Пример #1
0
/* applies to render pipeline */
static void node_composit_exec_composite(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
	/* image assigned to output */
	/* stack order input sockets: col, alpha, z */
	
	if(node->flag & NODE_DO_OUTPUT) {	/* only one works on out */
		Scene *scene= (Scene *)node->id;
		RenderData *rd= data;
		
		if(scene && (rd->scemode & R_DOCOMP)) {
			Render *re= RE_GetRender(scene->id.name);
			RenderResult *rr= RE_AcquireResultWrite(re); 
			if(rr) {
				CompBuf *outbuf, *zbuf=NULL;
				
				if(rr->rectf) 
					MEM_freeN(rr->rectf);
				outbuf= alloc_compbuf(rr->rectx, rr->recty, CB_RGBA, 1);
				
				if(in[1]->data==NULL)
					composit1_pixel_processor(node, outbuf, in[0]->data, in[0]->vec, do_copy_rgba, CB_RGBA);
				else
					composit2_pixel_processor(node, outbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec, do_copy_a_rgba, CB_RGBA, CB_VAL);
				
				if(in[2]->data) {
					if(rr->rectz) 
						MEM_freeN(rr->rectz);
					zbuf= alloc_compbuf(rr->rectx, rr->recty, CB_VAL, 1);
					composit1_pixel_processor(node, zbuf, in[2]->data, in[2]->vec, do_copy_value, CB_VAL);
					rr->rectz= zbuf->rect;
					zbuf->malloc= 0;
					free_compbuf(zbuf);
				}
				generate_preview(data, node, outbuf);
				
				/* we give outbuf to rr... */
				rr->rectf= outbuf->rect;
				outbuf->malloc= 0;
				free_compbuf(outbuf);

				RE_ReleaseResult(re);
				
				/* signal for imageviewer to refresh (it converts to byte rects...) */
				BKE_image_signal(BKE_image_verify_viewer(IMA_TYPE_R_RESULT, "Render Result"), NULL, IMA_SIGNAL_FREE);
				return;
			}
			else
				RE_ReleaseResult(re);
		}
	}
	if(in[0]->data)
		generate_preview(data, node, in[0]->data);
}
Пример #2
0
static void node_composit_exec_colorbalance(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
{
	CompBuf *cbuf= in[1]->data;
	CompBuf *stackbuf;
	
	/* stack order input:  fac, image */
	/* stack order output: image */
	if(out[0]->hasoutput==0) return;
	
	if(in[0]->vec[0] == 0.f && in[0]->data == NULL) {
		out[0]->data = pass_on_compbuf(cbuf);
		return;
	}

	{
		NodeColorBalance *n= (NodeColorBalance *)node->storage;
		int c;

		for (c = 0; c < 3; c++) {
			n->lift_lgg[c] = 2.0f - n->lift[c];
			n->gamma_inv[c] = (n->gamma[c] != 0.0f) ? 1.0f/n->gamma[c] : 1000000.0f;
		}
	}

	if (cbuf) {
		stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* create output based on image input */
			
		if (node->custom1 == 0) {
			/* lift gamma gain */
			if ((in[0]->data==NULL) && (in[0]->vec[0] >= 1.f)) {
				composit1_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, do_colorbalance_lgg, CB_RGBA);
			}
			else {
				composit2_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, in[0]->data, in[0]->vec, do_colorbalance_lgg_fac, CB_RGBA, CB_VAL);
			}
		} else {
			/* offset/power/slope : ASC-CDL */
			if ((in[0]->data==NULL) && (in[0]->vec[0] >= 1.f)) {
				composit1_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, do_colorbalance_cdl, CB_RGBA);
			}
			else {
				composit2_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, in[0]->data, in[0]->vec, do_colorbalance_cdl_fac, CB_RGBA, CB_VAL);
			}
			
