Пример #1
0
static int
vtx_read (DB_fileinfo_t *_info, char *bytes, int size) {
    // try decode `size' bytes
    // return number of decoded bytes
    // return 0 on EOF
    vtx_info_t *info = (vtx_info_t *)_info;
    int initsize = size;
    int donow = 0;

    while (size > 0) {
        if (info->left > 0) {
            donow = (size > info->left) ? info->left : size;
            info->left -= donow;
            bytes = ayemu_gen_sound (&info->ay, (char *)bytes, donow);
            size -= donow;
        }
        else {
            if ((ayemu_vtx_get_next_frame (info) == 0)) {
                break; // eof
            }
            else {
                // number of samples it current frame
                info->left = _info->fmt.samplerate / info->decoder->playerFreq;
                // mul by rate to get number of bytes;
                info->left *= info->rate;
                ayemu_set_regs (&info->ay, info->regs);
                donow = 0;
            }
        }
    }
    info->currentsample += (initsize - size) / 4;
    _info->readpos = (float)info->currentsample / _info->fmt.samplerate;
    return initsize - size;
}
Пример #2
0
void play (const char *filename)
{
  ayemu_vtx_t *vtx;
  int len;

  vtx = ayemu_vtx_load_from_file(filename);
  if (!vtx) return;

  if (!qflag)
    printf(" Title: %s\n Author: %s\n From: %s\n Comment: %s\n Year: %d\n",
	   vtx->title, vtx->author, vtx->from, vtx->comment, vtx->year);
  
  int audio_bufsize = freq * chans * (bits >> 3) / vtx->playerFreq;
  if ((audio_buf = malloc (audio_bufsize)) == NULL) {
    fprintf (stderr, "Can't allocate sound buffer\n");
    goto free_vtx;
  }

  ayemu_reset(&ay);
  ayemu_set_chip_type(&ay, vtx->chiptype, NULL);
  ayemu_set_chip_freq(&ay, vtx->chipFreq);
  ayemu_set_stereo(&ay, vtx->stereo, NULL);

  size_t pos = 0;

  while (pos++ < vtx->frames) {
    ayemu_vtx_getframe (vtx, pos, regs);
    ayemu_set_regs (&ay, regs);
    ayemu_gen_sound (&ay, audio_buf, audio_bufsize);
    if ((len = write(audio_fd, audio_buf, audio_bufsize)) == -1) {
      fprintf (stderr, "Error writting to sound device, break.\n");
      break;
    }
  }

 free_vtx:
  ayemu_vtx_free(vtx);
}
Пример #3
0
static gboolean vtx_play(InputPlayback * playback, const gchar * filename,
 VFSFile * file, gint start_time, gint stop_time, gboolean pause)
{
    gboolean error = FALSE;
    gboolean eof = FALSE;
    void *stream;               /* pointer to current position in sound buffer */
    guchar regs[14];
    gint need;
    gint left;                   /* how many sound frames can play with current AY register frame */
    gint donow;
    gint rate;

    left = 0;
    rate = chans * (bits / 8);

    memset(&ay, 0, sizeof(ay));

    if (!ayemu_vtx_open(&vtx, filename))
    {
        g_print("libvtx: Error read vtx header from %s\n", filename);
        error = TRUE;
        goto ERR_NO_CLOSE;
    }
    else if (!ayemu_vtx_load_data(&vtx))
    {
        g_print("libvtx: Error read vtx data from %s\n", filename);
        error = TRUE;
        goto ERR_NO_CLOSE;
    }

    ayemu_init(&ay);
    ayemu_set_chip_type(&ay, vtx.hdr.chiptype, NULL);
    ayemu_set_chip_freq(&ay, vtx.hdr.chipFreq);
    ayemu_set_stereo(&ay, vtx.hdr.stereo, NULL);

    if (playback->output->open_audio(FMT_S16_NE, freq, chans) == 0)
    {
        g_print("libvtx: output audio error!\n");
        error = TRUE;
        goto ERR_NO_CLOSE;
    }

    if (pause)
        playback->output->pause (TRUE);

    stop_flag = FALSE;

    playback->set_params(playback, 14 * 50 * 8, freq, bits / 8);
    playback->set_pb_ready(playback);

    while (!stop_flag)
    {
        g_mutex_lock(seek_mutex);

        if (seek_value >= 0)
        {
            vtx.pos = seek_value * 50 / 1000;     /* (time in sec) * 50 = offset in AY register data frames */
            playback->output->flush(seek_value);
            seek_value = -1;
            g_cond_signal(seek_cond);
        }

        g_mutex_unlock(seek_mutex);

