Пример #1
0
static void
handle_idletime_for_event (const ClutterEvent *event)
{
#ifdef HAVE_NATIVE_BACKEND
  /* This is handled by XSync under X11. */
  MetaBackend *backend = meta_get_backend ();

  if (META_IS_BACKEND_NATIVE (backend))
    {
      ClutterInputDevice *device, *source_device;
      MetaIdleMonitor *core_monitor, *device_monitor;
      int device_id;

      device = clutter_event_get_device (event);
      if (device == NULL)
        return;

      device_id = clutter_input_device_get_device_id (device);

      core_monitor = meta_idle_monitor_get_core ();
      device_monitor = meta_idle_monitor_get_for_device (device_id);

      meta_idle_monitor_native_reset_idletime (core_monitor);
      meta_idle_monitor_native_reset_idletime (device_monitor);

      source_device = clutter_event_get_source_device (event);
      if (source_device != device)
        {
          device_id = clutter_input_device_get_device_id (device);
          device_monitor = meta_idle_monitor_get_for_device (device_id);
          meta_idle_monitor_native_reset_idletime (device_monitor);
        }
    }
#endif /* HAVE_NATIVE_BACKEND */
}
Пример #2
0
static void
manager_device_removed_cb (ClutterDeviceManager *manager,
                           ClutterInputDevice   *device,
                           TestDevicesApp       *app)
{
  ClutterInputDeviceType device_type;
  ClutterActor *hand = NULL;

  g_print ("removed a %s device '%s' with id %d\n",
           device_type_name (device),
           clutter_input_device_get_device_name (device),
           clutter_input_device_get_device_id (device));

  device_type = clutter_input_device_get_device_type (device);
  if (device_type == CLUTTER_POINTER_DEVICE ||
      device_type == CLUTTER_PEN_DEVICE ||
      device_type == CLUTTER_POINTER_DEVICE)
    {
      hand = g_hash_table_lookup (app->devices, device);
      if (hand != NULL)
        clutter_container_add_actor (CLUTTER_CONTAINER (app->stage), hand);

      g_hash_table_remove (app->devices, device);
    }
}
Пример #3
0
static void
manager_device_added_cb (ClutterDeviceManager *manager,
                         ClutterInputDevice   *device,
                         TestDevicesApp       *app)
{
  ClutterInputDeviceType device_type;
  ClutterActor *hand = NULL;

  g_print ("got a %s device '%s' with id %d\n",
           device_type_name (device),
           clutter_input_device_get_device_name (device),
           clutter_input_device_get_device_id (device));

  device_type = clutter_input_device_get_device_type (device);
  if (device_type == CLUTTER_POINTER_DEVICE ||
      device_type == CLUTTER_PEN_DEVICE ||
      device_type == CLUTTER_POINTER_DEVICE)
    {
      g_print ("*** enabling device '%s' ***\n",
               clutter_input_device_get_device_name (device));

      clutter_input_device_set_enabled (device, TRUE);

      hand = clutter_texture_new_from_file (TESTS_DATADIR
                                            G_DIR_SEPARATOR_S
                                            "redhand.png",
                                            NULL);
      g_hash_table_insert (app->devices, device, hand);

      clutter_container_add_actor (CLUTTER_CONTAINER (app->stage), hand);
    }
}
Пример #4
0
static void
change_property (ClutterInputDevice *device,
                 const gchar        *property,
                 Atom                type,
                 int                 format,
                 void               *data,
                 gulong              nitems)
{
  MetaBackend *backend = meta_get_backend ();
  Display *xdisplay = meta_backend_x11_get_xdisplay (META_BACKEND_X11 (backend));
  int device_id;
  Atom property_atom;
  guchar *data_ret;

  property_atom = XInternAtom (xdisplay, property, False);
  device_id = clutter_input_device_get_device_id (device);

  data_ret = get_property (device, property, type, format, nitems);
  if (!data_ret)
    return;

