Пример #1
0
btScalar btHingeConstraint::getHingeAngle()
{
    const btVector3 refAxis0  = getRigidBodyA().getCenterOfMassTransform().getBasis() * m_rbAFrame.getBasis().getColumn(0);
    const btVector3 refAxis1  = getRigidBodyA().getCenterOfMassTransform().getBasis() * m_rbAFrame.getBasis().getColumn(1);
    const btVector3 swingAxis = getRigidBodyB().getCenterOfMassTransform().getBasis() * m_rbBFrame.getBasis().getColumn(1);
    btScalar angle = btAtan2Fast(swingAxis.dot(refAxis0), swingAxis.dot(refAxis1));
    return m_referenceSign * angle;
}
Пример #2
0
void btSliderConstraint::testAngLimits(void)
{
	m_angDepth = btScalar(0.);
	m_solveAngLim = false;
	if(m_lowerAngLimit <= m_upperAngLimit)
	{
		const btVector3 axisA0 = m_calculatedTransformA.getBasis().getColumn(1);
		const btVector3 axisA1 = m_calculatedTransformA.getBasis().getColumn(2);
		const btVector3 axisB0 = m_calculatedTransformB.getBasis().getColumn(1);
		btScalar rot = btAtan2Fast(axisB0.dot(axisA1), axisB0.dot(axisA0));  
		if(rot < m_lowerAngLimit)
		{
			m_angDepth = rot - m_lowerAngLimit;
			m_solveAngLim = true;
		} 
		else if(rot > m_upperAngLimit)
		{
			m_angDepth = rot - m_upperAngLimit;
			m_solveAngLim = true;
		}
	}
} // btSliderConstraint::testAngLimits()
void btConeTwistConstraint::calcAngleInfo()
{
	m_swingCorrection = btScalar(0.);
	m_twistLimitSign = btScalar(0.);
	m_solveTwistLimit = false;
	m_solveSwingLimit = false;

	btVector3 b1Axis1,b1Axis2,b1Axis3;
	btVector3 b2Axis1,b2Axis2;

	b1Axis1 = getRigidBodyA().getCenterOfMassTransform().getBasis() * this->m_rbAFrame.getBasis().getColumn(0);
	b2Axis1 = getRigidBodyB().getCenterOfMassTransform().getBasis() * this->m_rbBFrame.getBasis().getColumn(0);

	btScalar swing1=btScalar(0.),swing2 = btScalar(0.);

	btScalar swx=btScalar(0.),swy = btScalar(0.);
	btScalar thresh = btScalar(10.);
	btScalar fact;

	// Get Frame into world space
	if (m_swingSpan1 >= btScalar(0.05f))
	{
		b1Axis2 = getRigidBodyA().getCenterOfMassTransform().getBasis() * this->m_rbAFrame.getBasis().getColumn(1);
		swx = b2Axis1.dot(b1Axis1);
		swy = b2Axis1.dot(b1Axis2);
		swing1  = btAtan2Fast(swy, swx);
		fact = (swy*swy + swx*swx) * thresh * thresh;
		fact = fact / (fact + btScalar(1.0));
		swing1 *= fact; 
	}

	if (m_swingSpan2 >= btScalar(0.05f))
	{
		b1Axis3 = getRigidBodyA().getCenterOfMassTransform().getBasis() * this->m_rbAFrame.getBasis().getColumn(2);			
		swx = b2Axis1.dot(b1Axis1);
		swy = b2Axis1.dot(b1Axis3);
		swing2  = btAtan2Fast(swy, swx);
		fact = (swy*swy + swx*swx) * thresh * thresh;
		fact = fact / (fact + btScalar(1.0));
		swing2 *= fact; 
	}

	btScalar RMaxAngle1Sq = 1.0f / (m_swingSpan1*m_swingSpan1);		
	btScalar RMaxAngle2Sq = 1.0f / (m_swingSpan2*m_swingSpan2);	
	btScalar EllipseAngle = btFabs(swing1*swing1)* RMaxAngle1Sq + btFabs(swing2*swing2) * RMaxAngle2Sq;

