Пример #1
0
static int dxva2_device_create9(AVHWDeviceContext *ctx, UINT adapter)
{
    DXVA2DevicePriv *priv = ctx->user_opaque;
    D3DPRESENT_PARAMETERS d3dpp = dxva2_present_params;
    D3DDISPLAYMODE d3ddm;
    HRESULT hr;
    pDirect3DCreate9 *createD3D = (pDirect3DCreate9 *)GetProcAddress(priv->d3dlib, "Direct3DCreate9");
    if (!createD3D) {
        av_log(ctx, AV_LOG_ERROR, "Failed to locate Direct3DCreate9\n");
        return AVERROR_UNKNOWN;
    }

    priv->d3d9 = createD3D(D3D_SDK_VERSION);
    if (!priv->d3d9) {
        av_log(ctx, AV_LOG_ERROR, "Failed to create IDirect3D object\n");
        return AVERROR_UNKNOWN;
    }

    IDirect3D9_GetAdapterDisplayMode(priv->d3d9, adapter, &d3ddm);

    d3dpp.BackBufferFormat = d3ddm.Format;

    hr = IDirect3D9_CreateDevice(priv->d3d9, adapter, D3DDEVTYPE_HAL, GetShellWindow(),
                                FF_D3DCREATE_FLAGS,
                                &d3dpp, &priv->d3d9device);
    if (FAILED(hr)) {
        av_log(ctx, AV_LOG_ERROR, "Failed to create Direct3D device\n");
        return AVERROR_UNKNOWN;
    }

    return 0;
}
Пример #2
0
static int create_device(struct lavc_ctx *s)
{
    DXVA2Context *ctx = s->hwdec_priv;
    pDirect3DCreate9      *createD3D = NULL;
    HRESULT hr;
    D3DPRESENT_PARAMETERS d3dpp = {0};
    D3DDISPLAYMODE        d3ddm;
    UINT adapter = D3DADAPTER_DEFAULT;

    if (s->hwdec_info && s->hwdec_info->hwctx && s->hwdec_info->hwctx->d3d_ctx) {
        ctx->d3d9device = s->hwdec_info->hwctx->d3d_ctx->d3d9_device;
        if (ctx->d3d9device) {
            IDirect3D9_AddRef(ctx->d3d9device);
            MP_VERBOSE(ctx, "Using VO-supplied device %p.\n", ctx->d3d9device);
            return 0;
        }
    }

    ctx->d3dlib = LoadLibrary(L"d3d9.dll");
    if (!ctx->d3dlib) {
        MP_ERR(ctx, "Failed to load D3D9 library\n");
        goto fail;
    }

    createD3D = (pDirect3DCreate9 *)GetProcAddress(ctx->d3dlib, "Direct3DCreate9");
    if (!createD3D) {
        MP_ERR(ctx, "Failed to locate Direct3DCreate9\n");
        goto fail;
    }

    ctx->d3d9 = createD3D(D3D_SDK_VERSION);
    if (!ctx->d3d9) {
        MP_ERR(ctx, "Failed to create IDirect3D object\n");
        goto fail;
    }

    IDirect3D9_GetAdapterDisplayMode(ctx->d3d9, adapter, &d3ddm);
    d3dpp.Windowed         = TRUE;
    d3dpp.BackBufferWidth  = 640;
    d3dpp.BackBufferHeight = 480;
    d3dpp.BackBufferCount  = 0;
    d3dpp.BackBufferFormat = d3ddm.Format;
    d3dpp.SwapEffect       = D3DSWAPEFFECT_DISCARD;
    d3dpp.Flags            = D3DPRESENTFLAG_VIDEO;

    hr = IDirect3D9_CreateDevice(ctx->d3d9, adapter, D3DDEVTYPE_HAL, GetShellWindow(),
                                 D3DCREATE_SOFTWARE_VERTEXPROCESSING | D3DCREATE_MULTITHREADED | D3DCREATE_FPU_PRESERVE,
                                 &d3dpp, &ctx->d3d9device);
    if (FAILED(hr)) {
        MP_ERR(ctx, "Failed to create Direct3D device\n");
        goto fail;
    }

    return 0;