		}

		out[0]->data=stackbuf;
	}
}
Пример #3
0
static void node_composit_exec_valtorgb(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
{
	/* stack order in: fac */
	/* stack order out: col, alpha */
	
	if(out[0]->hasoutput==0 && out[1]->hasoutput==0) 
		return;
	
	if(node->storage) {
		/* input no image? then only color operation */
		if(in[0]->data==NULL) {
			do_colorband(node->storage, in[0]->vec[0], out[0]->vec);
		}
		else {
			/* make output size of input image */
			CompBuf *cbuf= in[0]->data;
			CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
			
			composit1_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, do_colorband_composit, CB_VAL);
			
			out[0]->data= stackbuf;
			
			if(out[1]->hasoutput)
				out[1]->data= valbuf_from_rgbabuf(stackbuf, CHAN_A);

		}
	}
}
Пример #4
0
static void node_composit_exec_huecorrect(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
{
	CompBuf *cbuf= in[1]->data;
	CompBuf *stackbuf;
	
	/* stack order input:  fac, image, black level, white level */
	/* stack order output: image */
	
	if(out[0]->hasoutput==0)
		return;

	if(in[0]->vec[0] == 0.f && in[0]->data == NULL) {
		out[0]->data = pass_on_compbuf(cbuf);
		return;
	}
	
	/* input no image? then only color operation */
	if(in[1]->data==NULL) {
		do_huecorrect_fac(node, out[0]->vec, in[1]->vec, in[0]->vec);
	}
	
	if (cbuf) {
		stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* make output size of input image */
		
		if ((in[0]->data==NULL) && (in[0]->vec[0] >= 1.f))
			composit1_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, do_huecorrect, CB_RGBA);
		else
			composit2_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, in[0]->data, in[0]->vec, do_huecorrect_fac, CB_RGBA, CB_VAL);
		
		out[0]->data= stackbuf;
	}
	
}
Пример #5
0
static void node_composit_exec_setalpha(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
{
	/* stack order out: RGBA image */
	/* stack order in: col, alpha */
	
	/* input no image? then only color operation */
	if(in[0]->data==NULL && in[1]->data==NULL) {
		out[0]->vec[0] = in[0]->vec[0];
		out[0]->vec[1] = in[0]->vec[1];
		out[0]->vec[2] = in[0]->vec[2];
		out[0]->vec[3] = in[1]->vec[0];
	}
	else {
		/* make output size of input image */
		CompBuf *cbuf= in[0]->data?in[0]->data:in[1]->data;
		CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
		
		if(in[1]->data==NULL && in[1]->vec[0]==1.0f) {
			/* pass on image */
			composit1_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, do_copy_rgb, CB_RGBA);
		}
		else {
			/* send an compbuf or a value to set as alpha - composit2_pixel_processor handles choosing the right one */
			composit2_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec, do_copy_a_rgba, CB_RGBA, CB_VAL);
		}
	
		out[0]->data= stackbuf;
	}
}
Пример #6
0
static void node_composit_exec_invert(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
{
	/* stack order in: fac, Image, Image */
	/* stack order out: Image */
	float *fac= in[0]->vec;
	
	if(out[0]->hasoutput==0) return;
	
	/* input no image? then only color operation */
	if(in[1]->data==NULL && in[0]->data==NULL) {
		do_invert_fac(node, out[0]->vec, in[1]->vec, fac);
	}
	else {
		/* make output size of first available input image, or then size of fac */
		CompBuf *cbuf= in[1]->data?in[1]->data:in[0]->data;

		/* if neither RGB or A toggled on, pass through */
		if (node->custom1 != 0) {
			CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
			
			if (fac[0] < 1.0f || in[0]->data!=NULL)
				composit2_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, in[0]->data, fac, do_invert_fac, CB_RGBA, CB_VAL);
			else
				composit1_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, do_invert, CB_RGBA);
			out[0]->data= stackbuf;
			return;
			
