void Frame::scale(float scaleX, float scaleY) { mRelativeSizeX *= scaleX; mRelativeSizeY *= scaleY; clampSize(); mResizeNecessary = true; }
void Frame::setSize(float relativeSizeX, float relativeSizeY) { mRelativeSizeX = relativeSizeX; mRelativeSizeY = relativeSizeY; clampSize(); mResizeNecessary = true; }
void WidgetLayout::CheckMinMax() { Vec2F resSize = mData->size; Vec2F minSizeWithChildren(mData->owner->GetMinWidthWithChildren(), mData->owner->GetMinHeightWithChildren()); Vec2F clampSize(Math::Clamp(resSize.x, minSizeWithChildren.x, mData->maxSize.x), Math::Clamp(resSize.y, minSizeWithChildren.y, mData->maxSize.y)); Vec2F szDelta = clampSize - resSize; if (szDelta != Vec2F()) mData->size += szDelta; }
Frame::Frame( Layout * const pLayout, float relativePositionX, float relativePositionY, float relativeSizeX, float relativeSizeY) : Object() { // Initialize members mpLayout = pLayout; mFrameAlpha.setValue(1); mCombinedAlpha = 1; mRemovedFadingAlpha = 1; mVisible = true; mupRoot = NULL; mResizeNecessary = true; mRelativePositionX = relativePositionX; mRelativePositionY = relativePositionY; mRelativeSizeX = relativeSizeX; mRelativeSizeY = relativeSizeY; mRemoved = false; clampSize(); }