void Arena::OnAddPlayer(PlayerPointer plr) { plr->m_deathVision = true; if( plr->m_isGmInvisible ) return; // remove all buffs (exclude talents, include flasks) for(uint32 x=0;x<MAX_AURAS;x++) { if(plr->m_auras[x]) { if(plr->m_auras[x] && !plr->m_auras[x]->GetSpellProto()->DurationIndex && plr->m_auras[x]->GetSpellProto()->Flags4 & CAN_PERSIST_AND_CASTED_WHILE_DEAD) continue; else { plr->m_auras[x]->Remove(); } } } plr->GetItemInterface()->RemoveAllConjured(); plr->ResetAllCooldowns(); if( !m_started ) plr->CastSpell(plr, ARENA_PREPARATION, true); m_playersCount[plr->GetTeam()]++; UpdatePlayerCounts(); /* Add the green/gold team flag */ AuraPointer aura(new Aura(dbcSpell.LookupEntry(32724+plr->m_bgTeam), -1, plr, plr)); plr->AddAura(aura); /* Set FFA PvP Flag */ plr->SetFFAPvPFlag(); hashmap_put(m_playersAlive, plr->GetLowGUID(), (any_t)1); if(Rated()) { // Store the players who join so that we can change their rating even if they leave before arena finishes hashmap_put(m_players2[plr->GetTeam()], plr->GetLowGUID(), (any_t)1); if(m_teams[plr->GetTeam()] == -1 && plr->m_playerInfo && plr->m_playerInfo->arenaTeam[m_arenateamtype] != NULL) { m_teams[plr->GetTeam()] = plr->m_playerInfo->arenaTeam[m_arenateamtype]->m_id; } } }
void Arena::OnAddPlayer(Player* plr) { plr->m_deathVision = true; if( plr->m_isGmInvisible ) return; // remove all buffs (exclude talents, include flasks) plr->m_AuraInterface.RemoveAllExpiringAuras(); plr->GetItemInterface()->RemoveAllConjured(); plr->ResetAllCooldowns(); if( !m_started ) plr->CastSpell(plr, ARENA_PREPARATION, true); m_playersCount[plr->GetTeam()]++; UpdatePlayerCounts(); /* Add the green/gold team flag */ Aura* aura(new Aura(dbcSpell.LookupEntry(32724+plr->m_bgTeam), -1, plr, plr)); plr->AddAura(aura); /* Set FFA PvP Flag */ plr->SetFFAPvPFlag(); m_playersAlive.insert(plr->GetLowGUID()); if(Rated()) { // Store the players who join so that we can change their rating even if they leave before arena finishes m_players2[plr->GetTeam()].insert(plr->GetLowGUID()); if(m_teams[plr->GetTeam()] == -1 && plr->m_playerInfo && plr->m_playerInfo->arenaTeam[m_arenateamtype] != NULL) { m_teams[plr->GetTeam()] = plr->m_playerInfo->arenaTeam[m_arenateamtype]->m_id; } } }