std::string map_generator::create_map(boost::optional<uint32_t> randomseed) { return create_scenario(randomseed)["map_data"]; }
std::string cave_map_generator::create_map(boost::optional<boost::uint32_t> randomseed) { const config res = create_scenario(randomseed); return res["map_data"]; }
std::string cave_map_generator::create_map(const std::vector<std::string>& args) { const config res = create_scenario(args); return res["map_data"]; }