		} else {
			out[0]->data = pass_on_compbuf(cbuf);
			return;
		}
	}
}
Пример #7
0
/* generates normal, does dot product */
static void node_composit_exec_normal(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
{
	bNodeSocket *sock= node->outputs.first;
	float *nor= ((bNodeSocketValueVector*)sock->default_value)->value;
	/* stack order input:  normal */
	/* stack order output: normal, value */
	
	/* input no image? then only vector op */
	if(in[0]->data==NULL) {
		VECCOPY(out[0]->vec, nor);
		/* render normals point inside... the widget points outside */
		out[1]->vec[0]= -INPR(out[0]->vec, in[0]->vec);
	}
	else if(out[1]->hasoutput) {
		/* make output size of input image */
		CompBuf *cbuf= in[0]->data;
		CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1); /* allocs */
		
		composit1_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, do_normal, CB_VEC3);
		
		out[1]->data= stackbuf;
	}
	
	
}
static void node_composit_exec_curve_rgb(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
{
	/* stack order input:  fac, image, black level, white level */
	/* stack order output: image */
	
	if (out[0]->hasoutput==0)
		return;

	curvemapping_initialize(node->storage);

	/* input no image? then only color operation */
	if (in[1]->data==NULL) {
		curvemapping_evaluateRGBF(node->storage, out[0]->vec, in[1]->vec);
	}
	else {
		/* make output size of input image */
		CompBuf *cbuf= in[1]->data;
		CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
		
		curvemapping_set_black_white(node->storage, in[2]->vec, in[3]->vec);
		
		if (in[0]->data==NULL && in[0]->vec[0] == 1.0f)
			composit1_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, do_curves, CB_RGBA);
		else
			composit2_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, in[0]->data, in[0]->vec, do_curves_fac, CB_RGBA, CB_VAL);
		
		out[0]->data= stackbuf;
	}
	
}
static void node_composit_exec_distance_matte(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
	/*
	 * Loosely based on the Sequencer chroma key plug-in, but enhanced to work in other color spaces and
	 * uses a different difference function (suggested in forums of vfxtalk.com).
	 */
	CompBuf *workbuf;
	CompBuf *inbuf;
	NodeChroma *c;

	/*is anything connected?*/
	if (out[0]->hasoutput==0 && out[1]->hasoutput==0) return;
	/*must have an image imput*/
	if (in[0]->data==NULL) return;

	inbuf=typecheck_compbuf(in[0]->data, CB_RGBA);

	c=node->storage;
	workbuf=dupalloc_compbuf(inbuf);

	/*use the input color*/
	c->key[0] = in[1]->vec[0];
	c->key[1] = in[1]->vec[1];
	c->key[2] = in[1]->vec[2];

	/* work in RGB color space */
	if (c->channel == 1) {
		/* note, processor gets a keyvals array passed on as buffer constant */
		composit1_pixel_processor(node, workbuf, workbuf, in[0]->vec, do_distance_matte, CB_RGBA);
	}
	/* work in YCbCr color space */
	else {
		composit1_pixel_processor(node, workbuf, workbuf, in[0]->vec, do_chroma_distance_matte, CB_RGBA);
	}



	out[0]->data=workbuf;
	if (out[1]->hasoutput)
		out[1]->data=valbuf_from_rgbabuf(workbuf, CHAN_A);
	generate_preview(data, node, workbuf);

	if (inbuf!=in[0]->data)
		free_compbuf(inbuf);
}
Пример #10
0
static void node_composit_exec_channel_matte(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
	CompBuf *cbuf;
	CompBuf *outbuf;
	
	if(in[0]->hasinput==0)  return;
	if(in[0]->data==NULL) return;
	if(out[0]->hasoutput==0 && out[1]->hasoutput==0) return;
	
	cbuf=typecheck_compbuf(in[0]->data, CB_RGBA);
	
	outbuf=dupalloc_compbuf(cbuf);
	