  XIChangeProperty (xdisplay, device_id, property_atom, type,
                    format, XIPropModeReplace, data, nitems);
  meta_XFree (data_ret);
}
Пример #5
0
static void *
get_property (ClutterInputDevice *device,
              const gchar        *property,
              Atom                type,
              int                 format,
              gulong              nitems)
{
  MetaBackend *backend = meta_get_backend ();
  Display *xdisplay = meta_backend_x11_get_xdisplay (META_BACKEND_X11 (backend));
  gulong nitems_ret, bytes_after_ret;
  int rc, device_id, format_ret;
  Atom property_atom, type_ret;
  guchar *data_ret = NULL;

  property_atom = XInternAtom (xdisplay, property, False);
  device_id = clutter_input_device_get_device_id (device);

  rc = XIGetProperty (xdisplay, device_id, property_atom,
                      0, 10, False, type, &type_ret, &format_ret,
                      &nitems_ret, &bytes_after_ret, &data_ret);
  if (rc == Success && type_ret == type && format_ret == format && nitems_ret >= nitems)
    {
      if (nitems_ret > nitems)
        g_warning ("Property '%s' for device '%s' returned %lu items, expected %lu",
                   property, clutter_input_device_get_device_name (device), nitems_ret, nitems);
      return data_ret;
    }

  meta_XFree (data_ret);
  return NULL;
}
Пример #6
0
static void
handle_idletime_for_event (const ClutterEvent *event)
{
#ifdef HAVE_NATIVE_BACKEND
  /* This is handled by XSync under X11. */
  MetaBackend *backend = meta_get_backend ();

  if (META_IS_BACKEND_NATIVE (backend))
    {
      ClutterInputDevice *device, *source_device;
      MetaIdleMonitor *core_monitor, *device_monitor;
      int device_id;

      device = clutter_event_get_device (event);
      if (device == NULL)
        return;

      if (event->any.flags & CLUTTER_EVENT_FLAG_SYNTHETIC ||
          event->type == CLUTTER_ENTER ||
          event->type == CLUTTER_LEAVE ||
          event->type == CLUTTER_STAGE_STATE ||
          event->type == CLUTTER_DESTROY_NOTIFY ||
          event->type == CLUTTER_CLIENT_MESSAGE ||
          event->type == CLUTTER_DELETE)
        return;

      device_id = clutter_input_device_get_device_id (device);

      core_monitor = meta_idle_monitor_get_core ();
      device_monitor = meta_idle_monitor_get_for_device (device_id);

      meta_idle_monitor_native_reset_idletime (core_monitor);
      meta_idle_monitor_native_reset_idletime (device_monitor);

      source_device = clutter_event_get_source_device (event);
      if (source_device != device)
        {
          device_id = clutter_input_device_get_device_id (device);
          device_monitor = meta_idle_monitor_get_for_device (device_id);
          meta_idle_monitor_native_reset_idletime (device_monitor);
        }
    }
#endif /* HAVE_NATIVE_BACKEND */
}
Пример #7
0
static void
on_device_removed (ClutterDeviceManager     *device_manager,
                   ClutterInputDevice       *device,
                   GDBusObjectManagerServer *manager)
{
  int device_id;
  char *path;

  device_id = clutter_input_device_get_device_id (device);
  path = g_strdup_printf ("/org/gnome/Mutter/IdleMonitor/Device%d", device_id);
  g_dbus_object_manager_server_unexport (manager, path);
  g_free (path);
}
Пример #8
0
/**
 * clutter_event_get_device_id:
 * @event: a clutter event 
 *
 * Retrieves the events device id if set.
 *
 * Return value: A unique identifier for the device or -1 if the event has
 *   no specific device set.
 */
gint
clutter_event_get_device_id (const ClutterEvent *event)
{
  ClutterInputDevice *device = NULL;

  g_return_val_if_fail (event != NULL, CLUTTER_POINTER_DEVICE);

  device = clutter_event_get_device (event);
  if (device != NULL)
    return clutter_input_device_get_device_id (device);

