao(&mouseState); redraw=true; } if(redraw && al_is_event_queue_empty(event_queue)){ menu->print_menu(); al_flip_display(); redraw=false; } } }
void Core::GameLoop() { al_start_timer(timer); while(running) { Update(); Draw(); } }
bool init(int w, int h, bool fullscreen = false) { // HWND hWndDisplay = NULL; const char* err; #define INIT(x, y) if(!(x)) { err = y; goto err; } mt_seed(); // Allegro initialization INIT( al_init() && al_install_mouse() && al_install_keyboard() && al_init_image_addon() && al_init_primitives_addon(), "initialize allegro" ); if(fullscreen) al_set_new_display_flags(ALLEGRO_FULLSCREEN_WINDOW); INIT(display = al_create_display(w, h), "create display") al_set_window_title(display, "ŒwiteŸ"); // { auto icon = al_load_bitmap("img\\icon.gif"); // if(icon) al_set_display_icon(display, icon); } // if(fullscreen) { // hWndDisplay = al_get_win_window_handle(display); // SetWindowLong(hWndDisplay, GWL_STYLE, 0); // ShowWindow(hWndDisplay, SW_MAXIMIZE); // } INIT(timer = al_create_timer(1.0 / 60), "create timer") INIT(event_queue = al_create_event_queue(), "create event queue") al_register_event_source(event_queue, al_get_keyboard_event_source()); al_register_event_source(event_queue, al_get_mouse_event_source()); al_register_event_source(event_queue, al_get_display_event_source(display)); al_register_event_source(event_queue, al_get_timer_event_source(timer)); al_start_timer(timer); // End of Allegro initialization INIT(setup(display), "initialize renderer"); #undef INIT return true; err: if(display) al_destroy_display(display); { char* buf = new char[strlen(err) + 13]; sprintf(buf, "Failed to %s!\n", err); // MessageBoxA(NULL, buf, "Error", MB_ICONERROR); delete buf; } return false; }
void AllegroShell::run(){ // run the loop unsigned num = 0; ALLEGRO_EVENT ev; al_start_timer(timer); unsigned keyboard_count = 0; unsigned mouse_count = 0; unsigned timer_count = 0; while( run_flag ){ al_wait_for_event(queue,&ev); num++; printf("\r%d",num); if( ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE){ run_flag = false; }else if( isKeyboardEvent(&ev)){ // handle keyboard input ++keyboard_count; al_get_keyboard_state(&(keyboard)); handle_keyboard(&ev); }else if( isMouseEvent(&ev) ){ // handle mouse input ++mouse_count; mouse->update(&ev); handle_mouse(&ev); }else if( ev.type == ALLEGRO_EVENT_TIMER){ ++timer_count; // Update the model only if we haven't drawn the scene if(draw_flag == false){ if(step_once_flag){ // always step once if the user requests it model->step(); step_once_flag = false; }else if(step_flag) { model->step(); } } draw_flag = true; }else if (ev.type == USER_VIEW_EVENT){ // handling user events al_unref_user_event(&ev.user); } if( draw_flag && al_event_queue_is_empty(queue)){ draw(); draw_flag = false; } } // end while(run_flag) Textlog::get().log("\nkeyboard_count = %u\n",keyboard_count); Textlog::get().log("mouse_count = %u\n",mouse_count); Textlog::get().log("timer_count = %u\n",timer_count); }
int main( int argc, char **argv ) { ALLEGRO_DISPLAY *display = NULL; ALLEGRO_EVENT_QUEUE *event_queue = NULL; //VARIABLES const int FPS =200; bool redraw = true; bool jump = false; SCR_CREATE_DISPLAY INIT_ALLEGRO_ADDONS initGameCore(); event_queue = al_create_event_queue(); timer = al_create_timer(1.0 / FPS); REGISTER_QUEUE al_clear_to_color(al_map_rgb(0,0,0)); srand(time(NULL)); al_start_timer(timer); while(!done) { ALLEGRO_EVENT ev; al_wait_for_event(event_queue, &ev); if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) { done = true; } else if( (ev.type == ALLEGRO_EVENT_KEY_DOWN)||(ev.type == ALLEGRO_EVENT_KEY_UP) ) { manageKeys(ev); } if(ev.type == ALLEGRO_EVENT_TIMER) { //cout << "loop\n"; managePlayer(); //cout << "going for progress\n"; AnimatorHolder::Progress( GET_TIMER(timer) ); terrain->drawTerrain(); AnimatorHolder::Draw(); //cout << "leaving for progress\n"; DestructionManager::Commit(); al_flip_display(); al_clear_to_color(al_map_rgb(0,0,0)); } } DESTROY_SEQ return 1; }