	/*convert to colorspace*/
	switch(node->custom1) {
	case 1: /*RGB */
		break;
	case 2: /*HSV*/
		composit1_pixel_processor(node, outbuf, cbuf, in[1]->vec, do_rgba_to_hsva, CB_RGBA);
		break;
	case 3: /*YUV*/
		composit1_pixel_processor(node, outbuf, cbuf, in[1]->vec, do_rgba_to_yuva, CB_RGBA);
		break;
	case 4: /*YCC*/
		composit1_pixel_processor(node, outbuf, cbuf, in[1]->vec, do_normalized_rgba_to_ycca2, CB_RGBA);
		break;
	default:
		break;
	}

	/*use the selected channel information to do the key */
	composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_channel_matte, CB_RGBA);

	/*convert back to RGB colorspace in place*/
	switch(node->custom1) {
	case 1: /*RGB*/
		break;
	case 2: /*HSV*/
		composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_hsva_to_rgba, CB_RGBA);
		break;
	case 3: /*YUV*/
		composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_yuva_to_rgba, CB_RGBA);
		break;
	case 4: /*YCC*/
		composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_normalized_ycca_to_rgba2, CB_RGBA);
		break;
	default:
		break;
	}

	generate_preview(data, node, outbuf);
	out[0]->data=outbuf;
	if(out[1]->hasoutput)
		out[1]->data=valbuf_from_rgbabuf(outbuf, CHAN_A);
	
	if(cbuf!=in[0]->data)
		free_compbuf(cbuf);

}
Пример #11
0
static void node_composit_exec_luma_matte(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
	CompBuf *cbuf;
	CompBuf *outbuf;
	
	if(in[0]->hasinput==0)  return;
	if(in[0]->data==NULL) return;
	if(out[0]->hasoutput==0 && out[1]->hasoutput==0) return;
	
	cbuf=typecheck_compbuf(in[0]->data, CB_RGBA);
	
	outbuf=dupalloc_compbuf(cbuf);

	composit1_pixel_processor(node, outbuf, cbuf, in[1]->vec, do_rgba_to_yuva, CB_RGBA);
	composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_luma_matte, CB_RGBA);
	composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_yuva_to_rgba, CB_RGBA);
	
	generate_preview(data, node, outbuf);
	out[0]->data=outbuf;
	if (out[1]->hasoutput)
		out[1]->data=valbuf_from_rgbabuf(outbuf, CHAN_A);
	if(cbuf!=in[0]->data)
		free_compbuf(cbuf);
}
Пример #12
0
static void node_composit_exec_chroma_matte(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
	CompBuf *cbuf;
	CompBuf *chromabuf;
	NodeChroma *c;
	
	if(in[0]->hasinput==0) return;
	if(in[0]->data==NULL) return;
	if(out[0]->hasoutput==0 && out[1]->hasoutput==0) return;
	
	cbuf= typecheck_compbuf(in[0]->data, CB_RGBA);
	
	chromabuf= dupalloc_compbuf(cbuf);
	
	c=node->storage;
	
	/*convert rgbbuf to normalized chroma space*/
	composit1_pixel_processor(node, chromabuf, cbuf, in[0]->vec, do_rgba_to_ycca_normalized, CB_RGBA);
	/*convert key to normalized chroma color space */
	do_rgba_to_ycca_normalized(node, c->key, in[1]->vec);
	
	/*per pixel chroma key*/
	composit1_pixel_processor(node, chromabuf, chromabuf, in[0]->vec, do_chroma_key, CB_RGBA);
	
	/*convert back*/
	composit1_pixel_processor(node, chromabuf, chromabuf, in[0]->vec, do_ycca_to_rgba_normalized, CB_RGBA);
	
	out[0]->data= chromabuf;
	if(out[1]->hasoutput)
		out[1]->data= valbuf_from_rgbabuf(chromabuf, CHAN_A);
	
	generate_preview(data, node, chromabuf);

	if(cbuf!=in[0]->data)
		free_compbuf(cbuf);
};
Пример #13
0
static void node_composit_exec_map_value(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
{
	/* stack order in: valbuf */
	/* stack order out: valbuf */
	if(out[0]->hasoutput==0) return;
	
