static int dxva2_device_create9(AVHWDeviceContext *ctx, UINT adapter) { DXVA2DevicePriv *priv = ctx->user_opaque; D3DPRESENT_PARAMETERS d3dpp = dxva2_present_params; D3DDISPLAYMODE d3ddm; HRESULT hr; pDirect3DCreate9 *createD3D = (pDirect3DCreate9 *)GetProcAddress(priv->d3dlib, "Direct3DCreate9"); if (!createD3D) { av_log(ctx, AV_LOG_ERROR, "Failed to locate Direct3DCreate9\n"); return AVERROR_UNKNOWN; } priv->d3d9 = createD3D(D3D_SDK_VERSION); if (!priv->d3d9) { av_log(ctx, AV_LOG_ERROR, "Failed to create IDirect3D object\n"); return AVERROR_UNKNOWN; } IDirect3D9_GetAdapterDisplayMode(priv->d3d9, adapter, &d3ddm); d3dpp.BackBufferFormat = d3ddm.Format; hr = IDirect3D9_CreateDevice(priv->d3d9, adapter, D3DDEVTYPE_HAL, GetShellWindow(), FF_D3DCREATE_FLAGS, &d3dpp, &priv->d3d9device); if (FAILED(hr)) { av_log(ctx, AV_LOG_ERROR, "Failed to create Direct3D device\n"); return AVERROR_UNKNOWN; } return 0; }
static int create_device(struct lavc_ctx *s) { DXVA2Context *ctx = s->hwdec_priv; pDirect3DCreate9 *createD3D = NULL; HRESULT hr; D3DPRESENT_PARAMETERS d3dpp = {0}; D3DDISPLAYMODE d3ddm; UINT adapter = D3DADAPTER_DEFAULT; if (s->hwdec_info && s->hwdec_info->hwctx && s->hwdec_info->hwctx->d3d_ctx) { ctx->d3d9device = s->hwdec_info->hwctx->d3d_ctx->d3d9_device; if (ctx->d3d9device) { IDirect3D9_AddRef(ctx->d3d9device); MP_VERBOSE(ctx, "Using VO-supplied device %p.\n", ctx->d3d9device); return 0; } } ctx->d3dlib = LoadLibrary(L"d3d9.dll"); if (!ctx->d3dlib) { MP_ERR(ctx, "Failed to load D3D9 library\n"); goto fail; } createD3D = (pDirect3DCreate9 *)GetProcAddress(ctx->d3dlib, "Direct3DCreate9"); if (!createD3D) { MP_ERR(ctx, "Failed to locate Direct3DCreate9\n"); goto fail; } ctx->d3d9 = createD3D(D3D_SDK_VERSION); if (!ctx->d3d9) { MP_ERR(ctx, "Failed to create IDirect3D object\n"); goto fail; } IDirect3D9_GetAdapterDisplayMode(ctx->d3d9, adapter, &d3ddm); d3dpp.Windowed = TRUE; d3dpp.BackBufferWidth = 640; d3dpp.BackBufferHeight = 480; d3dpp.BackBufferCount = 0; d3dpp.BackBufferFormat = d3ddm.Format; d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD; d3dpp.Flags = D3DPRESENTFLAG_VIDEO; hr = IDirect3D9_CreateDevice(ctx->d3d9, adapter, D3DDEVTYPE_HAL, GetShellWindow(), D3DCREATE_SOFTWARE_VERTEXPROCESSING | D3DCREATE_MULTITHREADED | D3DCREATE_FPU_PRESERVE, &d3dpp, &ctx->d3d9device); if (FAILED(hr)) { MP_ERR(ctx, "Failed to create Direct3D device\n"); goto fail; } return 0; fail: return -1; }
void CHW::CreateD3D () { #ifndef DEDICATED_SERVER LPCSTR _name = "d3d9.dll"; #else LPCSTR _name = "xrd3d9-null.dll"; #endif hD3D9 = LoadLibrary(_name); R_ASSERT2 (hD3D9,"Can't find 'd3d9.dll'\nPlease install latest version of DirectX before running this program"); typedef IDirect3D9 * WINAPI _Direct3DCreate9(UINT SDKVersion); _Direct3DCreate9* createD3D = (_Direct3DCreate9*)GetProcAddress(hD3D9,"Direct3DCreate9"); R_ASSERT(createD3D); this->pD3D = createD3D( D3D_SDK_VERSION ); R_ASSERT2 (this->pD3D,"Please install DirectX 9.0c"); }