  return -1;
}
Пример #9
0
static gboolean
stage_button_event_cb (ClutterActor   *actor,
                       ClutterEvent   *event,
                       TestDevicesApp *app)
{
  ClutterInputDevice *device;
  ClutterInputDevice *source_device;
  ClutterActor *hand = NULL;
  gdouble *axes;
  guint n_axes, i;

  device = clutter_event_get_device (event);
  source_device = clutter_event_get_source_device (event);

  hand = g_hash_table_lookup (app->devices, device);

  g_print ("Device: '%s' (id:%d, type: %s, source: '%s', axes: %d)\n",
           clutter_input_device_get_device_name (device),
           clutter_input_device_get_device_id (device),
           device_type_name (device),
           source_device != device
             ? clutter_input_device_get_device_name (source_device)
             : "<same>",
           clutter_input_device_get_n_axes (device));

  if (hand != NULL)
    {
      gfloat event_x, event_y;

      clutter_event_get_coords (event, &event_x, &event_y);
      clutter_actor_set_position (hand, event_x, event_y);
    }

  axes = clutter_event_get_axes (event, &n_axes);
  for (i = 0; i < n_axes; i++)
    {
      ClutterInputAxis axis;

      axis = clutter_input_device_get_axis (device, i);
      if (axis == CLUTTER_INPUT_AXIS_IGNORE)
        continue;

      g_print ("\tAxis[%2d][%s].value: %.2f\n",
               i,
               axis_type_name (axis),
               axes[i]);
    }

  return FALSE;
}
Пример #10
0
/*
 * _clutter_input_device_update:
 * @device: a #ClutterInputDevice
 *
 * Updates the input @device by determining the #ClutterActor underneath the
 * pointer's cursor
 *
 * This function calls _clutter_input_device_set_actor() if needed.
 *
 * This function only works for #ClutterInputDevice of type
 * %CLUTTER_POINTER_DEVICE.
 *
 * Since: 1.2
 */
ClutterActor *
_clutter_input_device_update (ClutterInputDevice *device,
                              gboolean            emit_crossing)
{
  ClutterStage *stage;
  ClutterActor *new_cursor_actor;
  ClutterActor *old_cursor_actor;
  gint x, y;

  if (device->device_type == CLUTTER_KEYBOARD_DEVICE)
    return NULL;

  stage = device->stage;
  if (G_UNLIKELY (stage == NULL))
    {
      CLUTTER_NOTE (EVENT, "No stage defined for device '%s'",
                    clutter_input_device_get_device_name (device));
      return NULL;
    }

  clutter_input_device_get_device_coords (device, &x, &y);

  old_cursor_actor = device->cursor_actor;
  new_cursor_actor = _clutter_do_pick (stage, x, y, CLUTTER_PICK_REACTIVE);

  /* if the pick could not find an actor then we do not update the
   * input device, to avoid ghost enter/leave events; the pick should
   * never fail, except for bugs in the glReadPixels() implementation
   * in which case this is the safest course of action anyway
   */
  if (new_cursor_actor == NULL)
    return NULL;

  CLUTTER_NOTE (EVENT,
                "Actor under cursor (device %d, at %d, %d): %s",
                clutter_input_device_get_device_id (device),
                x, y,
                clutter_actor_get_name (new_cursor_actor) != NULL
                  ? clutter_actor_get_name (new_cursor_actor)
                  : G_OBJECT_TYPE_NAME (new_cursor_actor));

  /* short-circuit here */
  if (new_cursor_actor == old_cursor_actor)
    return old_cursor_actor;