fail:
    return -1;
}
Пример #3
0
void CHW::CreateD3D	()
{
#ifndef DEDICATED_SERVER
	LPCSTR		_name			= "d3d9.dll";
#else
	LPCSTR		_name			= "xrd3d9-null.dll";
#endif

	hD3D9            			= LoadLibrary(_name);
	R_ASSERT2	           	 	(hD3D9,"Can't find 'd3d9.dll'\nPlease install latest version of DirectX before running this program");
    typedef IDirect3D9 * WINAPI _Direct3DCreate9(UINT SDKVersion);
	_Direct3DCreate9* createD3D	= (_Direct3DCreate9*)GetProcAddress(hD3D9,"Direct3DCreate9");	R_ASSERT(createD3D);
    this->pD3D 					= createD3D( D3D_SDK_VERSION );
    R_ASSERT2					(this->pD3D,"Please install DirectX 9.0c");
}
// This must be run before the konvergo main window switches to FS mode.
void initD3DDevice(void)
{
  // Boilerplate for creating a "blank" D3D device.
  // Most of this is copied from FFmpeg (LGPL).
  pDirect3DCreate9 *createD3D = NULL;
  HRESULT hr;
  D3DPRESENT_PARAMETERS d3dpp = {};
  D3DDISPLAYMODE        d3ddm;
  UINT adapter = D3DADAPTER_DEFAULT;

  HMODULE d3dlib = LoadLibraryW(L"d3d9.dll");
  if (!d3dlib) {
      QLOG_ERROR() << "Failed to load D3D9 library";
      return;
  }

  createD3D = (pDirect3DCreate9 *)GetProcAddress(d3dlib, "Direct3DCreate9");
  if (!createD3D) {
      QLOG_ERROR() << "Failed to locate Direct3DCreate9";
      return;
  }

  IDirect3D9 *d3d9 = createD3D(D3D_SDK_VERSION);
  if (!d3d9) {
      QLOG_ERROR() << "Failed to create IDirect3D object";
      return;
  }

  IDirect3D9_GetAdapterDisplayMode(d3d9, adapter, &d3ddm);
  d3dpp.Windowed         = TRUE;
  d3dpp.BackBufferWidth  = 640;
  d3dpp.BackBufferHeight = 480;
  d3dpp.BackBufferCount  = 0;
  d3dpp.BackBufferFormat = d3ddm.Format;
  d3dpp.SwapEffect       = D3DSWAPEFFECT_DISCARD;
  d3dpp.Flags            = D3DPRESENTFLAG_VIDEO;

  hr = IDirect3D9_CreateDevice(d3d9, adapter, D3DDEVTYPE_HAL, GetShellWindow(),
                                D3DCREATE_SOFTWARE_VERTEXPROCESSING | D3DCREATE_MULTITHREADED | D3DCREATE_FPU_PRESERVE,
                                &d3dpp, &d3ddevice);
  if (FAILED(hr)) {
    QLOG_ERROR() << "Failed to create Direct3D device";
    return;
  }

  QLOG_INFO() << "Successfully created a Direct3D device";
};
Пример #5
0
static int dxva2_alloc(AVCodecContext *s)
{
    HwAccelContext  *hac = s->opaque;
    DXVA2Context *ctx;
    pDirect3DCreate9      *createD3D = NULL;
    pCreateDeviceManager9 *createDeviceManager = NULL;
    HRESULT hr;
    D3DPRESENT_PARAMETERS d3dpp = {0};
    D3DDISPLAYMODE        d3ddm;
    unsigned resetToken = 0;
    UINT adapter = D3DADAPTER_DEFAULT;

    ctx = av_mallocz(sizeof(*ctx));
    if (!ctx)
        return AVERROR(ENOMEM);

    ctx->deviceHandle = INVALID_HANDLE_VALUE;

    hac->hwaccel_ctx           = ctx;
    hac->hwaccel_uninit        = dxva2_uninit;
    hac->hwaccel_get_buffer    = dxva2_get_buffer;
    hac->hwaccel_retrieve_data = dxva2_retrieve_data;

