Пример #1
0
ArrayDataInformation* toArray(const QScriptValue& value, const ParserInfo& info)
{
    ArrayParsedData apd(info);
    apd.length = value.property(PROPERTY_LENGTH);
    QScriptValue childType = value.property(PROPERTY_TYPE);
    ParserInfo childInfo(info);
    DummyDataInformation dummy(info.parent, info.name + QLatin1Char('.') + NAME_ARRAY_TYPE);
    childInfo.parent = &dummy;
    apd.arrayType = toDataInformation(childType, childInfo);

    return DataInformationFactory::newArray(apd);
}
Пример #2
0
/* one-time only prefs lookup */
RSAKeySizes::RSAKeySizes()
{
    /* set defaults, these might get overridden */
    maxKeySize = RSA_MAX_KEY_SIZE;
    maxPubExponentSize = RSA_MAX_PUB_EXPONENT_SIZE;

    /* now see if there are prefs set for either of these */
    Dictionary* d = Dictionary::CreateDictionary(kRSAKeySizePrefsDomain, Dictionary::US_System, true);
    if (!d)
    {
        return;
    }

    if (d->dict())
    {
        auto_ptr<Dictionary>apd(d);
        rsaLookupVal(*apd, kRSAMaxKeySizePref, maxKeySize);
        rsaLookupVal(*apd, kRSAMaxPublicExponentPref, maxPubExponentSize);
    }
    else
    {
        delete d;
    }
}
Пример #3
0
bool TestThisPtrOffs(std::string &error)
{
	GET_SHPTR(g_SHPtr);
	g_PLID = 1337;

	Derived *pD = MyInstanceFactory();
	Base1 *pB1 = pD;
	Base2 *pB2 = pD;

	CAutoPtrDestruction<Derived> apd(pD);


	// It should be:
	// pB1 = pD
	// pB2 > pB1

	// 1)
	//  Get a callclass for pD
	//  Verify whether the this pointers are correct
	//  Also call them normally to make sure that we aren't messing it up ;)
	SourceHook::CallClass<Derived> *pD_CC = SH_GET_CALLCLASS(pD);

	SH_CALL(pD_CC, &Derived::Func1)();
	SH_CALL(pD_CC, &Derived::Func2)();
	SH_CALL(pD_CC, &Derived::Func3)();
	pD->Func1();
	pD->Func2();
	pD->Func3();

	CHECK_STATES((&g_States,
		new State_Func1_Called(pB1),
		new State_Func2_Called(pB2),
		new State_Func3_Called(pD),
		new State_Func1_Called(pB1),
		new State_Func2_Called(pB2),
		new State_Func3_Called(pD),
		NULL), "Part 1");

	SH_CALL(pD_CC, &Base1::Func1)();
	SH_CALL(pD_CC, &Base2::Func2)();

	CHECK_STATES((&g_States,
		new State_Func1_Called(pB1),
		new State_Func2_Called(pB2),
		NULL), "Part 1.1");

	// 2)
	//   Get callclasses for the other ones and verify it as well

	SourceHook::CallClass<Base1> *pB1_CC = SH_GET_CALLCLASS(pB1);
	SourceHook::CallClass<Base2> *pB2_CC = SH_GET_CALLCLASS(pB2);

	SH_CALL(pB1_CC, &Base1::Func1)();
	SH_CALL(pB2_CC, &Base2::Func2)();

	CHECK_STATES((&g_States,
		new State_Func1_Called(pB1),
		new State_Func2_Called(pB2),
		NULL), "Part 2");


	// 3) Add hooks on them (referring to them through pD1 / Derived)
	//   Check whether the hooks are called with the correct this pointer

	SH_ADD_HOOK(Derived, Func1, pD, SH_STATIC(Handler_Func1), false);
	SH_ADD_HOOK(Derived, Func2, pD, SH_STATIC(Handler_Func2), false);
	SH_ADD_HOOK(Derived, Func3, pD, SH_STATIC(Handler_Func3), false);

	pD->Func1();
	pD->Func2();
	pD->Func3();
	pB1->Func1();
	pB2->Func2();