  _clutter_input_device_set_actor (device, new_cursor_actor, emit_crossing);

  return device->cursor_actor;
}
Пример #11
0
static void
handle_idletime_for_event (const ClutterEvent *event)
{
  ClutterInputDevice *device, *source_device;
  MetaIdleMonitor *core_monitor, *device_monitor;
  int device_id;

  device = clutter_event_get_device (event);
  if (device == NULL)
    return;

  if (event->any.flags & CLUTTER_EVENT_FLAG_SYNTHETIC ||
      event->type == CLUTTER_ENTER ||
      event->type == CLUTTER_LEAVE ||
      event->type == CLUTTER_STAGE_STATE ||
      event->type == CLUTTER_DESTROY_NOTIFY ||
      event->type == CLUTTER_CLIENT_MESSAGE ||
      event->type == CLUTTER_DELETE)
    return;

  device_id = clutter_input_device_get_device_id (device);

  core_monitor = meta_idle_monitor_get_core ();
  device_monitor = meta_idle_monitor_get_for_device (device_id);

  meta_idle_monitor_reset_idletime (core_monitor);
  meta_idle_monitor_reset_idletime (device_monitor);

  source_device = clutter_event_get_source_device (event);
  if (source_device != device)
    {
      device_id = clutter_input_device_get_device_id (device);
      device_monitor = meta_idle_monitor_get_for_device (device_id);
      meta_idle_monitor_reset_idletime (device_monitor);
    }
}
Пример #12
0
ClutterInputDevice *
clutter_seat_evdev_get_device (ClutterSeatEvdev *seat,
                               gint              id)
{
  ClutterInputDevice *device;
  GSList *l;

  for (l = seat->devices; l; l = l->next)
    {
      device = l->data;

      if (clutter_input_device_get_device_id (device) == id)
        return device;
    }

  return NULL;
}
static ClutterInputDevice *
clutter_device_manager_win32_get_device (ClutterDeviceManager *manager,
                                       gint                  id)
{
  ClutterDeviceManagerWin32 *manager_win32 = CLUTTER_DEVICE_MANAGER_WIN32 (manager);
  GSList *l;

  for (l = manager_win32->devices; l != NULL; l = l->next)
    {
      ClutterInputDevice *device = l->data;

      if (clutter_input_device_get_device_id (device) == id)
        return device;
    }

  return NULL;
}
Пример #14
0
static void
on_device_added (ClutterDeviceManager     *device_manager,
                 ClutterInputDevice       *device,
                 GDBusObjectManagerServer *manager)
{

  MetaIdleMonitor *monitor;
  int device_id;
  char *path;

  device_id = clutter_input_device_get_device_id (device);
  monitor = meta_idle_monitor_get_for_device (device_id);
  path = g_strdup_printf ("/org/gnome/Mutter/IdleMonitor/Device%d", device_id);

  create_monitor_skeleton (manager, monitor, path);
  g_free (path);
}
static void
gdk_device_removed (GdkDeviceManager        *gdk_manager,
		    GdkDevice               *device,
		    ClutterDeviceManagerGdk *self)
{
  ClutterInputDevice *clutter_device = g_object_get_data (G_OBJECT (device), "clutter-device");

  if (clutter_device == NULL)
    return;

  self->device_cache = g_slist_remove (self->device_cache, clutter_device);
  g_object_unref (clutter_device);

  g_hash_table_remove (self->device_by_id,
		       GINT_TO_POINTER (clutter_input_device_get_device_id (clutter_device)));

  _clutter_device_manager_remove_device (CLUTTER_DEVICE_MANAGER (self), clutter_device);
}
static ClutterInputDevice *
clutter_device_manager_wayland_get_device (ClutterDeviceManager *manager,
                                           gint                  id)
{
  ClutterDeviceManagerWayland *manager_wayland =
    CLUTTER_DEVICE_MANAGER_WAYLAND (manager);
  GSList *l;

  for (l = manager_wayland->devices; l != NULL; l = l->next)
    {
      ClutterInputDevice *device = l->data;

      if (clutter_input_device_get_device_id (device) == id)
        return device;
    }

  return NULL;
}
ClutterInputDevice *
_clutter_device_manager_gdk_lookup_device (ClutterDeviceManager *manager,
					  GdkDevice            *device)
{
  ClutterDeviceManagerGdk *manager_gdk = CLUTTER_DEVICE_MANAGER_GDK (manager);
  ClutterInputDevice *clutter_device;