    ctx->d3dlib = LoadLibrary("d3d9.dll");
    if (!ctx->d3dlib) {
        av_log(NULL, loglevel, "Failed to load D3D9 library\n");
        goto fail;
    }
    ctx->dxva2lib = LoadLibrary("dxva2.dll");
    if (!ctx->dxva2lib) {
        av_log(NULL, loglevel, "Failed to load DXVA2 library\n");
        goto fail;
    }

    createD3D = (pDirect3DCreate9 *)GetProcAddress(ctx->d3dlib, "Direct3DCreate9");
    if (!createD3D) {
        av_log(NULL, loglevel, "Failed to locate Direct3DCreate9\n");
        goto fail;
    }
    createDeviceManager = (pCreateDeviceManager9 *)GetProcAddress(ctx->dxva2lib, "DXVA2CreateDirect3DDeviceManager9");
    if (!createDeviceManager) {
        av_log(NULL, loglevel, "Failed to locate DXVA2CreateDirect3DDeviceManager9\n");
        goto fail;
    }

    ctx->d3d9 = createD3D(D3D_SDK_VERSION);
    if (!ctx->d3d9) {
        av_log(NULL, loglevel, "Failed to create IDirect3D object\n");
        goto fail;
    }

    if (hac->hwaccel_device) {
        adapter = atoi(hac->hwaccel_device);
        av_log(NULL, AV_LOG_INFO, "Using HWAccel device %d\n", adapter);
    }

    IDirect3D9_GetAdapterDisplayMode(ctx->d3d9, adapter, &d3ddm);
    d3dpp.Windowed         = TRUE;
    d3dpp.BackBufferWidth  = 640;
    d3dpp.BackBufferHeight = 480;
    d3dpp.BackBufferCount  = 0;
    d3dpp.BackBufferFormat = d3ddm.Format;
    d3dpp.SwapEffect       = D3DSWAPEFFECT_DISCARD;
    d3dpp.Flags            = D3DPRESENTFLAG_VIDEO;

    hr = IDirect3D9_CreateDevice(ctx->d3d9, adapter, D3DDEVTYPE_HAL, GetShellWindow(),
                                 D3DCREATE_SOFTWARE_VERTEXPROCESSING | D3DCREATE_MULTITHREADED | D3DCREATE_FPU_PRESERVE,
                                 &d3dpp, &ctx->d3d9device);
    if (FAILED(hr)) {
        av_log(NULL, loglevel, "Failed to create Direct3D device\n");
        goto fail;
    }

    hr = createDeviceManager(&resetToken, &ctx->d3d9devmgr);
    if (FAILED(hr)) {
        av_log(NULL, loglevel, "Failed to create Direct3D device manager\n");
        goto fail;
    }

    hr = IDirect3DDeviceManager9_ResetDevice(ctx->d3d9devmgr, ctx->d3d9device, resetToken);
    if (FAILED(hr)) {
        av_log(NULL, loglevel, "Failed to bind Direct3D device to device manager\n");
        goto fail;
    }

    hr = IDirect3DDeviceManager9_OpenDeviceHandle(ctx->d3d9devmgr, &ctx->deviceHandle);
    if (FAILED(hr)) {
        av_log(NULL, loglevel, "Failed to open device handle\n");
        goto fail;
    }

    hr = IDirect3DDeviceManager9_GetVideoService(ctx->d3d9devmgr, ctx->deviceHandle, &IID_IDirectXVideoDecoderService, (void **)&ctx->decoder_service);
    if (FAILED(hr)) {
        av_log(NULL, loglevel, "Failed to create IDirectXVideoDecoderService\n");
        goto fail;
    }

    ctx->tmp_frame = av_frame_alloc();
    if (!ctx->tmp_frame)
        goto fail;

    s->hwaccel_context = av_mallocz(sizeof(struct dxva_context));
    if (!s->hwaccel_context)
        goto fail;

    return 0;
fail:
    dxva2_uninit(s);
    return AVERROR(EINVAL);
}
Пример #6
0
static int dxva2_device_create(AVHWDeviceContext *ctx, const char *device,
                               AVDictionary *opts, int flags)
{
    AVDXVA2DeviceContext *hwctx = ctx->hwctx;
    DXVA2DevicePriv *priv;

