int checkSheepDigits(int number) { int maeDigit = 0; int tempNumber = number; while (number != 0) { maeDigit = number%10; number = number/10; arr[maeDigit] = true; } if (checkBoolArray()) { return tempNumber; } else { return 0; } }
void dealerLib::bet() { std::cout<<"enter bet method\n"; Uint16 currentBet = 0; Uint16 oldBet = 0; Uint16 playerBet = 0; Uint16 playerRaise = 0; bool p[m_livePlayers.size()]; //When all bets are matched the array will all be true //Thus breaking out of the while loop while(!(checkBoolArray(p))) { std::cout<<currentBet<<" current bet, "<<oldBet<<" old bet\n"; for(unsigned int i=0;i<m_livePlayers.size();i++) { // find max bet int maxBet = checkMaxBet() - m_livePlayers[i].getBet(); if(maxBet==0){p[i]=true;} else { if(!(Comms::receiveBet(m_deviceMap.at(m_livePlayers[i].getID()),playerBet,currentBet,maxBet))) { // error, try to receive again } std::cout<<"player bet received from comms: "<<playerBet<<"\n"; playerRaise = playerBet; playerBet += m_livePlayers[i].getBet(); m_livePlayers[i].setBet(playerBet); // check if player has fold if(m_livePlayers[i].isFold()) { //GUI Stuff //create visual represetation of the cards that get burnt GUI::Hand* burned = m_dealerGui.uniqueHand(m_livePlayers[i].getHole(),m_livePlayers[i].getID()); //set their position off-screen burned->setPos(m_dealerGui.getOffScreenPos(m_livePlayers[i].getID())); //flip the cards burned->setFlipped(true,true); //move cards to the centre burned->moveTo(m_dealerGui.getCentre()); //burn the cards burned->burn(); //add the folded players bet to the pot addBetToPot(playerBet); //transfer the players information to m_table updatePlayer(i); //remove the player from the vector m_livePlayers.erase(m_livePlayers.begin()+i); //set the player to true p[i] = true; } else { //get the current players bet currentBet = m_livePlayers[i].getBet(); //GUI runs bet animation m_dealerGui.receiveBetFrom(m_livePlayers[i].getID(),playerRaise); //if the players bet is the same as the previous players bet set the player to true if(currentBet == oldBet) { p[i] = true; } else { //otherwise loop they've raised so loop through the live players for(unsigned int j=0;j<m_livePlayers.size();j++) { //unless they're folded set everyone back to false' if(m_livePlayers[j].isFold()) {p[j] = true;} //otherwise false else {p[j] = false;} } //set the current player to true p[i]=true; } } oldBet = currentBet; } } } //loop through live players for(unsigned int i=0;i<m_livePlayers.size();i++) { //get their bet and add it to the pot playerBet = m_livePlayers[i].getBet(); addBetToPot(playerBet); //remove bet from their money m_livePlayers[i].removeBet(); //transfer bet from liveplayer to table player updatePlayer(i); } }