  clutter_device = g_object_get_data (G_OBJECT (device), "clutter-device");
  if (clutter_device != NULL)
    return clutter_device;

  clutter_device = _clutter_input_device_gdk_new (manager, device);
  g_object_set_data_full (G_OBJECT (device), "clutter-device", clutter_device, g_object_unref);

  manager_gdk->device_cache = g_slist_prepend (manager_gdk->device_cache, g_object_ref (clutter_device));
  g_hash_table_replace (manager_gdk->device_by_id,
			GINT_TO_POINTER (clutter_input_device_get_device_id (clutter_device)),
			g_object_ref (clutter_device));

  return clutter_device;
}
Пример #18
0
static gboolean
meta_display_handle_event (MetaDisplay        *display,
                           const ClutterEvent *event)
{
  MetaWindow *window;
  gboolean bypass_clutter = FALSE;
  G_GNUC_UNUSED gboolean bypass_wayland = FALSE;
  MetaGestureTracker *tracker;
  ClutterEventSequence *sequence;
  ClutterInputDevice *source;

  sequence = clutter_event_get_event_sequence (event);

  /* Set the pointer emulating sequence on touch begin, if eligible */
  if (event->type == CLUTTER_TOUCH_BEGIN)
    {
      if (sequence_is_pointer_emulated (display, event))
        {
          /* This is the new pointer emulating sequence */
          display->pointer_emulating_sequence = sequence;
        }
      else if (display->pointer_emulating_sequence == sequence)
        {
          /* This sequence was "pointer emulating" in a prior incarnation,
           * but now it isn't. We unset the pointer emulating sequence at
           * this point so the current sequence is not mistaken as pointer
           * emulating, while we've ensured that it's been deemed
           * "pointer emulating" throughout all of the event processing
           * of the previous incarnation.
           */
          display->pointer_emulating_sequence = NULL;
        }
    }

#ifdef HAVE_WAYLAND
  MetaWaylandCompositor *compositor = NULL;
  if (meta_is_wayland_compositor ())
    {
      compositor = meta_wayland_compositor_get_default ();
      meta_wayland_compositor_update (compositor, event);
    }
#endif

  if (!display->current_pad_osd &&
      (event->type == CLUTTER_PAD_BUTTON_PRESS ||
       event->type == CLUTTER_PAD_BUTTON_RELEASE))
    {
      MetaBackend *backend = meta_get_backend ();

      if (meta_input_settings_handle_pad_button (meta_backend_get_input_settings (backend),
                                                 clutter_event_get_source_device (event),
                                                 event->type == CLUTTER_PAD_BUTTON_PRESS,
                                                 event->pad_button.button))
        {
          bypass_wayland = bypass_clutter = TRUE;
          goto out;
        }
    }

  source = clutter_event_get_source_device (event);

  if (source)
    {
      meta_backend_update_last_device (meta_get_backend (),
                                       clutter_input_device_get_device_id (source));
    }

#ifdef HAVE_WAYLAND
  if (meta_is_wayland_compositor () && event->type == CLUTTER_MOTION)
    {
      MetaWaylandCompositor *compositor;

      compositor = meta_wayland_compositor_get_default ();

      if (meta_wayland_tablet_manager_consumes_event (compositor->tablet_manager, event))
        {
          meta_wayland_tablet_manager_update_cursor_position (compositor->tablet_manager, event);
        }
      else
        {
          MetaCursorTracker *tracker = meta_cursor_tracker_get_for_screen (NULL);
          meta_cursor_tracker_update_position (tracker, event->motion.x, event->motion.y);
        }

      display->monitor_cache_invalidated = TRUE;
    }
#endif

  handle_idletime_for_event (event);

  window = get_window_for_event (display, event);

  display->current_time = event->any.time;