	if (EllipseAngle > 1.0f)
	{
		m_swingCorrection = EllipseAngle-1.0f;
		m_solveSwingLimit = true;
		// Calculate necessary axis & factors
		m_swingAxis = b2Axis1.cross(b1Axis2* b2Axis1.dot(b1Axis2) + b1Axis3* b2Axis1.dot(b1Axis3));
		m_swingAxis.normalize();
		btScalar swingAxisSign = (b2Axis1.dot(b1Axis1) >= 0.0f) ? 1.0f : -1.0f;
		m_swingAxis *= swingAxisSign;
	}

	// Twist limits
	if (m_twistSpan >= btScalar(0.))
	{
		btVector3 b2Axis2 = getRigidBodyB().getCenterOfMassTransform().getBasis() * this->m_rbBFrame.getBasis().getColumn(1);
		btQuaternion rotationArc = shortestArcQuat(b2Axis1,b1Axis1);
		btVector3 TwistRef = quatRotate(rotationArc,b2Axis2); 
		btScalar twist = btAtan2Fast( TwistRef.dot(b1Axis3), TwistRef.dot(b1Axis2) );
		m_twistAngle = twist;

//		btScalar lockedFreeFactor = (m_twistSpan > btScalar(0.05f)) ? m_limitSoftness : btScalar(0.);
		btScalar lockedFreeFactor = (m_twistSpan > btScalar(0.05f)) ? btScalar(1.0f) : btScalar(0.);
		if (twist <= -m_twistSpan*lockedFreeFactor)
		{
			m_twistCorrection = -(twist + m_twistSpan);
			m_solveTwistLimit = true;
			m_twistAxis = (b2Axis1 + b1Axis1) * 0.5f;
			m_twistAxis.normalize();
			m_twistAxis *= -1.0f;
		}
		else if (twist >  m_twistSpan*lockedFreeFactor)
		{
			m_twistCorrection = (twist - m_twistSpan);
			m_solveTwistLimit = true;
			m_twistAxis = (b2Axis1 + b1Axis1) * 0.5f;
			m_twistAxis.normalize();
		}
	}
}
Пример #4
0
void	btConeTwistConstraint::buildJacobian()
{
	m_appliedImpulse = btScalar(0.);

	//set bias, sign, clear accumulator
	m_swingCorrection = btScalar(0.);
	m_twistLimitSign = btScalar(0.);
	m_solveTwistLimit = false;
	m_solveSwingLimit = false;
	m_accTwistLimitImpulse = btScalar(0.);
	m_accSwingLimitImpulse = btScalar(0.);

	if (!m_angularOnly)
	{
		btVector3 pivotAInW = m_rbA.getCenterOfMassTransform()*m_rbAFrame.getOrigin();
		btVector3 pivotBInW = m_rbB.getCenterOfMassTransform()*m_rbBFrame.getOrigin();
		btVector3 relPos = pivotBInW - pivotAInW;

		btVector3 normal[3];
		if (relPos.length2() > SIMD_EPSILON)
		{
			normal[0] = relPos.normalized();
		}
		else
		{
			normal[0].setValue(btScalar(1.0),0,0);
		}

		btPlaneSpace1(normal[0], normal[1], normal[2]);

		for (int i=0;i<3;i++)
		{
			new (&m_jac[i]) btJacobianEntry(
				m_rbA.getCenterOfMassTransform().getBasis().transpose(),
				m_rbB.getCenterOfMassTransform().getBasis().transpose(),
				pivotAInW - m_rbA.getCenterOfMassPosition(),
				pivotBInW - m_rbB.getCenterOfMassPosition(),
				normal[i],
				m_rbA.getInvInertiaDiagLocal(),
				m_rbA.getInvMass(),
				m_rbB.getInvInertiaDiagLocal(),
				m_rbB.getInvMass());
		}
	}

	btVector3 b1Axis1,b1Axis2,b1Axis3;
	btVector3 b2Axis1,b2Axis2;

	b1Axis1 = getRigidBodyA().getCenterOfMassTransform().getBasis() * this->m_rbAFrame.getBasis().getColumn(0);
	b2Axis1 = getRigidBodyB().getCenterOfMassTransform().getBasis() * this->m_rbBFrame.getBasis().getColumn(0);

	btScalar swing1=btScalar(0.),swing2 = btScalar(0.);