    pDirect3DCreate9 *createD3D = NULL;
    pCreateDeviceManager9 *createDeviceManager = NULL;
    D3DPRESENT_PARAMETERS d3dpp = {0};
    D3DDISPLAYMODE        d3ddm;
    unsigned resetToken = 0;
    UINT adapter = D3DADAPTER_DEFAULT;
    HRESULT hr;

    if (device)
        adapter = atoi(device);

    priv = av_mallocz(sizeof(*priv));
    if (!priv)
        return AVERROR(ENOMEM);

    ctx->user_opaque = priv;
    ctx->free        = dxva2_device_free;

    priv->device_handle = INVALID_HANDLE_VALUE;

    priv->d3dlib = LoadLibrary("d3d9.dll");
    if (!priv->d3dlib) {
        av_log(ctx, AV_LOG_ERROR, "Failed to load D3D9 library\n");
        return AVERROR_UNKNOWN;
    }
    priv->dxva2lib = LoadLibrary("dxva2.dll");
    if (!priv->dxva2lib) {
        av_log(ctx, AV_LOG_ERROR, "Failed to load DXVA2 library\n");
        return AVERROR_UNKNOWN;
    }

    createD3D = (pDirect3DCreate9 *)GetProcAddress(priv->d3dlib, "Direct3DCreate9");
    if (!createD3D) {
        av_log(ctx, AV_LOG_ERROR, "Failed to locate Direct3DCreate9\n");
        return AVERROR_UNKNOWN;
    }
    createDeviceManager = (pCreateDeviceManager9 *)GetProcAddress(priv->dxva2lib,
                                                                  "DXVA2CreateDirect3DDeviceManager9");
    if (!createDeviceManager) {
        av_log(ctx, AV_LOG_ERROR, "Failed to locate DXVA2CreateDirect3DDeviceManager9\n");
        return AVERROR_UNKNOWN;
    }

    priv->d3d9 = createD3D(D3D_SDK_VERSION);
    if (!priv->d3d9) {
        av_log(ctx, AV_LOG_ERROR, "Failed to create IDirect3D object\n");
        return AVERROR_UNKNOWN;
    }

    IDirect3D9_GetAdapterDisplayMode(priv->d3d9, adapter, &d3ddm);
    d3dpp.Windowed         = TRUE;
    d3dpp.BackBufferWidth  = 640;
    d3dpp.BackBufferHeight = 480;
    d3dpp.BackBufferCount  = 0;
    d3dpp.BackBufferFormat = d3ddm.Format;
    d3dpp.SwapEffect       = D3DSWAPEFFECT_DISCARD;
    d3dpp.Flags            = D3DPRESENTFLAG_VIDEO;

    hr = IDirect3D9_CreateDevice(priv->d3d9, adapter, D3DDEVTYPE_HAL, GetShellWindow(),
                                 D3DCREATE_SOFTWARE_VERTEXPROCESSING | D3DCREATE_MULTITHREADED | D3DCREATE_FPU_PRESERVE,
                                 &d3dpp, &priv->d3d9device);
    if (FAILED(hr)) {
        av_log(ctx, AV_LOG_ERROR, "Failed to create Direct3D device\n");
        return AVERROR_UNKNOWN;
    }

    hr = createDeviceManager(&resetToken, &hwctx->devmgr);
    if (FAILED(hr)) {
        av_log(ctx, AV_LOG_ERROR, "Failed to create Direct3D device manager\n");
        return AVERROR_UNKNOWN;
    }

    hr = IDirect3DDeviceManager9_ResetDevice(hwctx->devmgr, priv->d3d9device, resetToken);
    if (FAILED(hr)) {
        av_log(ctx, AV_LOG_ERROR, "Failed to bind Direct3D device to device manager\n");
        return AVERROR_UNKNOWN;
    }

    hr = IDirect3DDeviceManager9_OpenDeviceHandle(hwctx->devmgr, &priv->device_handle);
    if (FAILED(hr)) {
        av_log(ctx, AV_LOG_ERROR, "Failed to open device handle\n");
        return AVERROR_UNKNOWN;
    }

    return 0;
}