Пример #1
0
void
__applegl_glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
{
   struct glx_context *gc = __glXGetCurrentContext();
   Display *dpy = glXGetCurrentDisplay();

   if (gc && gc->driContext)
      apple_glx_context_update(dpy, gc->driContext);

   __ogl_framework_api->Viewport(x, y, width, height);
}
Пример #2
0
bool
apple_glx_is_current_drawable(Display * dpy, void *ptr, GLXDrawable drawable)
{
   struct apple_glx_context *ac = ptr;

   if (ac->drawable && ac->drawable->drawable == drawable) {
      return true;
   }
   else if (NULL == ac->drawable && None != ac->last_surface_window) {
      apple_glx_context_update(dpy, ac);

      return (ac->drawable && ac->drawable->drawable == drawable);
   }

   return false;
}