Пример #1
0
void HiddenSniper::activateUpdate()
{
	ShootObject::update();
	checkIfShooted();

	if (_status != HIDDEN_SNIPER_HIDE)
	{
		if (_shootedBullet == nullptr)
		{
			_shootedBullet = shoot();
		}
		else if (checkCounter(HIDDEN_SNIPER_SHOOT_TIME))
		{
			_status = HiddenSniperStatus::HIDDEN_SNIPER_HIDE;
			suspend();
		}
	}
}
Пример #2
0
int main()
{
    FILE *fDb,*fDb2;
    int ch;
    checkCounter(fDb,fDb2);
    while(1)
    {
        printf("\n1.Show Present State of RTL\n");
        printf("2.Show IO Stack\n");
        printf("3.Feed Catridges\n");
        printf("4.Drive Prosessing\n");
        printf("5.Unload Catridges\n");
        printf("6.Reset RTL\n");
        printf("7.Close\n\n");
        printf("Enter the choice\n");
        scanf("%d",&ch);
        switch(ch)
        {
            case 1:showRTL(fDb,fDb2);
                    break;
            case 2:showRTLwIO(fDb,fDb2);
                    break;
            case 3:feedTape(fDb,fDb2);
                    break;
            case 4:driveProcess();
                    break;
            case 5:unLoad(fDb,fDb2);
                    break;
            case 6:initialize(fDb,fDb2);
                    break;
            case 7:exit(0);
                    break;
            default:printf("Wrong choice\n");
                    break;
        }
    }
    return 0;
}
Пример #3
0
void HiddenSniper::waitUpdate()
{
	if (Default::computeDistance(_target->getPosition(), _position) <= HIDDEN_SNIPER_SHOOT_DISTANCE)
		if (checkCounter(HIDDEN_SNIPER_RELOAD_TIME))
			activate();
}