void DOMTimer::adjustMinimumTimerInterval(double oldMinimumTimerInterval) { if (m_nestingLevel < maxTimerNestingLevel) return; double newMinimumInterval = scriptExecutionContext()->minimumTimerInterval(); double newClampedInterval = intervalClampedToMinimum(m_originalInterval, newMinimumInterval); if (repeatInterval()) { augmentRepeatInterval(newClampedInterval - repeatInterval()); return; } double previousClampedInterval = intervalClampedToMinimum(m_originalInterval, oldMinimumTimerInterval); augmentFireInterval(newClampedInterval - previousClampedInterval); }
void DOMTimer::updateTimerIntervalIfNecessary() { ASSERT(m_nestingLevel <= maxTimerNestingLevel); double previousInterval = m_currentTimerInterval; m_currentTimerInterval = intervalClampedToMinimum(); if (previousInterval == m_currentTimerInterval) return; if (repeatInterval()) { ASSERT(repeatInterval() == previousInterval); augmentRepeatInterval(m_currentTimerInterval - previousInterval); } else augmentFireInterval(m_currentTimerInterval - previousInterval); }