blargg_err_t Effects_Buffer::set_channel_count( int count, int const* types )
{
    RETURN_ERR( Multi_Buffer::set_channel_count( count, types ) );

    delete_bufs();

    mixer.samples_read = 0;

    RETURN_ERR( chans.resize( count + extra_chans ) );

    RETURN_ERR( new_bufs( min( bufs_max, count + extra_chans ) ) );

    for ( int i = bufs_size; --i >= 0; )
        RETURN_ERR( bufs [i].set_sample_rate( sample_rate(), length() ) );

    for ( int i = chans.size(); --i >= 0; )
    {
        chan_t& ch = chans [i];
        ch.cfg.vol      = 1.0f;
        ch.cfg.pan      = 0.0f;
        ch.cfg.surround = false;
        ch.cfg.echo     = false;
    }
    // side channels with echo
    chans [2].cfg.echo = true;
    chans [3].cfg.echo = true;

    clock_rate( clock_rate_ );
    bass_freq( bass_freq_ );
    apply_config();
    clear();

    return 0;
}
Пример #2
0
Blip_Buffer::blargg_err_t Blip_Buffer::set_sample_rate( long new_rate, int msec )
{
	if ( buffer_size_ == silent_buf_size )
	{
		assert( 0 );
		return "Internal (tried to resize Silent_Blip_Buffer)";
	}

	// start with maximum length that resampled time can represent
	long new_size = (ULONG_MAX >> BLIP_BUFFER_ACCURACY) - blip_buffer_extra_ - 64;
	if ( msec != blip_max_length )
	{
		long s = (new_rate * (msec + 1) + 999) / 1000;
		if ( s < new_size )
			new_size = s;
		else
			assert( 0 ); // fails if requested buffer length exceeds limit
	}

	if ( buffer_size_ != new_size )
	{
		void* p = realloc( buffer_, (new_size + blip_buffer_extra_) * sizeof *buffer_ );
		if ( !p )
			return "Out of memory";
		buffer_ = (buf_t_*) p;
	}

	buffer_size_ = new_size;
	assert( buffer_size_ != silent_buf_size ); // size should never happen to match this

	// update things based on the sample rate
	sample_rate_ = new_rate;
	length_ = new_size * 1000 / new_rate - 1;
	if ( msec )
		assert( length_ == msec ); // ensure length is same as that passed in

	// update these since they depend on sample rate
	if ( clock_rate_ )
		clock_rate( clock_rate_ );
	bass_freq( bass_freq_ );

	clear();

	return 0; // success
}
Пример #3
0
Blip_Buffer::blargg_err_t Blip_Buffer::set_sample_rate( long new_rate, int msec )
{
	// start with maximum length that resampled time can represent
	long new_size = (ULONG_MAX >> BLIP_BUFFER_ACCURACY) - buffer_extra - 64;
	if ( msec != blip_max_length )
	{
		long s = (new_rate * (msec + 1) + 999) / 1000;
		if ( s < new_size )
			new_size = s;
		else
			assert( 0 ); // fails if requested buffer length exceeds limit
	}
	
	if ( buffer_size_ != new_size )
	{
		void* p = realloc( buffer_, (new_size + buffer_extra) * sizeof *buffer_ );
		if ( !p )
			return "Out of memory";
		buffer_ = (buf_t_*) p;
	}
	
	buffer_size_ = new_size;
	
	// update things based on the sample rate
	sample_rate_ = new_rate;
	length_ = int(new_size * 1000 / new_rate - 1);
	if ( msec )
		assert( length_ == msec ); // ensure length is same as that passed in
	if ( clock_rate_ )
		clock_rate( clock_rate_ );
	bass_freq( bass_freq_ );
	
	clear();
	
	return 0; // success
}