	/* input no image? then only value operation */
	if(in[0]->data==NULL) {
		do_map_value(node, out[0]->vec, in[0]->vec);
	}
	else {
		/* make output size of input image */
		CompBuf *cbuf= in[0]->data;
		CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1); /* allocs */
		
		composit1_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, do_map_value, CB_VAL);
		
		out[0]->data= stackbuf;
	}
}
Пример #14
0
static void node_composit_exec_sepyuva(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
{
	/* stack order out: bw channels */
	/* stack order in: col */
	
	/* input no image? then only color operation */
	if(in[0]->data==NULL) {
		float y, u, v;
	
		rgb_to_yuv(in[0]->vec[0], in[0]->vec[1], in[0]->vec[2], &y, &u, &v);
	
		out[0]->vec[0] = y;
		out[1]->vec[0] = u;
		out[2]->vec[0] = v;
		out[3]->vec[0] = in[0]->vec[3];
	}
	else if ((out[0]->hasoutput) || (out[1]->hasoutput) || (out[2]->hasoutput) || (out[3]->hasoutput)) {
		/* make copy of buffer so input image doesn't get corrupted */
		CompBuf *cbuf= dupalloc_compbuf(in[0]->data);
		CompBuf *cbuf2=typecheck_compbuf(cbuf, CB_RGBA);
	
		/* convert the RGB stackbuf to an YUV representation */
		composit1_pixel_processor(node, cbuf2, cbuf2, in[0]->vec, do_sepyuva, CB_RGBA);
	
		/* separate each of those channels */
		if(out[0]->hasoutput)
			out[0]->data= valbuf_from_rgbabuf(cbuf2, CHAN_R);
		if(out[1]->hasoutput)
			out[1]->data= valbuf_from_rgbabuf(cbuf2, CHAN_G);
		if(out[2]->hasoutput)
			out[2]->data= valbuf_from_rgbabuf(cbuf2, CHAN_B);
		if(out[3]->hasoutput)
			out[3]->data= valbuf_from_rgbabuf(cbuf2, CHAN_A);

		/*not used anymore */
		if(cbuf2!=cbuf)
			free_compbuf(cbuf2);
		free_compbuf(cbuf);
	}
}
Пример #15
0
static void node_composit_exec_color_spill(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
{
	/* Originally based on the information from the book "The Art and Science of Digital Composition" and
	 * discussions from vfxtalk.com .*/
	CompBuf *cbuf;
	/* CompBuf *mask; */ /* UNUSED */
	CompBuf *rgbbuf;
	CompBuf *spillmap;
	NodeColorspill *ncs;
	ncs=node->storage;

	/* early out for missing connections */
	if(out[0]->hasoutput==0 ) return;
	if(in[0]->hasinput==0) return;
	if(in[0]->data==NULL) return;
	
	cbuf=typecheck_compbuf(in[0]->data, CB_RGBA);
	/* mask= */ /* UNUSED */ typecheck_compbuf(in[1]->data, CB_VAL);
	spillmap=alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1);
	rgbbuf=dupalloc_compbuf(cbuf);

