void test_spellbooks(CuTest * tc) { spell *sp; spellbook *herp, *derp; spellbook_entry *entry; const char * sname = "herpderp"; test_cleanup(); herp = get_spellbook("herp"); derp = get_spellbook("derp"); CuAssertPtrNotNull(tc, herp); CuAssertPtrNotNull(tc, derp); CuAssertTrue(tc, derp!=herp); CuAssertStrEquals(tc, "herp", herp->name); CuAssertStrEquals(tc, "derp", derp->name); sp = create_spell(sname, 0); spellbook_add(herp, sp, 1); CuAssertPtrNotNull(tc, sp); entry = spellbook_get(herp, sp); CuAssertPtrNotNull(tc, entry); CuAssertPtrEquals(tc, sp, entry->sp); /* CuAssertPtrEquals(tc, 0, spellbook_get(derp, sname)); */ test_cleanup(); herp = get_spellbook("herp"); CuAssertPtrNotNull(tc, herp); /* CuAssertPtrEquals(tc, 0, spellbook_get(herp, sname)); */ }
void test_set_post_combatspell(CuTest * tc) { spell *sp; struct unit * u; struct faction * f; struct region * r; const int index = 2; test_cleanup(); test_create_world(); r = findregion(0, 0); f = test_create_faction(0); f->magiegebiet = M_TYBIED; u = test_create_unit(f, r); skill_enabled[SK_MAGIC] = 1; set_level(u, SK_MAGIC, 1); sp = create_spell("testspell", 0); sp->sptyp |= POSTCOMBATSPELL; unit_add_spell(u, 0, sp, 1); set_combatspell(u, sp, 0, 2); CuAssertPtrEquals(tc, sp, (spell *)get_combatspell(u, index)); set_level(u, SK_MAGIC, 2); CuAssertIntEquals(tc, 2, get_combatspelllevel(u, index)); set_level(u, SK_MAGIC, 1); CuAssertIntEquals(tc, 1, get_combatspelllevel(u, index)); unset_combatspell(u, sp); CuAssertIntEquals(tc, 0, get_combatspelllevel(u, index)); CuAssertPtrEquals(tc, 0, (spell *)get_combatspell(u, index)); }
void test_hasspell(CuTest * tc) { spell *sp; struct unit * u; struct faction * f; struct region * r; test_cleanup(); test_create_world(); r = findregion(0, 0); f = test_create_faction(0); f->magiegebiet = M_TYBIED; u = test_create_unit(f, r); skill_enabled[SK_MAGIC] = 1; sp = create_spell("testspell", 0); sp->sptyp |= POSTCOMBATSPELL; unit_add_spell(u, 0, sp, 2); set_level(u, SK_MAGIC, 1); CuAssertTrue(tc, !u_hasspell(u, sp)); set_level(u, SK_MAGIC, 2); CuAssertTrue(tc, u_hasspell(u, sp)); set_level(u, SK_MAGIC, 1); CuAssertTrue(tc, !u_hasspell(u, sp)); }
void test_equipment(CuTest * tc) { equipment * eq; unit * u; const item_type * it_horses; spell *sp; sc_mage * mage; test_cleanup(); test_create_race("human"); enable_skill(SK_MAGIC, true); it_horses = test_create_itemtype("horse"); CuAssertPtrNotNull(tc, it_horses); sp = create_spell("testspell", 0); CuAssertPtrNotNull(tc, sp); CuAssertPtrEquals(tc, 0, get_equipment("herpderp")); eq = create_equipment("herpderp"); CuAssertPtrEquals(tc, eq, get_equipment("herpderp")); equipment_setitem(eq, it_horses, "1"); equipment_setskill(eq, SK_MAGIC, "5"); equipment_addspell(eq, sp, 1); u = test_create_unit(0, 0); equip_unit_mask(u, eq, EQUIP_ALL); CuAssertIntEquals(tc, 1, i_get(u->items, it_horses)); CuAssertIntEquals(tc, 5, get_level(u, SK_MAGIC)); mage = get_mage(u); CuAssertPtrNotNull(tc, mage); CuAssertPtrNotNull(tc, mage->spellbook); CuAssertTrue(tc, u_hasspell(u, sp)); }
void test_getspell_school(CuTest * tc) { spell *sp; struct unit * u; struct faction * f; struct region * r; struct locale * lang; struct spellbook * book; test_cleanup(); test_create_world(); r = findregion(0, 0); f = test_create_faction(0); f->magiegebiet = M_TYBIED; u = test_create_unit(f, r); create_mage(u, f->magiegebiet); skill_enabled[SK_MAGIC] = 1; set_level(u, SK_MAGIC, 1); lang = find_locale("de"); sp = create_spell("testspell", 0); locale_setstring(lang, mkname("spell", sp->sname), "Herp-a-derp"); CuAssertPtrEquals(tc, 0, unit_getspell(u, "Herp-a-derp", lang)); book = faction_get_spellbook(f); CuAssertPtrNotNull(tc, book); spellbook_add(book, sp, 1); CuAssertPtrEquals(tc, sp, unit_getspell(u, "Herp-a-derp", lang)); }
void test_getspell_unit(CuTest * tc) { spell *sp; struct unit * u; struct faction * f; struct region * r; struct locale * lang; test_cleanup(); test_create_world(); r = findregion(0, 0); f = test_create_faction(0); u = test_create_unit(f, r); create_mage(u, M_GRAY); skill_enabled[SK_MAGIC] = 1; set_level(u, SK_MAGIC, 1); lang = find_locale("de"); sp = create_spell("testspell", 0); locale_setstring(lang, mkname("spell", sp->sname), "Herp-a-derp"); CuAssertPtrEquals(tc, 0, unit_getspell(u, "Herp-a-derp", lang)); unit_add_spell(u, 0, sp, 1); CuAssertPtrNotNull(tc, unit_getspell(u, "Herp-a-derp", lang)); }
