SectionEditor::SectionEditor(QWidget* parent, Qt::WindowFlags fl) : QDialog(parent, fl) { scene = 0; setupUi(this); // signals and slots connections connect(buttonOk, SIGNAL(clicked()), this, SLOT(accept())); connect(btnAdd, SIGNAL(clicked()), this, SLOT(btnAdd_clicked())); connect(btnEdit, SIGNAL(clicked()), this, SLOT(btnEdit_clicked())); connect(btnRemove, SIGNAL(clicked()), this, SLOT(btnRemove_clicked())); connect(btnMoveUp, SIGNAL(clicked()), this, SLOT(btnMoveUp_clicked())); connect(brnMoveDown, SIGNAL(clicked()), this, SLOT(brnMoveDown_clicked())); connect(cbReportHeader, SIGNAL(toggled(bool)), this, SLOT(cbReportHeader_toggled(bool))); connect(cbReportFooter, SIGNAL(toggled(bool)), this, SLOT(cbReportFooter_toggled(bool))); connect(cbHeadFirst, SIGNAL(toggled(bool)), this, SLOT(cbHeadFirst_toggled(bool))); connect(cbHeadLast, SIGNAL(toggled(bool)), this, SLOT(cbHeadLast_toggled(bool))); connect(cbHeadEven, SIGNAL(toggled(bool)), this, SLOT(cbHeadEven_toggled(bool))); connect(cbHeadOdd, SIGNAL(toggled(bool)), this, SLOT(cbHeadOdd_toggled(bool))); connect(cbFootFirst, SIGNAL(toggled(bool)), this, SLOT(cbFootFirst_toggled(bool))); connect(cbFootLast, SIGNAL(toggled(bool)), this, SLOT(cbFootLast_toggled(bool))); connect(cbFootEven, SIGNAL(toggled(bool)), this, SLOT(cbFootEven_toggled(bool))); connect(cbFootOdd, SIGNAL(toggled(bool)), this, SLOT(cbFootOdd_toggled(bool))); connect(cbHeadAny, SIGNAL(toggled(bool)), this, SLOT(cbHeadAny_toggled(bool))); connect(cbFootAny, SIGNAL(toggled(bool)), this, SLOT(cbFootAny_toggled(bool))); }
QueryList::QueryList(QWidget* parent, Qt::WindowFlags fl) : QDialog(parent, fl) { setupUi(this); // signals and slots connections connect(lbQuerys, SIGNAL(itemDoubleClicked(QListWidgetItem*)), this, SLOT(editQuery(QListWidgetItem*))); connect(btnEdit, SIGNAL(clicked()), this, SLOT(btnEdit_clicked())); connect(btnDelete, SIGNAL(clicked()), this, SLOT(btnDelete_clicked())); connect(btnAdd, SIGNAL(clicked()), this, SLOT(btnAdd_clicked())); }
void RelationsView::connect_Signals() { connect(btnAdd, SIGNAL(clicked()), this, SLOT(btnAdd_clicked())); connect(btnRemove, SIGNAL(clicked()), this, SLOT(btnRemove_clicked())); connect(cbName, SIGNAL(currentIndexChanged(QString)), this, SLOT(cbName_changed(QString))); connect(cbEdge, SIGNAL(currentIndexChanged(QString)), this, SLOT(cbEdge_changed(QString))); connect(cbE1, SIGNAL(currentIndexChanged(QString)), this, SLOT(cbE1_changed(QString))); connect(cbE2, SIGNAL(currentIndexChanged(QString)), this, SLOT(cbE2_changed(QString))); //connect(cbEdgeLabel, SIGNAL(currentIndexChanged(QString)), this, SLOT(cbEdgeLabel_changed(QString))); connect(cbEdgeLabel, SIGNAL(editTextChanged(QString)), this, SLOT(cbEdgeLabel_changed(QString))); connect(cbE1Label, SIGNAL(editTextChanged(QString)), this, SLOT(cbE1Label_changed(QString))); connect(cbE2Label, SIGNAL(editTextChanged(QString)), this, SLOT(cbE2Label_changed(QString))); }
LabelDefinitions::LabelDefinitions(QWidget* parent, Qt::WindowFlags fl) : QDialog(parent, fl) { setupUi(this); // signals and slots connections connect(ldList, SIGNAL(itemDoubleClicked(QListWidgetItem*)), this, SLOT(editLabelDef(QListWidgetItem*))); connect(btnEdit, SIGNAL(clicked()), this, SLOT(btnEdit_clicked())); connect(btnDelete, SIGNAL(clicked()), this, SLOT(btnDelete_clicked())); connect(btnAdd, SIGNAL(clicked()), this, SLOT(btnAdd_clicked())); connect(btnClose, SIGNAL(clicked()), this, SLOT(close())); }
DetailSectionDialog::DetailSectionDialog(QWidget* parent, Qt::WindowFlags fl) : QDialog(parent, fl) { setupUi(this); // signals and slots connections connect(buttonOk, SIGNAL(clicked()), this, SLOT(accept())); connect(btnAdd, SIGNAL(clicked()), this, SLOT(btnAdd_clicked())); connect(btnEdit, SIGNAL(clicked()), this, SLOT(btnEdit_clicked())); connect(btnRemove, SIGNAL(clicked()), this, SLOT(btnRemove_clicked())); connect(btnMoveUp, SIGNAL(clicked()), this, SLOT(btnMoveUp_clicked())); connect(brnMoveDown, SIGNAL(clicked()), this, SLOT(brnMoveDown_clicked())); _gsd = 0; lbGroups->clear(); }