	// Get Frame into world space
	if (m_swingSpan1 >= btScalar(0.05f))
	{
		b1Axis2 = getRigidBodyA().getCenterOfMassTransform().getBasis() * this->m_rbAFrame.getBasis().getColumn(1);
		swing1  = btAtan2Fast( b2Axis1.dot(b1Axis2),b2Axis1.dot(b1Axis1) );
	}

	if (m_swingSpan2 >= btScalar(0.05f))
	{
		b1Axis3 = getRigidBodyA().getCenterOfMassTransform().getBasis() * this->m_rbAFrame.getBasis().getColumn(2);			
		swing2 = btAtan2Fast( b2Axis1.dot(b1Axis3),b2Axis1.dot(b1Axis1) );
	}

	btScalar RMaxAngle1Sq = 1.0f / (m_swingSpan1*m_swingSpan1);		
	btScalar RMaxAngle2Sq = 1.0f / (m_swingSpan2*m_swingSpan2);	
	btScalar EllipseAngle = btFabs(swing1)* RMaxAngle1Sq + btFabs(swing2) * RMaxAngle2Sq;

	if (EllipseAngle > 1.0f)
	{
		m_swingCorrection = EllipseAngle-1.0f;
		m_solveSwingLimit = true;
		
		// Calculate necessary axis & factors
		m_swingAxis = b2Axis1.cross(b1Axis2* b2Axis1.dot(b1Axis2) + b1Axis3* b2Axis1.dot(b1Axis3));
		m_swingAxis.normalize();

		btScalar swingAxisSign = (b2Axis1.dot(b1Axis1) >= 0.0f) ? 1.0f : -1.0f;
		m_swingAxis *= swingAxisSign;

		m_kSwing =  btScalar(1.) / (getRigidBodyA().computeAngularImpulseDenominator(m_swingAxis) +
			getRigidBodyB().computeAngularImpulseDenominator(m_swingAxis));

	}

	// Twist limits
	if (m_twistSpan >= btScalar(0.))
	{
		btVector3 b2Axis2 = getRigidBodyB().getCenterOfMassTransform().getBasis() * this->m_rbBFrame.getBasis().getColumn(1);
		btQuaternion rotationArc = shortestArcQuat(b2Axis1,b1Axis1);
		btVector3 TwistRef = quatRotate(rotationArc,b2Axis2); 
		btScalar twist = btAtan2Fast( TwistRef.dot(b1Axis3), TwistRef.dot(b1Axis2) );

		btScalar lockedFreeFactor = (m_twistSpan > btScalar(0.05f)) ? m_limitSoftness : btScalar(0.);
		if (twist <= -m_twistSpan*lockedFreeFactor)
		{
			m_twistCorrection = -(twist + m_twistSpan);
			m_solveTwistLimit = true;

			m_twistAxis = (b2Axis1 + b1Axis1) * 0.5f;
			m_twistAxis.normalize();
			m_twistAxis *= -1.0f;

			m_kTwist = btScalar(1.) / (getRigidBodyA().computeAngularImpulseDenominator(m_twistAxis) +
				getRigidBodyB().computeAngularImpulseDenominator(m_twistAxis));

		}	else
			if (twist >  m_twistSpan*lockedFreeFactor)
			{
				m_twistCorrection = (twist - m_twistSpan);
				m_solveTwistLimit = true;

				m_twistAxis = (b2Axis1 + b1Axis1) * 0.5f;
				m_twistAxis.normalize();

				m_kTwist = btScalar(1.) / (getRigidBodyA().computeAngularImpulseDenominator(m_twistAxis) +
					getRigidBodyB().computeAngularImpulseDenominator(m_twistAxis));