  if (window && !window->override_redirect &&
      (event->type == CLUTTER_KEY_PRESS ||
       event->type == CLUTTER_BUTTON_PRESS ||
       event->type == CLUTTER_TOUCH_BEGIN))
    {
      if (CurrentTime == display->current_time)
        {
          /* We can't use missing (i.e. invalid) timestamps to set user time,
           * nor do we want to use them to sanity check other timestamps.
           * See bug 313490 for more details.
           */
          meta_warning ("Event has no timestamp! You may be using a broken "
                        "program such as xse.  Please ask the authors of that "
                        "program to fix it.\n");
        }
      else
        {
          meta_window_set_user_time (window, display->current_time);
          meta_display_sanity_check_timestamps (display, display->current_time);
        }
    }

  tracker = meta_display_get_gesture_tracker (display);

  if (meta_gesture_tracker_handle_event (tracker, event))
    {
      bypass_wayland = bypass_clutter = TRUE;
      goto out;
    }

  if (display->event_route == META_EVENT_ROUTE_WINDOW_OP)
    {
      if (meta_window_handle_mouse_grab_op_event (window, event))
        {
          bypass_clutter = TRUE;
          bypass_wayland = TRUE;
          goto out;
        }
    }

  /* For key events, it's important to enforce single-handling, or
   * we can get into a confused state. So if a keybinding is
   * handled (because it's one of our hot-keys, or because we are
   * in a keyboard-grabbed mode like moving a window, we don't
   * want to pass the key event to the compositor or Wayland at all.
   */
  if (meta_keybindings_process_event (display, window, event))
    {
      bypass_clutter = TRUE;
      bypass_wayland = TRUE;
      goto out;
    }

  /* Do not pass keyboard events to Wayland if key focus is not on the
   * stage in normal mode (e.g. during keynav in the panel)
   */
  if (display->event_route == META_EVENT_ROUTE_NORMAL)
    {
      if (IS_KEY_EVENT (event) && !stage_has_key_focus ())
        {
          bypass_wayland = TRUE;
          goto out;
        }
    }

  if (display->current_pad_osd)
    {
      bypass_wayland = TRUE;
      goto out;
    }

  if (window)
    {
      /* Events that are likely to trigger compositor gestures should
       * be known to clutter so they can propagate along the hierarchy.
       * Gesture-wise, there's two groups of events we should be getting
       * here:
       * - CLUTTER_TOUCH_* with a touch sequence that's not yet accepted
       *   by the gesture tracker, these might trigger gesture actions
       *   into recognition. Already accepted touch sequences are handled
       *   directly by meta_gesture_tracker_handle_event().
       * - CLUTTER_TOUCHPAD_* events over windows. These can likewise
       *   trigger ::captured-event handlers along the way.
       */
      bypass_clutter = !IS_GESTURE_EVENT (event);

      meta_window_handle_ungrabbed_event (window, event);

      /* This might start a grab op. If it does, then filter out the
       * event, and if it doesn't, replay the event to release our
       * own sync grab. */

      if (display->event_route == META_EVENT_ROUTE_WINDOW_OP ||
          display->event_route == META_EVENT_ROUTE_FRAME_BUTTON)
        {
          bypass_clutter = TRUE;
          bypass_wayland = TRUE;
        }
      else
        {
          /* Only replay button press events, since that's where we
           * have the synchronous grab. */
          if (event->type == CLUTTER_BUTTON_PRESS)
            {
              MetaBackend *backend = meta_get_backend ();
              if (META_IS_BACKEND_X11 (backend))
                {
                  Display *xdisplay = meta_backend_x11_get_xdisplay (META_BACKEND_X11 (backend));
                  meta_verbose ("Allowing events time %u\n",
                                (unsigned int)event->button.time);
                  XIAllowEvents (xdisplay, clutter_event_get_device_id (event),
                                 XIReplayDevice, event->button.time);
                }
            }
        }

      goto out;
    }

 out:
  /* If the compositor has a grab, don't pass that through to Wayland */
  if (display->event_route == META_EVENT_ROUTE_COMPOSITOR_GRAB)
    bypass_wayland = TRUE;

  /* If a Wayland client has a grab, don't pass that through to Clutter */
  if (display->event_route == META_EVENT_ROUTE_WAYLAND_POPUP)
    bypass_clutter = TRUE;

