Пример #1
0
void			the_bar(t_env *env)
{
	glBegin(GL_QUADS);
	if (col_bar(env))
		col_from_where(env);
	glVertex2f(-0.1f + env->bar, -0.92f);
	glVertex2f(0.1f + env->bar, -0.92f);
	glVertex2f(0.1f + env->bar, -0.96f);
	glVertex2f(-0.1f + env->bar, -0.96f);
	glEnd();
}
Пример #2
0
void VUMeter::paintBar()
{
    QPainter painter(this);
    painter.setWindow(0, 0, 50, 500);
    painter.setRenderHint(QPainter::HighQualityAntialiasing);
    QLinearGradient linGrad(25, 0, 25, 500);
    linGrad.setColorAt(0, colHigh);
    linGrad.setColorAt(1, colLow);
    linGrad.setSpread(QGradient::PadSpread);
    painter.setBrush(linGrad);
    // draw color bar
    QRectF col_bar(10, 50, 30, 400);
    painter.drawRect(col_bar);
    // draw background bar
    painter.setBrush(QColor(40, 40, 40));
    int length = 400.0;
    int bar = abs(length*(min-val)/(max-min));
    QRectF back_bar(10, 50, 30, 400-bar);
    painter.drawRect(back_bar);
}