void drawBuilding21(int closeUp) {
   // Science SouthSide
   if (closeUp) {
       //glScalef(20,20,20);
	   glScalef(10,10,10);
   } else {
       glTranslatef(2.5,.5,-2);
	   glRotatef(-98,0,1,0);
   }
	
   //Put building back at orgin
   glTranslatef(.485,0,0);
   build21();
}
Пример #2
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cell_t *build_select(cell_t *x, cell_t *y) {
  return build21(func_select, x, y);
}
Пример #3
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cell_t *build_assert(cell_t *x, cell_t *y) {
  return build21(func_assert, x, y);
}
Пример #4
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cell_t *build_alt2(cell_t *x, cell_t *y) {
  return build21(func_alt2, x, y);
}
Пример #5
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cell_t *build_pushr(cell_t *x, cell_t *y) {
  return build21(func_pushr, x, y);
}
Пример #6
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cell_t *build_compose(cell_t *x, cell_t *y) {
  return build21(func_compose, x, y);
}
Пример #7
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cell_t *build_eq(cell_t *x, cell_t *y) {
  return build21(func_eq, x, y);
}
Пример #8
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cell_t *build_lte(cell_t *x, cell_t *y) {
  return build21(func_lte, x, y);
}
Пример #9
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cell_t *build_gt(cell_t *x, cell_t *y) {
  return build21(func_gt, x, y);
}
Пример #10
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cell_t *build_sub(cell_t *x, cell_t *y) {
  return build21(func_sub, x, y);
}
Пример #11
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cell_t *build_mul(cell_t *x, cell_t *y) {
  return build21(func_mul, x, y);
}
Пример #12
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cell_t *build_add(cell_t *x, cell_t *y) {
  return build21(func_add, x, y);
}