static void json_spells(cJSON *json) { cJSON *child; if (json->type != cJSON_Object) { log_error("spells is not a json object: %d", json->type); return; } for (child = json->child; child; child = child->next) { if (child->type == cJSON_Object) { spell *sp; cJSON * item = cJSON_GetObjectItem(child, "index"); sp = create_spell(child->string, item ? item->valueint : 0); for (item = child->child; item; item = item->next) { if (strcmp(item->string, "index") == 0) { continue; } else if (strcmp(item->string, "cast") == 0) { sp->cast = (spell_f)get_function(item->valuestring); } else if (strcmp(item->string, "fumble") == 0) { sp->fumble = (fumble_f)get_function(item->valuestring); } else if (strcmp(item->string, "syntax") == 0) { sp->syntax = _strdup(item->valuestring); } } } } }
static void test_create_duplicate_spell(CuTest * tc) { spell *sp; struct log_t *log; strlist *sl = 0; test_setup(); test_log_stderr(0); /* suppress the "duplicate spell" error message */ log = test_log_start(LOG_CPERROR, &sl); CuAssertPtrEquals(tc, NULL, find_spell("testspell")); sp = create_spell("testspell"); CuAssertPtrEquals(tc, NULL, create_spell("testspell")); CuAssertPtrNotNull(tc, sl); CuAssertStrEquals(tc, "create_spell: duplicate name '%s'", sl->s); CuAssertPtrEquals(tc, NULL, sl->next); CuAssertPtrEquals(tc, sp, find_spell("testspell")); test_log_stop(log, sl); test_log_stderr(1); /* or teardown complains that stderr logging is off */ test_teardown(); }
static void test_create_a_spell(CuTest * tc) { spell * sp; test_setup(); CuAssertPtrEquals(tc, NULL, spells); CuAssertPtrEquals(tc, NULL, find_spell("testspell")); sp = create_spell("testspell"); CuAssertPtrEquals(tc, sp, find_spell("testspell")); CuAssertPtrNotNull(tc, spells); test_teardown(); }
static spell * test_magic_create_spell(void) { spell *sp; sp = create_spell("testspell", 0); sp->components = (spell_component *) calloc(4, sizeof(spell_component)); sp->components[0].amount = 1; sp->components[0].type = rt_find("money"); sp->components[0].cost = SPC_FIX; sp->components[1].amount = 1; sp->components[1].type = rt_find("aura"); sp->components[1].cost = SPC_LEVEL; sp->components[2].amount = 1; sp->components[2].type = rt_find("horse"); sp->components[2].cost = SPC_LINEAR; return sp; }
static void test_spellref(CuTest *tc) { spellref *ref; spell *sp; test_setup(); ref = spellref_create(NULL, "hodor"); CuAssertPtrNotNull(tc, ref); CuAssertPtrEquals(tc, NULL, ref->sp); CuAssertStrEquals(tc, "hodor", ref->_name); CuAssertPtrEquals(tc, NULL, spellref_get(ref)); CuAssertStrEquals(tc, "hodor", spellref_name(ref)); sp = create_spell("hodor"); CuAssertPtrNotNull(tc, sp); CuAssertPtrEquals(tc, sp, spellref_get(ref)); spellref_free(ref); test_teardown(); }
void test_updatespells(CuTest * tc) { faction * f; spell * sp; spellbook *book = 0; test_cleanup(); f = test_create_faction(0); sp = create_spell("testspell", 0); CuAssertPtrNotNull(tc, sp); book = create_spellbook("spells"); CuAssertPtrNotNull(tc, book); spellbook_add(book, sp, 1); CuAssertPtrEquals(tc, 0, f->spellbook); pick_random_spells(f, 1, book, 1); CuAssertPtrNotNull(tc, f->spellbook); CuAssertIntEquals(tc, 1, ql_length(f->spellbook->spells)); CuAssertPtrNotNull(tc, spellbook_get(f->spellbook, sp)); }
void test_named_spellbooks(CuTest * tc) { spell *sp; spellbook *sb; spellbook_entry *sbe; int counter = 0; sb = create_spellbook(0); CuAssertPtrNotNull(tc, sb); CuAssertPtrEquals(tc, NULL, sb->name); spellbook_clear(sb); free(sb); sb = create_spellbook("spells"); CuAssertPtrNotNull(tc, sb); CuAssertStrEquals(tc, "spells", sb->name); sp = create_spell("testspell"); spellbook_add(sb, sp, 1); CuAssertPtrNotNull(tc, sb->spells); sbe = spellbook_get(sb, sp); CuAssertPtrNotNull(tc, sbe); CuAssertIntEquals(tc, 1, sbe->level); CuAssertPtrEquals(tc, sp, spellref_get(&sbe->spref)); spellbook_foreach(sb, count_spell_cb, &counter); CuAssertIntEquals(tc, 1, counter); #ifdef TODO /* try adding the same spell twice. that should fail */ spellbook_add(sb, sp, 1); spellbook_foreach(sb, count_spell_cb, &counter); CuAssertIntEquals(tc, 1, counter); #endif spellbook_clear(sb); free(sb); }