void FsRadProgressDlg::setCurrentStatus(const TCHAR* text) { if (!stopRequested()) { currentTaskText.SetWindowText(text); } allowBackgroundProcessing(); }
void ProgressDlg::setCurrentStatus(const fstl::string & text) { if (!stopRequested()) { currentTaskText.SetWindowText(text.asArray()); } allowBackgroundProcessing(); }
void ProgressDlg::setCurrentPercent(const float percent) { if (!stopRequested()) { static float lastPercent = 23456.0f; if (percent != lastPercent) { lastPercent = percent; char dsp[20]; sprintf(dsp, "%.3f%%", percent); currentTaskPercent.SetWindowText(dsp); currentTaskProgress.SetPos(static_cast<int>(percent * 10.0f)); } { char disp[90]; memset(disp, 0, sizeof(disp)); currentTaskText.GetWindowText(disp, sizeof(disp)); char disp2[90]; #ifdef _DEBUG sprintf(disp2, "%.2f%% - %s (DEBUG)", percent, disp); #else sprintf(disp2, "%.2f%% - %s", percent, disp); #endif SetWindowText(disp2); } } // Update the timer, if it has changed int thisTime = time(NULL); if (thisTime != lastTime() && !paused()) { lastTime() = thisTime; int seconds = lastTime() - runtimeStart(); int minutes = seconds / 60; seconds -= minutes * 60; int hours = minutes / 60; minutes -= hours * 60; char dsp[90]; sprintf(dsp, "%02d:%02d:%02d", hours, minutes, seconds); runtimeText.SetWindowText(dsp); } allowBackgroundProcessing(); }
void FsRadProgressDlg::setCurrentPercent(const float percent) { if (!stopRequested()) { static float lastPercent = 23456.0f; if (percent != lastPercent) { lastPercent = percent; CString str; str.Format(L"%.3f%%", percent); currentTaskPercent.SetWindowText(str); currentTaskProgress.SetPos(static_cast<int>(percent * 10.0f)); } { CString disp; currentTaskText.GetWindowText(disp); CString disp2; disp2.Format(L"%.2f%% - %s", percent, (LPCWSTR)disp); SetWindowText(disp2); } } // Update the timer, if it has changed auto thisTime = time(NULL); if (thisTime != lastTime() && !paused()) { lastTime() = thisTime; auto seconds = lastTime() - runtimeStart(); auto minutes = seconds / 60; seconds -= minutes * 60; auto hours = minutes / 60; minutes -= hours * 60; CString dsp; dsp.Format(L"%02d:%02d:%02d", hours, minutes, seconds); runtimeText.SetWindowText(dsp); } allowBackgroundProcessing(); }