int main() { fprintf(stderr, "%s\n", "testing camera_new"); camera *c1 = camera_new(vec_new(0.0, 0.0, 1.0), 10, 10); camera_print(c1); fprintf(stderr, "%s\n", "testing camera_dup"); camera *c2 = camera_dup(c1); camera_free(c1); camera_print(c2); c1 = camera_dup(c2); fprintf(stderr, "%s\n", "VALGRIND TESTING"); camera_free(c1); camera_free(c2); }
void camera_rotate_animate(gint axis, gdouble *angle, gint overwrite, struct model_pak *model) { gdouble a, radian[3]; GSList *journey; struct camera_pak *camera; g_assert(model != NULL); dialog_destroy_type(ANIM); /* TODO - angle checks */ ARR3SET(radian, angle); VEC3MUL(radian, D2R); journey = NULL; for (a=radian[0] ; a<radian[1]+0.5*radian[2] ; a+=radian[2]) { camera = camera_dup(model->camera); switch (axis) { case 1: quat_concat_euler(camera->q, ROLL, a); break; case 2: quat_concat_euler(camera->q, YAW, a); break; default: quat_concat_euler(camera->q, PITCH, a); } journey = g_slist_prepend(journey, camera); } journey = g_slist_reverse(journey); if (overwrite) { free_slist(model->transform_list); model->transform_list = journey; } else model->transform_list = g_slist_concat(model->transform_list, journey); model->num_frames = g_slist_length(model->transform_list); model->animation = TRUE; redraw_canvas(SINGLE); }
void camera_waypoint_animate(gint frames, gint overwrite, struct model_pak *model) { gint i; gdouble a, af, v[3], e[3], o[3], tmp[3]; gdouble jf, jv[3], x[3], mat[9]; GSList *list, *journey; struct camera_pak *cam, *cam1, *cam2; /* checks */ g_assert(model != NULL); g_assert(frames > 0); if (g_slist_length(model->waypoint_list) < 2) { gui_text_show(ERROR, "You need to make at least 2 waypoint.\n"); return; } /* close any active animation dialog */ dialog_destroy_type(ANIM); #if DEBUG_CAMERA_ANIMATE printf("frames for each traversal: %d\n", frames); #endif list = model->waypoint_list; cam1 = list->data; list = g_slist_next(list); /* create the camera journey */ journey = NULL; while (list) { cam2 = list->data; /* setup camera journey vector */ ARR3SET(jv, cam2->x); ARR3SUB(jv, cam1->x); /* add starting camera over journey leg */ for (i=0 ; i<frames ; i++) { /* journey fraction */ jf = i; jf /= frames; ARR3SET(x, jv); VEC3MUL(x, jf); cam = camera_dup(cam1); ARR3ADD(cam->x, x); journey = g_slist_prepend(journey, cam); } /* approx 5 degrees */ #define ROTATION_INCREMENT 0.08727 /* (v x e plane alignment) */ proj_vop(v, cam2->v, cam1->o); a = via(v, cam1->v, 3); /* compute rotation increment */ af = (gint) nearest_int(a / ROTATION_INCREMENT); if (!af) af = 1.0; /* test rotation sense */ matrix_v_rotation(mat, cam1->o, a); ARR3SET(tmp, cam1->v); vecmat(mat, tmp); if (via(tmp, v, 3) > 0.1) a *= -1.0; /* build rotaton */ matrix_v_rotation(mat, cam1->o, a/af); /* apply to camera */ ARR3SET(v, cam1->v); ARR3SET(e, cam1->e); for (i=af ; i-- ; ) { cam = camera_dup(cam1); ARR3SET(cam->x, cam2->x); vecmat(mat, v); vecmat(mat, e); ARR3SET(cam->v, v); ARR3SET(cam->e, e); journey = g_slist_prepend(journey, cam); } /* TODO - apply elevation to get v in complete coincidence */ /* rotate about e to achieve coincidence */ a = via(v, cam2->v, 3); /* compute rotation increment */ af = (gint) nearest_int(a / ROTATION_INCREMENT); if (!af) af = 1.0; /* test rotation sense */ matrix_v_rotation(mat, e, a); ARR3SET(tmp, v); vecmat(mat, tmp); if (via(tmp, cam2->v, 3) > 0.1) a *= -1.0; /* build rotaton */ matrix_v_rotation(mat, e, a/af); /* apply to camera */ ARR3SET(o, cam1->o); for (i=af ; i-- ; ) { cam = camera_dup(cam1); ARR3SET(cam->x, cam2->x); vecmat(mat, v); vecmat(mat, o); ARR3SET(cam->v, v); ARR3SET(cam->o, o); ARR3SET(cam->e, e); journey = g_slist_prepend(journey, cam); } /* endpoint camera */ journey = g_slist_prepend(journey, camera_dup(cam2)); /* get next journey leg */ cam1 = cam2; list = g_slist_next(list); } journey = g_slist_reverse(journey); if (overwrite) { free_slist(model->transform_list); model->transform_list = journey; } else model->transform_list = g_slist_concat(model->transform_list, journey); model->num_frames = g_slist_length(model->transform_list); model->animation = TRUE; redraw_canvas(SINGLE); }
gint read_frame(FILE *fp, gint n, struct model_pak *model) { gint status; gdouble rmax, v1[3], v2[3]; gpointer camera=NULL; GString *err_text; g_assert(model != NULL); rmax = model->rmax; /* conventional or transformation style animation */ if (model->transform_list) { /* NEW - process transformation list as an animation */ status = read_transform(n, model); } else { g_assert(fp != NULL); ARR3SET(v1, model->centroid); ARR3SET(v2, model->offset); status = read_raw_frame(fp, n, model); if (status) { err_text = g_string_new(""); g_string_printf(err_text, "Error reading frame: %d\n", n); gui_text_show(ERROR, err_text->str); g_string_free(err_text, TRUE); return(1); } /* setup (have to save camera) */ camera = camera_dup(model->camera); model_prep(model); model->camera = camera; g_free(model->camera_default); model->camera_default = camera; ARR3SET(model->centroid, v1); ARR3SET(model->offset, v2); } /* apply desired constraint */ if (model->periodic && !model->anim_fix) { switch (model->anim_confine) { case PBC_CONFINE_ATOMS: coords_confine_cores(model->cores, model); case PBC_CONFINE_MOLS: coords_compute(model); connect_bonds(model); connect_molecules(model); break; } } if (model->anim_noscale) model->rmax = rmax; return(0); }