Пример #1
0
	/** Decreases key by index
	 * Have amortized time of O(1)
	 */
	void decrease_key(int index, ScalarType& key)
	{
		fibonacci_heap_node* parent;

		if(index >= max_num_nodes || index < 0)
			return;
		if(nodes[index]->index == -1)
			return; // node is empty
		if(key > nodes[index]->key)
			return;


		nodes[index]->key = key;

		parent = nodes[index]->parent;

		if(parent != NULL && nodes[index]->key < parent->key)
		{
			cut(nodes[index], parent);
			cascading_cut(parent);
		}

		if(nodes[index]->key < min_root->key)
			min_root = nodes[index];
	}
Пример #2
0
 void FibHeap<Key, Data, Compare>::cascading_cut(Node* child) noexcept{
     Node* parent = child->parent;
     if (parent!=nullptr){
         if (child->mark==false)
             child->mark = true;
         else{
             cut(child, parent);
             cascading_cut(parent);
         }
     }
 }
Пример #3
0
/**
 * It does recursive cuts while there is a parent with a mark = true
 * Cost: O(log n)
 * Pre: node x to cut upwards
 **/
void fib_heap::cascading_cut(node_t* x)
{
	node_t* parent_x = x->parent;
	if (parent_x != nullptr) {
		if (x->mark == false)
			x->mark = true;
		else {
			cut(x);
			cascading_cut(parent_x);
		}
	}
}
Пример #4
0
/**
 * Switching key of elem, pointed by pos, in new_key
 * Cost: Worst case: O (log n); amortized: O(1)
 * Pre: @pos is pointing to the elem whose key wants to be changed
 * Post: fib_heap where elem now has the new_key value
 **/
void fib_heap::decreaseKey( node_t* pos, int new_key)
{
	if (new_key >= pos->key)
		return; //DO NOTHING
	else {
		pos->key = new_key;

		node_t *pos_parent = pos->parent;
		if (pos_parent != nullptr && new_key < pos_parent->key) {
			cut(pos);
			cascading_cut(pos_parent);
		}
		if (pos->key < min->key)
			min = pos;
	}
}
Пример #5
0
 void FibHeap<Key, Data, Compare>::decrease_key(Node* node, Key new_key) {
     if (node == nullptr)
         throw logic_error("There is no node to decrease key.");
     if (Compare()(node->key, new_key))
         return;
     node->key = new_key;
     Node* parent = node->parent;
     if (parent==nullptr){
         if (Compare()(node->key, root->key))
             root = node;
     }else{
         if (Compare()(node->key, parent->key)){
             cut(node, parent);
             cascading_cut(parent);
         }
     }
 }
Пример #6
0
static void cascading_cut(fibonacci_heap* heap, heap_node* y)
{
    heap_node* z = y->parent;

    if (z)
    {
        if (y->marked)
        {
            cut(heap, y, z);
            cascading_cut(heap, z);
        }
        else 
        {
            y->marked = true;
        }
    }
}
Пример #7
0
	void cascading_cut(fibonacci_heap_node* tree)
	{
		fibonacci_heap_node *temp;

		temp = tree->parent;
		if(temp != NULL)
		{
			if(!tree->marked)
			{
				tree->marked = true;
			}
			else
			{
				cut(tree, temp);
				cascading_cut(temp);
			}
		}
	}
Пример #8
0
bool fibonacci_heap_decrease_key(fibonacci_heap* heap, 
                                 void* element, 
                                 void* priority)
{
    heap_node* x;
    heap_node* y;

    if (!heap)
    {
        return false;
    }

    x = unordered_map_get(heap->node_map, element);

    if (!x) 
    {
        return false;
    }

    if (heap->key_compare_function(x->priority, priority) <= 0)
    {
        /* Cannot improve priority of the input element. */
        return false;
    }

    x->priority = priority;
    y = x->parent;

    if (y && heap->key_compare_function(x->priority, y->priority) < 0) 
    {
        cut(heap, x, y);
        cascading_cut(heap, y);
    }

    if (heap->key_compare_function(x->priority, heap->minimum_node->priority) < 0)
    {
        heap->minimum_node = x;
    }

    return true;
}