        /* fill sound buffer */
        stream = sndbuf;

        for (need = SNDBUFSIZE / rate; need > 0; need -= donow)
            if (left > 0)
            {                   /* use current AY register frame */
                donow = (need > left) ? left : need;
                left -= donow;
                stream = ayemu_gen_sound(&ay, (char *)stream, donow * rate);
            }
            else
            {                   /* get next AY register frame */
                if (ayemu_vtx_get_next_frame(&vtx, (char *)regs) == 0)
                {
                    donow = need;
                    memset(stream, 0, donow * rate);
                    eof = TRUE;
                }
                else
                {
                    left = freq / vtx.hdr.playerFreq;
                    ayemu_set_regs(&ay, regs);
                    donow = 0;
                }
            }

        if (!stop_flag)
            playback->output->write_audio(sndbuf, SNDBUFSIZE);

        if (eof)
        {
            AUDDBG("EOF.\n");

            while (!stop_flag && playback->output->buffer_playing())
                g_usleep(10000);

            goto CLEANUP;
        }
    }

CLEANUP:
    ayemu_vtx_free(&vtx);

    g_mutex_lock(seek_mutex);
    stop_flag = TRUE;
    g_cond_signal(seek_cond); /* wake up any waiting request */
    g_mutex_unlock(seek_mutex);

    playback->output->close_audio();

ERR_NO_CLOSE:

    return !error;
}
Пример #4
0
static gboolean vtx_play(const gchar * filename, VFSFile * file)
{
    gboolean eof = FALSE;
    void *stream;               /* pointer to current position in sound buffer */
    guchar regs[14];
    gint need;
    gint left;                   /* how many sound frames can play with current AY register frame */
    gint donow;
    gint rate;

    left = 0;
    rate = chans * (bits / 8);

    memset(&ay, 0, sizeof(ay));

    if (!ayemu_vtx_open(&vtx, filename))
    {
        g_print("libvtx: Error read vtx header from %s\n", filename);
        return FALSE;
    }
    else if (!ayemu_vtx_load_data(&vtx))
    {
        g_print("libvtx: Error read vtx data from %s\n", filename);
        return FALSE;
    }

    ayemu_init(&ay);
    ayemu_set_chip_type(&ay, vtx.hdr.chiptype, NULL);
    ayemu_set_chip_freq(&ay, vtx.hdr.chipFreq);
    ayemu_set_stereo(&ay, vtx.hdr.stereo, NULL);

    if (aud_input_open_audio(FMT_S16_NE, freq, chans) == 0)
    {
        g_print("libvtx: output audio error!\n");
        return FALSE;
    }

    aud_input_set_bitrate(14 * 50 * 8);

    while (!aud_input_check_stop() && !eof)
    {
        /* (time in sec) * 50 = offset in AY register data frames */
        int seek_value = aud_input_check_seek();
        if (seek_value >= 0)
            vtx.pos = seek_value / 20;

        /* fill sound buffer */
        stream = sndbuf;

        for (need = SNDBUFSIZE / rate; need > 0; need -= donow)
        {
            if (left > 0)
            {                   /* use current AY register frame */
                donow = (need > left) ? left : need;
                left -= donow;
                stream = ayemu_gen_sound(&ay, (char *)stream, donow * rate);
            }
            else
            {                   /* get next AY register frame */
                if (ayemu_vtx_get_next_frame(&vtx, (char *)regs) == 0)
                {
                    donow = need;
                    memset(stream, 0, donow * rate);
                    eof = TRUE;
                }
                else
                {
                    left = freq / vtx.hdr.playerFreq;
                    ayemu_set_regs(&ay, regs);
                    donow = 0;
                }
            }
        }

        aud_input_write_audio(sndbuf, SNDBUFSIZE);
    }

    ayemu_vtx_free(&vtx);

    return TRUE;
}