	switch(node->custom1)
	{
		case 1:  /*red spill*/
		{
			switch(node->custom2)
			{
				case 0: /* simple limit */
				{
					if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
						composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_red, CB_RGBA);
					} else {
						composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_simple_spillmap_red_fac, CB_RGBA,  CB_VAL);
					}
					break;
				}
				case 1: /* average limit */
				{
					if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
						composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_red, CB_RGBA);
					} else {
						composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_average_spillmap_red_fac, CB_RGBA,  CB_VAL);
					}
					break;
				}
			}
			if(ncs->unspill==0) {
				ncs->uspillr=1.0f;
				ncs->uspillg=0.0f;
				ncs->uspillb=0.0f;
			}
			composit2_pixel_processor(node, rgbbuf, cbuf, in[0]->vec, spillmap, NULL, do_apply_spillmap_red, CB_RGBA, CB_VAL);
			break;
		}
		case 2: /*green spill*/
		{
			switch(node->custom2)
			{
				case 0: /* simple limit */
				{
					if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
						composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_green, CB_RGBA);
					} else {
						composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_simple_spillmap_green_fac, CB_RGBA,  CB_VAL);
					}
					break;
				}
				case 1: /* average limit */
				{
					if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
						composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_green, CB_RGBA);
					} else {
						composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_average_spillmap_green_fac, CB_RGBA,  CB_VAL);
					}
					break;
				}
			}
			if(ncs->unspill==0) {
				ncs->uspillr=0.0f;
				ncs->uspillg=1.0f;
				ncs->uspillb=0.0f;
			}
			composit2_pixel_processor(node, rgbbuf, cbuf, in[0]->vec, spillmap, NULL, do_apply_spillmap_green, CB_RGBA, CB_VAL);
			break;
		}
		case 3: /*blue spill*/
		{
			switch(node->custom2)
			{
				case 0: /* simple limit */
				{
					if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
						composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_blue, CB_RGBA);
					} else {
						composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_simple_spillmap_blue_fac, CB_RGBA,  CB_VAL);
					}
					break;
				}
				case 1: /* average limit */
				{
					if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
						composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_blue, CB_RGBA);
					} else {
						composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_average_spillmap_blue_fac, CB_RGBA,  CB_VAL);
					}
					break;
				}
			}
			if(ncs->unspill==0) {
				ncs->uspillr=0.0f;
				ncs->uspillg=0.0f;
				ncs->uspillb=1.0f;
			}
			composit2_pixel_processor(node, rgbbuf, cbuf, in[0]->vec, spillmap, NULL, do_apply_spillmap_blue, CB_RGBA, CB_VAL);
			break;
		}
		default:
			break;
	}

	out[0]->data=rgbbuf;

	if(cbuf!=in[0]->data)
		free_compbuf(cbuf);

	free_compbuf(spillmap);
}
Пример #16
0
static void node_composit_exec_sepycca(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
{
	/* input no image? then only color operation */
	if(in[0]->data==NULL) {
		float y, cb, cr;
	
		switch(node->custom1)
		{
		case 1:
			rgb_to_ycc(in[0]->vec[0], in[0]->vec[1], in[0]->vec[2], &y, &cb, &cr, BLI_YCC_ITU_BT709);
			break;
		case 2:
			rgb_to_ycc(in[0]->vec[0], in[0]->vec[1], in[0]->vec[2], &y, &cb, &cr, BLI_YCC_JFIF_0_255);
			break;
		case 0:
		default:
			rgb_to_ycc(in[0]->vec[0], in[0]->vec[1], in[0]->vec[2], &y, &cb, &cr, BLI_YCC_ITU_BT601);
			break;
		}
	
		/*divided by 255 to normalize for viewing in */
		out[0]->vec[0] = y/255.0;
		out[1]->vec[0] = cb/255.0;
		out[2]->vec[0] = cr/255.0;
		out[3]->vec[0] = in[0]->vec[3];
	}
	else if ((out[0]->hasoutput) || (out[1]->hasoutput) || (out[2]->hasoutput) || (out[3]->hasoutput)) {
		/* make copy of buffer so input buffer doesn't get corrupted */
		CompBuf *cbuf= dupalloc_compbuf(in[0]->data);
		CompBuf *cbuf2=typecheck_compbuf(cbuf, CB_RGBA);
	