// This must be run before the konvergo main window switches to FS mode. void initD3DDevice(void) { // Boilerplate for creating a "blank" D3D device. // Most of this is copied from FFmpeg (LGPL). pDirect3DCreate9 *createD3D = NULL; HRESULT hr; D3DPRESENT_PARAMETERS d3dpp = {}; D3DDISPLAYMODE d3ddm; UINT adapter = D3DADAPTER_DEFAULT; HMODULE d3dlib = LoadLibraryW(L"d3d9.dll"); if (!d3dlib) { QLOG_ERROR() << "Failed to load D3D9 library"; return; } createD3D = (pDirect3DCreate9 *)GetProcAddress(d3dlib, "Direct3DCreate9"); if (!createD3D) { QLOG_ERROR() << "Failed to locate Direct3DCreate9"; return; } IDirect3D9 *d3d9 = createD3D(D3D_SDK_VERSION); if (!d3d9) { QLOG_ERROR() << "Failed to create IDirect3D object"; return; } IDirect3D9_GetAdapterDisplayMode(d3d9, adapter, &d3ddm); d3dpp.Windowed = TRUE; d3dpp.BackBufferWidth = 640; d3dpp.BackBufferHeight = 480; d3dpp.BackBufferCount = 0; d3dpp.BackBufferFormat = d3ddm.Format; d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD; d3dpp.Flags = D3DPRESENTFLAG_VIDEO; hr = IDirect3D9_CreateDevice(d3d9, adapter, D3DDEVTYPE_HAL, GetShellWindow(), D3DCREATE_SOFTWARE_VERTEXPROCESSING | D3DCREATE_MULTITHREADED | D3DCREATE_FPU_PRESERVE, &d3dpp, &d3ddevice); if (FAILED(hr)) { QLOG_ERROR() << "Failed to create Direct3D device"; return; } QLOG_INFO() << "Successfully created a Direct3D device"; };
static int dxva2_alloc(AVCodecContext *s) { HwAccelContext *hac = s->opaque; DXVA2Context *ctx; pDirect3DCreate9 *createD3D = NULL; pCreateDeviceManager9 *createDeviceManager = NULL; HRESULT hr; D3DPRESENT_PARAMETERS d3dpp = {0}; D3DDISPLAYMODE d3ddm; unsigned resetToken = 0; UINT adapter = D3DADAPTER_DEFAULT; ctx = av_mallocz(sizeof(*ctx)); if (!ctx) return AVERROR(ENOMEM); ctx->deviceHandle = INVALID_HANDLE_VALUE; hac->hwaccel_ctx = ctx; hac->hwaccel_uninit = dxva2_uninit; hac->hwaccel_get_buffer = dxva2_get_buffer; hac->hwaccel_retrieve_data = dxva2_retrieve_data; ctx->d3dlib = LoadLibrary("d3d9.dll"); if (!ctx->d3dlib) { av_log(NULL, loglevel, "Failed to load D3D9 library\n"); goto fail; } ctx->dxva2lib = LoadLibrary("dxva2.dll"); if (!ctx->dxva2lib) { av_log(NULL, loglevel, "Failed to load DXVA2 library\n"); goto fail; } createD3D = (pDirect3DCreate9 *)GetProcAddress(ctx->d3dlib, "Direct3DCreate9"); if (!createD3D) { av_log(NULL, loglevel, "Failed to locate Direct3DCreate9\n"); goto fail; } createDeviceManager = (pCreateDeviceManager9 *)GetProcAddress(ctx->dxva2lib, "DXVA2CreateDirect3DDeviceManager9"); if (!createDeviceManager) { av_log(NULL, loglevel, "Failed to locate DXVA2CreateDirect3DDeviceManager9\n"); goto fail; } ctx->d3d9 = createD3D(D3D_SDK_VERSION); if (!ctx->d3d9) { av_log(NULL, loglevel, "Failed to create IDirect3D object\n"); goto fail; } if (hac->hwaccel_device) { adapter = atoi(hac->hwaccel_device); av_log(NULL, AV_LOG_INFO, "Using HWAccel device %d\n", adapter); } IDirect3D9_GetAdapterDisplayMode(ctx->d3d9, adapter, &d3ddm); d3dpp.Windowed = TRUE; d3dpp.BackBufferWidth = 640; d3dpp.BackBufferHeight = 480; d3dpp.BackBufferCount = 0; d3dpp.BackBufferFormat = d3ddm.Format; d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD; d3dpp.Flags = D3DPRESENTFLAG_VIDEO; hr = IDirect3D9_CreateDevice(ctx->d3d9, adapter, D3DDEVTYPE_HAL, GetShellWindow(), D3DCREATE_SOFTWARE_VERTEXPROCESSING | D3DCREATE_MULTITHREADED | D3DCREATE_FPU_PRESERVE, &d3dpp, &ctx->d3d9device); if (FAILED(hr)) { av_log(NULL, loglevel, "Failed to create Direct3D device\n"); goto fail; } hr = createDeviceManager(&resetToken, &ctx->d3d9devmgr); if (FAILED(hr)) { av_log(NULL, loglevel, "Failed to create Direct3D device manager\n"); goto fail; } hr = IDirect3DDeviceManager9_ResetDevice(ctx->d3d9devmgr, ctx->d3d9device, resetToken); if (FAILED(hr)) { av_log(NULL, loglevel, "Failed to bind Direct3D device