int main(void){ init_allegro(); bool redraw = true; bool done = false; al_clear_to_color(al_map_rgb(0,0,0)); al_flip_display(); al_start_timer(timer); init_stars(); while(!done){ ALLEGRO_EVENT event; al_wait_for_event(event_queue, &event); switch (event.type) { case ALLEGRO_EVENT_TIMER: redraw = true; break; case ALLEGRO_EVENT_DISPLAY_CLOSE: done = true; break; case ALLEGRO_EVENT_KEY_UP: switch(event.keyboard.keycode){ case ALLEGRO_KEY_MINUS: // decrease velocity of each plane velocity_1-=1; velocity_2-=2; velocity_3-=3; break; case ALLEGRO_KEY_EQUALS: // decrease velocity of each plane velocity_1+=1; velocity_2+=2; velocity_3+=3; break; case ALLEGRO_KEY_Q: done = true; break; } } if(redraw && al_is_event_queue_empty(event_queue)) { redraw = false; draw_stars(); } } return 0; }
int startGame(Difficulty difficulty){ int render = 0; State state = ON_GAME; ALLEGRO_EVENT_QUEUE *event_queue; ALLEGRO_TIMER *timer; ALLEGRO_FONT fonts[10]; ALLEGRO_BITMAP *bg1; ALLEGRO_BITMAP *bg2; ALLEGRO_BITMAP *bg3; ALLEGRO_BITMAP *bg4; al_clear_to_color(al_map_rgb(255, 255, 255)); al_flip_display(); al_init_native_dialog_addon(); event_queue = al_create_event_queue(); timer = al_create_timer(1.0 / 60); al_register_event_source(event_queue, al_get_timer_event_source(timer)); al_register_event_source(event_queue, al_get_keyboard_event_source()); al_register_event_source(event_queue, al_get_display_event_source(al_get_current_display())); al_start_timer(timer); while (state == ON_GAME || state == PAUSED){ ALLEGRO_EVENT ev; al_wait_for_event(event_queue, &ev); if (ev.type == ALLEGRO_EVENT_KEY_DOWN){ if (state != PAUSED){ switch (ev.keyboard.keycode){ case ALLEGRO_KEY_ESCAPE: state = PAUSED; break; } } else{ switch (ev.keyboard.keycode){ case ALLEGRO_KEY_P: return 0; break; } } } else if (ev.type == ALLEGRO_EVENT_TIMER) { render = 1; } if (render == 1 && al_is_event_queue_empty(event_queue)) { render = 0; } } return 0; }
void start_video_effect (enum video_effect_type type, int duration) { ALLEGRO_BITMAP *screen = mr.cell[0][0].screen; video_effect.type = type; video_effect.duration = duration; clear_bitmap (effect_buffer, BLACK); clear_bitmap (black_screen, BLACK); draw_bitmap (screen, effect_buffer, 0, 0, 0); al_start_timer (video_timer); }
void initAutoReload() { if( ssConfig.automatic_reload_time > 0 ) { if(!reloadtimer) { reloadtimer = al_create_timer(ALLEGRO_MSECS_TO_SECS(ssConfig.automatic_reload_time)); } else { al_set_timer_speed(reloadtimer, ALLEGRO_MSECS_TO_SECS(ssConfig.automatic_reload_time)); } al_start_timer(reloadtimer); } //install_int( automaticReloadProc, ssConfig.automatic_reload_time ); }
Timer::Timer(){ Set(500); running = false; remainingTime = 0; coreTimer = NULL; coreTimer = al_create_timer(1.0 / 60); startingTime = al_get_timer_count(coreTimer); lastTick = al_get_timer_count(coreTimer); al_start_timer(coreTimer); }
Timer::Timer(double duration){ Set(duration); running = false; remainingTime = 0; coreTimer = NULL; coreTimer = al_create_timer(1.0 / 60); startingTime = al_get_timer_count(coreTimer); lastTick = al_get_timer_count(coreTimer); al_start_timer(coreTimer); lastFrameTimeStamp = al_get_timer_count(coreTimer); globalDeltaTime = 0; }