		/* convert the RGB stackbuf to an HSV representation */
		switch(node->custom1)
		{
		case 1:
			composit1_pixel_processor(node, cbuf2, cbuf2, in[0]->vec, do_sepycca_709, CB_RGBA);
			break;
		case 2:
			composit1_pixel_processor(node, cbuf2, cbuf2, in[0]->vec, do_sepycca_jfif, CB_RGBA);
			break;
		case 0:
		default:
			composit1_pixel_processor(node, cbuf2, cbuf2, in[0]->vec, do_sepycca_601, CB_RGBA);
			break;
		}
	
		/* separate each of those channels */
		if(out[0]->hasoutput)
			out[0]->data= valbuf_from_rgbabuf(cbuf2, CHAN_R);
		if(out[1]->hasoutput)
			out[1]->data= valbuf_from_rgbabuf(cbuf2, CHAN_G);
		if(out[2]->hasoutput)
			out[2]->data= valbuf_from_rgbabuf(cbuf2, CHAN_B);
		if(out[3]->hasoutput)
			out[3]->data= valbuf_from_rgbabuf(cbuf2, CHAN_A);

		/*not used anymore */
		if(cbuf2!=cbuf)
			free_compbuf(cbuf2);
		free_compbuf(cbuf);
	}
}
Пример #17
0
static void node_composit_exec_viewer(void *data, bNode *node, bNodeStack **in, bNodeStack **UNUSED(out))
{
	/* image assigned to output */
	/* stack order input sockets: col, alpha, z */
	
	if (node->id && (node->flag & NODE_DO_OUTPUT)) {	/* only one works on out */
		RenderData *rd= data;
		Image *ima= (Image *)node->id;
		ImBuf *ibuf;
		CompBuf *cbuf, *tbuf;
		int rectx, recty;
		void *lock;
		
		BKE_image_user_frame_calc(node->storage, rd->cfra, 0);

		/* always returns for viewer image, but we check nevertheless */
		ibuf= BKE_image_acquire_ibuf(ima, node->storage, &lock);
		if (ibuf==NULL) {
			printf("node_composit_exec_viewer error\n");
			BKE_image_release_ibuf(ima, lock);
			return;
		}
		
		/* free all in ibuf */
		imb_freerectImBuf(ibuf);
		imb_freerectfloatImBuf(ibuf);
		IMB_freezbuffloatImBuf(ibuf);
		
		/* get size */
		tbuf= in[0]->data?in[0]->data:(in[1]->data?in[1]->data:in[2]->data);
		if (tbuf==NULL) {
			rectx= 320; recty= 256;
		}
		else {
			rectx= tbuf->x;
			recty= tbuf->y;
		}
		
		/* make ibuf, and connect to ima */
		ibuf->x= rectx;
		ibuf->y= recty;
		imb_addrectfloatImBuf(ibuf);
		
		ima->ok= IMA_OK_LOADED;

		/* now we combine the input with ibuf */
		cbuf= alloc_compbuf(rectx, recty, CB_RGBA, 0);	/* no alloc*/
		cbuf->rect= ibuf->rect_float;
		
		/* when no alpha, we can simply copy */
		if (in[1]->data==NULL) {
			composit1_pixel_processor(node, cbuf, in[0]->data, in[0]->vec, do_copy_rgba, CB_RGBA);
		}
		else
			composit2_pixel_processor(node, cbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec, do_copy_a_rgba, CB_RGBA, CB_VAL);
		
		/* zbuf option */
		if (in[2]->data) {
			CompBuf *zbuf= alloc_compbuf(rectx, recty, CB_VAL, 1);
			ibuf->zbuf_float= zbuf->rect;
			ibuf->mall |= IB_zbuffloat;
			
			composit1_pixel_processor(node, zbuf, in[2]->data, in[2]->vec, do_copy_value, CB_VAL);
			
			/* free compbuf, but not the rect */
			zbuf->malloc= 0;
			free_compbuf(zbuf);
		}

		BKE_image_release_ibuf(ima, lock);

		generate_preview(data, node, cbuf);
		free_compbuf(cbuf);

	}
	else if (in[0]->data) {
		generate_preview(data, node, in[0]->data);
	}
}