	// The handlers should always be called with the pointer to Derived
	CHECK_STATES((&g_States,
		new State_Func1H_Called(pD),
		new State_Func1_Called(pB1),
		new State_Func2H_Called(pD),
		new State_Func2_Called(pB2),
		new State_Func3H_Called(pD),
		new State_Func3_Called(pD),
		new State_Func1H_Called(pD),
		new State_Func1_Called(pB1),
		new State_Func2H_Called(pD),
		new State_Func2_Called(pB2),
		NULL), "Part 3");

	SH_REMOVE_HOOK(Derived, Func1, pD, SH_STATIC(Handler_Func1), false);
	SH_REMOVE_HOOK(Derived, Func2, pD, SH_STATIC(Handler_Func2), false);
	SH_REMOVE_HOOK(Derived, Func3, pD, SH_STATIC(Handler_Func3), false);

	// 4)
	//   Now add the hooks on Base1 and Base2 and check again

	// Note that the new implicit_cast should convert the pD to Base1*/Base2* :)
	SH_ADD_HOOK(Base1, Func1, pD, SH_STATIC(Handler_Func1), false);
	SH_ADD_HOOK(Base2, Func2, pD, SH_STATIC(Handler_Func2), false);
	SH_ADD_HOOK(Derived, Func3, pD, SH_STATIC(Handler_Func3), false);

	pD->Func1();
	pD->Func2();
	pD->Func3();
	pB1->Func1();
	pB2->Func2();

	// This time, the handlers for Func1 should be called with pB1 and the handlers
	// for Func2 should be called with pB2
	CHECK_STATES((&g_States,
		new State_Func1H_Called(pB1),
		new State_Func1_Called(pB1),
		new State_Func2H_Called(pB2),
		new State_Func2_Called(pB2),
		new State_Func3H_Called(pD),
		new State_Func3_Called(pD),
		new State_Func1H_Called(pB1),
		new State_Func1_Called(pB1),
		new State_Func2H_Called(pB2),
		new State_Func2_Called(pB2),
		NULL), "Part 4");

	SH_REMOVE_HOOK(Base1, Func1, pD, SH_STATIC(Handler_Func1), false);
	SH_REMOVE_HOOK(Base2, Func2, pD, SH_STATIC(Handler_Func2), false);
	SH_REMOVE_HOOK(Derived, Func3, pD, SH_STATIC(Handler_Func3), false);


	// 5)
	//   Add some hooks, and use callclasses

	// 5.1) First off, add all of them on pD
	SH_ADD_HOOK(Derived, Func1, pD, SH_STATIC(Handler_Func1), false);
	SH_ADD_HOOK(Derived, Func2, pD, SH_STATIC(Handler_Func2), false);
	SH_ADD_HOOK(Derived, Func3, pD, SH_STATIC(Handler_Func3), false);

	pD->Func1();
	pD->Func2();
	pD->Func3();

	CHECK_STATES((&g_States,
		new State_Func1H_Called(pD),
		new State_Func1_Called(pB1),
		new State_Func2H_Called(pD),
		new State_Func2_Called(pB2),
		new State_Func3H_Called(pD),
		new State_Func3_Called(pD),
		NULL), "Part 5.1");

	SH_CALL(pD_CC, &Derived::Func1)();
	SH_CALL(pD_CC, &Derived::Func2)();
	SH_CALL(pD_CC, &Derived::Func3)();
	SH_CALL(pB1_CC, &Base1::Func1)();
	SH_CALL(pB2_CC, &Base2::Func2)();

	CHECK_STATES((&g_States,
		new State_Func1_Called(pB1),
		new State_Func2_Called(pB2),
		new State_Func3_Called(pD),
		new State_Func1_Called(pB1),
		new State_Func2_Called(pB2),
		NULL), "Part 5.2");

	SH_REMOVE_HOOK(Derived, Func1, pD, SH_STATIC(Handler_Func1), false);
	SH_REMOVE_HOOK(Derived, Func2, pD, SH_STATIC(Handler_Func2), false);
	SH_REMOVE_HOOK(Derived, Func3, pD, SH_STATIC(Handler_Func3), false);

	SH_RELEASE_CALLCLASS(pB1_CC);
	SH_RELEASE_CALLCLASS(pB2_CC);
	SH_RELEASE_CALLCLASS(pD_CC);

	return true;
}