#ifdef HAVE_WAYLAND
  if (compositor && !bypass_wayland)
    {
      if (meta_wayland_compositor_handle_event (compositor, event))
        bypass_clutter = TRUE;
    }
#endif

  display->current_time = CurrentTime;
  return bypass_clutter;
}
Пример #19
0
gint
_clutter_input_device_x11_construct (ClutterInputDevice *device,
                                     ClutterBackendX11  *backend)
{
  int n_events = 0;

#ifdef HAVE_XINPUT
  ClutterInputDeviceX11 *device_x11;
  XDevice *x_device = NULL;
  gint device_id;
  int i;

  device_x11 = CLUTTER_INPUT_DEVICE_X11 (device);
  device_id = clutter_input_device_get_device_id (device);

  clutter_x11_trap_x_errors ();

  /* retrieve the X11 device */
  x_device = XOpenDevice (backend->xdpy, device_id);

  if (clutter_x11_untrap_x_errors () || x_device == NULL)
    {
      CLUTTER_NOTE (BACKEND, "Unable to open device %i", device_id);
      return 0;
    }

  device_x11->xdevice = x_device;

  CLUTTER_NOTE (BACKEND,
                "Registering XINPUT device with XID: %li",
                x_device->device_id);

  /* We must go through all the classes supported by this device and
   * register the appropriate events we want. Each class only appears
   * once. We need to store the types with the stage since they are
   * created dynamically by the server. They are not device specific.
   */
  for (i = 0; i < x_device->num_classes; i++)
    {
      XInputClassInfo *xclass_info = x_device->classes + i;
      int *button_press, *button_release, *motion_notify;
      int *key_press, *key_release;

      button_press =
        &backend->event_types[CLUTTER_X11_XINPUT_BUTTON_PRESS_EVENT];
      button_release =
        &backend->event_types[CLUTTER_X11_XINPUT_BUTTON_RELEASE_EVENT];
      motion_notify =
        &backend->event_types[CLUTTER_X11_XINPUT_MOTION_NOTIFY_EVENT];

      key_press =
        &backend->event_types[CLUTTER_X11_XINPUT_KEY_PRESS_EVENT];
      key_release =
        &backend->event_types[CLUTTER_X11_XINPUT_KEY_RELEASE_EVENT];

      switch (xclass_info->input_class)
        {
        /* event though XInput 1.x is broken for keyboard-like devices
         * it might still be useful to track them down; the core keyboard
         * will handle the right events anyway
         */
        case KeyClass:
          DeviceKeyPress (x_device,
                          *key_press,
                          device_x11->xevent_list[n_events]);
          n_events++;

          DeviceKeyRelease (x_device,
                            *key_release,
                            device_x11->xevent_list[n_events]);
          n_events++;
          break;

        case ButtonClass:
          DeviceButtonPress (x_device,
                             *button_press,
                             device_x11->xevent_list[n_events]);
          n_events++;

          DeviceButtonRelease (x_device,
                               *button_release,
                               device_x11->xevent_list[n_events]);
          n_events++;
          break;

        case ValuatorClass:
          DeviceMotionNotify (x_device,
                              *motion_notify,
                              device_x11->xevent_list[n_events]);
          n_events++;
          break;
        }
    }

  device_x11->num_events = n_events;
#endif /* HAVE_XINPUT */

  return n_events;
}
Пример #20
0
//doc ClutterInputDevice deviceId
IO_METHOD(IoClutterInputDevice, getId) {
  return IONUMBER(clutter_input_device_get_device_id(IOCIDEVICE(self)));
}
static gboolean
on_button_press_event(ClutterActor       *actor,
                      ClutterButtonEvent *event,
                      CalibArea          *area)
{
  gint num_clicks;
  gboolean success;

  if (area->success)
    return FALSE;

  if (event->click_count > 1)
    return FALSE;