			}
	}
}
Пример #5
0
void btSliderConstraint::buildJacobianInt(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB)
{
	//calculate transforms
    m_calculatedTransformA = rbA.getCenterOfMassTransform() * frameInA;
    m_calculatedTransformB = rbB.getCenterOfMassTransform() * frameInB;
	m_realPivotAInW = m_calculatedTransformA.getOrigin();
	m_realPivotBInW = m_calculatedTransformB.getOrigin();
	m_sliderAxis = m_calculatedTransformA.getBasis().getColumn(0); // along X
	m_delta = m_realPivotBInW - m_realPivotAInW;
	m_projPivotInW = m_realPivotAInW + m_sliderAxis.dot(m_delta) * m_sliderAxis;
	m_relPosA = m_projPivotInW - rbA.getCenterOfMassPosition();
	m_relPosB = m_realPivotBInW - rbB.getCenterOfMassPosition();
    btVector3 normalWorld;
    int i;
    //linear part
    for(i = 0; i < 3; i++)
    {
		normalWorld = m_calculatedTransformA.getBasis().getColumn(i);
		new (&m_jacLin[i]) btJacobianEntry(
			rbA.getCenterOfMassTransform().getBasis().transpose(),
			rbB.getCenterOfMassTransform().getBasis().transpose(),
			m_relPosA,
			m_relPosB,
			normalWorld,
			rbA.getInvInertiaDiagLocal(),
			rbA.getInvMass(),
			rbB.getInvInertiaDiagLocal(),
			rbB.getInvMass()
			);
		m_jacLinDiagABInv[i] = btScalar(1.) / m_jacLin[i].getDiagonal();
		m_depth[i] = m_delta.dot(normalWorld);
    }
	m_solveLinLim = false;
	if(m_lowerLinLimit <= m_upperLinLimit)
	{
		if(m_depth[0] > m_upperLinLimit)
		{
			m_depth[0] -= m_upperLinLimit;
			m_solveLinLim = true;
		}
		else if(m_depth[0] < m_lowerLinLimit)
		{
			m_depth[0] -= m_lowerLinLimit;
			m_solveLinLim = true;
		}
		else
		{
			m_depth[0] = btScalar(0.);
		}
	}
	else
	{
		m_depth[0] = btScalar(0.);
	}
    // angular part
    for(i = 0; i < 3; i++)
    {
		normalWorld = m_calculatedTransformA.getBasis().getColumn(i);
		new (&m_jacAng[i])	btJacobianEntry(
			normalWorld,
            rbA.getCenterOfMassTransform().getBasis().transpose(),
            rbB.getCenterOfMassTransform().getBasis().transpose(),
            rbA.getInvInertiaDiagLocal(),
            rbB.getInvInertiaDiagLocal()
			);
	}
	m_angDepth = btScalar(0.);
	m_solveAngLim = false;
	if(m_lowerAngLimit <= m_upperAngLimit)
	{
		const btVector3 axisA0 = m_calculatedTransformA.getBasis().getColumn(1);
		const btVector3 axisA1 = m_calculatedTransformA.getBasis().getColumn(2);
		const btVector3 axisB0 = m_calculatedTransformB.getBasis().getColumn(1);
		btScalar rot = btAtan2Fast(axisB0.dot(axisA1), axisB0.dot(axisA0));  
		if(rot < m_lowerAngLimit)
		{
			m_angDepth = rot - m_lowerAngLimit;
			m_solveAngLim = true;
		} 
		else if(rot > m_upperAngLimit)
		{
			m_angDepth = rot - m_upperAngLimit;
			m_solveAngLim = true;
		}
	}
	btVector3 axisA = m_calculatedTransformA.getBasis().getColumn(0);
	m_kAngle = btScalar(1.0 )/ (rbA.computeAngularImpulseDenominator(axisA) + rbB.computeAngularImpulseDenominator(axisA));
} // btSliderConstraint::buildJacobianInt()