to device manager\n"); goto fail; } hr = IDirect3DDeviceManager9_OpenDeviceHandle(ctx->d3d9devmgr, &ctx->deviceHandle); if (FAILED(hr)) { av_log(NULL, loglevel, "Failed to open device handle\n"); goto fail; } hr = IDirect3DDeviceManager9_GetVideoService(ctx->d3d9devmgr, ctx->deviceHandle, &IID_IDirectXVideoDecoderService, (void **)&ctx->decoder_service); if (FAILED(hr)) { av_log(NULL, loglevel, "Failed to create IDirectXVideoDecoderService\n"); goto fail; } ctx->tmp_frame = av_frame_alloc(); if (!ctx->tmp_frame) goto fail; s->hwaccel_context = av_mallocz(sizeof(struct dxva_context)); if (!s->hwaccel_context) goto fail; return 0; fail: dxva2_uninit(s); return AVERROR(EINVAL); }
static int dxva2_device_create(AVHWDeviceContext *ctx, const char *device, AVDictionary *opts, int flags) { AVDXVA2DeviceContext *hwctx = ctx->hwctx; DXVA2DevicePriv *priv; pDirect3DCreate9 *createD3D = NULL; pCreateDeviceManager9 *createDeviceManager = NULL; D3DPRESENT_PARAMETERS d3dpp = {0}; D3DDISPLAYMODE d3ddm; unsigned resetToken = 0; UINT adapter = D3DADAPTER_DEFAULT; HRESULT hr; if (device) adapter = atoi(device); priv = av_mallocz(sizeof(*priv)); if (!priv) return AVERROR(ENOMEM); ctx->user_opaque = priv; ctx->free = dxva2_device_free; priv->device_handle = INVALID_HANDLE_VALUE; priv->d3dlib = LoadLibrary("d3d9.dll"); if (!priv->d3dlib) { av_log(ctx, AV_LOG_ERROR, "Failed to load D3D9 library\n"); return AVERROR_UNKNOWN; } priv->dxva2lib = LoadLibrary("dxva2.dll"); if (!priv->dxva2lib) { av_log(ctx, AV_LOG_ERROR, "Failed to load DXVA2 library\n"); return AVERROR_UNKNOWN; } createD3D = (pDirect3DCreate9 *)GetProcAddress(priv->d3dlib, "Direct3DCreate9"); if (!createD3D) { av_log(ctx, AV_LOG_ERROR, "Failed to locate Direct3DCreate9\n"); return AVERROR_UNKNOWN; } createDeviceManager = (pCreateDeviceManager9 *)GetProcAddress(priv->dxva2lib, "DXVA2CreateDirect3DDeviceManager9"); if (!createDeviceManager) { av_log(ctx, AV_LOG_ERROR, "Failed to locate DXVA2CreateDirect3DDeviceManager9\n"); return AVERROR_UNKNOWN; } priv->d3d9 = createD3D(D3D_SDK_VERSION); if (!priv->d3d9) { av_log(ctx, AV_LOG_ERROR, "Failed to create IDirect3D object\n"); return AVERROR_UNKNOWN; } IDirect3D9_GetAdapterDisplayMode(priv->d3d9, adapter, &d3ddm); d3dpp.Windowed = TRUE; d3dpp.BackBufferWidth = 640; d3dpp.BackBufferHeight = 480; d3dpp.BackBufferCount = 0; d3dpp.BackBufferFormat = d3ddm.Format; d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD; d3dpp.Flags = D3DPRESENTFLAG_VIDEO; hr = IDirect3D9_CreateDevice(priv->d3d9, adapter, D3DDEVTYPE_HAL, GetShellWindow(), D3DCREATE_SOFTWARE_VERTEXPROCESSING | D3DCREATE_MULTITHREADED | D3DCREATE_FPU_PRESERVE, &d3dpp, &priv->d3d9device); if (FAILED(hr)) { av_log(ctx, AV_LOG_ERROR, "Failed to create Direct3D device\n"); return AVERROR_UNKNOWN; } hr = createDeviceManager(&resetToken, &hwctx->devmgr); if (FAILED(hr)) { av_log(ctx, AV_LOG_ERROR, "Failed to create Direct3D device manager\n"); return AVERROR_UNKNOWN; } hr = IDirect3DDeviceManager9_ResetDevice(hwctx->devmgr, priv->d3d9device, resetToken); if (FAILED(hr)) { av_log(ctx, AV_LOG_ERROR, "Failed to bind Direct3D device to device manager\n"); return AVERROR_UNKNOWN; } hr = IDirect3DDeviceManager9_OpenDeviceHandle(hwctx->devmgr, &priv->device_handle); if (FAILED(hr)) { av_log(ctx, AV_LOG_ERROR, "Failed to open device handle\n"); return AVERROR_UNKNOWN; } return 0; }