  /* Check matching device ID if a device ID was provided */
  if (area->device_id > -1)
    {
      ClutterInputDevice *device;

      device = clutter_event_get_source_device ((ClutterEvent *) event);
      if (device != NULL && clutter_input_device_get_device_id (device) != area->device_id) {
        char *name;

        g_object_get (G_OBJECT (device), "name", &name, NULL);
        g_debug ("Ignoring input from device %s (%d)",
                 name,
                 clutter_input_device_get_device_id (device));
        g_free (name);
        return FALSE;
      }
    }

  /* Handle click */
  clutter_timeline_stop (CLUTTER_TIMELINE (area->clock_timeline));
  clutter_timeline_start (CLUTTER_TIMELINE (area->clock_timeline));
  success = add_click(&area->calibrator,
                      (int) event->x,
                      (int) event->y);

  num_clicks = area->calibrator.num_clicks;

  if (!success && num_clicks == 0)
    show_error_message (area);
  else
    {
      gboolean visible;
      g_object_get (area->error_text, "visible", &visible, NULL);

      if (visible)
        hide_error_message (area);
    }

  /* Are we done yet? */
  if (num_clicks >= 4)
    {
      set_calibration_status (area);
      return FALSE;
    }

  cc_target_actor_move_center (CC_TARGET_ACTOR (area->target),
                               area->X[num_clicks],
                               area->Y[num_clicks]);

  return FALSE;
}
Пример #22
0
G_MODULE_EXPORT int
test_devices_main (int argc, char **argv)
{
  ClutterActor *stage;
  TestDevicesApp *app;
  ClutterDeviceManager *manager;
  const GSList *stage_devices, *l;

  /* force enabling X11 support */
  clutter_x11_enable_xinput ();

  clutter_init (&argc, &argv);

  app = g_new0 (TestDevicesApp, 1);
  app->devices = g_hash_table_new (g_direct_hash, g_direct_equal) ;

  stage = clutter_stage_new ();
  clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_LightSkyBlue);
  clutter_stage_set_title (CLUTTER_STAGE (stage), "Devices");
  clutter_stage_hide_cursor (CLUTTER_STAGE (stage));
  g_signal_connect (stage,
                    "destroy", G_CALLBACK (clutter_main_quit),
                    NULL);
  g_signal_connect (stage, 
                    "motion-event", G_CALLBACK (stage_motion_event_cb),
                    app);
  g_signal_connect (stage,
                    "button-press-event", G_CALLBACK (stage_button_event_cb),
                    app);
  app->stage = stage;

  clutter_actor_show_all (stage);

  manager = clutter_device_manager_get_default ();
  g_signal_connect (manager,
                    "device-added", G_CALLBACK (manager_device_added_cb),
                    app);
  g_signal_connect (manager,
                    "device-removed", G_CALLBACK (manager_device_removed_cb),
                    app);

  stage_devices = clutter_device_manager_peek_devices (manager);

  if (stage_devices == NULL)
    g_error ("No input devices found.");

  for (l = stage_devices; l != NULL; l = l->next)
    {
      ClutterInputDevice *device = l->data;
      ClutterInputDeviceType device_type;
      ClutterActor *hand = NULL;

      g_print ("got a %s device '%s' with id %d\n",
               device_type_name (device),
               clutter_input_device_get_device_name (device),
               clutter_input_device_get_device_id (device));

      device_type = clutter_input_device_get_device_type (device);
      if (device_type == CLUTTER_POINTER_DEVICE ||
          device_type == CLUTTER_PEN_DEVICE ||
          device_type == CLUTTER_POINTER_DEVICE)
        {
          g_print ("*** enabling device '%s' ***\n",
                   clutter_input_device_get_device_name (device));

          clutter_input_device_set_enabled (device, TRUE);

          hand = clutter_texture_new_from_file (TESTS_DATADIR
                                                G_DIR_SEPARATOR_S
                                                "redhand.png",
                                                NULL);
          g_hash_table_insert (app->devices, device, hand);

          clutter_container_add_actor (CLUTTER_CONTAINER (stage), hand);
        }
    }

  clutter_main ();

  return EXIT_SUCCESS;
}