Пример #1
0
void killPlayers(int safeid, std::string keepawaycallsign)
{
	bz_APIIntList *playerList = bz_newIntList();
	bz_getPlayerIndexList ( playerList );

	for ( unsigned int i = 0; i < playerList->size(); i++ ){

		bz_BasePlayerRecord *player = bz_getPlayerByIndex(playerList->operator[](i));

			if (player){

				if (player->playerID != safeid)
				{
					bz_killPlayer(player->playerID, true, keepaway.id);
					if (keepaway.soundEnabled)
						bz_sendPlayCustomLocalSound(player->playerID,"flag_lost");
				}
				else if (keepaway.soundEnabled)
					bz_sendPlayCustomLocalSound(player->playerID,"flag_won");
			}

		bz_freePlayerRecord(player);
	}

	bz_deleteIntList(playerList);

	bz_sendTextMessagef (BZ_SERVER, BZ_ALLUSERS, "%s Kept the Flag Away!", keepawaycallsign.c_str());

	if (keepaway.flagResetEnabled)
		bz_resetFlags(true);

	return;
}
Пример #2
0
void lastTankStanding::Event(bz_EventData *eventData)
{
    switch (eventData->eventType)
    {
        case bz_eCaptureEvent:
        {
            bz_resetFlags(true, true);
        }
        break;

        default:
        break;
    }
}