Пример #1
0
CodaDevicePtr SymbianDeviceManager::getCodaDevice(const QString &port)
{
    ensureInitialized();
    QMutexLocker lock(&d->m_devicesLock);
    const int idx = findByPortName(port);
    if (idx == -1) {
        qWarning("Attempt to acquire device '%s' that does not exist.", qPrintable(port));
        if (debug)
            qDebug() << *this;
        return CodaDevicePtr();
    }
    SymbianDevice& device = d->m_devices[idx];
    CodaDevicePtr& devicePtr = device.m_data->codaDevice;
    if (devicePtr.isNull() || !devicePtr->device()->isOpen()) {
        // Check we instanciate in the correct thread - we can't afford to create the CodaDevice (and more specifically, open the VirtualSerialDevice) in a thread that isn't guaranteed to be long-lived.
        // Therefore, if we're not in SymbianDeviceManager's thread, rejig things so it's opened in the main thread
        if (QThread::currentThread() != thread()) {
            // SymbianDeviceManager is owned by the main thread
            d->m_codaPortWaitMutex.lock();
            QWaitCondition waiter;
            QCoreApplication::postEvent(this, new QConstructCodaPortEvent((QEvent::Type)d->m_constructCodaPortEventType, port, &devicePtr, &waiter));
            waiter.wait(&d->m_codaPortWaitMutex);
            // When the wait returns (due to the wakeAll in SymbianDeviceManager::customEvent), the CodaDevice will be fully set up
            d->m_codaPortWaitMutex.unlock();
        } else {
            // We're in the main thread, just set it up directly
            constructCodaPort(devicePtr, port);
        }
    // We still carry on in the case we failed to open so the client can access the IODevice's errorString()
    }
    if (devicePtr->device()->isOpen())
        device.m_data->deviceAcquired++;
    return devicePtr;
}
Пример #2
0
void SymbianDeviceManager::customEvent(QEvent *event)
{
    if (event->type() == d->m_constructTcfPortEventType) {
        QConstructTcfPortEvent* constructEvent = static_cast<QConstructTcfPortEvent*>(event);
        constructCodaPort(*constructEvent->m_device, constructEvent->m_portName);
        constructEvent->m_waiter->wakeAll(); // Should only ever be one thing waiting on this
    }
}